Book picks similar to
Since the World Began: Walt Disney World--The First 25 Years by Jeff Kurtti
disney
non-fiction
history
disney-books
In Service to the Mouse: My Unexpected Journey to Becoming Disneyland's First President: A Memoir
Jack Lindquist - 2010
Throughout his thirty-eight year career with The Disney Company, starting out as the first advertising manager of Disneyland just months after its opening to ending his career as the first president of the park, Jack took risks some successful, some not so successful but always with his characteristic humor and joie de vivre. Disneyland and Walt Disney World serve as the backdrop for Jack s experiences, as he established himself as a maverick and helped form a large slice of Americana dominated by Disney. When Jack wasn't rubbing shoulders with the movers and shakers of every decade that he worked for the Disney Company, he was busy creating Disney Dollars and Date Nite. He recounts all of this and more, including his humorous mistakes, in this touching memoir, In Service to the Mouse.
Disney Version PB
Richard Schickel - 1985
Some howled in protest at this criticism of their hero, but they failed to see that Mr. Schickel's book acknowledged Disney's profound influence on American popular culture. The Disney Version takes us from Walt's wandering youth through the desperate gamble of opening his own animation studio, his daring decision to crash Hollywood, the sudden and inspired invention of Mickey Mouse - and on to the creation of a multimillion-dollar international entertainment empire. Throughout, Mr. Schickel asks penetrating questions about Disney's achievements and shortcomings, and about the enormous popularity of the "Disney version."
The Animated Man: A Life of Walt Disney
Michael Barrier - 2007
He was both a creative visionary and a dynamic entrepreneur, roles whose demands he often could not reconcile.In his compelling new biography, noted animation historian Michael Barrier avoids the well-traveled paths of previous biographers, who have tended to portray a blemish-free Disney or to indulge in lurid speculation. Instead, he takes the full measure of the man in his many aspects. A consummate storyteller, Barrier describes how Disney transformed himself from Midwestern farm boy to scrambling young businessman to pioneering artist and, finally, to entrepreneur on a grand scale. Barrier describes in absorbing detail how Disney synchronized sound with animation in Steamboat Willie; created in Snow White and the Seven Dwarfs sympathetic cartoon characters whose appeal rivaled that of the best live-action performers; grasped television’s true potential as an unparalleled promotional device; and—not least—parlayed a backyard railroad into the Disneyland juggernaut.Based on decades of painstaking research in the Disney studio’s archives and dozens of public and private archives in the United States and Europe, The Animated Man offers freshly documented and illuminating accounts of Disney’s childhood and young adulthood in rural Missouri and Kansas City. It sheds new light on such crucial episodes in Disney’s life as the devastating 1941 strike at his studio, when his ambitions as artist and entrepreneur first came into serious conflict.Beginning in 1969, two and a half years after Disney’s death, Barrier recorded long interviews with more than 150 people who worked alongside Disney, some as early as 1922. Now almost all deceased, only a few were ever interviewed for other books. Barrier juxtaposes Disney’s own recollections against the memories of those other players to great effect. What emerges is a portrait of Walt Disney as a flawed but fascinating artist, one whose imaginative leaps allowed him to vault ahead of the competition and produce work that even today commands the attention of audiences worldwide.
The Art of the Disney Princess
Glen Keane - 2009
Ariel, Aurora, Belle, Jasmine, Snow White, and Cinderella are newly incarnated in water color, pastel, oil paint, colored pencil, mixed media, and computer graphics pieces that range from the traditional to the unconventional. This artwork has been created especially for this museum-quality book, which is sure to delight art lovers, Disney collectors, and any prince or princess who ever believed that fairytales do come true.
Walt Disney's Nine Old Men and the Art of Animation
John Canemaker - 2001
Think of your favorite moments and characters in Disney films from the thirties to the seventies and chances are most were animated by one of Walt Disney's "Nine Old Men." Through the span of their careers, these nine highly skilled animators exhibited an unparalleled loyalty to their employer. This book explores their artisitic breakthroughs, failures, and rivalries, and their individual relationships with each other and with Walt.
