Objective-C Programming: The Big Nerd Ranch Guide
Aaron Hillegass - 2011
This is a hands-on guide to mastering Objective C - the language every MAC OS X and iPhone/iPod Touch developer needs to know.
Continuous Integration: Improving Software Quality and Reducing Risk
Paul Duvall - 2007
The key, as the authors show, is to integrate regularly and often using continuous integration (CI) practices and techniques. The authors first examine the concept of CI and its practices from the ground up and then move on to explore other effective processes performed by CI systems, such as database integration, testing, inspection, deployment, and feedback. Through more than forty CI-related practices using application examples in different languages, readers learn that CI leads to more rapid software development, produces deployable software at every step in the development lifecycle, and reduces the time between defect introduction and detection, saving time and lowering costs. With successful implementation of CI, developers reduce risks and repetitive manual processes, and teams receive better project visibility. The book covers How to make integration a "non-event" on your software development projects How to reduce the amount of repetitive processes you perform when building your software Practices and techniques for using CI effectively with your teams Reducing the risks of late defect discovery, low-quality software, lack of visibility, and lack of deployable software Assessments of different CI servers and related tools on the market The book's companion Web site, www.integratebutton.com, provides updates and code examples
Managing Humans: Biting and Humorous Tales of a Software Engineering Manager
Michael Lopp - 2007
Drawing on Lopp's management experiences at Apple, Netscape, Symantec, and Borland, this book is full of stories based on companies in the Silicon Valley where people have been known to yell at each other. It is a place full of dysfunctional bright people who are in an incredible hurry to find the next big thing so they can strike it rich and then do it all over again. Among these people are managers, a strange breed of people who through a mystical organizational ritual have been given power over your future and your bank account.Whether you're an aspiring manager, a current manager, or just wondering what the heck a manager does all day, there is a story in this book that will speak to you.
Computer Organization & Design: The Hardware/Software Interface
David A. Patterson - 1993
More importantly, this book provides a framework for thinking about computer organization and design that will enable the reader to continue the lifetime of learning necessary for staying at the forefront of this competitive discipline. --John Crawford Intel Fellow Director of Microprocessor Architecture, Intel The performance of software systems is dramatically affected by how well software designers understand the basic hardware technologies at work in a system. Similarly, hardware designers must understand the far reaching effects their design decisions have on software applications. For readers in either category, this classic introduction to the field provides a deep look into the computer. It demonstrates the relationship between the software and hardware and focuses on the foundational concepts that are the basis for current computer design. Using a distinctive learning by evolution approach the authors present each idea from its first principles, guiding readers through a series of worked examples that incrementally add more complex instructions until they ha
Domain-Driven Design in PHP
Carlos Buenosvinos
Explore applying the Hexagonal Architecture within your application, whether within an open source framework or your own bespoke system. Finally, look into integrating Bounded Contexts, using REST and Messaging approaches.
Head First Android Development
Jonathan Simon - 2011
Where to begin? Head First Android Development will help you get your first application up and running in no time with the Android SDK and Eclipse plug-in. You'll learn how to design for devices with a variety of different screen sizes and resolutions, along with mastering core programming and design principles that will make your app stand out.Whether you're a seasoned iPhone developer who wants to jump into the the Android Market, or someone with previous programming skills but no mobile apps in your resume, this book offers a complete learning experience for creating eye-catching, top-selling Android applications.You'll learn how to:Install the Android SDK and Eclipse plug-in and get started building appsAdd buttons, edit text fields, and build your own navigation options in the Android menuCustomize the look of your app with theming and adding image resourcesUse Android's content provider mechanism to add images and contact information to an app, and establish permissions for their useWork with the Android devices' camera, GPS, and accelerometerExperiment with different Android emulator configurations to simulate different devices with a variety of screen sizesOptimize, test, and distribute your application in the Android MarketWe think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Android Development uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
High Performance MySQL: Optimization, Backups, and Replication
Baron Schwartz - 2008
This guide also teaches you safe and practical ways to scale applications through replication, load balancing, high availability, and failover.
Updated to reflect recent advances in MySQL and InnoDB performance, features, and tools, this third edition not only offers specific examples of how MySQL works, it also teaches you why this system works as it does, with illustrative stories and case studies that demonstrate MySQL’s principles in action. With this book, you’ll learn how to think in MySQL.
