The New Uxbridge English Dictionary


Jon Naismith - 2005
    This crafty revision of English vocabulary posits that Platypus should signify “to give your cat pigtails;” that Flemish should mean “rather like snot;” and that Celtic is in fact a prison for fleas. With nearly 600 new definitions, this side-splitting resource pushes the boundaries of the English language to riotous new limits.

Mnemonics Memory Palace Book One: Memory Palaces and Mnemonics. The Forgotten Craft of Memorization and Memory Improvement With Total Recall. (How To Build a Mnemonics Memory Palace 1)


Sjur Midttun - 2016
    In it you will learn: What is a memory palace? How to build your first couple of memory palace. Learn the one secret to why some information stick to your mind, and other types don't How to easily build up to 15 memory palaces, based on the first two. Building memory palaces based on walks/journeys. How to build virtual memory palaces. How to memorize any fact or information using memory palaces. Unlike other popular books on the subject, like "Moonwalking with Einstein", the book "How to Build a Mnemonic Memory Palace" focuses on practical, hands on advice. Information that will get you started making your own memory palaces from day one.  This short, but informative book is virtually packed with information. Tips that simply work. Memory palaces are an ancient, yet somehow forgotten method of memorizing all kinds of information. Before the printing press was invented, content was passed on verbally from person to person. And using the Greek tradition of memory palaces, scholars could store vast amounts of information.  These techniques have seen an increased interest lately, and many people who have been inspired by memory palaces from TV-series like "Sherlock" or books like "Hannibal", want to find a way to easily get started making memory palaces. "How to Build a Mnemonic Memory Palace" literally takes you by the hand and walks you through the process, step by step. And thanks to the many examples, these ancient methods become very clear. In many ways, this book starts where others, like "Moonwalking With Einstein" stop.  Download a sample, or get the set of two books today. Learn how you can use the powerful techniques of memory palaces in order to memorize vitually anything.  A full, practical guide to getting started memorizing all types of information using memory palaces Equally useful for students, as adults Find out the perfect method for memorizing speeches Never forget another keyword

Target Band 7: How to Maximize Your Score (IELTS Academic Module)


Simone Braverman - 2008
    All the tips, techniques, strategies and advice are focused on maximizing students’ score by increasing their task-solving speed and efficiency, and preventing typical mistakes.

The Etymologicon: A Circular Stroll through the Hidden Connections of the English Language


Mark Forsyth - 2011
    It's an occasionally ribald, frequently witty and unerringly erudite guided tour of the secret labyrinth that lurks beneath the English language, taking in monks and monkeys, film buffs and buffaloes, and explaining precisely what the Rolling Stones have to do with gardening.

Top 10 Athens


Coral Davenport - 2003
    From the Top 10 ancient sites and statues to the Top 10 restaurants, festivals and seaside excursions - this book provides the insider knowledge every visitor needs, including information for the 2004 Athens Olympics.

The Synonym Finder


J.I. Rodale - 1958
    With a simple alphabetical arrangement this book has been expanded to include thousands of new words and expressions that have entered the language in recent years, and includes clearly labelled slang and informal words and expressions.

20 Master Plots: And How to Build Them


Ronald B. Tobias - 1993
    These tales gain their power through plots that connect with the audience on both an emotional and intellectual level.Inside, Ronald B. Tobias details these 20 time-tested plots. Each is discussed and analyzed, illustrating how a successful plot integrates all the elements of a story. Tobias then shows you how to use these plots effectively in your own work.Tobias then goes to the next level, showing you how to choose and develop plot in fiction. He shows you how to craft plot for any subject matter, so that you develop your work evenly and effectively. As a result, your fiction will be more cohesive and convincing, making your story unforgettable for readers everywhere.

The Mother Tongue: English and How It Got That Way


Bill Bryson - 1990
    From the first descent of the larynx into the throat (why you can talk but your dog can't), to the fine lost art of swearing, Bryson tells the fascinating, often uproarious story of an inadequate, second-rate tongue of peasants that developed into one of the world's largest growth industries.

