Book picks similar to
All Our Yesterdays: The Time Travel Sourcebook by Steve Kenson
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Pathfinder Roleplaying Game: Mythic Adventures
Jason BulmahnTracy Hurley - 2013
Many adventurers pick up swords or call upon strange powers in times of trouble, yet only a few are chosen by fate or the gods to change the course of history. These are mythic heroes—legendary figures whose every footstep shakes the heavens. With Pathfinder Roleplaying Game: Mythic Adventures, it's your turn to change the world. Choose a mythic path and take on unbelievable powers by completing mythic trials tied to your character's story. Each mythic path works in parallel with your character class, allowing you to continue advancing in your chosen calling even as you seek a greater destiny. Best of all, you can start playing a mythic character at any point—even as early as 1st level!Pathfinder Roleplaying Game: Mythic Adventures is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.Pathfinder Roleplaying Game: Mythic Adventures is a 256-page hardcover book that includes:- Complete rules for playing mythic characters of six different paths: archmage, champion, guardian, hierophant, marshal, and trickster.- New mythic feats for every class, such as Powerful Shape, which allows druids to transform into enormous animals, or Deadly Stroke, which lets a mythic character dispatch even a formidable enemy with a single blow.- A whole grimoire of new and supercharged spells. Bring down a castle with a mythic meteor swarm, transform the landscape with terraform, or make every memory and record of someone disappear with mythic modify memory!- Tons of monsters enhanced with mythic abilities and ready to challenge your heroes, from dragons to vampires!- A hoard of new mythic magic items and artifacts. Brandish the sword of inner fire, capable of burning even elemental creatures, or turn your enemies to stone with the medusa-headed shield aegis!- A complete mythic adventure for 7th-level characters.- Advice on running a mythic game and forging your own legends.... and much, much more!Cover art by Wayne Reynolds
A Haven in Ash
Robert J. Crane - 2017
A horde of beasts known only as the scourge has ravaged the land, leaving only the village of Terreas to survive. Hemmed in on all sides by the scourge, the denizens of Terreas eke out a lonely existence, trying to survive in a land that is all but dead. Jasen Rabinn is a teenage boy trapped in Terreas but with a mind rooted outside the boundaries of his village. He longs for adventure, and when the mysterious Baraghosa – a sorcerer of a sort not native to Luukessia – comes to Terreas, a chain of events is set in motion that will carry Jasen beyond his simple town. To adventure. To danger. To his destiny.
Contagion / Invasion / Chromosome 6
Robin Cook - 1999
Robin Cook's signature cutting-edge suspense and bold strokes of reality. The consequences of managed health care in an age when even the wariest consumer may be at risk is the catalyst for Contagion, while a sinister cabal involved with unacceptable medical ethics provides the nerve-jangling backdrop for Chromosome 6. Invasion, published in hardcover for the first time, preys on our deepest fears as it explores a sudden outbreak of a disease unlike anything humankind has ever seen.
Tiberium Wars (Command & Conquer, #1)
Keith R.A. DeCandido - 2005
-In-depth faction stats and descriptions reveal health, attacks, damage, and defensive values for all units and structures, with data on unit special abilities-Comprehensive control scheme analysis teaches the fundamentals of commanding forces with speed and mastery on both PC and Xbox 360-Step-by-step walkthroughs for all 27 Campaign missions, complete with labeled battlefield maps for each stage-Dedicated multiplayer section provides introductory strategies for C&C beginners and advanced faction-specific tactics for veterans-Quick-reference appendix tables for swift cross-faction unit and structure comparisons-Covers both PC and Xbox 360 versions of Red Alert 3
Declination
David Derrico - 2002
Now, the Confederation's crises are spawned from within, and one brave woman struggles against all odds to keep mankind united amidst a hailstorm of rebellion, war, and moral declination.* * * * *The Lucani Ibron have yet to return, but all is not well within the Alpha Sector. Internal strife, terrorism, and ever-escalating conflicts with several neighboring species have spread the Confederation's resources dangerously thin. Captain Anastasia Mason, together with an eclectic group of humanity's most decorated heroes, struggles to hold the Confederation together against powerful forces that threaten to rip it apart at its very core. Then, at what appears to be mankind’s most desperate hour, an old enemy returns from a ten-year hiatus, casting humanity to the brink of civil war... and outright annihilation.
The Retro War
Dietmar Arthur Wehr - 2014
The Synchronicity War is over and the Insectoid beachheads in our spiral arm have been destroyed but the aftermath of the war holds some nasty surprises for Humanity and its loyal AI allies. Somebody is messing with the human timeline. Is it the Friendlies, the Sogas, the Insectoids or a new race? This stand alone novel set in the same universe has new human and AI characters. Find out what happened to Valkyrie, Casanova, Iceman, Gunslinger and the other Rim AIs. The Retro War spans time and space in a galactic chess game with humans and their AIs as the pawns.
