Nick Hornby's High Fidelity


Joanne Knowles - 2002
    The aim of the series is to give readers accessible and informative introductions to some of the most popular, most acclaimed and most influential novels of recent years - from ‘The Remains of the Day' to ‘White Teeth'. A team of contemporary fiction scholars from both sides of the Atlantic has been assembled to provide a thorough and readable analysis of each of the novels in question.

The Neil Gaiman Reader


Darrell Schweitzer - 2006
    Here is one such beginning, an examination of the creative genius being The Sandman, American Gods, Coraline and so much more. His prose fiction has achieved enormous acclaim and popularity. Now leading scholars provide insights into the Sandman universe, its mythological underpinnings, Gaiman's technique and his relationship to other masters of the fantastic imagination. Two extensive interviews with Gaiman are included, along with a thorough bibliography of his work to date.

The Art of Uncharted 4


Naughty Dog - 2016
    This beautiful oversized hardcover is a must-have for any fan of the Uncharted franchise and high quality video game art.The Art of Uncharted 4 will be released byDark Horse simultaneously with the new game, Uncharted 4.

MinecraftTM Handbook Pack (4 Ct.) : MinecraftTM: Essential Handbook, MinecraftTM Construction Handbook, MinecraftTM: Combat Handbook, MinecraftTM Redstone Handbook


Nick Farwell
    These handy guides help gamers become experts on everything from building shelters and mining rare ore to defeating enemies.

The Gospel According to America: A Meditation on a God-Blessed, Christ-Haunted Idea


David Dark - 2005
    The end result of this conversation, Dark hopes, will be a better understanding that there is a reality more important, more lasting, and more infinite than the cultures to which we belong, the reality of the kingdom of God.

Committed: Confessions of a Fantasy Football Junkie


Mark St. Amant - 2004
     As seen on ESPN's Cold Pizza Fantasy football -- one of America's most popular, and profitable, virtual pastimes -- became a way of life for sports humorist and author Mark St. Amant. Utterly fed up with never having won his league championship, St. Amant abandoned a successful advertising career to make fantasy football his full-time job, embarking on a sprawling reconnaissance mission to discover what really makes this game, and its 20 million players, tick. Committed is the result of St. Amant's ranting, relentless, and strategic pursuit of his own obsession. In this wickedly funny and deeply informative work, St. Amant offers readers an all-access sideline pass to his wild, unprecedented fantasy football season, and to the hobby itself. From its humble beginnings in a New York hotel in 1962 to a multibillion-dollar business today, from local and online leagues to high-stakes, cutthroat Las Vegas competitions, St. Amant lays bare the facts, figures, and fanaticism of fantasy football in all its multidimensional glory.

Lost In Minecraft: A Minecraft Novel Ft Sky and Captain Sparklez


Minecraft Books - 2013
    This was real life. What they had once played as a hobby had become something far more powerful. But why? What had caused them to teleport into this blocky world? The duo must travel through the Minecraft world, trying to uncover the mystery of their new lives and what brought them here. Minecraft may have just been a video game, but now it has become the challenging fight for survival against the viscous mobs and an previously unknown mythical character of greater power, Herobrine.Follow the adventures of Sky, Sparklez and Jerome in this epic Minecraft Novel, Lost in Minecraft!

A Brief History of Video Games


Richard Stanton - 2015
    Focusing on creative and scientific advances between 1962 and today, A Brief History of Video Games offers a global perspective on gaming’s past and its cutting-edge future with the evolution of virtual reality, 3D graphics, and thought-interface technology. It also addresses the design process from concept to packaging, considers the influence of manga and anime, and explores the relationship between video games and movies.

Tamora Pierce


Bonnie Kunzel - 2007
    This volume provides her readers and fans with additional insights into her life and work. The first section provides a biographical chapter and literary heritage. The second and third sections analyze the Tales of Tortall and the Magic Circle Sagas as a whole, providing details into the characters and settings of each. The final section of the book, Perspectives, includes both a section on literary techniques along with an interview of Tamora Pierce herself. Appendices include a section on Power Female Heroes, and Fantasy Adventures.Novels include: *The Song of the Lioness Quartet *The Immortals Quartet *The Protector of the Small Quartet *The Trickster Duology *The Magic Circle Quartet *The Circle Opens Quartet *The Will of the Empress

An Inspector Calls


John Scicluna - 1990
    York Notes author John Scicluna discusses all aspect of An Inspector Calls --a thorough run-down very helpful to anyone studying the famous Priestley play.

