Book picks similar to
Battletech Master Rules by Jordan K. Weisman
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Mage: The Ascension
Stewart Wieck - 1993
The truth is magic'ae the universe can be crafted with a simple working of your will. Mages have taught this truth throughout the ages, but the proponents of technology have crushed the mystic masters. Join the last stand in the war for reality.Mage: The Ascension places you in the midst of supernatural intrigues and inner struggles. The more secrets you learn, the more important your wisdom and power become. Mage drags spirituality and metaphysics screaming through the streets of a postmodern nightmare.The heroes of Mage: The Ascension, revised in the tradition of Vampire: The Masquerade, have lost their war for reality -- but the struggle continues in this quintessential volume. All of the Traditions are updated and elaborated upon, along with the history of mages in the World of Darkness. Explore the revised rules for the Spheres, Resonance and Paradox. See the devastating changes that signal the end for the Ascension War.
Acadia
James L. Erwin - 2013
She’d loved the thrill of staring off the ship’s stern, watching the Sun slowly shrink, peering as closely at the white-hot thrusters as she could before Virgil shut off her visor. She’d loved looking forward at Acadia’s magnetic scoop, trying to catch some glimpse of the invisible cone that was funneling the vacuum’s stray atoms into its antimatter furnace. In those days, she’d even grinned at the dizzying challenge of spacewalking on a rotating cylinder. But that was five years ago . . .Acadia — the latest work of fiction from critically acclaimed author, James Erwin (Rome, Sweet Rome) takes to the far reaches of space to weave a tale of intrigue and suspense among the stars.
Owning the Future: Short Stories
Neal Asher - 2018
However, though I think some of them are great, some aren’t, and some are profoundly dated. I am aware that there are those out there, who will just buy these without a second thought, so I have to edit, be selective, and I damned well have to show some respect for my readers. Kindle in this respect can be a danger for a known writer, because you can publish any old twaddle and someone will buy it. Time and again, I’ve had fans, upon hearing that I have this and that unpublished in my files, demanding that I publish it at once because surely they’ll love it. No they won’t. A reputation like trust: difficult to build and easy to destroy. I’ve therefore chosen stories other people have published here and there, and filled in with those I really think someone should have published. Here you’ll find some Polity tales, some that could have been set in the Polity (at a stretch) and some from the bleak Owner universe. Enjoy! Neal Asher 04/06/18
Harvester 7
Andy Lang - 2015
Terrillia was a dying planet and nothing could be done to prevent the inevitable.Master Maulik carried the responsibilities of feeding his race with pride, and he performed his harvesting duties with diligence and compassion... yet his heart longed for adventure.But it is often dangerous to long, for sometimes the heart receives that which it desires most, and Maulik finds himself plunged into a game of political intrigue and brinkmanship that could alter the balance of power in his galaxy as rival species form an uneasy alliance.For the ultimate doom approaches.And as opposing factions draw together he finds himself a pawn in the great game, his only true ally, his new found friend, the Kressa.Discover how the story begins, the preparations for war, deceit and double dealing, plans within plans, the strangest of friendships... and an entire race reduced to the status of livestock.
Iron Empires Volume 1: Faith Conquers
Christopher Moeller - 2004
Volume 1 collects the four part series originally titled Shadow Empires, published in 1994, and features the three-part story "The Passage," originally published in Dark Horse Presents, now in full-color for the first time!
Run For The Stars
Harlan Ellison - 2005
All that stood in their way was a man on Deald's World named Benno Tallant, about as lousy a candidate for hero as one could imagine: junkie, looter, coward, betrayer. So the retreating Earth forces made him the last man on Deald's World. They surgically implanted a cataclysmic bomb in his body, turned him loose, and let the Kyben hunt him down. SEE BENNO RUN. RUN, BENNO, RUN LIKE HELL.
Universe Online - Rise of Rex: Part 2
Ryan 'Viken' HenningNata Valerio - 2016
Even with our modern technology, amyotrophic lateral sclerosis cannot be treated or cured. I've been bed or chair bound since I was a kid. The advent of Virtual Reality technology has given me a chance for a new life. Or rather dozens of them. Heh. I'm an avid gamer, and I wouldn't have it any other way. In the games I could be what I wanted to be, who I wanted to be. A mighty warrior, a powerful spellcaster, the charming rogue. The crafter. The builder. All of those and more have helped to greatly alleviated my problems. But a new game is coming out; one with the power to change the world. It uses a brand new technology, based around the first ever deep immersion Dive Pod. With it there is no more game lag or graphical limits. It is being heralded as the greatest breakthrough in Virtual Reality technologies since its founding. And the first and only game for it: Universe Online. No longer will players be stuck on a single large world to explore. No longer will there a limit to what you can do, what you can be. Fly spaceships between the stars, conquer planets, create custom technology. Mine, Build, Destroy. Explore. Rule. This is my story, and my path in Universe Online.
