Ghosts and Shadows: A Marine in Vietnam, 1968-1969


Phil Ball - 1998
    At the time, he would have done anything to escape; only upon reflection years later did he realize that the self-confidence instilled in him by his drill instructors had probably saved his life in Vietnam. A few months after boot camp, Private Ball was shipped out to Vietnam, joining F Company, 2nd Battalion, 3rd Marines, near Khe Sanh. As a grunt, in the vernacular of the Corps, Ball, like the other youths of F Company, did a difficult and deadly job in such places as the A Shau Valley, Leatherneck Square, the DMZ and other obscure but critical I Corps locales. His--their--fear of death mingled with homesickness. Little did they realize that the horrors of the Vietnam War--horrors that while in-country they often claimed did not even exist--would haunt them for the rest of their lives.

Spec Ops: Case Studies in Special Operations Warfare: Theory and Practice


William H. McRaven - 1996
    William H. McRaven helped to devise the strategy for how to bring down Osama bin Laden, and commanded the courageous U.S. military unit that carried it out on May 1, 2011, ending one of the greatest manhunts in history. In Spec Ops, a well-organized and deeply researched study, McRaven analyzes eight classic special operations. Six are from WWII: the German commando raid on the Belgian fort Eben Emael (1940); the Italian torpedo attack on the Alexandria harbor (1941); the British commando raid on Nazaire, France (1942); the German glider rescue of Benito Mussolini (1943); the British midget-submarine attack on the Tirpitz (1943); and the U.S. Ranger rescue mission at the Cabanatuan POW camp in the Philippines (1945). The two post-WWII examples are the U.S. Army raid on the Son Tay POW camp in North Vietnam (1970) and the Israeli rescue of the skyjacked hostages in Entebbe, Uganda (1976). McRaven—who commands a U.S. Navy SEAL team—pinpoints six essential principles of “spec ops” success: simplicity, security, repetition, surprise, speed and purpose. For each of the case studies, he provides political and military context, a meticulous reconstruction of the mission itself and an analysis of the operation in relation to his six principles. McRaven deems the Son Tay raid “the best modern example of a successful spec op [which] should be considered textbook material for future missions.” His own book is an instructive textbook that will be closely studied by students of the military arts. Maps, photos.

Makers of Modern Strategy from Machiavelli to the Nuclear Age


Peter Paret - 1943
    The diversity of its themes and the broad perspectives applied to them make the book a work of general history as much as a history of the theory and practice of war from the Renaissance to the present. Makers of Modern Strategy from Machiavelli to the Nuclear Age takes the first part of its title from an earlier collection of essays, published by Princeton University Press in 1943, which became a classic of historical scholarship. Three essays are repinted from the earlier book; four others have been extensively revised. The rest--twenty-two essays--are new.The subjects addressed range from major theorists and political and military leaders to impersonal forces. Machiavelli, Clausewitz, and Marx and Engels are discussed, as are Napoleon, Churchill, and Mao. Other essays trace the interaction of theory and experience over generations--the evolution of American strategy, for instance, or the emergence of revolutionary war in the modern world. Still others analyze the strategy of particular conflicts--the First and Second World Wars--or the relationship between technology, policy, and war in the nuclear age. Whatever its theme, each essay places the specifics of military thought and action in their political, social, and economic environment. Together the contributors have produced a book that reinterprets and illuminates war, one of the most powerful forces in history and one that cannot be controlled in the future without an understanding of its past.

The Utility of Force: The Art of War in the Modern World


Rupert Smith - 2005
    Instead, he argues in this timely book, we must be prepared to adapt tactics to each conflict, or lose the ability to protect ourselves and our way of life. General Smith draws on his vast experience as a commander in the 1991 Gulf War, in Bosnia, Kosovo and Northern Ireland, to give us a probing analysis of modern war and to call for radically new military thinking. Why, he asks, do we use armed force to solve our political problems? And how is it that our armies can win battles but fail to solve the problems? From Iraq to the Balkans, and from Afghanistan to Chechnya, Smith charts a stream of armed interventions that have failed to deliver on promises of resolution. He demonstrates why today's conflicts must be understood as intertwined political and military events. He makes clear why the current one-size-fits-all model of total war, fought out on battlefields, that politicians still cling to must be abandoned in favor of new strategies that take into account the fact that wars are now fought among civilian populations. And he offers a compelling new model for how to fight these battles--and secure our world. Clear, incisive and provocative, "The Utility of Force" will fundamentally change the way we understand war.

