Camera Lucida: Reflections on Photography


Roland Barthes - 1980
    Commenting on artists such as Avedon, Clifford, Mapplethorpe, and Nadar, Roland Barthes presents photography as being outside the codes of language or culture, acting on the body as much as on the mind, and rendering death and loss more acutely than any other medium. This groundbreaking approach established Camera Lucida as one of the most important books of theory on this subject, along with Susan Sontag's On Photography.

Chip Kidd


Veronique Vienne - 2003
    Chip Kidd is renowned and revered as a maverick graphic designer. Specifically, Kidd's book jacket designs for such major New York publishers as Alfred A. Knopf are among the most significant and innovative of our time. This richly illustrated book--the first critical selection of kid's design work--looks closely at this contemporary visual pioneer. Veronique Vienne presents a full and nuanced view of Kidd, discussing how he has developed celebrity status as a designer, design critic, lecturer, and editor. She also relates how Kidd is greatly influenced by popular culture, noting his vast collection of Batman memorabilia. Vienne concludes by examining Kidd's editorial involvement with books on cartoonists as well as his own first novel, The Cheese Monkeys, published in 2001 to critical acclaim. Chip Kidd reveals the fascinating life and career of a revolutionary graphic designer with a winning public persona, whose ambitions now also lean toward editing and writing. The book will appeal to anyone involved in design and popular culture as well as admirers of Kidd's extraordinary creative spirit.

The Bird King and Other Sketches


Shaun Tan - 2010
    What do they all have in common? Nothing! Except for the fact that they all come from the sketchbooks of Shaun Tan, acclaimed creator of The Lost Thing, the Arrival and Tales from Outer Suburbia.Also selected by the artist are preliminary drawings for book, film and theatre projects, portrait and landscape studies, along with pages from travelling notebooks. All off a special insight into the daydreams of a celebrated author and illustrator.

John Singer Sargent


Carter Ratcliff - 1986
    Never before has a book so thoroughly represented that variety: 110 lavish color plates and more than 200 halftones convey the brilliance of his portraits, the exuberance of his watercolors, the stately pomp of his murals. It is perhaps the watercolors that are most exciting to contemporary eyes — bold, spontaneous, and vividly hued, they have a breathtaking immediacy.Born in Florence in 1856 to American parents, Sargent spent a nomadic childhood before going to Paris to study painting. He learned quickly and by the 1880s had begun the steady climb to fame that ultimately placed him at the center of his world, with a circle of friends and rivals that included Henry James, Claude Monet, and James McNeill Whistler. When Sargent died in 1925, a childhood companion wrote in her memorial that "the summing up of a would-be biographer must, I think be: He painted." It is the strikingly beautiful results of that lifelong devotion to his art that glow throughout the pages of this incomparable book.

The Art of Big Hero 6


Jessica Julius - 2014
    This new title in our popular The Art of series, published to coincide with the movie's U.S. release, features concept art from the film's creation—including sketches, storyboards, maquette sculpts, colorscripts, and much more—illuminated by quotes and interviews with the film's creators. Fans will love the behind-the-scenes insights into Disney's newest action comedy adventure.Copyright ©2014 Disney Enterprises, Inc. All rights reserved.

Fake Love Letters, Forged Telegrams, and Prison Escape Maps: Designing Graphic Props for Filmmaking


Annie Atkins - 2020
    Dublin-based designer Annie Atkins invites readers into the creative process behind her intricately designed, rigorously researched, and visually stunning graphic props. These objects may be given just a fleeting moment of screen time, but their authenticity is vital and their role is crucial: to nudge both the actors on set and the audience just that much further into the fictional world of the film.

The Louvre


Alexandra Bonfante-Warren - 2000
    Here are tomb paintings and sarcophagi from the Valley of the Kings, devotional altarpieces expressing the religious fervor of the Middle Ages, and masterpieces by Giotto, Raphael, Leonardo, Rembrandt, Rubens, Delacroix, David, Vermeer, and Ingres.The Louvre also contains photos and historical drawings of the architectural development of the fortress-turned-palace-turned-museum, as well as an engaging account of French history that helped form one of the most spectacular collections in the world.