The Disney Villain
Frank Thomas - 1993
Two of the original Disney animators reveal stories behind such characters as Cruella De Vil and the Queen of Hearts. Original jacket hologram. Gatefold. Full color.
The Hidden Art of Disney's Golden Age: The 1930s
Didier Ghez - 2015
They Drew as They Pleased showcases four of these early pioneers and features artwork developed by them for the Disney shorts from the 1930s, including many unproduced projects, as well as for Snow White and the Seven Dwarfs, Pinocchio, and some early work for later features such as Alice in Wonderland and Peter Pan. Introducing new biographical material about the artists and including largely unpublished artwork from the depths of the Walt Disney Archives and the Disney Animation Research Library, this volume offers a window into the most inspiring work created by the best Disney artists during the studio's early golden age.They Drew as They Pleased is the first in what promises to be a revealing and fascinating series of books about Disney's largely unexamined concept artists, with six volumes spanning the decades between the 1930s and 1990s. Copyright ©2015 Disney Enterprises, Inc. All rights reserved.
Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
Heather Chaplin - 2005
What started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is changing the future, making inroads into virtually all aspects of our culture.Who are the minds behind this revolution? How did it happen? Where is it headed? In Smartbomb, journalists Heather Chaplin and Aaron Ruby take the reader behind the scenes at gaming conventions, into powerhouse think tanks where new games are created, into the thick of the competition at cyberathlete tournaments, and into the homes of gamers for whom playing a role in a virtual world has assumed more relevance and reality than life in the real world.
The Chronicles of Downton Abbey: A New Era
Jessica Fellowes - 2012
As Season 3 of the award-winning TV series opens, it is 1920 and Downton Abbey is waking up to a world changed forever by World War I. New characters arrive and new intrigues thrive as the old social order is challenged by new expectations.In this new era, different family members abound (including Cora's American mother, played by Shirley MacLaine) and changed dynamics need to be resolved: Which branch of the family tree will Lord Grantham's first grandchild belong to? What will become of the servants, both old and new?The Chronicles of Downton Abbey, carefully pieced together at the heart and hearth of the ancestral home of the Crawleys, takes us deeper into the story of every important member of the Downton estate.This lavish, entirely new book from Jessica Fellowes focuses on each character individually, examining their motivations, their actions, and the inspirations behind them. An evocative combination of story, history, and behind-the-scenes drama, it will bring fans even closer to the secret, beating heart of the house.
The Late Shift: Letterman, Leno & the Network Battle for the Night
Bill Carter - 1994
This is the inside account of this high-pressure confrontation.
A Disney Sketchbook: Introduction by Charles Solomon
Ken Shue - 2012
The drawings contained within it represent the entire range of animation development, from the origins of ideas to fully conceived characters. Pencil studies of a much-younger Wendy and a serpentlike sea witch reveal the many imaginative iterations that animators create before they ultimately perfect every hero and villain. And comprehensive studies of Mickey and Baloo showcase the dedication that goes into defining the facial expressions and body language of each beloved character.Films and shorts from throughout the history of the company are featured-beginning with Steamboat Willie and ending with Tangled-demonstrating the ingenuity and skill that have remained a constant at Walt Disney Animation Studios since 1928.
The Art of the Hunchback of Notre Dame
Stephen Rebello - 1996
The stunning art and evocative text of The Art of The Hunchback of Notre Dame take the reader on a fascinating journey through the making of the movie, the world of medieval France, the nineteenth-century Gothic literature that embraced that world, and the imaginations of the creative artists who have masterfully combined these challenging elements into a magnificent animated musical. The Art of The Hunchback of Notre Dame features the rarely seen spectrum of art created in the making of the film, as the story is imagined and re-imagined in a variety of media - from conceptual paintings, to story sketches and layout, drawings, through the many stages of animation and background painting, computer generated imagery, effects animation, and final art from the production. The range of artwork is both vital and luminous, capturing the beauty and splendor of this stunning realization of fifteenth-century Paris. The lively, informative text features background on the original Hugo novel, as well as the historical influences, inspirations, and ideas the creators of the film brought to the animation, story, and music.