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The Art of Tangled
Jeff Kurtti - 2010
Featuring the stunning concept art behind the newest Disney masterpiece, The Art of Tangled also includes a preface by John Lasseter, a foreword by Directors Nathan Greno and Byron Howard, and interviews with the artists, animators, and production team—including Art Director David Goetz—that shed light on the history and artistry of this landmark film.
The Truth About Magic
Atticus Poetry - 2019
The Truth About Magic builds on the pains and joys of romance explored in Love Her Wild and the New York Times bestseller, The Dark Between Stars—heartbreaks and falling in love, looking back and looking inwards—by taking a fresh, awakened journey outward. An adventure into the great unknown. It’s about finding ourselves, our purpose, and the simple joys of life. It’s about lavender fields, drinking white wine out of oak barrels on vineyards, laughing until you cry, dancing in old barns until the sun comes up, and making love on sandy beaches. The Truth About Magic is a vibrant, transcendent journey into growth, which will leave you energized and eager to explore the wider world.
All That She Can See
Carrie Hope Fletcher - 2017
If you take away what people feel, you take away anything meaningful. Wanting to diminish the evil in this world is a good cause, one I have fought for the majority of my life, but not like this . . . Cherry has a hidden talent. She can see things other people can't and she decided a long time ago to use this skill to help others. As far as the rest of the town is concerned she's simply the kind-hearted young woman who runs the local bakery, but in private she uses her gift to add something special to her cakes so that after just one mouthful the townspeople start to feel better about their lives. They don't know why they're drawn to Cherry's bakery - they just know that they're safe there and that's how Cherry likes it. She can help them in secret and no one will ever need to know the truth behind her gift.And then Chase arrives in town and threatens to undo all the good Cherry has done. Because it turns out she's not the only one who can see what she sees . . . A story of love, food and a little bit of magic, All That She Can See is an enchanting and beautiful novel that's guaranteed to be the most magical story you'll read all year.
Kobold Guide to Plots & Campaigns (Kobold Guides Book 6)
Margaret WeisRobert J. Schwalb - 2016
Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you're creating memorable and effective NPCs and villains? We've got you covered. Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you'll find all the tips and advice you need to take on the best role in roleplaying--and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David "Zeb" Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.
The Art of Spirited Away
Hayao Miyazaki - 2001
Features commentary, color stills, sketches, storyboards, and illustrations used to envision the rich fantasy world of the film. Also includes a complete English-language script.
Pokemon the Movie: Genesect and the Legend Awakened
Momota Inoue - 2013
After being gone for 300 million years, the Pokémon Genesect reappears in the world! When a group of Genesect try to take over the home of other Pokemon, Mewtwo engages them in a fierce battle! Will super speed be enough to win this fight?
Pathfinder Roleplaying Game: Mythic Adventures
Jason BulmahnTracy Hurley - 2013
Many adventurers pick up swords or call upon strange powers in times of trouble, yet only a few are chosen by fate or the gods to change the course of history. These are mythic heroes—legendary figures whose every footstep shakes the heavens. With Pathfinder Roleplaying Game: Mythic Adventures, it's your turn to change the world. Choose a mythic path and take on unbelievable powers by completing mythic trials tied to your character's story. Each mythic path works in parallel with your character class, allowing you to continue advancing in your chosen calling even as you seek a greater destiny. Best of all, you can start playing a mythic character at any point—even as early as 1st level!Pathfinder Roleplaying Game: Mythic Adventures is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.Pathfinder Roleplaying Game: Mythic Adventures is a 256-page hardcover book that includes:- Complete rules for playing mythic characters of six different paths: archmage, champion, guardian, hierophant, marshal, and trickster.- New mythic feats for every class, such as Powerful Shape, which allows druids to transform into enormous animals, or Deadly Stroke, which lets a mythic character dispatch even a formidable enemy with a single blow.- A whole grimoire of new and supercharged spells. Bring down a castle with a mythic meteor swarm, transform the landscape with terraform, or make every memory and record of someone disappear with mythic modify memory!- Tons of monsters enhanced with mythic abilities and ready to challenge your heroes, from dragons to vampires!- A hoard of new mythic magic items and artifacts. Brandish the sword of inner fire, capable of burning even elemental creatures, or turn your enemies to stone with the medusa-headed shield aegis!- A complete mythic adventure for 7th-level characters.- Advice on running a mythic game and forging your own legends.... and much, much more!Cover art by Wayne Reynolds
The Art of Assassin's Creed III
Andy McVittie - 2012
Recognized for having some of the richest, most-engrossing art and storytelling in the industry, Assassin's Creed transcends video games, branching out into other entertainment experiences including comic books, Facebook games, novels, short films and more.Assassin's Creed III sees the franchise step into a brand new era, with a new assassin in a revolutionary world. With intricately detailed environments and finely-honed and evocative historical reimaginings, this is a world into which you can immerse yourself and feel the echoes of the past come to life. Continuing in the footsteps of this already world-renowned franchise, Assassin's Creed III promises to be the biggest and best yet.Highlights in the game, and in the book, include new interactive cityscapes, frozen winter landscapes, threats from the natural world, weather systems that affect gameplay, and a wholly new environment for any Assassin so far - all stunningly and historically-correctly recreated by the Ubisoft studio.
