Skibber Bee Bye


Ron Regé Jr. - 2000
    To me, he is unquestionably one of ‘the greats.'" —Chris WareSkibber Bee ByeRon Regé, Jr., creates his own visual poetry that sets him apart from other cartoonists as one of the most original artists to enter the medium in the past decade. His storytelling is neither linear nor altogether accessible; however, his recognizable thin line and cute characters draw you into a dreamlike, sensitive fantasy world that, as odd as it seems, is entirely realistic.

Cover Run: The DC Comics Art of Adam Hughes


Adam Hughes - 2010
    This amazing collection features the best of Hughes' work for DC Comics, along with commentary from the artist, rarely seen preliminary material and much more!

Art of He-Man and the Masters of the Universe


Tim Seeley - 2015
    What followed was a cultural sensation that changed the landscape of children's entertainment forever! Join Mattel and Dark Horse in this comprehensive retrospective chronicling He-Man's decades-long epic journey from toy, to television, to film, to a true pop culture phenomenon!

Unnatural Talent: Creating, Printing and Selling Your Comic in the Digital Age


Jason Brubaker - 2013
    While the publishing industry struggles to adapt to the rapidly changing digital world, independent artists now have the ability to build a successful and lucrative brand completely on their own with a little hard work and some Internet savvy. Now there's nothing stopping you from getting your book in front of thousands or even millions of people. Suddenly you can't blame anyone for not giving you a chance. You can only blame yourself for not trying. So roll up your sleeves, sharpen your pencils and fire up your Internet because we are about to make and sell comics! Jason Brubaker's graphic novel reMIND raised over $125,000 in pre-order sales on Kickstarter, won the Xeric Award and made ALA's Great Graphic Novels for Teens List. This book is a collection of his thoughts, strategies and practical lessons developed during his experience writing, drawing and self-publishing reMIND.

Persona 4: Official Design Works


Atlus - 2008
    Featuring the character designs of Shigenori Soejima! Go behind the scenes of Persona 4, the final game of the landmark Persona series! Inside you'll find character designs, rough sketches, backgrounds and settings, an exclusive interview with the game's creators, and more!

The Sky: The Art of Final Fantasy


Yoshitaka Amano - 2011
    Each hardcover book in The Sky Slipcased Edition is 11 5/8" high by 10 5/8" wide, and printed on glossy stock. Volume 1 contains Amano's work for Final Fantasy I-III, Volume 2 his contributions for Final Fantasy IV-VI, and Volume 3 features his art for Final Fantasy VII-X. The elegant slipcase containing The Sky I, II, and III features the same wraparound exterior artwork as The Sky Boxed Set, with a double-hinged flap that folds around the open edge and is held flat to the back side with a hidden magnetic closure, making it easy both to remove the books and to display the set closed.

Norman Rockwell: Behind the Camera


Ron Schick - 2009
     Working alongside skilled photographers, Rockwell acted as director, carefully orchestrating models, selecting props, and choosing locations for the photographs -- works of art in their own right -- that served as the basis of his iconic images. Readers will be surprised to find that many of his most memorable characters -- the girl at the mirror, the young couple on prom night, the family on vacation -- were friends and neighbors who served as his amateur models. In this groundbreaking book, author and historian Ron Schick delves into the archive of nearly 20,000 photographs housed at the Norman Rockwell Museum. Featuring reproductions of Rockwell's black-and-white photographs and related full-color artworks, along with an incisive narrative and quotes from Rockwell models and family members, this book will intrigue anyone interested in photography, art, and Americana.

Paris Versus New York: A Tally of Two Cities


Vahram Muratyan - 2011
    Now Muratyan presents his unique observations in this delightful book, featuring visually striking graphics paired with witty, thought-provoking taglines that celebrate the special details of each city. Paris versus New York is a heartfelt gift to denizens of both cities and to those who dream of big-city romance.

The Art of How to Train Your Dragon: The Hidden World


Linda Sunshine - 2019
    Featuring hundreds of pieces of original art and commentary from director Dean De Blois and the many talented artists and filmmakers who have created this masterpiece of storytelling and animation.A beautifully designed hardcover volume featuring exclusive commentary and never-before-seen art from the creation of the animated motion picture masterpiece!Don your winged Flight Suit, grab your Dragon Blade, hop on your obedient Night Fury, and get ready for the ride of a lifetime with your favorite dragons and Vikings in the latest installment in the How to Train Your Dragon trilogy! Fans will delight in the discovery of previously unknown dragons, the threat of a heartless villain, and the quest for sanctuary that propels the story to extraordinary new heights (and depths!). Venture into the Hidden World where dragons roam free under the watchful eye of their leader Toothless as, above ground, Hiccup struggles to assume leadership of his tribe.