The Venus Hunters
J.G. Ballard - 1980
Ballard. The Venus Hunters. London: Gollancz, 1986. First hardcover edition, first printing. Octavo. 142 pages.
The Third Golden Age of Science Fiction Megapack: Poul Anderson
Poul Anderson - 2014
Anderson also authored several works of fantasy, historical novels, and a prodigious number of short stories. He received numerous awards for his writing, including seven Hugo Awards and three Nebula Awards. This volume collects 8 classic stories:WITCH OF THE DEMON SEAS (1951)DUEL ON SYRTIS (1951)SECURITY (1953)SENTIMENT, INC. (1953)THE SENSITIVE MAN (1954)THE CHAPTER ENDS (1954)THE VALOR OF CAPPEN VARRA (1957)INDUSTRIAL REVOLUTION (1963)And if you enjoy this volume, don't forget to search your favorite ebook store for "Wildside Press Megapack" to see the more than 170 entries in the MEGAPACK™ ebook series, covering science fiction, fantasy, horror, mysteries, westerns, classics -- and much, much more!
Ben Bova's Grand Tour SciFi Series: Mars, Moonrise, Moonwar, Return to Mars
Ben Bova
Mars and Return to Mars follow the struggle of settling on Mars, and Moonrise and Moonwar follow the events of colonizing the Moon – all struggling against the limitations Earth would set on these bold innovators. Mars: A team of astronauts face many challenges on a mission to Mars—including subzero temperatures, violent meteor showers, and a deadly virus. Native American geologist Jamie Waterman must navigate political intrigue at home, team conflict on the base, and a harsh and unforgiving environment to protect his own life and those of his crewmembers.Moonrise: A private company has established the first permanent human settlement on the Moon. But all is not as it seems there. Facing internal conflict and external protest, the company threatens closure—and former astronaut Doug Stavenger must protect the base and its inhabitants from the Moon’s harsh environment and the threat of murder.Moonwar: The second of Ben Bova’s Moonbase Saga, Moonwar picks up seven years after the events of Moonrise—when Doug Stavenger succeeded in protecting his beloved lunar colony. But the nanotechnology that keeps the colony functioning is now illegal on Earth—and the settlers must defend themselves against new threats from Earth.Return to Mars: Six years after the first manned expedition to Mars, a second is being planned, and Native American geologist Jamie Waterman is assigned as commander. He must face deadly internal rivalries, dangerous "accidents" that look like sabotage, and an intense new attraction to one of the crew members—and keep his crew safe while exploring the secrets of the Red Planet.
Amber Diceless Role-Playing: Diceless Role-Playing System
Erick Wujcik - 1991
* A Complete new role-playing system! * Three complete adventures, including "Throne War," "Battleground on Shadow Earth" and "Into the Abyss!" * Attribute Auction system where players bid against each other, creating a unique family of immortals! * Enter a universe where Pattern lets you "walk" to any world you can imagine, where Logrus tendrils can reach across infinite dimensions, and where Shape Shifting lets characters sprout wings! * A mature, demanding, and time-consuming system that puts character development above all else! * Over 100 pages of tips on role-playing style and technique with dozens of crystal-clear examples!
No Ship for Tranquebar (Ring of Fire Press Fiction)
Kevin H Evans - 2013
We are happy to offer this unitized edition.
Temple of the Winds
James Follett - 2000
Then, suddenly, a force field surrounds the town, through which no-one can pass, and the population is completely cut off from the outside world by an unknown force.
The Stainless Steel Rat: The Gateway Collection
Harry Harrison - 2012
This collection comprises of the first six titles in Harry Harrison's brilliantly entertaining Stainless Steel Rat series, containing:A Stainless Steel Rat Is BornThe Stainless Steel Rat gets DraftedThe Stainless Steel Rat Sings the BluesThe Stainless Steel RatThe Stainless Steel Rat's RevengeThe Stainless Steel Rat Saves the World
Clanbook: Ventrue Revised
Richard Dakan - 2000
Forever in the line of fire, they have sacrificed their own comfort for the good of all Kindred. Or is this all an empty ruse that excuses their excess and greed? the proud history and black secrets of the clan reveal the truth.Clanbook: Ventrue includes:* The history and practice of the Kindred's most august clan* Hints and tips for making each Ventrue a unique and influential member of vampiric society* New Discipline powers, scandals and luminaries of the Clan of Leadership
Songs Of Muad'dib
Frank Herbert - 1992
This collection of evocative and powerful poems from the pages of his phenomenal bestseller Dune echoes the richness found in Herbert's epic sagas of sandworms and mystical power struggles on the planet Arrakis.