The Dragon's Path


Daniel Abraham - 2011
    He knows too well that even the smallest war still means somebody's death. When his men are impressed into a doomed army, staying out of a battle he wants no part of requires some unorthodox steps.Cithrin is an orphan, ward of a banking house. Her job is to smuggle a nation's wealth across a war zone, hiding the gold from both sides. She knows the secret life of commerce like a second language, but the strategies of trade will not defend her from swords.Geder, sole scion of a noble house, has more interest in philosophy than in swordplay. A poor excuse for a soldier, he is a pawn in these games. No one can predict what he will become.Falling pebbles can start a landslide. A spat between the Free Cities and the Severed Throne is spiraling out of control. A new player rises from the depths of history, fanning the flames that will sweep the entire region onto The Dragon's Path-the path to war.

The Sleeping Dragon


Joel Rosenberg - 1983
    But sorcerous gamemaster Professor Deighton had something else planned for this unsuspecting group of college students. And the "game" soon became a matter of life and death as the seven adventurers found themselves transported to an alternate world and into the bodies of the actual characters they had been pretending to be.Cast into a land where magic worked all too well, dragons were a fire-breathing menace, and only those quick enough with a sword or their wits survived, the young gamers faced a terrible task. For the only way they would ever see Earth again was if they could find the legendary Gate Between Worlds - a place guarded by the most terrifying and deadly enemy of all....THE SLEEPING DRAGON

Rhapsody: Child of Blood


Elizabeth Haydon - 1999
    On the run from an old romantic interest who won't take no for an answer, Rhapsody literally bumps into a couple of shady characters: half-breeds who come to her rescue in the nick of time. Only the rescue turns into an abduction, and Rhapsody soon finds herself dragged along on an epic voyage, one that spans centuries and ranges across a wonder-filled fantasy world-- a world so real you can hear the sweet music of Rhapsody's aubade and smell the smoldering forges deep within the Cauldron.

Finders-Seekers


Gayle Greeno - 1993
    Their continued survival is largely due to the organization of healers known as the Eumedicos and to the Seekers Veritas, a unique group composed of pairs of Bondmates, one human and one ghatti—a telepathic catlike being native to Methuen who bonds with a specific human for life. These Bondmates travel from town to town, settling disputes by truth-reading the minds and emotions of plaintiffs and defendants. While most people respect the Seekers, there are those who fear the ghatti powers. And now someone has begun attacking Seeker pairs.What no one knows is that this destroyer has targeted one specific pair of Bondmates as special victims—the woman Doyce and the ghatta Khar'pern. For the key to defeating this deadly foe is locked away in Doyce's mind behind barriers even her ghattas has never been able to break down.

The Elvenbane


Andre Norton - 1991
    This is the story of Shana, a halfbreed born of the forbidden union of an Elvenlord father and a human mother. Her exiled mother dead, she was rescued and raised by dragons, a proud, ancient race who existed unbeknownst to elven or humankind. From birth, Shana was the embodiment of the Prophecy that the all-powerful Elvenlords feared. Her destiny is the enthralling adventure of a lifetime.

Blue Moon Rising


Simon R. Green - 1989
    And he certainly never asked to be the second son of a royal line that really didn't need a spare. So he was sent out to slay a dragon and prove himself-a quest straight out of legend. But he also discovered the kinds of things legends tend to leave out, as well as the usual demons, goblins, the dreaded Night Witch-and even worse terrors hidden in the shadows of Darkwood. Rupert did find a fiery dragon-and a beautiful princess to rescue. But the dragon turned out to be a better friend than anyone back at the castle, and with the evil of Darkwood spreading, Rupert was going to need all the friends he could get.

Last Song Before Night


Ilana C. Myer - 2015
    Following a cataclysmic battle, the enchantments of Eivar were lost–now a song is only words and music, and no more. But when a dark power threatens the land, poets who thought only to gain fame for their songs face a task much greater: to restore the lost enchantments to the world. And the road to the Otherworld, where the enchantments reside, will imperil their lives and test the deepest desires of their hearts.

The Sorceress and the Cygnet


Patricia A. McKillip - 1990
    His blond hair and his fascination with the legends and children's rhymes about the Cygnets, Gold King, Blind Lady, Dancer, and Warlock set him apart. When Corleu and a band of Wayfolk become trapped in an endless swamp, he crosses a threshold (an unthinkable act for Wayfolk) seeking a means of escape. This impetuous act puts him on a collision course with the legends of his childhood. This is not a simple novel. The intricately woven plot laced with surrealist qualities will appeal to mature fantasy lovers.

Dragonsdawn


Anne McCaffrey - 1988
    Suddenly deadly spores were falling like silver threads from the sky, devouring everything - and everyone - in their path. It began to look as if the colony, cut off from Earth and lacking the resources to combat the menace, was doomed.Then some of the colonists noticed that the small, dragonlike lizards that inhabited their new world were joining the fight against Thread, breathing fire on it and teleporting to safety. If only, they thought, the dragonets were big enough for a human to ride and intelligent enough to work as a team with a rider...And so they set their most talented geneticist to work to create the creatures Pern so desperately needed - Dragons!