GURPS Ultra-Tech
David L. Pulver - 2007
It's a valuable companion to GURPS Space, GURPS Bio-Tech, and GURPS Infinite Worlds, and an exceptional resource for any character or campaign that needs technology from tomorrow . . . and beyond. GURPS Ultra-Tech is full of personal equipment for heroes and superheroes from TL9 to TL12, including: Weapons - from caseless assault carbines and monomolecular swords to antimatter warheads and disassembler nano. Protection - How do you stop a nanomorph assassin with a field-jacketed X-ray laser rifle? Try a dreadnought battlesuit and a personal force screen . . . . Medicine - Superscience can heal, rebuild, and improve on nature. Death itself can become a temporary inconvenience. With cybernetics and neural interfaces, ultra-tech medical equipment and mind uploading, "medical miracles" become everyday occurrences. Transport - Air cars, hovertanks, tilt rotors, grav belts, supercavitating minisubs, matter-transport booths - lots of ways to get where the action is, for the adventurer on the go! As technology advances, the line between man and machine may become increasingly blurred. GURPS Ultra-Tech provides rules for establishing the capabilities and limitations of artificial intelligence, as well as templates for robotic or total cyborg bodies, from handy technical 'bots to shapeshifting nanomorphs.
Echo of Tomorrow: Book One
Rob Buckman - 2014
They say that vengeance is a dish best served cold, but to the men and woman who went with him over the border to deliver that vengeance, it was dish served hot, and out of the barrel of a gun and cannon, and from the air. Yet in victory came defeat as he found three hundred years later in the world he woke up in. One far different from the one he'd left behind when he went into cold sleep. Now he had to find a place in this strange new world, one without the means to wage war against an alien race raping the planet of its young people. First, he had to build an army, navy and air force from scratch while fending off attacks from the aliens and the secret government that wanted to put him and his men back into cold sleep or the grave.
The E. E. 'Doc' Smith Omnibus
E.E. "Doc" Smith - 2007
Then the enemies are forced to become allies when everyone becomes lost in an unfamiliar region of the galaxy and must fight their way back through primative planets and against alien fleets. As always with Smith, romance and action are equally mixed. The Seaton is forced back into action to stop a menace that threatens every civilized planet in the galaxy, but to do it he must create the greatest starship ever conceived. Finally read Triplanetary, the story that helped launch the Lensmen series. A brainy man and heroic woman fight against ruthless space pirates for life and love.
A Song of Ice and Fire Roleplaying
Robert J. Schwalb - 2008
In spite of the promises of justice and prosperity for all, this perilous time is marked by the political maneuvering of ambitious nobles and foul plots hatched in secret councils.
Monster of the Week
Michael Sands - 2012
There are monsters out thereAnd you are mean enough, smart enough, crazy enough, or hurt enough, to fight them.Maybe you'll defend your hometown from evil.Maybe you'll take to the road and hunt them down.Maybe you have magic powers to fight with.Maybe your name appears in an ancient prophecy.One thing's for sure.You aren't going back to your old, safe life.Monster of the Week is an action-horror roleplaying game for 3-5 people.
Mass Effect 3 Collector's Edition: Prima Official Game Guide
Fernando Bueno - 2012
Learn how the team created the Mass Effect universe from Cinematics to Characters, Art, Audio, and more• BONUS Digital Guide Access - With interactive multiplayer maps and video strategy• See Mass Effect 3 like never before - Discover environments and parts of the game you won't see anywhere else. Panoramic views will leave you amazed With this guide you will: • Fight YOUR Way - Multiple approaches to every key battle• Dominate in Multiplayer - Comprehensive maps prepare you for battle and help you survive• Choose the Best Gear - Every weapon and piece of armor revealed, including mods and upgrades• Take Earth Back - Class breakdowns and build recommendations give you the advantage you need against the reapers• Avoid Spoilers - Special callouts strategically placed and text turned upside down at critical story moments ensure your experience won't be spoiled
Space Science Fiction Super Pack
Warren Lapine - 2016
During it's impressive run it published many of Science Fiction's top writers. Collected here in this massive six hundred-plus page anthology are all of the most important stories that were published during its distinguished run. Included here are: 'Second Variety' by Philip K. Dick; 'Youth' by Isaac Asimov; 'To Each His Star' by Bryce Walton; 'Security' by Poul Anderson; 'Divinity' by William Morrison; 'The Hour of Battle' by Robert Sheckley; 'Instant of Decision' by Randall Garrett; 'Let 'em Breathe Space!' By Lester Del Rey; 'The Ultroom Error' by Jerry Sohl; 'Infinite Intruder' by Alan E. Nourse; 'Collectivum' by Mike Lewis; 'The Adventurer' by C. M. Kornbluth; 'Decision' by Frank M. Robinson; 'Pursuit' by Lester del Rey; 'Exile' by H. B. Fyfe; 'Stop Look and Dig' by George O. Smith; 'The Worshippers' by Damon Knight; 'The Hunters' by William Morrison; 'The Ego Machine' by Henry Kuttner; 'The Variable Man' by Philip K. Dick; and 'Ullr Uprising' by H. Beam Piper.
Dr. Halsey's Journal (Halo: Reach Special Edition Exclusive)
Eric S. Nylund - 2010
Halsey's personal journal is a booklet co-written by Eric Nylund and is included with the Halo: Reach Limited and Legendary editions. It covers various elements from the Halo universe and is written through the eyes of Catherine Elizabeth Halsey herself.