Illustration Now!


Julius Wiedemann - 2006
    With unlimited creative possibilities, illustration is as unbound as imagination itself; whether it's a simple pencil drawing, an ornate airbrushed painting, or a computer-generated image, an illustration speaks the international language of ideas. This comprehensive guide showcases 150 of today's best commercial and editorial illustrators from over 50 countries; each entry highlights examples of recent work and includes the artist's contact information, favorite media, awards, clients, and work philosophy. Look no further for what works and who's who in the world of illustration: it's all here.

Sara Midda's South of France: A Sketchbook


Sara Midda - 1990
    Delicate watercolors shine like jewels set into each page of this exquisite book. In tones of sea and morning sky, stucco and brick, olive leaf and apricot, rose and geranium, sara Midda captures the land, the people, the shimmering air—the whole feeling of Provence and the Côte d'azur, and the spell they cast over even those who haven't visited. Interspersed throughout are photographic collages and charming observations. The whole book is printed on uncoated stock to convey the feeling of an artist's sketchbook.

Raw Volume 2 Number 2: Required Reading for the Post-Literate


Art Spiegelman - 1990
    This graphic fantasy novel is the second of its kind, following on from "Raw" volume 1.

The Art of Fullmetal Alchemist: The Anime


Hiromu Arakawa - 2004
    The cool and stylish artwork of the television program has now been compiled into a prestige format, hardcover book for both collectors and fans. Art inspired by the anime, along with initial character designs, cel art, and production notes--all this plus an interview with Yoshiyuki Itoh, the character designer for the anime. Face it true believers, it doesn't get better than this!

Dragon Age: The World of Thedas Volume 1


David Gaider - 2013
    The definitive guide!

The Virgin Collection (1Night Stand; The Virgins, #1-3)


Kate Richards - 2013
    Book #1 [1NS-002]: ~ The Virgin and the Playboy ~Julie, accidental virgin, has waited longer than she ever planned to lose her virginity and join everyone else she knows in dating reality. Embarrassed at her plight, she has made arrangements with 1NightStand.com to meet with a handsome stranger for one night of no commitment required sexuality, without having to admit she'd never made love before. Mark is the one single guy left in his group of friends. As such, he is known for the bevy of lovelies he dates, and his stories of wild exploits between the sheets. His participation in 1NightStand.com is on a dare, and he has no idea that his date is...less experienced than he is used to. And so much more... When they enter the penthouse suite in Las Vegas, they enter a chamber designed for luxury and booked for a 1NightStand . . .*-*Book #2 [1NS-142]: ~ The Virgin and the Best Man ~Mark and Julia from The Virgin and the Playboy have set the date! They are to be married at The Castillo Las Vegas, where they met on their 1Night Stand. All their family and friends are invited and they have planned a special surprise for their maid of honor and best man.Karin, Julia’s cousin, a small town librarian, chose family obligations over her dreams of the stars. She loves them all, but wonders when it will be her turn to live as she wishes…if it isn’t too late.Ray, commercial pilot, is every bit as much a playboy as his brother Mark used to be. He isn’t opposed to finding The One, but fears his brother has collected the only perfect jewel.What more appropriate gift for these two than a 1Night Stand with a date personally selected for them by Madame Evangeline . . .*-*Book #3 [1NS-154]: ~ Virgin Under Ground ~Doctorate in hand, Jane Ann Summers is ready to return to the South Seas paradise of her youth, when the director of the institute—her mother—drops a bomb. She cannot return until she experiences more of life...a social life.Determined to waste no time, Jane searches for a shortcut and discovers the 1Night Stand dating service. A single night with geologist Dr. Lukas Gerard, and she can go home and get on with her fascinating study of world weather trends. The only question is whether to have sex with him…after all, it would be her first, and maybe only, time. Lukas’s own field of study has shown him some alarming trends. He believes a killer earthquake may rattle the western half of the United States in the near future. In preparation, he converts an abandoned gold mine to a secret bunker, loaded with supplies and all the comforts of home. Only thing he needs now is company in his hideaway. Unsure how to find the right companion, he turns to 1Night Stand, but neither he nor Jane are prepared for the sudden impact of one of Madame Eve’s connections. One night teaches them there is more to life than science…for both of them . . .

New Masters of Poster Design: Poster Design for the Next Century


John Foster - 2006
    The poster has now become a postcard and e-mail blast, leaving many to long for the lost age when posters were not only major promotional vehicles, but also artwork worthy of framing.Some of the world's best designers just could not stand idle while the poster fell by the wayside. They turned to the poster for personal expression and as an outlet from more restrictive mediums.This book showcases their breathtaking artwork, which has proven that the poster can still serve as a worthy communications tool. In doing so, they've brought the poster back to prominence. In this book, the author has compiled the world's finest new work at the height of this rebirth. There is currently no book on the market that can claim it features a "definitive" poster collection.

Type Idea Index: The Designer's Ultimate Tool for Choosing and Using Fonts Creatively


Jim Krause - 2006
    If you are looking for new ways of employing type in your works of art and design (or new twists to apply to your current typographic techniques), check out Type Idea Index. You'll find yourself face-to-face with 650+ custom-created, idea-sparking examples of typography and type-intensive design. For maximum user-friendliness, these samples are organized according to the theme they express (Energy, Elegance, Order, Rebellion) and the sort of real-world application they relate to (initials, monograms, logos, headlines, paragraphs).Expand your knowledge of type and brainstorm for ideas every time you design with letters and words.Type Idea Index "is the sixth installment in the best-selling, globally popular Index series by Jim Krause."

