Pathfinder Roleplaying Game Beginner Box


Jason Bulmahn - 2011
    Scores of monsters, challenges, and advice give gamers the tools to create their own worlds and adventure, providing countless hours of gaming excitement. With streamlined rules and a focus on action-packed heroic adventure, this deluxe boxed set is the ideal introduction to the world of the Pathfinder Roleplaying Game, and the best starting point for a lifetime of pulse-pounding adventure!

The Quotable A**hole: More than 1,200 Bitter Barbs, Cutting Comments, and Caustic Comebacks for Aspiring and Armchair A**holes Alike


Eric Grzymkowski - 2011
    Here, you'll find more than 1,200 of the most biting quotes, comments, and comebacks ever uttered, including: "I would like to take you seriously, but to do so would be an affront to your intelligence." --George Bernard Shaw "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." --Albert Einstein "If they can make penicillin out of moldy bread, they can sure make something out of you." --Muhammed Ali You won't just find quotes from typical a**holes like Winston Churchill, Joseph Stalin, and Mark Twain, either. You'll also see what happens when practically perfect folks like Walt Disney, Mahatma Ghandi, and Audrey Hepburn lose their cool.So embrace your dark side and get ready to enjoy every over-confident, over-blown, over-the-top a**hole comment you'll ever need.

Art and Science of Dumpster Diving


John Hoffman - 1992
    With the times a'changin' as they are, we all need to better prepared for the uncertain changes ahead. The books in this section will give you a head start.A twisted guide to hardcore garbage-picking... sprinkled with bizarre asides, irreverent tone and political tirades appreciated by the hyper-cynical Generation X crowd". -- The Orlando SentinelThis book will show you how to get just about anything you want or need -- food, clothing, furniture, building materials, entertainment, luxury goods, tools, toys -- you name it -- Absolutely Free Take a guided tour of America's back alleys where amazing wealth is carelessly discarded. Hoffman will show you where to find the good stuff, how to rescue it and how to use it.

Mama Gena's Owner's and Operator's Guide to Men


Regena Thomashauer - 2003
    Mama Gena) is back with a saucy, provocative, absolutely essential guide to getting the relationship you want.Have you ever felt that finding a man, falling in love, and living a joyous, adventurous, fulfilling life with him is completely out of your control? Is it possible to find a man who will be a friend and an equal, but who will also gratify your desires? If you’re already in a relationship, how can you get him to become the true man of your dreams? Never fear, Mama Gena is here with practical tools for a relationship that starts out good and only gets better. In Mama Gena’s Owner’s and Operator’s Guide to Men, celebrated relationship expert Regena Thomashauer offers essential strategies for finding a man, getting him to help you make the life you want, having a great sex life, and dealing with resistance along the way. Mama trains you to be an expert man-trainer, so you can take the lead and get what you both want: a great relationship.

The Art of Howl's Moving Castle


Hayao Miyazaki - 2004
    There's a foppish wizard named Howl, a vain witch from the wastelands, an anthropomorphic chimney fire and a young girl who carries a most unusual curse. And, of course, there's the moving castle…a towering, omnipresent structure that dominates the landscape. Already a smash success in Japan, Howl's Moving Castle finally comes to U.S. theatres this spring. To coincide with its Stateside release, VIZ is proud to present The Art of Howl's Moving Castle, a hardbound, prestige format book which acts as an essential companion to the film. A generous collection of concept sketches, fully rendered character and background drawings, paintings and cell images, The Art of Howl's Moving Castle brings the movie into your library. Along with the stunning visuals, the book also presents interviews and comments with the production staff, including key points directly from the director.There's more than one way to book passage on the moving castle. See the movie, but don't forget to reserve a copy of the book, as well. The Art of Howl's Moving Castle is a great way to preserve the magic of the next great anime classic from Hayao Miyazaki.Shortly after reaping the rewards from his movie Spirited Away, a project that earned him an Academy Award in 2003, director Hayao Miyazaki set his sites on his next film, Howl's Moving Castle.Based on the novel by British author Diana Wynne Jones, Howl's Moving Castle gave the internationally renowned director an opportunity to bring to life a fantastical time in 19th century Europe when science and magic defined the popular zeitgeist.Veering slightly from its source material, the new Miyazaki movie nonetheless retains all the novel's principal characters. There's a foppish wizard named Howl, a vain witch from the wastelands, an anthropomorphic chimney fire and a young girl who carries a most unusual curse. And, of course, there's the moving castle…a towering, omnipresent structure that dominates the landscape. Already a smash success in Japan, Howl's Moving Castle finally comes to U.S. theatres this spring. To coincide with its Stateside release, VIZ is proud to present The Art of Howl's Moving Castle, a hardbound, prestige format book which acts as an essential companion to the film. A generous collection of concept sketches, fully rendered character and background drawings, paintings and cell images, The Art of Howl's Moving Castle brings the movie into your library. Along with the stunning visuals, the book also presents interviews and comments with the production staff, including key points directly from the director.There's more than one way to book passage on the moving castle. See the movie, but don't forget to reserve a copy of the book, as well. The Art of Howl's Moving Castle is a great way to preserve the magic of the next great anime classic from Hayao Miyazaki.

