How to Think Like a Great Graphic Designer


Debbie Millman - 2007
    How do they think, how do they connect to others, what special skills do they have? In honest and revealing interviews, nineteen designers, including Stefan Sagmeister, Michael Beirut, David Carson, and Milton Glaser, share their approaches, processes, opinions, and thoughts about their work with noted brand designer Debbie Millman. The internet radio talk host of Design Matters, Millman persuades the greatest graphic designers of our time to speak frankly and openly about their work. How to Think Like a Great GraphicDesigners offers a rare opportunity to observe and understand the giants of the industry. Designers interviewed include: —Milton Glaser —Stefan Sagmeister —David Carson —Paula Scher —Abbott Miler —Lucille Tenazas —Paul Sahre —Emily Oberman and Bonnie Siegler —Chip Kidd —James Victore —Carin Goldberg —Michael Bierut —Seymour Chwast —Jessica Helfand and William Drenttel —Steff Geissbuhler —John MaedaAllworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.

A Beginning, a Muddle, and an End: The Right Way to Write Writing


Avi - 2008
    This time, Avon has decided he wants to be a writer, only to discover that writing is way more difficult than he ever imagined. He finally gets the word Something written down, but there's a problem: What to write next? Luckily, his friend Edward is there to advise.         Brimming with wit, wisdom, and humor, this warm and winning tale of two friends on a quest will be enjoyed by readers (and writers) of all ages.

Collage Discovery Workshop: Make Your Own Collage Creations Using Vintage Photos, Found Objects and Ephemera


Claudine Hellmuth - 2003
    You can gather materials from just about anywhere, glue them down on a surface and magically create a work of art. There are no mistakes, only discoveries. What could be more exciting?In Collage Discovery Workshop, acclaimed collage artist Claudine Hellmuth shares 15 of her favorite collage techniques and invites you to play with basic collage materials in new and imaginative ways. Along the way, Claudine guides you with friendly advice on how to develop your artistic voice and turn an ordinary collage into something special.Learn how to:Overcome "blank canvas" syndrome with recipes for four luscious backgroundsCombine words and images to capture a mood or tell a story in your collageIncorporate buttons, old photos, game pieces and other found objects in your artExplore the magical appeal of collaging with beeswaxLayer patterns and images in your collages with amazing transfer techniquesHonor a special friend with a personal keepsake collageUse a written journal to grow as an artistDon't wait another day to express yourself with collage. You never know what surprising discoveries await!

Tolkien's World: Paintings of Middle-Earth


J.R.R. TolkienTed Nasmith - 1992
    Tolkien, whose timeless fantasy classics have literally taken readers to another place.And what a place it is! The Middle-earth so graphically depicted in The Hobbit, The Rings Trilogy, and The Silmarillion is a breathtaking world of misty valleys and craggy tors, placid lakes and raging rivers, steamy bogs and glad green glades -- a magical kingdom inhabited by such unforgettable characters as the Great Goblin, Smaug the dragon, and the great wizard Gandolf. Small wonder this wonderland has provided such a rich source of inspiration for artists!In this book nine talented painters contribute powerful interpretations of Middle-earth, each one accompanied by the text that inspired it. Artists include Inger Edelfeldt, Tony Galuidi, Roger Garland, Robert Goldsmith, Michael Hague, John Howe, Alan Lee, Ted Nasmith, and Carol Emery Phenix.

Designing Brand Identity: An Essential Guide for the Entire Branding Team


Alina Wheeler - 2003
    From researching the competition to translating the vision of the CEO, to designing and implementing an integrated brand identity programme, the meticulous development process of designing a brand identity is presented through a highly visible step-by-step approach in five phases.

A Sense of Wonder: On Reading and Writing Books for Children


Katherine Paterson - 1995
    Sales of her books are in the millions, and the list of coveted awards they have garnered - including two Newbery Medals, two National Book Awards, and the Regina Medal - is remarkable. A Sense of Wonder is a collection of more than three dozen critical essays on reading and writing for children that were originally published as two books, Gates of Excellence and The Spying Heart. Combined for the first time in one volume with a new introduction, these writings come from speeches Katherine Paterson has given all over the world, from her book reviews, and from articles she has authored on her craft. Her trademark wit, imagination, and perception are in full evidence; she reveals why she remembers being kissed by Miss Maude Henderson, the last person ever kissed by General Robert E. Lee; relates the heartbreaking source of her novel Bridge to Terabithia; and describes her dismay at failing as a foster parent to two Cambodian boys. Most of all, this extraordinary writer shares her ideas about writing for children, tells of her passion for reading, and allows us to witness her talent. Teachers, writers, students, parents, librarians - anyone who reads Katherine Paterson's essays - will come away with an expanded vision and a sense of her deep respect for words, ideas, literature, and people.