Kara Walker: My Complement, My Enemy, My Oppressor, My Love


Kara Walker - 2007
    Over the past decade, she has gained international recognition for her room-sized tableaux, which depict historical narratives haunted by sexuality, violence and subjugation and are made using the paradoxically genteel eighteenth-century art of cut-paper silhouettes. Set in the antebellum American South, Walker's compositions play off of stereotypes to portray, often grotesquely, life on the plantation, where masters, mistresses and slave men, women and children enact a subverted version of the past in an attempt to reconfigure their status and representation. Over the years, the artist has used drawing, painting, colored-light projections, writing, shadow puppetry, and, most recently, film animation to narrate her tales of romance, sadism, oppression and liberation. Her scenarios thwart conventional readings of a cohesive national history and expose the collective, and ongoing, psychological injury caused by the tragic legacy of slavery. Deploying an acidic sense of humor, Walker examines the dialectics of pleasure and danger, guilt and fulfillment, desire and fear, race and class. This landmark publication, which is sure to win international design awards, accompanies Walker's first major American museum survey. It features critical essays by Philippe Vergne, Sander L. Gilman, Thomas McEvilley, Robert Storr and Kevin Young, as well as an illustrated lexicon of recurring themes and motifs in the artist's most influential installations by Yasmil Raymond, more than 200 full-color images, an extensive exhibition history and bibliography, and a 36-page insert by the artist.

The Art of Dead Space


Martin Robinson - 2013
    Includes art from Dead Space, Dead Space: Extraction, Dead Space: Ignition, and Dead Space 2.

Kiss Of Fire (Illustration Book Of Youka Nitta)


Youka Nitta - 2004
    by Youka Nitta The first art book dedicated to Yaoi in America! From the creator of Embracing Love, Kiss of Fire contains colorful illustrations and paintings that Yaoi fans will truly love.

Everything That Creeps: The Art of Elizabeth McGrath


Elizabeth McGrath - 2005
    Beautifully produced and co-published with La Lux de Jesus, this is an objet d'art in itself, revealing the complexity of Elizabeth McGrath's sweetly twisted creatures, giving a glimpse of what the Island of Misfit Toys might have become had it been saved by Satan rather than Santa.

The Art of Steven Universe: The Movie


Cartoon Network - 2020
     Go behind the scenes of Cartoon Network's highly anticipated film with this unique art book!This magical deep-dive into Steven Universe The Movie is designed by Ryan Sands (Frontier) in conjunction with Steven Universe creator Rebecca Sugar! See preliminary character designs, witness the formation of settings and storyboards, and discover the art that shaped the full-length movie! It's a new kind of artistic adventure with with Garnet, Amethyst, Pearl, and--of course--Steven.

Vincent Van Gogh


Pierre Cabanne - 1960
    This monograph follows Van Gogh between 1886 and 1890, from Holland to Paris, where his palette was brightened with impressionistic colour, to Arles and his still-mysterious friendship with Gauguin.

Gorillaz: Rise of the Ogre


Gorillaz - 2006
    Reveals the complete story behind the virtual British band, from childhood to Gorillaz inception, through albums, tours, videos, influences, breakdowns, and break-ups.

The Animator's Survival Kit


Richard Williams - 2001
    During his more than forty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by hand and the new computer animation exemplified by Toy Story. Perhaps even more important, though, has been his dedication in passing along his knowledge to a new generation of animators so that they in turn could push the medium in new directions. In this book, based on his sold-out master classes in the United States and across Europe, Williams provides the underlying principles of animation that every animator--from beginner to expert, classic animator to computer animation whiz --needs. Urging his readers to "invent but be believable," he illustrates his points with hundreds of drawings, distilling the secrets of the masters into a working system in order to create a book that will become the standard work on all forms of animation for professionals, students, and fans.