Book picks similar to
The Foundations of Mathematics by Frank Plumpton Ramsey
mathematics
philosophy
maths
logic-and-mathematics
Introducing Fractals: A Graphic Guide
Nigel Lesmoir-Gordon - 1996
It's about the broken, wrinkled, wiggly world - the uneven shapes of nature, unlike the idealized forms of Euclidean geometry. We see fractals everywhere; indeed we are fractal! Fractal Geometry is an extension of classical geometry. Using computers, it can make precise models of physical structures - from ferns to galaxies. Fractal geometry is a new language. Once you speak it, you can describe the shape of cloud as precisely as an architect can describe a house.
Abstract Algebra
I.N. Herstein - 1986
Providing a concise introduction to abstract algebra, this work unfolds some of the fundamental systems with the aim of reaching applicable, significant results.
Problems in Mathematics with Hints and Solutions
V. Govorov - 1996
Theory has been provided in points between each chapter for clarifying relevant basic concepts. The book consist four parts algebra and trigonometry, fundamentals of analysis, geometry and vector algebra and the problems and questions set during oral examinations. Each chapter consist topic wise problems. Sample examples are provided after each text for understanding the topic well. The fourth part "oral examination problems and question" includes samples suggested by the higher schools for the help of students. Answers and hints are given at the end of the book for understanding the concept well. About the Book: Problems in Mathematics with Hints and Solutions Contents: Preface Part 1. Algebra, Trigonometry and Elementary Functions Problems on Integers. Criteria for Divisibility Real Number, Transformation of Algebraic Expressions Mathematical Induction. Elements of Combinatorics. BinomialTheorem Equations and Inequalities of the First and the SecondDegree Equations of Higher Degrees, Rational Inequalities Irrational Equations and Inequalities Systems of Equations and Inequalities The Domain of Definition and the Range of a Function Exponential and Logarithmic Equations and Inequalities Transformations of Trigonometric Expressions. InverseTrigonometric Functions Solutions of Trigonometric Equations, Inequalities and Systemsof Equations Progressions Solutions of Problems on Derivation of Equations Complex Numbers Part 2. Fundamentals of Mathematical Analysis Sequences and Their Limits. An Infinitely Decreasing GeometricProgression. Limits of Functions The Derivative. Investigating the Behaviors of Functions withthe Aid of the Derivative Graphs of Functions The Antiderivative. The Integral. The Area of a CurvilinearTrapezoid Part 3. Geometry and Vector Algebra Vector Algebra Plane Geometry. Problems on Proof Plane Geometry. Construction Problems Plane Geometry. C
A Beautiful Math: John Nash, Game Theory, and the Modern Quest for a Code of Nature
Tom Siegfried - 2006
Today Nash's beautiful math has become a universal language for research in the social sciences and has infiltrated the realms of evolutionary biology, neuroscience, and even quantum physics. John Nash won the 1994 Nobel Prize in economics for pioneering research published in the 1950s on a new branch of mathematics known as game theory. At the time of Nash's early work, game theory was briefly popular among some mathematicians and Cold War analysts. But it remained obscure until the 1970s when evolutionary biologists began applying it to their work. In the 1980s economists began to embrace game theory. Since then it has found an ever expanding repertoire of applications among a wide range of scientific disciplines. Today neuroscientists peer into game players' brains, anthropologists play games with people from primitive cultures, biologists use games to explain the evolution of human language, and mathematicians exploit games to better understand social networks. A common thread connecting much of this research is its relevance to the ancient quest for a science of human social behavior, or a Code of Nature, in the spirit of the fictional science of psychohistory described in the famous Foundation novels by the late Isaac Asimov. In A Beautiful Math, acclaimed science writer Tom Siegfried describes how game theory links the life sciences, social sciences, and physical sciences in a way that may bring Asimov's dream closer to reality.
Adventures of a Mathematician
Stanislaw M. Ulam - 1976
As a member of the Los Alamos National Laboratory from 1944 on, Ulam helped to precipitate some of the most dramatic changes of the postwar world. He was among the first to use and advocate computers for scientific research, originated ideas for the nuclear propulsion of space vehicles, and made fundamental contributions to many of today's most challenging mathematical projects. With his wide-ranging interests, Ulam never emphasized the importance of his contributions to the research that resulted in the hydrogen bomb. Now Daniel Hirsch and William Mathews reveal the true story of Ulam's pivotal role in the making of the "Super," in their historical introduction to this behind-the-scenes look at the minds and ideas that ushered in the nuclear age. An epilogue by Françoise Ulam and Jan Mycielski sheds new light on Ulam's character and mathematical originality.
The Problem of Knowledge
A.J. Ayer - 1956
In considering all the main philosophical issues involved -- how we know that something is a fact, that our senses and memory don't deceive us, that other people are conscious in the same way that we are -- he throws a clear light on the nature of our fundamental beliefs and provides an outstanding example of the philosophical mind at work.
