The Art of Rogue One: A Star Wars Story


Josh Kushins - 2016
    A thrilling endeavour for the Star Wars franchise, Rogue One is the first instalment in the Star Wars Story series, a collection of stand-alone tales set in the same beloved universe fans have called home for decades. The plot follows an unlikely band of rebel fighters, led by the intrepid Jyn Erso (Felicity Jones), who must unite to resist the evil machinations of the evil Galactic Empire. Their mission is a desperate one: prove the existence of the Empire’s new super weapon and steal the plans for this Death Star before it can be used to obliterate all who stand in the Empire’s way. Directed by Gareth Edwards – from a script by Gary White and Chris Weitz – the film also stars Diego Luna, Forest Whitaker, Mads Mikkelsen, Alan Tudyk, Riz Ahmed, Ben Mendelsohn, Jiang Wen, and Donnie Yen.The Art of Rogue One: A Star Wars Story is an invaluable visual chronicle of the Lucasfilm art department’s development of the fantastical sets, otherworldly machinery, and unforgettable characters found in this first Star Wars Story. This book will take you from the earliest gathering of artists and production designers through production, with unprecedented access to the filmmakers’ creative process.Bursting with exclusive interviews and imagery, fans can revel in hundreds of stunning works of art, including production paintings, concept art and sketches, storyboards, and matte paintings. This rich visual journey is sure to delight Star Wars fans and cineastes for decades to come. The Art of Rogue One: A Star Wars Story will stand as a definitive guide to the art behind the newest tale in the Star Wars franchise.

Views


Roger Dean - 1975
    Views (1975) went straight to number one in the Sunday Times bestseller list and went on to sell over a million copies. Magnetic Storm (1984) sold over 650,000 copies. These new editions, reworked to accompany the publication of the third book in the trilogy, Dragon's Dream, showcase the instantly recognizable work of Roger Dean. Views showcases the first seven years of Roger Dean's work after his graduation from the Royal College of Art in 1968. It includes paintings and graphics; branding such as the Yes typography and the first Virgin Records logo; groundbreaking stage sets; and album art including iconic early Yes covers such as the award-winning Tales From Topographic Oceans. The new edition streamlines the original square format and retains the combination of concept sketches and brilliantly displayed finished work. Featuring a new foreword, revised typography, and graphic openers and identifying icons, Views showcases and celebrates the art that defined an era.

BioShock Infinite: Mind in Revolt


Joe Fielder - 2013
    Printed in full color, this hardcover book is bound in faux-leather paper and stamped with the official seal of the Comstock House Re-Education Center. Featuring artwork by Jorge Lacera and Zoe Brookes, approximately 48 pages long and decorated with concept art as well as inked illustrations, Mind in Revolt is a true artifact of Columbia. **

Ringworld Throne/Ringworld/The Ringworld Engineers (Ringworld #1-3)


Larry Niven - 1996
    

Resistance: A Hole in the Sky


William C. Dietz - 2011
    July 1953. In this official prequel to Resistance 3, prospects are not looking up for planet Earth or Lieutenant Joseph Capelli. With the Chimera invasion in full swing, America has crumbled under the fierce alien juggernaut, its defenses overrun, millions dead, the rest left to fend for themselves. Many try to avoid the alien virus that turns humans into Chimeran killing machines.Capelli may be a pariah to the army for killing hero Nathan Hale, but he is still a patriot fighting to save the country and its citizens. However, some soldiers are ready to shoot him on sight—not to mention that Hale’s beautiful sister has every reason in the world to want him stone dead. But Capelli’s used to being in dangerous situations and taking crazy risks. And the next move he intends to make is pure suicide.

Magic Knight Rayearth Vol. 2 Art Work


CLAMP - 1996
    The Art of Magic Knight Rayearth comprises hardcover books which each contain over 75 fullcolor paintings most never before seen in America.

Assassin's Creed: Limited Edition Art Book


Ubisoft Entertainment - 2007
    To gather interedt and understanding of the project, a wealth of materials were created, fleshing out a new heroic adventurer who turned from a prince to an assassin. A ballet of new moves were imagined for this stealth-slayer, and the traversing of giant cityscapes, populated by crowds of individually intelligent citizens, was proposed. The four years of building Assassin's Creed from the ground up had begun.

Shadowline: The Art of Iain McCaig


Iain Mccaig - 2007
    It is, to me, the most interesting place to hunt for stories." So begins this stunningly realized and beautifully rendered new work from master storyteller and artist Iain McCaig. McCaig is best known for his work as a principal designer on the three Star Wars prequels, including the iconic characters Queen Amidala and Darth Maul, as well as his work on many major motion pictures, television, and video games. His work can be seen in such acclaimed films as Terminator 2, Hook, Francis Ford Coppola's Dracula, Interview with a Vampire, and Harry Potter and the Goblet of Fire. Shadowline presents a stunning portfolio of more than two decades of McCaig's masterful concept designs and storyboards, cover art and illustrations, as well as his private sketchbooks and personal paintings, all woven together within the confines of an engrossing, otherworldly tale.