The Burning Wheel: Character Burner


Luke Crane - 2004
    The Burning Wheel is an award winning fantasy roleplaying game in which player take on the roles of vibrant, dynamic characters whose very beliefs propel the story forward.

Fighter Pilot


Mac 'Serge' Tucker - 2012
    Now, for the first time, Serge takes you behind the scenes of the fighter pilot world to reveal what it's really like. Find out how it feels to be shot at by SAS snipers, to be lost in a $50 million jet over Northern Australia with nothing but car lights to guide you home, to rupture your sinuses while flying, to inadvertently bomb a yacht and to face death on an almost daily basis. Relive the adventures of a real-life Top Gun and find out what it takes to become part of this elite force. From the Pentagon to the South China Sea, the deserts of Australia to the wars of the Middle East, this book is as action-packed as it is entertaining. Sit back and strap yourself in for an exhilarating ride to the sound barrier and beyond with Mac Tucker, an Australian fighter pilot and real life Top Gun.

Battletech Technical Readout: 3060


Herbert A. Beas IIBryan Nystul - 1997
    But the Clan forces they face also have new BattleMechs, as well as vehicles constructed with the Clans' vastly superior technology, and some other surprises. Technical Readout: 3060 contains illustrations and complete game statistics for the latest Inner Sphere and Clan BattleMechs, tanks, hovercraft, VTOLS, and more.

Phantom Warrior: The Heroic True Story of Private John McKinney's One-Man Stand Against the Japanese in World War II


Forrest Bryant Johnson - 2007
    On May 11, 1945, McKinney returned fire on the Japanese attacking his unit, using every available weapon-even his fists-standing alone against wave after wave of dedicated Japanese soldiers. At the end, John McKinney was alive-with over forty Japanese bodies before him. This is the story of an extraordinary man whose courage and fortitude in battle saved many American lives, and whose legacy has been sadly forgotten by all but a few. Here, the proud legacy of John McKinney lives on.

Achtung Schweinehund!: A Boy's Own Story of Imaginary Combat


Harry Pearson - 2007
    Not real conflict but war as it has filtered down to generations of boys and men through toys, comics, games, and movies. Harry Pearson belongs to the great battalion of men who grew up playing with toy soldiers—refighting World War II—and then stopped growing up. Inspired by the photos of the gallant pilot uncles that decorated the wall above his father's model-making table, by toys such as Action Man (according to Pearson—not a doll) and board games such as Escape from Colditz, dressed in Clarks' commando shoes and with the Airfix Army in support, he battled in the fields and on the beaches, in his head and on the living room floor, and across his bedroom ceiling. And 30 years later he still is. This hilariously self-deprecating memoir is a celebration of those glory days, a boy's own story of the urge to play, to conquer, and to adopt very bad German accents, shouting "Donner und Blitzen!" at every opportunity. This is a tale of obsession, glue, and plastic kits. It is the story of one boy's imaginary war and where it led him.