Understanding Second Language Acquisition


Rod Ellis - 1985
    It examines the critical reactions to the different theories of second language acquisition.

Learn Hangul in One Hour: A Complete Course on How to Teach Yourself the Korean Writing System (Learn Korean Fast Book 1)


Allen D. Williams - 2012
    Also instantly learn the alphabet order. Trying to learn Korean using English letters is not just a waste of time, it can cause you a great deal of embarrassment! Learn to read, write and pronounce Korean the right way. Save yourself the time and possible embarrassment by getting it right. If you're interested in Taekwondo, Korean drama, or Korean pop singers, or a student of Korean language, this is the place to start. This book is a system that uses mnemonics to teach you the sounds so you can easily remember the Korean alphabet. You'll get sample vocabulary to both re-enforce and remember each character, and samples of each character as they appear both typed and handwritten. You'll also get complete, stroke-by-stroke, diagrams on how to write each letter.

Advanced Grammar in Use: A Self-Study Reference and Practice Book for Advanced Learners of English


Martin Hewings - 1999
    It provides coverage of those language areas advanced-level students will find most rewarding to study. It retains the clarity of presentation of other books in the 'in Use' family. Two-page units present grammar explanation and examples, including typical student mistakes, on left-hand pages, and useful and varied practice on right-hand pages. Extra practice exercises at the back provide further challenging and contrastive practice of grammar points from different units. A study guide helps students find those areas most appropriate for their study. Grammar areas are cross-referenced throughout. There are useful appendices dealing with verb forms, and a glossary and all answers are given at the back.

The Language Wars: A History of Proper English


Henry Hitchings - 2011
    Since the age of Shakespeare, arguments over correct usage have been bitter, and have always really been about contesting values—morality, politics, and class. The Language Wars examines the present state of the conflict, its history, and its future. Above all, it uses the past as a way of illuminating the present. Moving chronologically, the book explores the most persis­tent issues to do with English and unpacks the history of “proper†us­age. Where did these ideas spring from? Who has been on the front lines in the language wars?The Language Wars examines grammar rules, regional accents, swearing, spelling, dictionaries, political correctness, and the role of electronic media in reshaping language. It also takes a look at such de­tails as the split infinitive, elocution, and text messaging. Peopled with intriguing characters such as Jonathan Swift, Lewis Carroll, and Lenny Bruce, The Language Wars is an essential volume for anyone interested in the state of the English language today or its future.

Five-Minute Activities: A Resource Book of Short Activities


Penny Ur - 1992
    It contains resources of over 130 short activities for the language classroom: some are well-tried favourites clearly restated, others are new ideas or variations. Teachers will find activities which can be used to: * help learners to learn or practise particular aspects of language * help students and teacher to get to know each other * provide a smooth transition between two major parts of a lesson * supplement a coursebook * introduce or round off lessons. The activities are designed to combine learning value with interest and enjoyment. Most of them can be adapted to suit classes of different levels of ability, and in many cases there are additional suggestions for variations or extensions of the basic activity. Almost all the activities can be student-led.

Dungeon Master for Dummies


Bill Slavicsek - 2006
    It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes:A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on:Using a DM binder to keep records such as an adventure log, PCs' character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack'n'slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer's Apprentice, that's the perfect way to foray into DMing. It includes everything you need for a great adventure--except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....

You Say Potato: A Book About Accents


Ben Crystal - 2014
    I say potahtoAnd--wait a second, no one says potahto. No one's ever said potahto.Have they?From reconstructing Shakespeare's accent to the rise and fall of Received Pronunciation, actor Ben Crystal and his linguist father David travel the world in search of the stories of spoken English.Everyone has an accent, though many of us think we don't. We all have our likes and dislikes about the way other people speak, and everyone has something to say about 'correct' pronunciation. But how did all these accents come about, and why do people feel so strongly about them? Are regional accents dying out as English becomes a global language? And most importantly of all: what went wrong in Birmingham?Witty, authoritative and jam-packed full of fascinating facts, You Say Potato is a celebration of the myriad ways in which the English language is spoken - and how our accents, in so many ways, speak louder than words.