Book picks similar to
The Mountain of Smoke: A Jeffrey Alan Love Sketchbook by Jeffrey Alan Love
art
fantasy
gfag-artbook
genre-non-fiction
The Art of Amy Brown
Amy Brown - 2003
It was published by Chimera Publishing in 2003. The book is 157 pages of art, with a commentary by Amy Brown for every piece of artwork. The Art of Amy Brown has an introduction by the well-known author Charles de Lint. There are three editions of this book—a paperback, a hardcover, and a special leather-bound edition limited to 750 copies, which will be signed by Amy Brown and Charles de Lint.
The Art of Alice: Madness Returns
Dave Marshall - 2011
Eleven years later, McGee returns with a sequel just as groundbreaking as his critically acclaimed classic - Alice: Madness Returns!Just in time for Alice: Madness Returns, Dark Horse and Spicy Horse Games invite Alice fans to take a journey through the wonderland of American McGee's imagination for an unprecedented look at this creation of this magnificent and disturbing world. Featuring an introduction by McGee, The Art of Alice: Madness Returns offers an intimate look into the stunning and terrifying artwork behind this blockbuster reinterpretation of Lewis Carroll's enduring masterpiece.
The Art of the Hunchback of Notre Dame
Stephen Rebello - 1996
The stunning art and evocative text of The Art of The Hunchback of Notre Dame take the reader on a fascinating journey through the making of the movie, the world of medieval France, the nineteenth-century Gothic literature that embraced that world, and the imaginations of the creative artists who have masterfully combined these challenging elements into a magnificent animated musical. The Art of The Hunchback of Notre Dame features the rarely seen spectrum of art created in the making of the film, as the story is imagined and re-imagined in a variety of media - from conceptual paintings, to story sketches and layout, drawings, through the many stages of animation and background painting, computer generated imagery, effects animation, and final art from the production. The range of artwork is both vital and luminous, capturing the beauty and splendor of this stunning realization of fifteenth-century Paris. The lively, informative text features background on the original Hugo novel, as well as the historical influences, inspirations, and ideas the creators of the film brought to the animation, story, and music.
The Second Reality
R.R. Haywood - 2014
They are unique to the individual and no two persons can ever experience the same dream. Or so Doctor Charlotte Henson thought when she started treating the enigmatic and charming Michael. From the best-selling author of The Undead Series comes a gut wrenching tale of twisted and brutal imaginings, a sickening exploration of the depravity the mind can force on a person...The Second Reality.... "He has created a whole new world" "It has some fantastic battle scenes, up there with the Undead ones" "Haywood paints such a clear picture of the scenes and characters in your mind and the relationships between them is brilliantly done." "the story and eloquence in its telling are inspirational." "absolutely loved the story had me hooked from chapter one it has a maturity which I was surprised at" Warning: This book contains graphic scenes of both a violent and sexual nature and is intended for adults.
Superman vs. Hollywood: How Fiendish Producers, Devious Directors, and Warring Writers Grounded an American Icon
Jake Rossen - 2008
For the first time, one book unearths all the details of his turbulent adventures in Tinseltown. Based on extensive interviews with producers, screenwriters, cast members, and crew, Superman vs. Hollywood spills the beans on Marlon Brando’s eccentricities; the challenges of making Superman appear to fly; the casting process that at various points had Superman being played by Sylvester Stallone, Neil Diamond, Nicolas Cage, Ashton Kutcher, and even Muhammad Ali; and the Superman movies, fashioned by such maverick filmmakers as Kevin Smith and Tim Burton, that never made it to the screen.
Nobody (Aggadeh Chronicles #1)
William D. Richards - 2012
But when a skirmish with pirates grows into something more, he finds himself caught up in a series of escalating events that lead him into the mighty Aggadeh Empire, pursued by a murderous pirate hellbent on revenge and possibly connected to the nobility of the empire, joined by two companions of dubious trustworthiness, and a young dragon focused on obtaining the mindstone in Nem's possession.
A Frog in the Fjord: One Year in Norway
Lorelou Desjardins - 2021
She suddenly gets a job offer in Oslo and decides to move to Norway despite her limited knowledge of the country and its customs. Her friends think she has lost her mind. "Do you know what Norwegians do to have fun? They go on skiing trips in the middle of the night!". During one year she will try to understand Norwegians, learn their language and adopt their traditions. She will try adapting to Norwegian working culture from Norwegian meeting habits at work to the famous Julebord or Christmas party. From Easter holidays at the cabin, to 17th of May celebrations with bunad, and adapting to making things koselig and eating traditional Norwegian food like sheep heads from Voss (smalahove), Lorelou sails through this journey with candour, trying to make Norwegian friends, dating a Scandinavian and cycling all over the country to discover this wonderful land. She falls slowly in love with this country nothing destined her to love. A Frog in the Fjord was a national bestseller in Norway in 2017 and is now available in English, edited for an international audience.
