Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

Tooth and Nail


Domino Finn - 2020
    Don't let anyone tell you different.My name is Shyla Crowe, and I'm in hock to a demon I never met. My father started me off early, robbing magical antiquities from rich bastards. Thieving was the family business, and business was humming.Until my father got himself dragged to the pits of Hell. Now the only thing staving off his eternal torment is a monthly cash delivery to my new devil employer.Fortunately, not all hellions are evil, and thanks to an old family grimoire, I have the power to summon them. So I'm flush with enemies, sure, but I also have a few friends, like a furry know-it-all gremlin and my staunch gargoyle familiar.Summoning, like thieving, is about tools, technique, and team, and I've got them in spades. So it's only a matter of time until I work my father free.It's a good plan until the discovery of an ancient relic uncovers a sinister plot, rigged from the start. Turns out, I'm not fighting for my freedom... I'm fighting for my destiny.

Hermione Granger's Unofficial Life Lessons and Words of Wisdom: What Would Hermione (from the Harry Potter Series) Say?


Euphemia Pinkerton Noble - 2018
     Hermione is, without a doubt, the brightest witch of her age, which is why she is looked up to by so many people. In this AHAbook, she shares with us tips and tricks to studying and how one can greatly increase their efficiency in education. As a Gryffindor, Hermione talks about bravery and courage and teaches us why we are bigger than our fears and greater than any obstacle. She speaks about the beauty of friendship and the value of family. Hermione tells us about how one’s journey through life can possibly go and how to best handle things that come our way. She definitely believes that dreams can come true if you just believe in yourself. Hermione Granger's Unofficial Life Lessons and Words of Wisdom is part of the AHAthat/THiNKaha series of books. AHAthat helps experts and thought leaders share their genius. The bite-sized morsels of wisdom within these physical and online books are easy to consume and share.

Gates of Thunder


Alex Kosh - 2014
    It's a place where magic spells, enchanted artifacts, steam-powered machines, firearms and mechanical golems are a part of everyday life.Gamer Andrew Falk begins his journey in a small village on the border of Orcish territory. The locals are the keepers of many secrets, but their behavior is too realistic for characters in a game; so realistic, in fact, that Andrew starts to treat them as if they were real people. Maybe because of the way he plays, or maybe just thanks to good luck, he becomes one of a mysterious class of people known as "sliders,” and Elenia, the goddess of fate, sends him on an epic quest. But he quickly comes to understand that it's not just his stats as a gamer that are at stake here, but his real life. The virtual goddess turns out to be capable of affecting the real world in order to force Andrew to complete her assignments within the game.Now Andrew's going to have to turn Arktania upside-down in his quest for five ancient swords. But the "Loner" curse means that he won't have anyone to rely on but himself.

Mr. Kent's Wall of Wonders (a magical short story for 8-12 year olds) (Troubled Tweens Short Stories)


D.D. Roy - 2013
    Kent dreads the inventory of his enchanted objects. While he loves playing with the hula hoop that can turn back time and the jump rope that makes you invisible, the item in Cabinet 11 always escapes, and this time, it will be during school hours! It will take the teamwork of the Troubled Tweens to help Mr. Kent get the magical mayhem returned to its cabinet in his colorful Wall of Wonders.This 4000-word story from the world of the Troubled Tweens is the perfect introduction to D.D. Roy's book series that begins with Jinnie Wishmaker and continues with Marcus Mender._________________________About the AuthorD.D. Roy is the author of the Troubled Tweens series for readers 8-12 years old. Her first novel, Jinnie Wishmaker, was released in 2011. She has published numerous short stories in literary magazines, and Dust Bunnies: Secret Agents, her iPad/iPhone story book for children, will be released by Polycot Labs in 2012.

Secrets of Xen'drik (Eberron Supplement)


Keith Baker - 2006
    and More There's an old saying in Stormreach: "Great power rests in the ruins of the past." The shattered cities and vast dungeons of Xen'drik hold the secrets of countless fallen empires. Legends speak of titanic landmarks, sunken treasure vaults, and forgotten places suffused with powerful magic. Beyond the walls of Stormreach, an entire continent waits to be rediscovered. But beware! Terrible monsters rule Xen'drik now, and explorers searching for gold or glory often find death instead. Inside this book, you'll find everything you need to adventure in the shattered continent of Xen'drik: * Comprehensive overview of the continent of Xen'drik and the gateway city of Stormreach* New feats, prestige classes, spells, equipment, and magic items* Encounters and magical locations you can drop into your existing campaign* Ready-to-play adventures, monsters, and villains For use with these Dungeons & Dragons(R) products"Player's Handbook(TM) Dungeon Master's Guide(TM) Monster Manual(TM)Eberron"(R)" Campaign Setting"

Almost Damned


Christopher Leibig - 2021
    In Almost Damned, little does Sam know that his most challenging cases are all leading up to one monumental trial, in which he will lay before the Court the visceral complexities of good vs. evil.As Sam navigates his cases in Bennet County, it becomes increasingly apparent that his clients-old and new-are surprisingly interconnected, especially when old clients rise from the dead. Literally. He and his office are besieged by death threats and mysterious invitations, each one a clue that compels him to dig deeper into his own past. With each new discovery, Sam leads himself and his team deeper into a nether world in an attempt to bring redemption to his toughest clients of all-the descendants of the biblical Fallen Angels who have been walking the earth as humans for centuries, unable to find peace.

