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Guildhalls of the Deathless (Mummy: The Curse) by Malcolm Sheppard
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Goosebumps Boxed Set, Books 13 - 16: Piano Lessons Can Be Murder / The Werewolf of Fever Swamp / You Can't Scare Me! / and One Day at HorrorLand
R.L. Stine - 1994
At first, taking piano seems like a cool idea. But there's something creepy about Jerry's piano teacher, Dr. Shreek. Something really creepy. Something Jerry can't quite put his fingers on.Volume 14: The Werewolf Of Fever Swamp: There's something horrible happening in Fever Swamp. Something really horrible. It started with the Strange howling at night. Then there was the rabbit, torn to shreds. Everyone thinks Grady's new dog is responsible. After all, he looks just like a wolf. And he seems a little on the wild side.Volume 15: You Can't Scare Me!: Courtney is a total show-off. She thinks she's so brave and she's always making Eddie and his friends look like wimps. But now Eddie's decided he's had enough. He's going to scare Courtney once and for all. And he's just come up with the perfect plan. He's going to lure Courtney down to Muddy Creek. Volume 16: One Day At Horrorland: The Morris family got lost trying to find Zoo Gardens Theme Park. But that's okay. They found another amusement park instead. It's called Horrorland. In Horrorland there are no crowds. No lines. And the admission is free. It seems like a pretty cool place. But that was before that heart-stopping ride on the deadly Doom Slide. And that terrifying experience in the House of Mirrors.
The Mercenary Option
Dick Couch - 2003
Officially, the group is a rogue operation with no government affiliation. But when the impossible becomes absolutely necessary, IFOR is...THE MERCENARY OPTIONShortly after the terror attacks on America, the American president announces the construction of an oil pipeline across Afghanistan. To stop this, and deter further Western encroachment in Central Asia, a vindictive Saudi prince retains ex-KGB terror broker Pavel Zelinkow -- a prime mover behind al Qaeda's 9/11 attack. Zelinkow plans to steal two nuclear weapons, detonating one of them among the pipeline construction crews and their military guardians, while the target of the second bomb is a mystery. U.S. special operations forces cannot be used against the terrorists hiding in Iran, so IFOR is called into action for the first time on a mission that will test them to their limits: take out the terrorists, recover the nukes, and get Zelinkow -- dead or alive.
Changeling: The Dreaming
Ian Lemke - 1997
Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains.We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible kingdom. We are everywhere, yet you have never seen us. We hide, not behind some fragile Masquerade, but in plain sight with the power of our Glamour. We exist within a real world of make-believe where "imaginary" things can kill and" "pretend" monsters are real.The storytelling game of modern fantasy. The Kithain are heirs to Earth's secret kingdom of faerie. And yet they are only part fae; they are forced to adopt mortal guises to survive disbelief in magic. The fae must strive to forestall the coming Winter and bring about an endless Spring lest Banality consume all and the Dreaming be lost.Changeling Second Edition features a clarified and expanded setting and cosmology, as well as completely new and revised rules. Yet it's fully compatible with first edition and the rest of the Storyteller games. A full-color, hardcover book with art and graphics like you've never seen before.
Genesis
Steven Konkoly - 2014
Reanimated ahead of schedule, Adam Hassler, former Delta Force officer, leads the first expedition out of David Pilcher's mountain superstructure. His mission is simple. Guide and protect a team of surveyors and scientists, while they study the surrounding area and collect data for the reconstruction of Wayward Pines. A few hours into the trek, Hassler suspects that the operation has been compromised--by the very people that ordered it.With daylight fading, Hassler's team faces an unknown threat, on unfamiliar ground--in front of an impatient audience.The GENESIS connection to Blake Crouch's bestselling Wayward Pines series:David Pilcher predicted mankind's fall. The world as he knew it would be gone when his "volunteers" emerged from suspension--and they would rebuild it.He'd reboot humanity in Wayward Pines, Idaho--a cozy, idyllic town situated deep inside a sheltered mountain valley. The residents of Wayward Pines would be protected: isolated from the dangers of the new world.Only one obstacle stood in the way. An enemy far deadlier than Pilcher ever imagined possible. A powerful, uncompromising adversary--immune to fear and devoid of mercy. Humankind's worst nightmare.With the odds overwhelmingly stacked against his project, and time running out, Pilcher takes a wild chance on an unpredictable member of his team. Adam Hassler, former Delta Force officer, is woken from suspension ahead of schedule and ordered to explore the valley. The task sounds simple to Hassler, but there's a catch. He is unaware of the danger lurking in the forest beyond the hatch--and nobody plans to warn him.The vicious struggle to build Wayward Pines unfolds in the definitive prequel to The Wayward Pines series.This ebook was published through an agreement with the author of Wayward Pines, Blake Crouch. Mr. Crouch has not necessarily read or endorsed this story.
The Lucas Davenport Novels, 16-20 (Lucas Davenport #16-20)
John Sandford - 2012
More information to be announced soon on this forthcoming title from Penguin USA
Vampire: The Requiem
Ari Marmell - 2004
Their world is a xenophobic nightmare, populated by tyrannical despots, wildeyed heretics, bloodthirsty rogues and scheming manipulators, all unified by the mysterious curse of vampirism. And you would join them? You would live forever? To play the lusts of mortals like a violinist plays the strings? Then beware, the price is steep to enter the neofeudal hell that the Damned have wrought.Welcome to Undeath Join the revival of the Storytelling tradition. Vampire: The Requiem invites you to tell your own stories set within the world of the Kindred. This book includes rules for using vampires in World of Darkness chronicles, covering everything from the five clans to covenants to Disciplines, bloodlines, storytelling advice and a complete spread of game systems governing the undead. Hardcover. Requires the World of Darkness rulebook for play.