Doom 3: Worlds on Fire


Matthew Costello - 2008
    With global economies in ruins and all-out world war more than a possibility, the U.S government turned to the Union Aerospace Corporation, giving it carte blanche on the legendary red planet of Mars in a desperate bid to construct an off-world outpost that might provide resources, a military advantage...as well as something so secret that even members of government don't have a clue about it.... Special Ops Marine Lieutenant John Kane was once a careerist simply glad to have a job, and couldn't care less about politics just as long as Uncle Sam's check cleared. But that was before he listened to his conscience and disobeyed a direct order. Busted down to private, Kane has been reassigned to the "U.S. Space Marines" -- the private army of the UAC -- with the prospect of becoming little more than a glorified security guard on Mars.... Now Lt. Kane's fate leads him to Mars City -- part environmental community, part lab center, and all owned and protected by the UAC. It's a strange world with a fatal environment, and the thousands who live and work within the city have already begun to think of themselves as Martians. And away from Mars City, at the strange ancient sites uncovered on the planet, a small squad of marines stand guard while scientists uncover wall glyphs and search for artifacts, having already found something that is so far amazing and inexplicable -- including the relic called "U1," nicknamed "the Soul Cube" -- and unknown to all, the bringer of destructive chaos and unspeakable horror....

Ni No Kuni: Wrath of the White Witch: Prima Official Game Guide


Howard Grossman - 2013
    Ni No Kuni: Wrath of the White Witch Prima Official Game Guide includes:    • Gain access to the Gold Hurley Familiar DLC with the purchase of the guide   • Detailed spoiler-free walkthrough for the entire game, including all errands and bounty hunts    • Complete charts showing all information and metamorphous of each familiar    • Breakdown for all spells, alchemy formulas, and items    • Solve every puzzle, defeat every boss, and find all hidden treasures    • Features a hard cover with unique treatments for collectability.

Revan


Drew Karpyshyn - 2011
    A Jedi who left Coruscant to defeat Mandalorians and returned a disciple of the dark side, bent on destroying the Republic. The Jedi Council gave Revan his life back, but the price of redemption was high. His memories have been erased. All that’s left are nightmares and deep, abiding fear.What exactly happened beyond the Outer Rim? Revan can’t quite remember, yet can’t entirely forget. Somehow he stumbled across a terrible secret that threatens the very existence of the Republic. With no idea what it is, or how to stop it, Revan may very well fail, for he’s never faced a more powerful and diabolic enemy. But only death can stop him from trying.

Walking Your Octopus: A Guidebook to the Domesticated Cephalopod


Brian Kesinger - 2013
    Thirty panoramic, full-page illustrations humorously chronicle the duo's home and social activities that include (among other things) bathing, biking, dating, cooking, playing croquet, and pumpkin carving. Accompanying text explains the "do"s and "don't"s of living with a large land octopus. The book's art is extremely detailed, and each illustration tells its own visual story. The Victorian era characters and period-influenced design elements combine to create a wonderful, collectible art-object for those who still value the classic elegance of ink-on-paper. The hardcover binding is plussed with two-layer embossing and spot varnish, and the interior is printed on extra heavy paper. An exquisite volume for lovers of books, art and pets.

Spectrum 1: The Best in Contemporary Fantastic Art


Arnie Fenner - 1994
    From the popular and well-regarded Spectrum annuals, over 100 artists are represented, chosen from a jury of award-winning professionals. The introduction is written by Pulitzer Prize–winning journalist Lee Stuart, and some of the artists included are Michael Whelan, James Gurney, Don Maitz, Thomas Blackshear, and Frank Miller.

The Making of Stanley Kubrick’s '2001: A Space Odyssey'


Piers Bizony - 2014
    Fifty years after the film's conception, TASCHEN looks back at the process of making the most important science-fiction film of all time. Though 2001 has arguably spawned more critical texts and scholarly analyses than any other film, this publication marks the first time that a truly exhaustive book has been devoted to it. TASCHEN readers enjoyed a sampling of previously unseen 2001 material in The Stanley Kubrick Archives; this four-volume set revisits the subject, exploring in great depth every aspect of the film and its making: the groundbreaking technical effects, the extraordinary set designs, and the fascinating collaboration between Kubrick and Arthur C. Clarke. Made in exclusive collaboration with the Kubrick estate and Warner Brothers, this copiously illustrated work features hundreds of unique 2001-related documents, concept artworks, and superb behind-the-scenes photographs from the Kubrick Archives most of which have never been published before as well as exclusive material from co-screenwriter Arthur C. Clarke s archives. The Making of Stanley Kubrick s '2001: A Space Odyssey' is a landmark book for film fans and a celebration of technical special-effects innovation before the digital age, conceived by the very designers of TASCHEN's instant collectible Stanley Kubrick's Napoleon: The Greatest Movie Never Made. The Making of Stanley Kubrick's '2001. A Space Odyssey' Four volumes contained in a monolith-shaped case, designed by M/M Paris: Volume 1: Film stills Volume 2: Behind the scenes (including new interviews with lead actors, senior production designers, and key special-effects experts) Volume 3: Facsimile of original screenplay Volume 4: Facsimile of original 1965 production notes Limited to a total of 1,000 copies: Art Edition No 1-500 (Art Edition A and B) and Collector's Edition No. 501-1,500"

Dragon Age II: The Complete Official Guide


Piggyback - 2011
    • A dedicated Side Quests chapter presents all side missions, random encounters and all additional optional activities with a checklist to reach 100% completion • The Walkthrough features annotated area maps with step-by-step action on the left-hand page and expanded strategies and advanced tactics on the right • The Strategy & Analysis chapter focuses on high-level playing strategies and in-depth analysis of the game’s underlying mechanics. • All-encompassing Inventory chapter features exhaustive lists and tables covering: weapons, armor, accessories, special items, shops, runes, crafting, consumables and gifts • All-encompassing Bestiary chapter presents all details on: enemy ranks, locations, attributes, resistances, loot drops and more • A feature-packed Extras chapter covers every Achievement, every Trophy, every Secret and also presents a Dragon Age encyclopaedia and a story recap