Prince of the Blood


Raymond E. Feist - 1989
    Feist’s bestselling coming-of-age saga celebrates the fifteenth anniversary of its publication. Feist introduces a new generation of readers to his riveting novel of adventure and intrigue, revised and updated as he always meant it to be written. It is a work that explores strength and weakness, hope and fear, and what it means to be a man—in a kingdom where peace is the most precious commodity of all.If there were two more impetuous and carefree men in the Kingdom of the Isles, they had yet to be found. Twins Borric and Erland wore that mantle proudly, much to the chagrin of their father, Prince Arutha of Krondor. But their blissful youth has come to an end. Their uncle, the King, has produced no male children. Bypassing himself, Arutha names Borric, the eldest twin by seconds, the Royal Heir. As his brother, Erland will have his own great responsibilities to shoulder. To drive home their future roles, Arutha sends them as ambassadors to Kesh, the most feared nation in the world. Borric and Erland will be presented to the Queen of Kesh—the single most powerful ruler in the known world—at her Seventy-fifth Jubilee Anniversary. But they have not even left Krondor when an assassination attempt on Borric is thwarted. Aware that he is being provoked into war, Arutha does not rise to the bait. His sons’ journey will not be deterred, for nothing less than peace is riding on it. Yet there is to be no peace for the young princes. When their traveling party is ambushed, Borric disappears and is presumed dead—sending Erland into spirals of rage and grief as he is forced to navigate alone the court intrigues at Kesh. But unbeknownst to anyone, Borric lives and has escaped his captors. In a strange land, with a price on his head, Borric must use all his wits and stamina to find his way back to his brother. On separate paths, the two men—one a fugitive and one a future king—make their journey toward maturity, honor, and duty. For every step they take could sway the fragile peace of the land, as those who crave war rally against them—and become ever more daring.From the Hardcover edition.

Gardens of the Moon


Steven Erikson - 1999
    Even the imperial legions, long inured to the bloodshed, yearn for some respite. Yet Empress Laseen's rule remains absolute, enforced by her dread Claw assassins.For Sergeant Whiskeyjack and his squad of Bridgeburners, and for Tattersail, surviving cadre mage of the Second Legion, the aftermath of the siege of Pale should have been a time to mourn the many dead. But Darujhistan, last of the Free Cities of Genabackis, yet holds out. It is to this ancient citadel that Laseen turns her predatory gaze.However, it would appear that the Empire is not alone in this great game. Sinister, shadowbound forces are gathering as the gods themselves prepare to play their hand...Conceived and written on a panoramic scale, Gardens of the Moon is epic fantasy of the highest order--an enthralling adventure by an outstanding new voice.At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Banewreaker


Jacqueline Carey - 2004
    are you?Once upon a time, the Seven Shapers dwelled in accord and Shaped the world to their will. But Satoris, the youngest among them, was deemed too generous in his gifts to the race of Men, and so began the Shapers' War, which Sundered the world. Now six of the Shapers lay to one end of a vast ocean, and Satoris to the other, reviled by even the race of Men.Satoris sits in his Darkhaven, surrounded by his allies. Chief among them is Tanaros Blacksword, immortal Commander General of his army. Once a mortal man who was betrayed by King and Wife, Tanaros fled to Darkhaven a thousand years ago, and in Satoris's service has redeemed his honor-but left his humanity behind.Now there is a new prophecy that tells of Satoris's destruction and the redemption of the world. To thwart it, Satoris sends Tanaros to capture the Lady of the Ellylon, the beautiful Cerelinde, to prevent her alliance with the last High King of Men.But Tanaros discovers that not all of his heart has been lost--his feelings for Cerelinde could doom Satoris, but save the race of Men...

The Book of Atrus


Rand Miller - 1995
    Based on the best-selling CD-ROM game, a fantasy novel fills out the lives of the game's characters, tracing the strange apprenticeship of Atrus to his father, Gehn, who wields the power to create worlds.

Cast in Shadow


Michelle Sagara - 2005
    Children were being murdered — and all had the same odd markings that mysteriously appeared on her own skin...Since then, she's learned to read, she's learned to fight and she's become one of the vaunted Hawks who patrol and police the City of Elantra. Alongside the winged Aerians and immortal Barrani, she's made a place for herself, far from the mean streets of her birth.But children are once again dying, and a dark and familiar pattern is emerging, Kaylin is ordered back into Nightshade with a partner she knows she can't trust, a Dragon lord for a companion and a device to contain her powers — powers that no other human has. Her task is simple — find the killer, stop the murders... and survive the attentions of those who claim to be her allies!

The Mirror of Her Dreams


Stephen R. Donaldson - 1986
    Donaldson changed the face of fantasy fiction forever. In The Mirror of Her Dreams, the astonishing first novel in the two-volume Mordant’s Need series, Donaldson shows us a world of wondrous beauty and seductive illusion, where mirrors hold the deadliest of magics and nothing is what it seems. . . .The daughter of rich but neglectful parents, Terisa Morgan lives alone in a New York City apartment, a young woman who has grown to doubt her own existence. Surrounded by the flat reassurance of mirrors, she leads an unfulfilled life—until the night a strange man named Geraden comes crashing through one of her mirrors, on a quest to find a champion to save his kingdom of Mordant from a pervasive evil that threatens the land. Terisa is no champion. She wields neither magic nor power. And yet, much to her own surprise, when Geraden begs her to come back with him, she agrees.Now, in a culture where women are little more than the playthings of powerful men, in a castle honeycombed with secret passages and clever traps, in a kingdom threatened from without and within by enemies able to appear and vanish out of thin air, Terisa must become more than the pale reflection of a person. For the way back to Earth is closed to her. And the enemies of Mordant will stop at nothing to see her dead.