A Cargo Pilot's Life- Tails from Corrosion Corner


Brett Lane - 2018
    I flew cargo from the 1980's to the present time. From older planes and pilots that are no longer around, to the more modern cargo jets up to today's Boeing 747 jumbo jet.

The Importance of Being Ernie:


Barry Livingston - 2011
    . ."—Barry LivingstonA true Hollywood survivor, Barry Livingston is one of the few child stars who turned early success into a lifelong career. As "Ernie" on the 1960s sit-com My Three Sons—which also featured his real-life brother Stanley as "Chip"—Barry become instantly recognizable for his horn-rimmed glasses and goofy charm. Five deCAes later, after working on TV shows like Mad Men and Desperate Housewives, and in feature films like Zodiac and The Social Network, Barry Livingston is one actor who knows The Importance of Being Ernie. . .In this fascinating and funny memoir, Barry reveals his most unforgettable anecdotes: Working on set with Fred McMurray, Ozzie and Harriet, Lucille Ball and Dick Van Dyke. Riding a limousine with Elvis Presley. Trying to upstage Ron "Opie" Howard. Even shooting a Superbowl beer commercial with Brad Pitt. At first, Barry's lazy eye and horn-rimmed glasses nearly derailed his career, getting him kicked off his first major film starring Paul Newman. Eventually, his "nerdy" look became his biggest asset, landing Barry a recurring role on Ozzie & Harriet and a regular part on My Three Sons. Fifty years later, Barry is still going strong—from the stage and small screen to to featured film roles opposite Adam Sandler and Robert Downey, Jr.. Like most Hollywood actors, Barry experienced some incredible highs and lows along the way, but he never gave up. "I've been around half a century," he affirms. "And I'm not going away." This is how one child star beat the odds and survived the dark side of the Hollywood dream factory—with charm, wit, determination. . .and big horn-rimmed glasses. This is The Importance of Being Ernie.Barry Livingston has been a professional actor on stage and screen for more than fifty years. Best known for his role as "Ernie" on the long-running TV program, My Three Sons, Livingston continues to appear regularly in feature films and television shows. He is married with two children, and lives in Los Angeles. Praise For The Importance Of Being Ernie "This wryly told saga of a child star who miraculously avoided the crash-and-burn fate of so many of the once-famous. . . an engaging tale of the unusual life of a humorous, modest, and observant man. Barry Livingston delivers a frank and funny tale of TV, movies, and family life." —Brent Maddock, co-author of Tremors and Short Circuit"For a child star, he's almost normal. This poor kid had to sit on William Frawley's lap we're lucky he's not on a roof with a rifle. . .. Barry is one of those rare child stars who grew up to become an accomplished adult actor. Having logged fifty years in show business, working with everyone from Lucille Ball and Jack Benny to Brad Pitt and Robert Downey, Jr., he's got a great story to tell." —Paul Jackson, Producer Charmed and Sliders."I have known Barry Livingston since he was nine years old. He always made me laugh. Now he's kept me awake reading his wonderful autobiography. There's a lot of talent in those size eight shoes." —Gene Reynolds, director of TV's M.A.S.H.and Promised Land

Arcade Mania: The Turbo-Charged World of Japan's Game Centers


Brian Ashcraft - 2008
    Another thing that makes Japan unique in the gaming world is the prevalence of game arcades. While the game arcade scene has died in the U.S., there are 9,500 "game centers" in Japan with more than 445,000 game machines. Arcade Mania introduces overseas readers to the fascinating world of the Japanese gemu senta. Organized as a guided tour of a typical game center, the book is divided into nine chapters, each of which deals with a different kind of game, starting with the UFO catchers and print club machines at the entrance and continuing through rhythm games, fighting games, shooting games, retro games, gambling games, card-based games, and only-in-Japan games. Covering classic games from Space Invaders to Street Fighter, games that are familiar to Americans in their home console versions (Rock Band, Guitar Hero and Dance, Dance Revolution), as well as the unique, quirky games found only in Japan, Arcade Mania is crammed full of interviews with game makers and star players, and packed with facts about the history, background and characteristics of each game, all lavishly illustrated with photographs and game graphics. This book is a must-have for gamers everywhere.