Happy: Finding joy in every day and letting go of perfect
Fearne Cotton - 2017
The simple stuff. The stuff that's going to really hit up that happiness on a deep and nourishing level. Whether you dip into these pages every now and then when you feel you need it, or use it daily as a positive exercise, I hope it brings you much relief, joy and calm. Amen to the pen." - Fearne Cotton
For many of us, life can feel like it's moving too fast with pressure bearing down on us from all sides - whether that's from school or work, family or social media. As a result, we find ourselves frazzled, lost and - too often - feeling blue.It's a subject close to Fearne's heart. Drawing on her own experiences and including expert advice, HAPPY offers practical ways of finding joy each and every day. Happiness isn't a mountain to climb, it's just one foot in front of the other on the path of life, and here you'll find little steps that will help make the differences that count. With workbook elements to help you start and end the day well; get in touch with your creative side; and find peace through written exercises, simple practical ideas and visualisations, these are daily tricks and reminders to help you unlock that inner happiness.
Who Are You: The Life of Pete Townshend
Mark Wilkerson - 2006
Author Mark Wilkerson interviewed Townshend himself and several of Townshend's friends and associates for this biography.
Twilight Director's Notebook: The Story of How We Made the Movie Based on the Novel by Stephenie Meyer
Catherine Hardwicke - 2009
With never-before-seen notes, sketches, and photographs taken directly from the visionary director's personal notebook, this book includes everything from her visual inspirations, to step-by-step breakdowns of action sequences, to a behind the scenes look at some of the most pivotal moments in the creation of the film, and much more.Get the inside story - this collectible notebook will be a must-have addition to every Twilight fan's bookshelf!
Agatha Christie Crime Collection: The Mysterious Affair at Styles / Ten Little Niggers / Dumb Witness
Agatha Christie - 1970
Recently, there had been some strange goings on at Styles St Mary. Evelyn, constant companion to old Mrs Inglethorp, had stormed out of the house muttering something about 'a lot of sharks'. And with her, something indefinable had gone from the atmosphere. Her presence had spelt security; now the air seemed rife with suspicion and impending evil. A shattered coffee cup, a splash of candle grease, a bed of begonias are all Poirot requires to display his now legendary powers of detection. TEN LITTLE NIGGERS (later renamed to And Then There Were None and/or Ten Little Indians): Agatha Christie's world-famous mystery thriller. Ten strangers, apparently with little in common, are lured to an island mansion off the coast of Devon by the mysterious U.N.Owen. Over dinner, a record begins to play, and the voice of an unseen host accuses each person of hiding a guilty secret. That evening, former reckless driver Tony Marston is found murdered by a deadly dose of cyanide. The tension escalates as the survivors realise the killer is not only among them but is preparing to strike again! and again! DUMB WITNESS: Everyone blamed Miss Emily's accident on a rubber ball left on the stairs by her frisky terrier. But the more she thought about her fall, the more convinced she became that one of her relatives was trying to kill her. On April 17th she wrote her suspicions in a letter to Hercule Poirot. Mysteriously he didn't receive the letter until June 28th ... by which time Miss Emily was dead ...
The Boy, the Mole, the Fox and the Horse
Charlie Mackesy - 2019
The boy, the mole, the fox and the horse have been shared millions of times online - perhaps you've seen them? They've also been recreated by children in schools and hung on hospital walls. They sometimes even appear on lamp posts and on cafe and bookshop windows. Perhaps you saw the boy and mole on the Comic Relief T-shirt, Love Wins?Here, you will find them together in this book of Charlie's most-loved drawings, adventuring into the Wild and exploring the thoughts and feelings that unite us all.
The World of Ice & Fire: The Untold History of Westeros and the Game of Thrones
George R.R. Martin - 2014
R. Martin’s masterwork—the most inventive and entertaining fantasy saga of our time—warrants one hell of an introduction. At long last, it has arrived with The World of Ice and Fire.This lavishly illustrated volume is a comprehensive history of the Seven Kingdoms, providing vividly constructed accounts of the epic battles, bitter rivalries, and daring rebellions that lead to the events of A Song of Ice and Fire and HBO’s Game of Thrones. In a collaboration that’s been years in the making, Martin has teamed with Elio M. García, Jr., and Linda Antonsson, the founders of the renowned fan site Westeros.org—perhaps the only people who know this world almost as well as its visionary creator.Collected here is all the accumulated knowledge, scholarly speculation, and inherited folk tales of maesters and septons, maegi and singers. It is a chronicle which stretches from the Dawn Age to the Age of Heroes; from the Coming of the First Men to the arrival of Aegon the Conqueror; from Aegon’s establishment of the Iron Throne to Robert’s Rebellion and the fall of the Mad King, Aerys II Targaryen, which has set into motion the “present-day” struggles of the Starks, Lannisters, Baratheons, and Targaryens. The definitive companion piece to George R. R. Martin’s dazzlingly conceived universe, The World of Ice and Fire is indeed proof that the pen is mightier than a storm of swords.
Selected Poems
W.B. Yeats - 1939
Yeats laid the foundations for an Irish literary revival, drawing inspiration from his country's folklore, the occult, and Celtic philosophy. A writer of both poems and plays, he helped found Dublin's famed Abbey Theatre. The poems here provide an example of his life's work and artistry, beginning with verses such as "The Stolen Child" from his debut collection "Crossways "(written when he was 24) through "Why Should Not Old Men Be Mad?" from "On the Boiler," published a year prior to his death.