Dark Souls II Collector's Edition Strategy Guide


Future Press - 2014
    BUT NOT UNAIDED.Dark Souls is back and it's darker and more difficult than ever. This time death is certain. Every minute. The Dark Souls II Collector's Edition Guide is here to light a path through the darkness and to help free players from their wicked curse.From the same team that created the critically acclaimed Dark Souls guide comes the most anticipated strategy guide for the most unforgiving game of the year.Area Guide Walkthrough - detailed maps to guide you in exploring every inch of the game s huge world. Learn shortcuts that will not only save time but also reduce deaths by PvP invasion. Discover the most powerful weapons and useful treasures.Multiplayer Guide - Co-operation and survival or invasion and destruction all of the essential techniques are discussed. For new players, basic survival tactics are explained. For advanced players, the hidden technical details are revealed to keep them on the cutting edge.Enemy Analysis - To succeed, you must know your enemy. Elemental weaknesses, damage type weaknesses, lethal attacks, tactics for melee and ranged fighters, tactics for defeating foes using the terrain, story significance, item drops all will be revealed.Weapons & Equipment - Weapons, Armor and Magic are all covered in exhaustive detail. Full stats, locations, upgrade paths and usage strategies are provided so you can easily compare all of the options when choosing which equipment to use and how to upgrade your gear.Item Data - Complete item lists reveal every last consumable, accessory, upgrading material and offensive item. Quickly discover where to find each one, how to make the most of them, and how to defend yourself when they are used against you!Lore Index - A unique guide to help players unravel this dark, mysterious world of Dark Souls for themselves. The Lore Index guides players to find the clues they need to illuminate the truth, revealing as much as required while spoiling as little as possible. "

Vincent Van Gogh: The Complete Paintings


Rainer Metzger - 1988
    This richly illustrated and expert study follows the artist from the early gloom-laden paintings in which he captured the misery of peasants and workers in his homeland, through his bright and colorful Parisian period, to the work of his final years, spent under a southern sun in Arles.

Drawing: A Complete Guide


Giovanni Civardi - 2010
    ... Also based on Giovanni Civardi's Complete Guide to Drawing published by Search Press, 2006"--P. facing t.p.

The Illusion of Life: Disney Animation


Frank Thomas - 1981
    The authors, Frank Thomas and Ollie Johnston, worked with Walt Disney himself as well as other leading figures in a half-century of Disney films. They personally animated leading characters in most of the famous films and have decades of close association with the others who helped perfect this extremely difficult and time-consuming art form. Not to be mistaken for just a "how-to-do-it," this voluminously illustrated volume (like the classic Disney films themselves) is intended for everyone to enjoy.Besides relating the painstaking trial-and-error development of Disney's character animation technology, this book irresistibly charms us with almost an overabundance of the original historic drawings used in creating some of the best-loved characters in American culture: Mickey Mouse and Donald Duck, Snow White and Bambi (among many, many others) as well as early sketches used in developing memorable sequences from classic features such as Fantasia and Pinocchio. With the full cooperation of Walt Disney Productions and free access to the studio's priceless archives, the authors took unparalleled advantage of their intimate long-term experience with animated films to choose the precise drawings to illustrate their points from among hundreds of thousands of pieces of artwork carefully stored away.The book answers everybody's question about how the amazingly lifelike effects of Disney character animation were achieved, including charming stories of the ways that many favorite animated figures got their unique personalities. From the perspective of two men who had an important role in shaping the art of animation, and within the context of the history of animation and the growth of the Disney studio, this is the definitive volume on the work and achievement of one of America's best-known and most widely loved cultural institutions. Nostalgia and film buffs, students of popular culture, and that very broad audience who warmly responds to the Disney "illusion of life" will find this book compelling reading (and looking!).Searching for that perfect gift for the animation fan in your life? Explore more behind-the-scenes stories from Disney Editions:The Art of Mulan: A Disney Editions ClassicWalt Disney's Ultimate Inventor: The Genius of Ub IwerksOne Day at Disney: Meet the People Who Make the Magic Across the GlobeThe Walt Disney Studios: A Lot to RememberFrom All of Us to All of You: The Disney Christmas CardInk & Paint: The Women of Walt Disney's AnimationOswald the Lucky Rabbit: The Search for the Lost Disney Cartoons, Revised Special EditionDisney Villains: Delightfully Evil - The Creation, The Inspiration, The FascinationThe Art and Flair of Mary Blair: An Appreciation, Updated Edition

Through the Eyes of Leonardo da Vinci: Selected Drawings


Barrington Barber - 2005
    Each work is accompanied by a detailed description to enhance the appreciation of the artist's creation.

Disney's Aladdin The Making of an Animated Film


John Culhane - 1992
    From screenplay to storyboard to recording studio--featuring interviews with the animators and 200 full-color photos--every facet of Aladdin's creation is explored in fascinating detail. This is a keepsake volume that every fan of the film must have.

Turning Point: 1997-2008


Hayao Miyazaki - 2014
    His animated films of the era, including Princess Mononoke, Howl’s Moving Castle, and Ponyo, were internationally lauded, and Miyazaki won an Academy Award® in 2003 for his popular and critical hit Spirited Away. Follow Miyazaki as his vision matures, as cinema-lovers worldwide embrace his creations, and as critics such as Roger Ebert take up the cause of animation and Miyazaki’s films. In a legendary career, these crucial years represent the turning point.