Advanced Engineering Mathematics
Dennis G. Zill - 1992
A Key Strength Of This Text Is Zill'S Emphasis On Differential Equations As Mathematical Models, Discussing The Constructs And Pitfalls Of Each. The Third Edition Is Comprehensive, Yet Flexible, To Meet The Unique Needs Of Various Course Offerings Ranging From Ordinary Differential Equations To Vector Calculus. Numerous New Projects Contributed By Esteemed Mathematicians Have Been Added. Key Features O The Entire Text Has Been Modernized To Prepare Engineers And Scientists With The Mathematical Skills Required To Meet Current Technological Challenges. O The New Larger Trim Size And 2-Color Design Make The Text A Pleasure To Read And Learn From. O Numerous NEW Engineering And Science Projects Contributed By Top Mathematicians Have Been Added, And Are Tied To Key Mathematical Topics In The Text. O Divided Into Five Major Parts, The Text'S Flexibility Allows Instructors To Customize The Text To Fit Their Needs. The First Eight Chapters Are Ideal For A Complete Short Course In Ordinary Differential Equations. O The Gram-Schmidt Orthogonalization Process Has Been Added In Chapter 7 And Is Used In Subsequent Chapters. O All Figures Now Have Explanatory Captions. Supplements O Complete Instructor'S Solutions: Includes All Solutions To The Exercises Found In The Text. Powerpoint Lecture Slides And Additional Instructor'S Resources Are Available Online. O Student Solutions To Accompany Advanced Engineering Mathematics, Third Edition: This Student Supplement Contains The Answers To Every Third Problem In The Textbook, Allowing Students To Assess Their Progress And Review Key Ideas And Concepts Discussed Throughout The Text. ISBN: 0-7637-4095-0
The Colossal Book of Mathematics
Martin Gardner - 2001
Gardner's array of absorbing puzzles and mind-twisting paradoxes opens mathematics up to the world at large, inspiring people to see past numbers and formulas and experience the application of mathematical principles to the mysterious world around them. With articles on topics ranging from simple algebra to the twisting surfaces of Mobius strips, from an endless game of Bulgarian solitaire to the unreachable dream of time travel, this volume comprises a substantial and definitive monument to Gardner's influence on mathematics, science, and culture.In its twelve sections, The Colossal Book of Math explores a wide range of areas, each startlingly illuminated by Gardner's incisive expertise. Beginning with seemingly simple topics, Gardner expertly guides us through complicated and wondrous worlds: by way of basic algebra we contemplate the mesmerizing, often hilarious, linguistic and numerical possibilities of palindromes; using simple geometry, he dissects the principles of symmetry upon which the renowned mathematical artist M. C. Escher constructs his unique, dizzying universe. Gardner, like few thinkers today, melds a rigorous scientific skepticism with a profound artistic and imaginative impulse. His stunning exploration of "The Church of the Fourth Dimension," for example, bridges the disparate worlds of religion and science by brilliantly imagining the spatial possibility of God's presence in the world as a fourth dimension, at once "everywhere and nowhere."With boundless wisdom and his trademark wit, Gardner allows the reader to further engage challenging topics like probability and game theory which have plagued clever gamblers, and famous mathematicians, for centuries. Whether debunking Pascal's wager with basic probability, making visual music with fractals, or uncoiling a "knotted doughnut" with introductory topology, Gardner continuously displays his fierce intelligence and gentle humor. His articles confront both the comfortingly mundane—"Generalized Ticktacktoe" and "Sprouts and Brussel Sprouts"—and the quakingly abstract—"Hexaflexagons," "Nothing," and "Everything." He navigates these staggeringly obscure topics with a deft intelligence and, with addendums and suggested reading lists, he informs these classic articles with new insight.Admired by scientists and mathematicians, writers and readers alike, Gardner's vast knowledge and burning curiosity reveal themselves on every page. The culmination of a lifelong devotion to the wonders of mathematics, The Colossal Book of Mathematics is the largest and most comprehensive math book ever assembled by Gardner and remains an indispensable volume for the amateur and expert alike.