Lichbane: A Deckbuilding LitRPG (Goblin Summoner Book 2)


Tracy Gregory - 2021
    

Call The Midwife!: Your Backstage Pass to the Era and the Making of the PBS TV Series


Jessica Long - 2014
     Full of drama, sadness, grief, joy and gritty story lines, this series takes a close look at what life was like in the post-war, East End of London. Poverty, squalid living conditions and hard times all jostle for space, but the overriding feeling is one of strong women, facing their hardships head on. Find out more about this intriguing time, in our look behind the scenes, and also discover how the East End had been shaped over the centuries.

Z.E.O.: How to Get A(Head) in Business


Scott Kenemore - 2009
    In Z.E.O. by Scott Kenemore, frustrated employees will finally find inspiration in a source they can already relate to: zombies! A guide for any Joe-lunchbox or aspiring-C.E.O., Z.E.O. illustrates how the lessons learned from zombies and zombie films can be applied—from the typing-pool to the boardroom—to further a professional career, increase personal and corporate wealth, and harness the tools to personal success. Taking up where other business and personal finance books leave off, Z.E.O. provides nuts-and-bolts instructions for taking the inspirational aspects of zombies and adopting them to maximize your own personal effectiveness. Sure, you might have to knock a few heads—and eat a few brains—along the way, but that doesn’t stop a zombie. Why should it stop you?

Air Crashes and Miracle Landings: 85 CASES - How and Why


Christopher Bartlett - 2018
    Air Crashes and Miracle landings is a great resource for every pilot who wants a clear summary of the Whats, Hows and Whys behind the key aviation accidents. This book should be part of Human Factors and Crew Resource Management training." Richard de Crespigny--captain of Qantas QF32 Now has eighty-five accounts, some short, some long, with hard-hitting analyses, ranging from the disappearance of Amelia Earhart to that of Malaysian Airlines MH370, not forgetting AF447 where many human factors in addition to technical ones were responsible. Each chapter covers a specific type of incident in chronological order showing the evolution of accidents over time, and how many should never happen again because of advances in technology. Covering so many incidents, it provides background facts and insights for professionals and aficionados of the Air Accident Investigations/MAYDAY TV series, amongst others Lessons from these incidents made flying so safe today.

Green Ink: Memoirs of a Fighter Pilot


H. Denny Wisely - 2018
    He found himself in the navy while growing up during Vietnam. He was the first to shoot down two enemy airplanes and flew 350 combat missions during three deployments aboard USS Kitty Hawk. The ledger he kept will bring you right there with him as he recounts many of those more than exciting missions including being shot down near Hanoi. He flew F4 Phantom to 85,000 feet during operational test flights at the McDonnell-Douglas factor in St Louis. Later at VX-4 in Pt Mugu, California he tested the F 14 Tomcat and flew the MiG 21 from Area 51. He went on to command a Fighter Squadron from USS Midway home-ported in Japan and then went on to be Flight Leader and Commanding Officer of the Blue Angels. He went on to Command the aircraft carrier John F Kennedy.

The Elementia Chronicles (3): Part 2 Herobrine's Message


Sean Fay Wolfe - 2016
    

The Beatles: An Illustrated Record


Roy Carr - 1975
    Compiled and written by 'New Musical Express' editors Roy Carr and Tony Tyler, with over 200 illustrations, a complete diary, selected quotes and all possible recording details.

Killer Quotes: Quotes from Serial Killers


Hadness Fontenot - 2015
     Some said much while others said little . . . very little.