BioShock Infinite Strategy Guide
Brady Games - 1996
Learn the location of every Vigor, vending machine, and static piece of Gear for 100% completion.THE ENEMIES OF THE PEOPLEExpert strategies and tactics for dealing with the denizens of Columbia. Learn the strengths and weaknesses of every heavy hitter so you can dispatch them when the need arises.THE GUNS OF LIBERTYDetailed data and information for all of the arms and armament of BioShock Infinite. Learn the best uses for every gun and Vigor in this dangerous world.AND MUCH, MUCH MORE!Special supplementary information by the Irrational Games’ staff, information for unlocking every Achievement and Trophy, transcriptions of every Voxophone, and a vast collection of images you won’t find anywhere else!
Wolves
Becky Cloonan - 2011
This powerful mini-comic lends itself to multiple read-throughs, never giving concrete answers but (like the best enigmatic endings) leaves your own conclusions satisfying.
Cosmic Motors Cosmic Motors: Spaceships, Cars & Pilots of Another Galaxy
Daniel Simon - 2007
Nine different spaceships, pods, race cars, giant trains, warships and balloons from various planets of the Galaxion system are shown from concept to completion. Daniel Simon is an established senior car designer who has spent the last several years focusing his talents on futuristic concepts for such automakers as Bugatti and Lamborghini. In his first book, Cosmic Motors, each chapter shows the design process of a unique vehicle, from the first ideation sketches to the stunningly detailed 3-D models to the final photorealistic full spread renderings. Join Daniel in this virtual world of visionary vehicles!
The Art of Fullmetal Alchemist 2
Hiromu Arakawa - 2004
Includes original color artwork from creator, Hiromu Arakawa--each illustration presented in sequential order with commentary from Arakawa himself. Also included are nine pages of detailed character designs for the FMA PS2 video game, plus two pages of brand new manga. Wow!
The Legend of Oz: Wicked West Vol 1: Over The Rainbow
Tom Hutchison - 2012
The Yellow Brick Road is no more, and without it, she has little hope of returning home...
The Gryphon: In Which the Extraordinary Correspondence of Griffin & Sabine Is Rediscovered
Nick Bantock - 2001
It's odd stuff. I'm trying to decide if I've encountered an elaborate fiction, or a series of events that, if true, cast doubt over any concept of reality I've ever held.--MatthewThe correspondence of Griffin Moss and Sabine Strohem, at turns enigmatic, sumptuous, and romantic, reveals dangerous undercurrents and strange forces at work in the universe. These powers have only grown stronger with the couple's disappearance. Nothing is heard from them for quite some time, until Sabine asks Matthew Sedon, a young archaeologist working in Egypt, for help. As Matthew is reluctantly drawn into the intrigue, he finds encouragement from his strong-willed girlfriend, Isabella de Reims. Miles away in Paris, Isabella struggles with haunting glimpses of mythic landscapes and surreal creatures that come to her in waking dreams. Slowly Matthew and Isabella realize that to unlock this secret world is to open the door to their deepest yearnings. Author and artist Nick Bantock tells a story like no other: As you pull handwritten letters from stamped envelopes, the enchanting world of The Gryphon literally unfolds in your hands as it takes root in your imagination.
365 Takes
Andy Warhol - 2004
He was also a notorious collector who saved practically everything that came his way. In 1994, seven years after the artist's death, The Andy Warhol Museum in Pittsburgh became the repository not only for a substantial body of his artwork and films, but also for the Time Capsules into which he obsessively deposited a lifetime's worth of ephemera and personal memorabilia. For this book--created in the same format as Abrams' best-selling Earth From Above: 365 Days--the museum has gathered highlights of its collection. Illustrated with almost 400 objects, from paintings to party invitations, the volume also features lively commentaries by the museum's staff as well as quotes from Warhol's own irreverent writings. Timed to coincide with the celebration of the museum's 10-year anniversary, this book will serve as both an introduction to and a handbook for the most extensive collection anywhere of this iconic artist's work.