Surfacing (Returning #3)


A.L. Knorr - 2018
    Follow Mira's story as she faces life as a single mother, wrestles with the constant call of the ocean to her mermaid nature, and joins an all-male salvage team who is less than thrilled to have her. When my mother died, I ran to the ocean like a coward. Its cradle of salt puckered my memories and withered my sorrow like a grape drying in the sun. I had cheated grief and was foolish enough to think I had gotten away with it.When Nathan died, I couldn’t run away. No matter how much I flinched, bending toward the Atlantic the way ivy strains for rays of light, I could not leave. Grief was back to take what belonged to it for the time it was allotted. I had everything I wanted a few short years ago. My mate. My daughter. A home, a family. It made my head spin to think how much could change so suddenly. I mused, wondering later if I was the only mermaid to ever walk fully through the five stages of grief. But I had my daughter.Targa had yet to turn, the color and shape of her fins were yet to be revealed, but she would. I had been so sure of it then. Siren genes are passed from mother to daughter, without fail. Young legs melded into a shimmering virgin tail in response to a salty sea. But Targa didn’t turn in response to ocean water, not the first time, not any time after that. Something was wrong. I shoved my fear down deep into some dark corner where Targa would not see it and said with a smile that we’d just have to keep trying. I had turned at the age of three, but if there could be late-bloomers in the human race, why not ours too?Her fifth birthday came and went, still she hadn’t turned. Concern sent its barbs into me like a thistle, then it rooted and grew.Targa and I had weekly late night secret swims in the Atlantic, which had once been fun but were now polluted with expectation and suspense. Coaching sessions (my idea), where I attempted human psychology exercises I’d found in outdated textbooks at the library; guided visualization, breathing techniques, and even a failed go at hypnosis. The memory of her skinny little frame sitting in a bathtub containing more salt than water (Targa’s idea) is still enough to fill my eyes with moisture.I don’t know exactly when she lost hope, but she hid it expertly, patiently participating however I asked.I ignored the creeping thoughts that whispered in my mind; she didn’t even like water, didn’t really want to go for swim, couldn’t hear the ocean calling her. I would shove the thoughts away violently, excusing them as nothing but my own anxiety. It was ridiculous. A daughter of a mermaid who disliked the ocean. Impossible. When I muzzled those fears, I became aware of others of a different kind. Not my own, but hers, for me.She could see the want in my eyes. Whatever mechanism bees and dogs used to smell fear, Targa had it for despair. She could sense it on me, reeking like cheap perfume. Her eyes dipped in desperation, her obvious desire not to disappoint me sliced through me like a white-hot blade from heart to gut. She thought she was my tormentor. The realization struck like a hammer and gave me the strength to do what was needed: Let it go.The ocean could call. I’d let the smell of it crucify me, the sound of its waves crash against me, echo through me, call me, beg me.Targa’s need and my love for her was greater. If she never turned and I was locked in a land-cycle for the rest of our lives, so be it.So be it.

Birth of Magic Complete Series Boxed Set: A Kurtherian Gambit Series


N.D. Roberts - 2021
    

The School. First Circle [RealRPG Wuxia Series The Way] Book #2


Mike Ignatov - 2021
    

PUNARBHAVA : Rise of the legend of Panini - the Yogi warrior


Ashutosh Jain - 2020
    

The Legend of the Gate-Keeper: Complete Series Box Set


Jeff Gunzel - 2016
    Brave, unwavering in his devotion to the queen, his courage knows no bounds. But it was not always so. Every story must begin somewhere, but some beginnings are darker than others.The Shadow is a prequel to the Legend of the Gate Keeper series. Although this installment features the early years of one of the main characters in the series, it is a standalone, and can be enjoyed with no prior knowledge of the series.Book 1: Land of Shadows - Our story begins here. A blacksmith from the small town of Bryer, Eric believed he would live out his days leading a peaceful life doing the work he loved. But it seems fate had other plans for him. When his home town is attacked, Eric is uprooted from his familiar surroundings and forced to embark on a journey for answers. Only one thing is certain to him now. It's painfully clear that his whole life has been nothing more than a series of lies.Book 2: Siege of Night - Whispers of the Gate Keepers return rage through Tarmerria like a forest fire. Could it be true? Has this mystical figure actually returned? Some have embraced the idea while others want to see Eric dead. Lines have been drawn, sides have been taken. There is only one way to stand for what you believe in. Tarmerria must go to war.Book 3: Lost Empire - The war is over and the city of Taron is still recovering from one of the darkest days in its history. With one battle over, another is about to begin. Our heroes must leave their familiar lands to embark on a journey by sea, far away from Tarmerria.Book 4: Reborn - Is the Gate Keeper some sort of demon? The people of this new land seem to think so. For years they have been tormented by a being with abilities similar to Eric's. So how is this foreigner who washed up on their shores any different? The Gate Keeper must prove himself and transform before their very eyes. In the eyes of the Gods and in those of the people, he must be...reborn.Book 5: The Trials of Ashbarn - The world has seen what Eric can do. Is this the one man who can take down the demon Krytoes? He has proven himself to the mortals, but must now establish himself in the eyes of the Gods themselves. Let the trials begin.Book 6: End of Days - The Gate Keeper has been named... The prophesies have come true... The world as we know it will never be the same...End of Days is the exciting conclusion to "The Legend of the Gate Keeper" series. Join Eric and his friends as they make their final push against the forces of evil.Warning Graphic Content: These books are intended for mature audiences

Shadowrun Fifth Edition


Catalyst Game Labs - 2013
    With rules for characters creation , magic combat, Matrix hacking, rigging and more. You have everything you need to face the challenges of the Sixth World

Beneath the Dragoneye Moons: Book 5


Selkie Myth - 2021
    

Pathfinder Roleplaying Game Beginner Box


Jason Bulmahn - 2011
    Scores of monsters, challenges, and advice give gamers the tools to create their own worlds and adventure, providing countless hours of gaming excitement. With streamlined rules and a focus on action-packed heroic adventure, this deluxe boxed set is the ideal introduction to the world of the Pathfinder Roleplaying Game, and the best starting point for a lifetime of pulse-pounding adventure!