The Bug: Complete Season One


Barry J. Hutchison - 2016
    A wave of violence is sweeping Hoon's city, and reports are flooding in that the whole world is rapidly tearing itself apart. As anger and violence gives way to full-blown madness, Hoon finds himself babysitting a group of survivors, who he has reluctantly vowed to protect. But with the madness that's gripping the rest of the world rapidly affecting him, can he get them to safety before he himself becomes their greatest threat? Meanwhile, across the ocean in Boston, two teenage slacker grocery store clerks are discovering that the end of the world isn't as much fun as they'd always imagined, as they are hurled into a desperate battle for survival - and a quest to find and rescue their parents. But the hordes of crazed infected are only the start of the world's problems, and things take a decidedly creepy turn when the true instigators of the violent epidemic come crawling out of the shadows... Because it isn't a virus that ends the world. It's a Bug.

Team Real: Your All-Access Pass Into James Reid and Nadine Lustre's World


Irish Christianne Dizon - 2016
    

The Cinematic Art of World of Warcraft: The Wrath of the Lich King


Blizzard Entertainment - 2009
    Now, they can experience Northrend’s icy steppes and uncharted mountains through the art and imagination of the creative team behind this epic game. Containing more than 150 drawings, concept art pieces, and final renders, as well as secrets of game mythology and development stories, this mesmerizing book reveals how Blizzard Entertainment’s acclaimed series gets made. In addition to a behind-the-scenes technical look at the game cinematics and developmental art, Fans learn how Blizzard updated Arthas the Death Knight to be even more evil than in Warcraft III and how a new central character, Sindragosa the Frost Wyrm, was developed. Other features explore technical dimensions and Blizzard’s influence on the game world and beyond. EACH BOOK COMES WITH: Two 8” x 10” original art cards in vellum sleeve and a 12-page illustrated storybook on the creation of the frostwyrm Sindragosa, that make this a must-have for any WoW fan.

Simplifying Street Fighter: A New Player's Guide to Preparing for Street Fighter 5


gootecks - 2015
    If you're like most players, you struggle with nearly every aspect of the game: offense, defense, execution and combos, and generally having a game plan that is more complex than just mashing buttons at every opportunity. A Road Map Toward Improvement Street Fighter is a game that requires practice, finesse, and knowledge. Unfortunately, most players don't have any guidance on where to begin when learning the game which leads to lots of frustration and losses. This guide is designed to give you a road map for improving your skills so that when SF5 drops you can hit the ground running!Lots of players are under the misconception that since SF5 is a brand new game, there's no point in playing SF4 and improving. While it is true that there will be lots to learn in SF5 such as new engines and characters, this is not a reason not to improve on your Street Fighter fundamentals in the meantime. The Importance of a Solid Foundation Like anything else worth doing in life, developing a foundation of solid fundamentals is the key to improving. Even though SF5 will have brand new characters and mechanics, the core elements of Street Fighter remain the same throughout the franchise. Execution, footsies and space control, combos, punishing, and resource management are important in all Street Fighter games and this guide will show you how to use SF4 to improve on these aspects of your game. Who is gootecks and why should I bother? I've played Street Fighter competitively since 2003, starting with Street Fighter III: 3rd Strike and continuing with Street Fighter 4. I've traveled to compete in tournaments around the world, including places like Japan, Singapore, Australia, Canada, and Europe.A lot of people may know me as the co-host of Excellent Adventures of gootecks & Mike Ross, or perhaps from my work on Cross Counter TV, the entertainment network for fighting game fans.Recently, I've begun training players just like yourself through Cross Counter Training, where players like EG.Justin Wong, EG.K-Brad, Alex Myers are available for helping players of all skill levels improve. Through working with my students, I've developed what I believe to be an extremely effective method of learning how to play Street Fighter. This method is based on the idea of learning one tiny aspect of the game at a time through the eyes of the poster boy of Street Fighter, Ryu. "But Ryu is boring, gootecks!" I know, I know, you think Ryu is boring and everybody plays him and you want to play a cool, flashy character so you can style on people on stage at Evo someday. Unfortunately, you'll need to learn how to walk before you can run and there is no better investment of time as a new player than to learn Ryu in order to build a strong foundation.Taking this time now to develop your fundamentals will serve you well as you transition to Street Fighter 5. Ryu is definitely different in SF5, but the tools and concepts you'll learn in this guide will give you a leg up on the competition when SF5 drops.