The Complete Idiot's Guide to Game Theory
Edward C. Rosenthal - 2005
It is based on the idea that everyone acts competitively and in his own best interest. With the help of mathematical models, it is possible to anticipate the actions of others in nearly all life's enterprises. This book includes down-to-earth examples and solutions, as well as charts and illustrations designed to help teach the concept. In The Complete Idiot's Guide® to Game Theory, Dr. Edward C. Rosenthal makes it easy to understand game theory with insights into:? The history of the disciple made popular by John Nash, the mathematician dramatized in the film A Beautiful Mind? The role of social behavior and psychology in this amazing discipline? How important game theory has become in our society and why
A First Course in Abstract Algebra
John B. Fraleigh - 1967
Focused on groups, rings and fields, this text gives students a firm foundation for more specialized work by emphasizing an understanding of the nature of algebraic structures. KEY TOPICS: Sets and Relations; GROUPS AND SUBGROUPS; Introduction and Examples; Binary Operations; Isomorphic Binary Structures; Groups; Subgroups; Cyclic Groups; Generators and Cayley Digraphs; PERMUTATIONS, COSETS, AND DIRECT PRODUCTS; Groups of Permutations; Orbits, Cycles, and the Alternating Groups; Cosets and the Theorem of Lagrange; Direct Products and Finitely Generated Abelian Groups; Plane Isometries; HOMOMORPHISMS AND FACTOR GROUPS; Homomorphisms; Factor Groups; Factor-Group Computations and Simple Groups; Group Action on a Set; Applications of G-Sets to Counting; RINGS AND FIELDS; Rings and Fields; Integral Domains; Fermat's and Euler's Theorems; The Field of Quotients of an Integral Domain; Rings of Polynomials; Factorization of Polynomials over a Field; Noncommutative Examples; Ordered Rings and Fields; IDEALS AND FACTOR RINGS; Homomorphisms and Factor Rings; Prime and Maximal Ideas; Gr�bner Bases for Ideals; EXTENSION FIELDS; Introduction to Extension Fields; Vector Spaces; Algebraic Extensions; Geometric Constructions; Finite Fields; ADVANCED GROUP THEORY; Isomorphism Theorems; Series of Groups; Sylow Theorems; Applications of the Sylow Theory; Free Abelian Groups; Free Groups; Group Presentations; GROUPS IN TOPOLOGY; Simplicial Complexes and Homology Groups; Computations of Homology Groups; More Homology Computations and Applications; Homological Algebra; Factorization; Unique Factorization Domains; Euclidean Domains; Gaussian Integers and Multiplicative Norms; AUTOMORPHISMS AND GALOIS THEORY; Automorphisms of Fields; The Isomorphism Extension Theorem; Splitting Fields; Separable Extensions; Totally Inseparable Extensions; Galois Theory; Illustrations of Galois Theory; Cyclotomic Extensions; Insolvability of the Quintic; Matrix Algebra MARKET: For all readers interested in abstract algebra.
An Investigation of the Laws of Thought
George Boole - 1854
A timeless introduction to the field and a landmark in symbolic logic, showing that classical logic can be treated algebraically.
Problem-Solving Strategies
Arthur Engel - 1997
The discussion of problem solving strategies is extensive. It is written for trainers and participants of contests of all levels up to the highest level: IMO, Tournament of the Towns, and the noncalculus parts of the Putnam Competition. It will appeal to high school teachers conducting a mathematics club who need a range of simple to complex problems and to those instructors wishing to pose a "problem of the week", "problem of the month", and "research problem of the year" to their students, thus bringing a creative atmosphere into their classrooms with continuous discussions of mathematical problems. This volume is a must-have for instructors wishing to enrich their teaching with some interesting non-routine problems and for individuals who are just interested in solving difficult and challenging problems. Each chapter starts with typical examples illustrating the central concepts and is followed by a number of carefully selected problems and their solutions. Most of the solutions are complete, but some merely point to the road leading to the final solution. Very few problems have no solutions. Readers interested in increasing the effectiveness of the book can do so by working on the examples in addition to the problems thereby increasing the number of problems to over 1300. In addition to being a valuable resource of mathematical problems and solution strategies, this volume is the most complete training book on the market.
Mathematical Methods in the Physical Sciences
Mary L. Boas - 1967
Intuition and computational abilities are stressed. Original material on DE and multiple integrals has been expanded.
Geometry, Relativity and the Fourth Dimension
Rudolf Rucker - 1977
A remarkable pictorial discussion of the curved space-time we call home, it achieves even greater impact through the use of 141 excellent illustrations. This is the first sustained visual account of many important topics in relativity theory that up till now have only been treated separately.Finding a perfect analogy in the situation of the geometrical characters in Flatland, Professor Rucker continues the adventures of the two-dimensional world visited by a three-dimensional being to explain our three-dimensional world in terms of the fourth dimension. Following this adventure into the fourth dimension, the author discusses non-Euclidean geometry, curved space, time as a higher dimension, special relativity, time travel, and the shape of space-time. The mathematics is sound throughout, but the casual reader may skip those few sections that seem too purely mathematical and still follow the line of argument. Readable and interesting in itself, the annotated bibliography is a valuable guide to further study.Professor Rucker teaches mathematics at the State University of New York in Geneseo. Students and laymen will find his discussion to be unusually stimulating. Experienced mathematicians and physicists will find a great deal of original material here and many unexpected novelties. Annotated bibliography. 44 problems.
Game Theory. Analysis of conflict
Roger B. Myerson - 1991
Myerson introduces, clarifies, and synthesizes the extraordinary advances made in the subject over the past fifteen years, presents an overview of decision theory, and comprehensively reviews the development of the fundamental models: games in extensive form and strategic form, and Bayesian games with incomplete information.Game Theory will be useful for students at the graduate level in economics, political science, operations research, and applied mathematics. Everyone who uses game theory in research will find this book essential.