Jonny Magic and the Card Shark Kids: How a Gang of Geeks Beat the Odds and Stormed Las Vegas


David Kushner - 2005
    . . think again. And whatever you do, don’t sit down across a gaming table from Jon Finkel, better known as Jonny Magic. Jonny Magic and the Card Shark Kids is his amazing true story: the jaw-dropping, zero-to-hero chronicle of a fat, friendless boy from New Jersey who found his edge in a game of cards–and turned it into a fortune.The ultimate bully-magnet, Finkel grew up heckled and hazed until destiny came in the form of a trading-card game called Magic: The Gathering. Magic exploded from nerdy obsession to mainstream mania and made the teenage Finkel an ultracool world champion. Once transformed, this young shark stormed poker rooms from the underground clubs of New York City to the high-stakes tables online, until he landed on the largest card-counting blackjack team in the country. Taking Vegas for millions, Finkel’s squad of brainy gamers became the biggest players in town. Then they took on the town’s biggest game, the World Series of Poker, and walked away with more than $3.5 million.Thrilling, edgy, and ferociously feel-good, the odyssey of these underdogs-turned-overlords is the stuff of pop-culture legend. And David Kushner, acclaimed author of Masters of Doom, masterfully deals out the outrageous details while bringing to life a cast of characters rife with aces, kings, knaves . . . and more than a few jokers. If you secretly believe every player has his day, you’re right. Here’s the proof.From the Hardcover edition.

Lone Survivor


Ken Hodgson - 2001
    Based on a true story, Lone Survivor recreates the tale of unforgiving terrain, of savage winter storms and dwindling food supplies, and of a desperate journey into the wilderness, where brave men died and few dared to tread.

Killer Kane: A Marine Long-Range Recon Team Leader in Vietnam, 1967-1968


Andrew R. Finlayson - 2013
    S. Marine long range reconnaissance teams during the Vietnam War, Andrew Finlayson recounts his team's experiences in the year leading up to the Tet Offensive of 1968. Using primary sources, such as Marine Corps unit histories and his own weekly letters home, he presents a highly personal account of the dangerous missions conducted by this team of young Marines as they searched for North Vietnamese Army and Viet Cong units in such dangerous locales as Elephant Valley, the Enchanted Forest, Charlie Ridge, Happy Valley and the Que Son Mountains. In numerous close contacts with the enemy, the team (code-name Killer Kane) fights for its survival against desperate odds, narrowly escaping death time and again. The book gives vivid descriptions of the life of recon Marines when they are not on patrol, the beauty of the landscape they traverse, and several of the author's Vietnamese friends.

Dingo Firestorm: The Greatest Battle of the Rhodesian Bush War


Ian Pringle - 2012
    

Game Boys: Professional Videogaming's Rise from the Basement to the Big Time


Michael Kane - 2008
    Red Sox. Lakers vs. Celtics. And now . . . Team 3D vs. CompLexity. That would be America’s next celebrated rivalry if the men in Game Boys had their way. 3D and CompLexity are two of the top professional “e-sports” teams in the U.S. Their battle for dominance, as juicy as any feud in “real” sports, leads the action in Michael Kane’s engaging and lively chronicle of the lifestyle and business of gaming. We’ve come a long way since Pac-Man. Today’s games are more elaborate, popular, and addictive than ever. For the elite players, gaming is a full-fledged career that pays big money in prizes and corporate sponsorships. Gamers win, lose, strategize, fight, sign with rival teams, get berated by sideline-pacing coaches. Some use performance-enhancing drugs. And now they’re going on TV. Are they really the “athletes” of tomorrow? They act like they are. Game Boys is a pioneering narrative of the rivalries, quirks, and dramas of a subculture on the cusp of big things. At its most personal, it’s a classic sports tale of victory and defeat, punched up for the millennial generation. It’s also an engrossing business-meets-popculture narrative that reveals the entrepreneurial ingenuity involved in bringing gaming onto broadcast TV, in the vein of the X-Games or televised poker. Game Boys is an engrossing read for technophiles, gamers, parents, and anyone interested in the business of sports and trends in pop culture.

Counterinsurgency Warfare: Theory and Practice


David Galula - 1964
    Drawn from the observations of a French officer, David Galula, who witnessed guerrilla warfare on three continents, the book remains relevant today as American policymakers, military analysts, and members of the public look to the counterinsurgency era of the 1960s for lessons to apply to the current situation in Iraq and Afghanistan. With a new foreword by John A. Nagl, author of Counterinsurgency Lessons from Malaya and Vietnam (Praeger, 2002).