World of Warcrafta Official Strategy Guide


Michael Lummis - 2004
    It features maps of each city and region, with call outs for characters, quest locations and dungeons. It also includes quest data - contacts, quest type, item rewards and more.

Game of Thrones


Frederic P. Miller - 2011
    The series, based on author George R. R. Martin's best-selling A Song of Ice and Fire series of novels, chronicles the violent dynastic struggles among noble families for control of the Iron Throne of Westeros. The series will debut on April 17, 2011.

Adventures Through the Over World, Book One (An Unofficial Minecraft Book for Kids Ages 9-12 (Preteen): The Creeping Transformation


Mark Mulle - 2015
    The weather is fine as well as their surroundings. But their peaceful living was suddenly disrupted by something dark and sinister. Shelby is struck by a strange creature that made the dog ill while also absorbing some of the creature’s powers. Steve is forced to travel far and wide in search of a cure. During this time he discovers that Herobrine is behind sending the strange creature to Steve’s village. li> Will Steve be able to find a cure for Shelby before it becomes too late? Find out the answers in this new story of adventure and friendship brought to us by Mark Mulle, one of Amazon’s best-selling author. Grab this book now and be amazed as you enter the exciting journey of Steve and Shelby in the Over World. This unofficial Minecraft book is not authorized, endorsed or sponsored by Microsoft Corp., Mojang AB, Notch Development AB or any other person or entity owning or controlling the rights of the Minecraft name, trademark or copyrights. All characters, names, places and other aspects of the game described herein are trademarked and owned by their respective owners. Minecraft®/ /TM & ©2009-2016 Mojang/Notch.

World of Warcraft Cataclysm - Signature Series Guide


Joe Branger - 2010
    In this high-fantasy guide, you will be introduced to two new races, the Worgen and Goblins, and learn all about the unique races and classes that will help you complete your quests. You'll also discover how to battle enemies for gear and glory and how to join guilds with other players. There is a dedicated step-by-step guide, designed for brand-new players, to help you start your journey into World of Warcraft game. This "World of Warcraft: Cataclysm Signature Series Guide" features official artwork, designed for beauty and ease-of-use. It's a must-have guide for any World of Warcraft player.

True Time Travel Stories: Amazing Real Life Stories In the News


Richard Bullivant - 2013
    Three of today's top physicists - Charles Liu, Brian Green and Michio Kaku - all hold that time travel is, if not impossible, unlikely in the extreme. However, one of the most brilliant minds of our time, physicist Stephen Hawking, disagrees - although only partially. He believes that time travel is theoretically possible, but only into the future..... But What Do Real People Experience?The opinion of science, however, has never stopped thousands of people around the world from reporting what they firmly believe are actual experiences of spontaneous time travel! Still others insist that time travel is not only possible, but they have already done it as part of top secret government programmes. Claims for time travel range from the highly flaky to the astoundingly believable. They are especially difficult to dismiss when time travel reports come from absolutely ordinary, rock-solid people who have nothing to gain by proclaiming they travelled in time.Many people who report time travel experiences don't necessarily believe it themselves. What happened to them was so strange, so unexpected, yet so real; they simply have no other good explanation for their experience.You will meet a number of such individuals in this book, most of their stories straight out of the headline of local newspapers. No doubt, a story or two will strike the reader as pure balderdash. On the other hand, some of these cases of time travel are tantalizing and unexplainable. They also come with a certain amount of solid evidence, such as stopped clocks, frozen machines and electromagnetic devices acting in inexplicable ways. Physicist and NASA scientist Tom Campbell said that scientific advances always 'come from the fringe.' Thus, even if you consider some of these stories stepping dangerously 'out there' onto that fringy edge, remember that many of yesterday's fringe theories are today's scientific fact. At the very least, it doesn't hurt to approach the idea of time travel with an open mind and a sense of wonder.Contents Include:* The Man Who Froze Time* Time Storms* Andrew Basiago* Planes, Trains & Automobiles.....and Ships* Liverpool* Back in Time - Retro-causation* The Kersey Time Slip* Remote Time

Assassin's Creed III: The Complete Official Guide Collector's Edition


Piggyback - 2012
    From the same team that brought you the highly acclaimed guides to Assassin’s Creed II, Brotherhood and Revelations.100% complete: Main missions, side quests and optional challenges – all streamlined for 100% completion.All secrets: All unlockables, all bonuses, all collectible items, all hidden destinations, all Achievements and all Trophies...you won’t miss a thing.Revolutionary Walkthrough: An at-a-glance walkthrough covers every step of the adventure supported by detailed, annotated screenshots.Authoritative: Statistics, diagrams and analysis from our experts provide a comprehensive understanding of all game systems and features.Story Analysis: Includes a series retrospective and breakdown of all major plot events and mysteries, with insightful speculation on future developments.Multiplayer Section: Packed with a wealth of insights, advanced tips and hi-res maps.Covers: Xbox 360®, Playstation®3, PC

Random Harry Potter Facts You Probably Don't Know: 154 Fun Facts and Secret Trivia


Mariah Caitlyn - 2016
    Impress your friends and family with next-level Harry Potter knowledge and history.

Mouse Guard Roleplaying Game


David Petersen - 2015
    This updated edition of the Origins Award-winning game contains new art, additional Action, Weapon, and Condition cards, and a revised and updated rule book.