Pathfinder Chronicles: Campaign Setting
Mike McArtorJeff Grubb - 2008
The Pathfinder Chronicles campaign setting provides classic adventuring style and cutting-edge game design perfectly suitable for the world’s most popular roleplaying game!Note: Pathfinder Campaign Setting: The Inner Sea World Guide has replaced this volume as the main Pathfinder campaign setting book. The newer volume has been expanded and updated, and is designed for use with the Pathfinder Roleplaying Game. And the PDF is cheaper, too!Cover art by Wayne Reynolds
One Young Man
John Ernest Hodder-Williams - 2007
You may find it for free on the web. Purchase of the Kindle edition includes wireless delivery.
Rancho Diablo Western Series Omnibus
Mel Odom - 2020
Now Sam is putting down roots with his wife and daughter, and no amount of evil can stand in the way.Secure in their out-of-the-way stronghold, the proprietors of the criminal enterprises never planned on a man like Sam Blaylock—a man who would face the Devil himself to balance the scales. Sam never backed down from a bad situation.Rancho Diablo Western Series: Omnibus includes – Shooter's Cross, Hell On Wheels, The Hold Up, The Matamoros Bull, The Armadillo's Hole Saloon and Shooter York.
The Best Short Stories of All Time - Volume 1
Jack LondonEdgar Allan Poe - 2011
Ranging from the 19th to the 20th centuries, writers include James Augustine Aloysius Joyce, Francis Scott Key Fitzgerald, Richard Edward Connell, Henri Nathaniel Hawthorne, Lev Nikolayevich Tolstoy, Jack London, Henri Ringgold Wilmer Lardner, Oscar Fingal O'Flahertie Wills Wilde, Anton Pavlovich Chekhov, Henri René Albert Guy de Maupassant and Edgar Allan Poe.
Stay With Me
Reina Torres - 2016
His old life was calling him back. A chance meeting would put them on a new path - together. Hayden Samuels worked hard to make something of himself. Unable to follow in his father’s footsteps he found work that gave him a purpose and joy. Now he has to return and tell his father that he wants to live his life on his own terms, even if that strains their relationship to the breaking point. But when the stage rolls into town he comes face to face with a young woman that makes him think twice about leaving. Edythe Devon had worked for her father for years and now she wants a life of her own. Taking a chance by moving to the town of Sweetwater Springs, Montana, she arrives just in time to meet a young man who makes her dream of more than just ‘getting by’ on her own. But there are those who would keep the two apart and a family emergency might just divide them for good. Is there enough between them to bring them back together before it’s too late? This sweet Western romance, set in the time after Debra Holland’s book, Beneath Montana’s Sky, and before the Brides of the West series, includes a number of friendly faces from Sweetwater Springs and will introduce you to new friends as well. Click the 'Buy Now With 1-Click" button to read "Stay With Me"
Monsterhearts
Avery Alder - 2012
When you play, you explore the terror and confusion that comes both with growing up and feeling like a monster.Based on the Apocalypse World engine, this is a game with emergent story, messy relationships, a structured MC role, and a focus on hard choices.It’s designed to evoke stories like True Blood, Buffy the Vampire Slayer, Ginger Snaps or The Twilight Saga. If you like supernatural romances, or stories of monstrosity and personal horror, or if you just like watching sexy people ruin their lives, then you’ll love this game.
The Wheel of Time: Books 1-4
Robert Jordan - 2016
Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.The Eye of the World — When The Two Rivers is attacked by Trollocs—a savage tribe of half-men, half-beasts— five villagers flee that night into a world they barely imagined, with new dangers waiting in the shadows and in the light.The Great Hunt — Long thought only legend, the Horn of Valere is found, a mystical item able to raise the dead heroes of the ages. But then, everything changes when it gets stolen.The Dragon Reborn — Winter has stopped the war—almost—yet men are dying, calling out for the Dragon. But where is he? In the Heart of the Stone lies the next great test of the Dragon reborn.The Shadow Rising — The seals of Shayol Ghul are weak now, and the Dark One reaches out. The Shadow is rising to cover humankind. Against the Shadow rising stands the Dragon Reborn.The Wheel of Time®New Spring: The Novel#1 The Eye of the World#2 The Great Hunt#3 The Dragon Reborn#4 The Shadow Rising#5 The Fires of Heaven#6 Lord of Chaos#7 A Crown of Swords#8 The Path of Daggers#9 Winter's Heart#10 Crossroads of Twilight#11 Knife of DreamsBy Robert Jordan and Brandon Sanderson#12 The Gathering Storm#13 Towers of Midnight#14 A Memory of Light
By Robert Jordan and Teresa Patterson
The World of Robert Jordan's The Wheel of Time
By Robert Jordan, Harriet McDougal, Alan Romanczuk, and Maria Simons
The Wheel of Time Companion
By Robert Jordan and
Amy Romanczuk
Patterns of the Wheel:
Coloring Art Based on Robert Jordan's The Wheel of Time
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Time of Thin Blood
Sarah Roark - 1999
Elders' blood, passed from one childe to the next for generations, no longer holds the potency it once had. Too many childer have been Embraced in the Final Nights - and reckoning must come for these illegitimate vampires. If it does not, the world may end.Gehenna will soon be upon youThe Time of Thin Blood allows players to portray the hunted childer of high-generation vampires. In addition, the Final Nights are upon us, and this book offers Storytellers a glimpse at one of the first events in the unfolding Gehenna. Rich in story and character content, The Time of Thin Blood is he first step toward the world's ultimate demise ... or salvation.The Time of This Blood includes:* Rules for creating 14th- and 15th-generation vampires - and their children* A wealth ofsetting material that allows Storytellers to bring the Final Nights into play