Know Your Onions: Web Design: How to Become a Top-class Money Making Web Designer Without Learning Code


Drew de Soto - 2013
    The book reads in a conversational style and is more like having a chat with a bloke that knows his stuff than any kind of "how-to" manual. This is the sequel to Know Your Onions: Graphic Design by the same author.

Weegee's World


Miles Barth - 2000
    It captures bygone New York at its most raucous, dangerous, and outrageous. Grisly murders, tragic accidents, gawking crowds, along with intimate human-interest and high-society images, are all captured by Weegee's flash. Interpretive essays, an annotated chronology, bibliography, filmography, and a list of exhibitions complete this comprehensive volume.

The Exquisite Book: 100 Artists Play a Collaborative Game


Julia Rothman - 2010
    Each adorns a page with artworkhaving seen only the page of the artist immediately prior and using a single horizon line to connect the two. Some continue the "story" quite literally while others build on the previous page in more fanciful ways. This astonishing volume's format is as unique as its content, with each of the book's ten chapters residing on a ten-page accordion pull-out, allowing readers to view the art continuously. With an illustrated foreword by Dave Eggers, and art from such luminaries as James Jean and Jill Bliss, this charming book is, simply, exquisite.

The Artist's Handbook


Ray Campbell Smith - 1987
    The Artist's Handbook is packed with information on the traditional art methods of drawing, painting, and printmaking together with significant modern art techniques such as digital photography, digital printing, and digital image manipulation. Encompasses all the tools, materials and skills of the artist's craft. This is the definitive reference guide for amateurs and proficient, conventional and progressive artists alike.

Draplin Design Co.: Pretty Much Everything


Aaron James Draplin - 2016
    Ford Motors. Burton Snowboards. The Obama Administration. While all of these brands are vastly different, they share at least one thing in com­mon: a teeny, little bit of Aaron James Draplin. Draplin is one of the new school of influential graphic designers who combine the power of design, social media, entrepreneurship, and DIY aesthetic to create a successful business and way of life.  Pretty Much Everything is a mid-career survey of work, case studies, inspiration, road stories, lists, maps, how-tos, and advice. It includes examples of his work—posters, record covers, logos—and presents the process behind his design with projects like Field Notes and the “Things We Love” State Posters. Draplin also offers valuable advice and hilarious commentary that illustrates how much more goes into design than just what appears on the page. With Draplin’s humor and pointed observations on the contemporary design scene, Draplin Design Co. is the complete package for the new generation of designers.

1,000 Type Treatments: From Script to Serif, Letterforms Used to Perfection


Wilson Harvery - 2005
    Being able to craft type well and thoughtfully takes a deep understanding of the inherent complexities and a keen eye for the minute and subtle details. This book contains a collection of 1,000 instances of thoughtful type usage along with credits that note what fonts were used in the design. Like its predecessor, 1,000 Graphic Elements, the photography in this book focuses in on the typography so readers can get an up-close look at the work. 1,000 Type Treatments showcases an array of fonts in a catalog-like format, making it easy for the working designer to practically shop for ideas. The book is organized by style so if a designer has a traditional, elegant, or edgy piece, they can go directly to that section of the book, where they will find a wide collection of fresh ideas in the style they are seeking.Also included is a directory of font foundries and suppliers, providing busy designers with a quick reference guide to where they can find the fonts that pique their interest.

The History of Surrealism


Maurice Nadeau - 1945
    I believe, Andre Breton said, in the future resolution of the states of dream and reality--in appearance so contradictory--in a sort of absolute reality, or "

Pop Surrealism: The Rise of Underground Art


Kirsten Anderson - 2004
    Includes: - informative essays by art luminaries Robert Williams, Carlo McCormick, and Larry Reid- Foreword by Kirsten Anderson- images from twenty-three of the movment's top artists including: Anthony Ausgang, Kalynn Campbell, The Clayton Brothers, Camille Rose Garcia, Liz McGrath, Niagara, The Pizz, Shag, Robert Williams, and Eric White

Sarah's Scribbles: Zine 01


Sarah Andersen - 2015
    Sixteen pages of Sarah's Scribbles semi-autobiographical comics that follow the adventures of herself, her friends, and her beloved pets.