The Feedback Loop Box Set 1-3


Harmon Cooper - 2016
     Trapped in an online world, he lives his days on repeat, fighting the same killer NPCs and playing out the same story line again and again. Suddenly, Quantum receives a message from an actual human player named Frances Euphoria, his first message in two years, a message that sparks an adventure across multiple online fantasy worlds the likes of which he could have never imagined. Now he's taking on a murder guild known as the Reapers, riding dragons across floating continents, using steam-powered robots to battle enemies as tall as skyscrapers, and equally important -- talking smack and backing it up with his vast inventory list of ridiculous guns and clever movie weapons. But things aren’t as easy as they sound. The Reapers are killing people in the real world. They are imprisoning players, manipulating orphans to do their bidding, running an insurance scam on trapped gamers, bringing death, violence, and destruction everywhere they turn. The Reapers are hunting Quantum Hughes online and in the real world, but they’ll soon learn the hard way that Quantum won’t back down without a fight. LitRPG action, humor, sci-fi fantasy worlds, adventure, and digital mayhem all in a cyberpunk setting.

Rise of The Demon Lords (Aegis of Merlin Book 9)


James E Wisher - 2021
    

XDM X-Treme Dungeon Mastery


Tracy Hickman - 2009
    (Do-it-yourself secret initiation rites included.)Master the secrets of designing adventures that tell stories.Create magic illusions that can even make your players disappear!Use actual fire in your game properly.Hijack the game as a player, and how to deal with a player revolution as an XDM.Plus loads more!If I could go back in time and rewrite Dragonlance, it would be this book...only with more dragons in it. --Tracy HickmanI can say without any shame or bias, that this is one of the best books ever written and should be in every hotel room next to the bible. --Curtis HickmanPossessed by the spirits of Da Vinci, Van Gogh, and Jack Fred, I illustrated a book that you should buy two of...one to read and one to hang on your wall.--Howard Tayler

Ravenloft Campaign Setting:


Bruce Nesmith - 1994
    Other lords of darkness have embraced the Demiplane of Dread as their own, and woe to heroes who wander there. Creatures of the night prey freely upon the living in this land, and day is but a prelude to another night of horror.This new edition of the RAVENLOFT game combines the original Realm of Terror boxed set with elements of Forbidden Lore and updated rules from other accessories. Domains destroyed in the infamous Grand Conjunction have been deleted, new domains added, and key personalities detailed.This boxes set includes: Realm of Terror - a 160-page book of rules concerning the reshaping of character classes; fear, horror, madness, and powers checks; curses; spells and magical items,both new and old; psionics; techniques of terror; and more. Domains and Denizens - a 128-page book describing the dark lands of the Core, the islands of terror, and many nefarious personages. Two maps depicting the reshaped Core domains and the islands of terror.A poster featuring a painting by artist Robh Ruppel. A tarokka deck of beautifully illustrated cards for role-playing fortunetelling.A DM screen specifically designed to be used with a RAVENLOFT campaign.

Tower of Ruin: Volume I: A Dark Dungeon Realm LitRPG


Wolfe Locke - 2021
    His life has one purpose - survive floor after floor of enemies determined to destroy him. But when a Dark Lord with his own agenda arrives offering a second chance at life, everything changes.Bestowed the Godhand, Daniel has but one mission, survive and climb the tower to overthrow its master and claim the tower as his own.But the journey will be perilous.Every floor of the tower contains unique challenges. Each revealing apocalyptic perversions of humanity.In the monster ridden realm of Pandemonium, Daniel has but one choice. He must become one.He must become a monster. Yes. I can.

Arcane Power: A 4th Edition D&D Supplement


Logan Bonner - 2009
    New options for wizards, warlocks, sorcerers, bards, and swordmages...This tome focuses on the arcane heroes: characters who wield strange and mysterious spells and rely on their mastery of magic for survival.This book provides new archetypal builds for the wizard, warlock, sorcerer, bard, and swordmage classes, including new character powers, feats, paragon paths, and epic destinies.

Forbidden Lands Player's Handbook


Tomas Härenstam - 2018
    Discover lost tombs, fight horrifying monsters, wander the wilderness and build your own stronghold to defend. Forbidden Lands is a legacy game, in which your actions will permanently change the game map, turning it into a living chronicle of your adventures. The unique rules for exploration, survival, base building and campaign in the game play can easily be ported to any other game world.The tabletop RPG Forbidden Lands was named one of the most anticipated RPGs of 2018 by EN World. The crowdfunding campaign raised over a quarter of a million dollars and was the third most successful RPG Kickstarter in the world 2017.With art by the internationally acclaimed artists Simon Stålenhag and Nils Gulliksson, lore by fantasy author Erik Granström, scenarios by esteemed game writers Patrick Stuart, Ben Milton and Chris McDowall and game design by Free League that created the award-winning RPGs Mutant: Year Zero, Coriolis: The Third Horizon, Symbaroum and Tales from the Loop.