Final Fantasy Ultimania Archive Volume 1


Yoshitaka Amano - 2018
    Containing a total of over three hundred pages collected in a high-quality hard-cover binding, Final Fantasy Ultimania Archive Volume 1 remains faithful to its original Japanese source material while simultaneously offering unparalleled accessibility for Western readers. No Final Fantasy collection is complete without this beautiful tome of art, lore, and history.

The Gods of Olympus


Menelaos Stephanides - 1999
    Designed exclusively for adults and young readers. The reader will re-live all the magic of Greek mythology on a journey of the imagination which will take him deep into an era separated from our own by more than three millenia. This series of books received the 1989 Pier Paolo Vergerio prizes of the University of Padua for its outstanding text and illustrations.

Mass Effect Omnibus, Volume 2


Mac Walters - 2017
    Collects Mass Effect: Foundation #1-#13, "Blasto: Eternity is Forever," and "He Who Laughs Best" from Free Comic Book Day 2013!

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

The Science of Attack on Titan


Rikao Yanagita - 2015
    THE (BRAZENLY MADE-UP) SCIENCE OF TITANWORLD!Tokyo University dropout Rikao Yanagita, head of the Sci-Fi/Fantasy Science Research Institute and author of dozens of bestselling books on the science of sci-fi, manga, and anime, tackles the mysteries of Attack on Titan! Why do Titans, come from the south? Is the maneuvering gear dangerous? How were the walls built? The unexpectedly scientific answers to these questions will blow your human minds! Read it alongside the Attack on Titan manga for even more fun surprises!

Rackham's Fairy Tale Illustrations


Arthur Rackham - 1979
    Combining a sensitive use of line and subdued watercolors, he skillfully depicted forests of startling trees with claw-like roots, wholesome fairy maidens, monsters, and demons, and backgrounds filled with obscure figures. His inspired illustrations for the fairy tales of the Brothers Grimm (1900) brought him his first great success, with a long and distinguished career to follow.This collection of 55 full-color plates, reproduced from rare early editions, contains a rich selection of Rackham's best fairy tale images: a giant terrorizing the inhabitants of an isolated village in English Fairy Tales, a wicked witch greeting two lost children on her doorstep in Hansel and Gretel, a young maiden beset by snarling wolves in Irish Fairy Tales, and many more, including illustrations from Snowdrop and Other Tales, Little Brother and Little Sister, and The Allies' Fairy Book.

The Art of Halo


Eric Trautmann - 2004
    This action-packed science fiction—military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamers–and scored numerous awards for its innovations, irresistibility, and sheer thrills. The Art of Halo is a showcase of its stunning visual style, a fascinating guided tour through the making of the phenomenon–from bright idea to brilliant result–and a testament to the creativity of the artists at Bungie Studios.• Meet the brains behind Bungie, the birthplace of Halo• Feast your eyes on a panorama of all-new artwork from its spectacular sequel Halo 2–one of the most eagerly-awaited games of 2004• Discover the art of game design from the inside out, in interviews with–and illustrations by–the Halo creative team• Learn the secrets of designing gear from the artists themselves• Follow the construction of a crucial sequence from storyboard to completion, along with pages from the actual script• Thrill to a gallery of glorious Halo artwork, including action figure designs, game packaging, cartoon strips, posters, T-shirts, and moreIt’s all here–the story behind the sensation that GamePro declares “above and beyond what console gamers have come to expect”–in one virtuoso volume!

Stardew Valley Guidebook


Kari Fry - 2016
    This handy farmer's almanac covers farming, crafting, foraging, combat, fishing and mining; it also includes detailed information of the residents of Stardew Valley, so you can truly make the most of your wonderful new life on the farm.

Aspho Fields


Karen Traviss - 2008
    Marcus Fenix and Dominic Santiago fought alongside Dom’s elder brother Carlos at Aspho Fields in the epic battle that changed the course of the Pendulum Wars. There’s a new war to fight now, a war for mankind’s very survival. But while the last human stronghold on Sera braces itself for another onslaught from the Locust Horde, ghosts come back to haunt Marcus and Dom. For Marcus–decorated war hero, convicted traitor–the return of an old comrade threatens to dredge up an agonizing secret he’s sworn to keep.As the beleaguered Gears of the Coalition of Ordered Governments take a last stand to save mankind from extermination, the harrowing decisions made at Aspho Fields have to be re-lived and made again. Marcus and Dom can take anything the Locust Horde throws at them–but will their friendship survive the truth about Carlos Santiago?From the Paperback edition.

Dragonball


Jesse Leon McCann - 2003
    Once, long ago, they were kids -- but they still ended up saving the world! Now you can join Goku and his friends on their epic journey. Can they find the hidden Dragon Balls before Emperor Pilaf and Monster Carrot can get their greedy hands on the source of ultimate power?With more than fifty full color Dragon Ball stickers, and information about all your favorite Dragon Ball characters, now you can be a part of the Dragon Ball adventure!