The Art of Destiny


Bungie - 2014
    To build this expansive universe, the team at Bungie drew from a multitude of inspirations—from classic fantasy and science fiction worlds, the myth-meets-technology adventure of space operas, and the ornate design of medieval drapery juxtaposed with modern architecture—all of which combine to create a world uniquely imagined down to the smallest detail. The Art of Destiny is a celebration of the dynamic art at the heart of the game, featuring hundreds of pieces of concept illustrations, cinematic imagery, early sketches, and world-building graphic design. Covering the meticulous artistic development behind each class, vehicle, weapon, and environment, this lush and comprehensive overview explores the game’s sweeping world, grand scope, and vibrant visuals. © 2014 Bungie, Inc. All rights reserved. Destiny, Bungie, and the Bungie logo are trademarks of Bungie, Inc. in the US and/or other countries.

The Art of Frozen


Charles Solomon - 2013
    Encountering Everest-like conditions, mystical trolls, and a hilarious snowman named Olaf, Anna and Kristoff battle the elements in a race to save the kingdom.Taking inspiration from Hans Christian Andersen's fairy tale "The Snow Queen" and the culture and landscape of Norway, the artists of Frozen have created a dynamic, other-worldly icy setting filled with striking background work and detailed costumes. Featuring stunning artwork from the film's creation—including sketches, storyboards, colorscripts, and much more—The Art of Frozen is the ultimate behind-the-scenes look at the research and artistry that went into the making of this wintry action-packed adventure.

On the Way to Work


Damien Hirst - 2001
    From the controversy of his early work to the political storm surrounding the arrival of the exhibition Sensation at the Brooklyn Museum of Art, his work has redefined international expectations of modern art. Even people with only a passing knowledge of art are familiar with his installations of a shark, cows, and sheep pickled in formaldehyde. "On the Way to Work" is an extremely candid autobiography of Hirst presented in a series of conversations. He expounds in unpredictable and scabrously funny ways on everything from art to celebrity to sex, and these frank and intimate conversations are punctuated with art from all phases of his career chosen by Hirst himself. This book is a window into Hirst's world: growing up in working class northern England, roughhousing in pubs, obsessing about life and death, questioning art world fame, and believing that art and beauty make a difference in the modern world. In addition to the attention he generates, this dynamic artist also garners critical acclaim-he is the winner of the Turner Prize and, ever since the groundbreaking exhibition that he organized as a fledgling artist in the early nineties, he is considered the unofficial leader of the Young British Artists movement. Hirst's appeal goes beyond the world of art; he's an influential figure to architects, designers, and the fashion crowd as well. Engaging, well-illustrated, and a real event in the art world, "On the Way to Work," like its subject, will generate controversy and acclaim.

The Biologic Show, Number: 1


Al Columbia - 1995
    The first issue, #0, was released in October 1994 by Fantagraphics Books, and a second issue, #1, was released the following January. A third issue (#2) was announced in the pages of other Fantagraphics publications and solicited in Previews but was never published. "I Was Killing When Killing Wasn't Cool", a color short story with a markedly different art style originally intended for issue #2, appeared instead in the anthology Zero Zero. In a 2010 interview, Columbia recalled that the unfinished issue "looked so different that it just didn’t look right, it didn’t look consistent, and it didn’t feel right to keep putting out that same comic book, to try to tell a story where the style is mutating."[1] The series' title is taken from a passage in the William S. Burroughs book Exterminator! (in the chapter "Short Trip Home"). The passage in question is quoted briefly in a story from issue #0, also titled "The Biologic Show".Each issue of The Biologic Show contains several short stories and illustrated poems. Many of the pieces deal with disturbing subject matter such as mutilation, incest, and the occult. Issue #0 introduces three of Columbia's recurring characters: the hapless, Koko the Clown-like Seymour Sunshine in the opening story "No Tomorrow If I Must Return", and the sibling duo Pim and Francie in "Tar Frogs". (Both "Tar Frogs" and the aforementioned "The Biologic Show" had originally appeared in the British comics magazine Deadline but were partially redrawn for Columbia's solo book.) Issue #1 is dominated by the 16-page Pim and Francie story "Peloria: Part One", intended as the start of an ongoing serial. It includes another character, Knishkebibble the Monkey-Boy, who reappears in Columbia's later work. Upon the demise of The Biologic Show Fantagraphics announced that Peloria would be released as a stand-alone graphic novel,[2] but this plan was also abandoned.

Shiro Amano: The Artwork of Kingdom Hearts


Shiro Amano - 2008
    Shiro Amano: The Artwork of Kingdom Hearts contains over 100 color images from the manga adaptation of the popular video game franchise.

Gustav Klimt: Drawings & Watercolours


Rainer Metzger - 2005
    One of the most fascinating representatives of the Belle Epoque, Klimt is chenshed for his rich use of ornament and his paintings of fin de siecle Viennese high society, which bring to life the decadence of the era through vibrant colours and patterns. Yet there can be no doubt about Klimt's greatness as a draughtsman. Remarkable above all is the intensely sensual mood that he establishes in his limpid, fluid drawings and watercolours; the line with which his subjects are described explores and caresses as though the drawing itself was an act of seduction. Here, Rainer Metzger brings together hundreds of Klimt's works on paper in a way that enriches our knowledge of the artist and enhances the visual impact of his oeuvre. Many revolve around Klimt's taboo-breaking main themes - the naked woman, erotica and homoerotica - while others provide allegorical and historical insights. Between these...