Learn the effects of new features in MySQL 5.5, including stored procedures, partitioned databases, triggers, and views
Implement improvements in replication, high availability, and clustering
Achieve high performance when running MySQL in the cloud
Optimize advanced querying features, such as full-text searches
Take advantage of modern multi-core CPUs and solid-state disks
Explore backup and recovery strategies—including new tools for hot online backups
Masterminds of Programming: Conversations with the Creators of Major Programming Languages
Federico BiancuzziJohn Hughes - 2009
In this unique collection, you'll learn about the processes that led to specific design decisions, including the goals they had in mind, the trade-offs they had to make, and how their experiences have left an impact on programming today. Masterminds of Programming includes individual interviews with:Adin D. Falkoff: APL Thomas E. Kurtz: BASIC Charles H. Moore: FORTH Robin Milner: ML Donald D. Chamberlin: SQL Alfred Aho, Peter Weinberger, and Brian Kernighan: AWK Charles Geschke and John Warnock: PostScript Bjarne Stroustrup: C++ Bertrand Meyer: Eiffel Brad Cox and Tom Love: Objective-C Larry Wall: Perl Simon Peyton Jones, Paul Hudak, Philip Wadler, and John Hughes: Haskell Guido van Rossum: Python Luiz Henrique de Figueiredo and Roberto Ierusalimschy: Lua James Gosling: Java Grady Booch, Ivar Jacobson, and James Rumbaugh: UML Anders Hejlsberg: Delphi inventor and lead developer of C# If you're interested in the people whose vision and hard work helped shape the computer industry, you'll find Masterminds of Programming fascinating.
AngularJS
Brad Green - 2013
This hands-on guide introduces you to AngularJS, the open source JavaScript framework that uses Model–view–controller (MVC) architecture, data binding, client-side templates, and dependency injection to create a much-needed structure for building web apps.Guided by two engineers who worked on AngularJS at Google, you’ll walk through the framework’s key features, and then build a working AngularJS app—from layout to testing, compiling, and debugging. You’ll learn how AngularJS helps reduce the complexity of your web app.Dive deep into Angular’s building blocks and learn how they work togetherGain maximum flexibility by separating logic, data, and presentation responsibilities with MVCAssemble your full app in the browser, using client-side templatesUse AngularJS directives to extend HTML with declarative syntaxCommunicate with the server and implement simple caching with the $http serviceUse dependency injection to improve refactoring, testability, and multiple environment designGet code samples for common problems you face in most web apps
Jumping into C++
Alex Allain - 2013
As a professional C++ developer and former Harvard teaching fellow, I know what you need to know to be a great C++ programmer, and I know how to teach it, one step at a time. I know where people struggle, and why, and how to make it clear. I cover every step of the programming process, including:Getting the tools you need to program and how to use them*Basic language feature like variables, loops and functions*How to go from an idea to code*A clear, understandable explanation of pointers*Strings, file IO, arrays, references*Classes and advanced class design*C++-specific programming patterns*Object oriented programming*Data structures and the standard template library (STL)Key concepts are reinforced with quizzes and over 75 practice problems.
Head First Python
Paul Barry - 2010
You'll quickly learn the language's fundamentals, then move onto persistence, exception handling, web development, SQLite, data wrangling, and Google App Engine. You'll also learn how to write mobile apps for Android, all thanks to the power that Python gives you.We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Python uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
Waltzing with Bears: Managing Risk on Software Projects
Tom DeMarco - 2003
Annotation (c) Book News, Inc., P
The Art of Agile Development
James Shore - 2007
Plenty of books describe what agile development is or why it helps software projects succeed, but very few combine information for developers, managers, testers, and customers into a single package that they can apply directly. This book provides no-nonsense advice on agile planning, development, delivery, and management taken from the authors' many years of experience with Extreme Programming (XP). You get a gestalt view of the agile development process, including comprehensive guidance for non-technical readers and hands-on technical practices for developers and testers. The Art of Agile Development gives you clear answers to questions such as:How can we adopt agile development? Do we really need to pair program? What metrics should we report? What if I can't get my customer to participate? How much documentation should we write? When do we design and architect? As a non-developer, how should I work with my agile team? Where is my product roadmap? How does QA fit in? The book teaches you how to adopt XP practices, describes each practice in detail, then discusses principles that will allow you to modify XP and create your own agile method. In particular, this book tackles the difficult aspects of agile development: the need for cooperation and trust among team members. Whether you're currently part of an agile team, working with an agile team, or interested in agile development, this book provides the practical tips you need to start practicing agile development. As your experience grows, the book will grow with you, providing exercises and information that will teach you first to understand the rules of agile development, break them, and ultimately abandon rules altogether as you master the art of agile development. "Jim Shore and Shane Warden expertly explain the practices and benefits of Extreme Programming. They offer advice from their real-world experiences in leading teams. They answer questions about the practices and show contraindications - ways that a practice may be mis-applied. They offer alternatives you can try if there are impediments to applying a practice, such as the lack of an on-site customer. --Ken Pugh, Author of Jolt Award Winner, Prefactoring "I will leave a copy of this book with every team I visit." --Brian Marick, Exampler Consulting
Programming in Python 3: A Complete Introduction to the Python Language
Mark Summerfield - 2008
It brings together all the knowledge needed to write any program, use any standard or third-party Python 3 library, and create new library modules of your own.
Programming in Scala
Martin Odersky - 2008
Coauthored by the designer of the Scala language, this authoritative book will teach you, one step at a time, the Scala language and the ideas behind it. The book is carefully crafted to help you learn. The first few chapters will give you enough of the basics that you can already start using Scala for simple tasks. The entire book is organized so that each new concept builds on concepts that came before - a series of steps that promises to help you master the Scala language and the important ideas about programming that Scala embodies. A comprehensive tutorial and reference for Scala, this book covers the entire language and important libraries.