Texas Tragedy: The Story of Priscilla Davis: A True Story of Money, Murder and Survival


Greg Brown - 2016
    Worth, Texas. Cullen Davis was one of the richest men in Texas and his second wife, Priscilla Davis, was shot in their mansion. Also shot and murdered were her twelve-year-old daughter and her thirty-year-old boyfriend, Stan Farr. Priscilla and two other people said it was Cullen. The culprit was wearing a wig so his identity was somewhat hidden but not completely. Cullen was arrested in the early morning hours of August 3, 1976, at his girlfriend's house. He later went on trial for the murder of Priscilla's daughter. He was found not guilty but the next year he was put on trial for a murder-for-hire plot to kill the judge overseeing his divorce from Priscilla. He got off from that charge, too. And somehow he finally skirted any murder charge for Stan Farr. Finally in 1979 he and Priscilla were divorced. Priscilla received 3.3 million dollars and Cullen was able to move back into his 19,000 square-foot mansion. Two books have been written and a movie was made describing these events and characters. But nothing has been written about what really happened in the decades after the trials of the 1970's. This book explains the facts of that fateful August night and what happened in the courtrooms of Texas. But the majority chronicles the path Priscilla took after the trials of the 1970's. Priscilla was not done with Cullen yet and she would try tirelessly to obtain some kind of justice. She also decided to have a little fun along the way. The press loved Priscilla but the general public were split. She had been painted as a low-rent gold-digger in the Texas courtrooms but everyone also knew that Cullen was probably guilty of murder. In the end, only the two of them really knew the truth. This is the story of how Priscilla learned to live with the fact that justice was denied her and Cullen would probably never pay. In 1995, a 26-year-old man named Greg Brown moved in with Priscilla, who was now 53. They became lovers and Greg tells how Priscilla learned to make the most of tragic situations which were both of her making and not of her making. It's a story of struggle, love and compromise even in the most dire of circumstances.

Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution


Heather Chaplin - 2005
    What started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is changing the future, making inroads into virtually all aspects of our culture.Who are the minds behind this revolution? How did it happen? Where is it headed? In Smartbomb, journalists Heather Chaplin and Aaron Ruby take the reader behind the scenes at gaming conventions, into powerhouse think tanks where new games are created, into the thick of the competition at cyberathlete tournaments, and into the homes of gamers for whom playing a role in a virtual world has assumed more relevance and reality than life in the real world.

Literary Companion Series: One Flew Over the Cukoo's Nest


Lawrence Kappel - 1999
    Essays include discussion of the psychological implications in the novel as well as themes and character analysis.

The Yacht Rock Book: The Oral History of the Soft, Smooth Sounds of the 70s and 80s


Greg Prato - 2018
    Can you imagine being a struggling musician back then? It must take an incredible amount of restraint to play that gently.’ —Actor/comedian Fred Armisen, from his foreword to this book Just what is ‘yacht rock,’ you ask? Perhaps the easiest description is music that would not sound out of place being played while carousing aboard a yacht back in the good old days. But these songs were also some of the top pop gems of the 1970s and '80s. And while some associate yacht rock’s biggest songs with one-hit wonder artists, several of rock’s most renowned artists fall under this category, too - including Fleetwood Mac, the Eagles, Steely Dan, Hall & Oates, The Doobie Brothers, Toto, and more. Yacht rock seemed to have become extinct by the early twenty-first century … until a comedic video series, simply titled Yacht Rock, went viral and introduced captain’s hats and blazers to a whole new generation - as well as the emergence of a popular cover band, the Yacht Rock Revue, and of course, Jimmy Fallon’s on-air admiration of all things yacht rock. Now, yacht rock is one of the most celebrated ‘yesteryear’ styles of pop music, and has resonated with a new generation of musicians (including the Fred Armisen/Bill Hader-led Blue Jean Committee and soul/funk/electronica crossover act Thundercat). But despite all the hoopla, there has never been a book that told the entire story of the genre. Until now. Featuring interviews with many of the heavy hitters of the genre, including John Oates, Kenny Loggins, and Don Felder, The Yacht Rock Book leaves no sail unturned. This is the definitive story of the yacht rock’s creation, rise, chart-smashing success, fall, and stunning rebirth.

Console Wars: Sega, Nintendo, and the Battle that Defined a Generation


Blake J. Harris - 2014
    Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about videogames and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo.The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan.Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It's the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry.