Dark of the Void


Anthony James - 2021
    The enemy warships are seemingly invulnerable and able to act with impunity, killing and destroying at will. Billions of lives are at risk, along with the new technology the Kilvar have come to steal.Against this opponent, the years of preparation seem useless. And yet…the alliance military has plenty of veterans who never learned how to give up.Lieutenant James Vance – a soldier of many past conflicts - thinks he’s seen the worst of the universe. The Kilvar will prove him wrong.Captain William Flint – his heavy cruiser Loadout is about to come face-to-face with an enemy he can’t possibly overcome.Fleet Admiral Carl Recker is the most decorated officer in the alliance. All his experience may not be enough to handle what lies ahead.Hardened by years on the frontline and endless past conflicts, humanity and the Daklan must figure out a way to defeat the Kilvar. The solution will, perhaps, be far more deadly than the enemy. With new technology comes new risks, and what the alliance has discovered may well be the most terrible weapon of all.Dark of the Void is a traditional-style science fiction action adventure and the first in the Forged Alliance series. Inside this book, a reader will find space combat, ground combat, ruthless aliens, incredible tech and lots more.Author’s Note: Forged Alliance is set twelve years after the Savage Stars series of books. Dark of the Void is welcoming to new readers, with no requirement to read the first series, but if you want to learn the history of this universe, by all means start with the Savage Stars Book 1: War from a Distant Sun.

First Strike


Scott Moon - 2020
    It's a choice.The United Galactic Government is mired in a decade-long war for control of a key planet. Weakened by overextension and political intrigue, they could lose everything.When a child of privilege gives up everything to enlist and fight for what is right, he learns what it means to become part of a team. He encounters refugees, aliens he never expected to empathize with, and the loss of comrades. In the end he must develop the courage to stand up, not only to aliens and governments, but his own family.

Centauri Pax: A Harem Space Fantasy (Centauri Bliss Book 6)


Skyler Grant - 2019
    The crew and family aboard the Centauri Bliss has grown and is made up of those on both sides of the conflict, and have developed worlds of their own in need of protecting. With plans to finally withdraw themselves from the conflict, they have one last chance to try to set things right.

Spirit of the Century


Robert Donoghue - 2006
    Gorilla Khan stalks darkest Africa from conquered Atlantis... Mad scientists, strange sorcerors, and power-hungry dictators all seek to undo the fate of humanity. It's the final century of the second millennium – and you are our last hope!Spirit of the Century is a complete, stand-alone pulp role-playing game based on the award-winning Fate system (Indie RPG Awards include: Best Free Game of 2003, Best Support, and Andy's Choice). Spirit features a heavily revised, revisited, and reimagined vision of Fate. Character creation can be done as quickly as a few minutes, or expand to take up an evening; adventure design is a snap with three methods for creating relevant, flavorful, player-focused stories at a moment's notice. Spirit's mission is to deliver an evening of fun, a "pick-up" game that requires little preparation, but provides hours of entertainment. All you will need to play are some friends, some dice, and this book.

A Song of Ice and Fire Roleplaying


Robert J. Schwalb - 2008
    In spite of the promises of justice and prosperity for all, this perilous time is marked by the political maneuvering of ambitious nobles and foul plots hatched in secret councils.

Earth Vs. Aliens


T. Jackson King - 2014
    In space, you assume, you die. So when Aliens show up in the distant Kuiper Belt, out beyond Pluto, asking for a First Contact ‘chat’ with his crewmates on the comet hunting spaceship Uhuru, he warns his captain not to trust words but to get the heck away. His evolutionary biology studies have taught him that bright skin colors, shark-like teeth and talons mean these Aliens are star-traveling predators! But that violates the ‘feel good’ society promoted by Earth’s Unity government. A bloody fight ensues and Jack realizes these Aliens are keystone predators aiming to add Sol system to their home territory. Jack leads a battle to ensure Humans will never be slaves to Aliens. If someone has to die to make space safe for humanity, then those dying will be Aliens!

Agent of the Imperium: A Story of the Traveller Universe


Marc W. Miller - 2015
    In the service of the Empire, he has killed more people than anyone in the history of Humanity, to save a hundred times as many. He died centuries ago, but they re-activate his recorded personality whenever a new threat appears. When the crisis is over, they expect he will meekly return to oblivion. He has other ideas. The chronicle of Bland reveals secrets of the history of the star-spanning Third Imperium and spans 400 years from early Imperium (about year 300) through the mid-post Civil War period (about year 700) touching known and unknown events you may have encountered in your own reading of the Imperium: everyday events, political intrigue, deadly dangers, Arbellatra, Capital, Encyclopediopolis, the Karand's Palace, and a Tigress-class Dreadnought. If you know the Traveller science-fiction role-playing game, then some of this is already familiar; if not, no matter; this story introduces the vast human-dominated interstellar empire of the far future in ways only the designer and chronicler of this particular universe can.

Warhammer Fantasy Roleplay 4th Edition Rulebook


Dominic McDowallTS Luikart - 2018
    You’ve seen them. The twisted ones, the arrogant ones, the lost ones. Oh, you’d like to walk away and life be all cake and daisies, but you know you’re going here instead. You’ll try to convince yourself it’s because you’re greedy for the loot, or can’t resist a fight, but we all know the truth. So ready your sword, clean your pistol, and watch out for that dog – he might be small but he’s unreasonably vicious.Warhammer Fantasy Roleplay takes you back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction.The Fourth Edition Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World.

Mindjammer


Sarah Newton - 2011
    It's a time of turmoil, of clashing cultures, as civilizations shudder and collapse before the might of a benevolent empire ten millennia old.In the Solenine Cluster, things are going from bad to worse, as hyper-advanced technologies destabilise a world in chaos. Thaddeus Clay and his special ops team from the Security and Cultural Integrity Instrumentality are on the trail of the Transmigration Heresy. But what they find is something beyond even their imagining - something which could tear the whole Commonality apart!

GURPS Space


Jon F. Zeigler - 2006
    Design alien races and monsters.Create campaigns of every style, from science fantasy to space opera to star merchants. Build worlds, from asteroids to Dyson spheres.With this book, you can create anything from a single alien beast to a whole galaxy of civilizations and star systems... quickly and randomly, or with a detailed step-by-step process that's true to biology and astrophysics as we understand them today.

Resistance


Max Carver - 2017
    Rapid expansion into habitable worlds brings immense prosperity and a new age of exploration unlike any humanity has seen. WAR Conflicts over control of the colonial worlds spawn a massive, generation-long war among humans. Under a shaky armistice, humanity has just begun to crawl out of the shadows of destruction, but suspicion and bitter hostility run deep. INVASION On a rocky, desolate planet, a small band of gold prospectors find themselves making a discovery they never expected—valuable and powerful relics of the galaxy's deep past. The prospectors also discover a hostile alien species, ruthless beings who do not tolerate humans and wipe them out on sight. Humanity's first contact with intelligent aliens becomes a war for survival. The invasion has begun...but the beginning of the invasion is also the beginning of the resistance. "Resistance is a terrific space opera adventure. It combines mystery, heart-pounding action, and a good dose of humor. It's Aliens meets Tremors. I can't wait to read the sequel." -Daniel Arenson, USA Today bestselling author of the Earthrise series

The Dead Worlds


T.R. Harris - 2019
    meets Star Wars!Blamed for a theft he didn't commit ...Pursued by some of the most dangerous creatures in the galaxy ... Adam Cain is BACK ... and ready for some royal alien ass-kicking!International bestselling science fiction author T.R. Harris introduces the first book in his new space opera series set in the universe of The Human Chronicles Saga , a thrilling tale of Human Superiority in the galaxy. The Adam Cain Chronicles  Book #1: The Dead WorldsYou've heard of him. He's Adam Cain,  The Alien with an Attitude.  Now he's back... in a series of new adventures as a badass Human showing the galaxy who's the boss. Accompanied by his buddies Riyad Tarazi and Sherri Valentine, Adam is struggling to make ends meet on a distant tropical world running Capt. Cain's Bar & Grill . The problem:They picked the worst place in the galaxy to run a legitimate business ... smack dab in the middle of lawless Dead Zone . Comprised of a hundred dead worlds left in the wake of one of Adam's old enemies--Kracion-- The Zone is a gold-rush-like region of salvagers, pirates and scoundrels,all looking for their piece of the action. And in the center of all this activity is the oasis planet of Liave-3, the home of Capt. Cain's .  In The Dead Worlds: After a supply of prototype superweapons goes missing from one of the dead worlds, suspicion falls on Adam and his friends as the thieves.Our heroes find themselves being hunted, kidnapped and otherwise abused...until they say enough is enough. That's when the aliens learn the galaxy's most important lesson: You don't mess with the Humans !  The Adam Cain Chronicles takes Adam and his friends back their basic raw talents, as supermen among the aliens of the galaxy. Set in the familiar universe of The Human Chronicles Saga , this new series rediscovers the wonder and excitement of the earlier books, when it was just Human vs. Alien. It also retains all the humor, witty banter and gritty realism of the first series. Each novel in The Adam Cain Chronicles is written to be a stand-alone work, able to be read by old and new fans alike. So if you've never experienced an Adam Cain adventures before, this is a great place to start. And for existing fans, you'll find all of the elements you loved in The Human Chronicles Saga ...and more! The ride is about to start! Order your copy of The Dead Worlds today.  Don't miss a minute of The Adam Cain Chronicles . And be sure to check out all the novels by T.R. Harris....The Adam Cain ChroniclesThe Dead Worlds The Human Chronicles SagaThe Fringe Worlds Alien Assassin The War of Pawns

Age of Rebellion Roleplaying Game Core Rulebook


Jay Little - 2014
    Wage guerilla warfare across the Star Wars galaxy as a solider, or provide crucial intelligence to the Rebels as a cunning spy. Face down legions of stormtroopers, steal secret plans and restricted codes, and stay on target in the fight against the ultimate power in the universe. No matter what role in the Rebellion you take, the fate of the galaxy rests in your hands.The 464-page Star Wars®: Age of Rebellion™ Core Rulebook provides everything players and GMs need to begin their adventures in the Star Wars universe, including:Concise rules for character generation and advancementClear descriptions of the game’s skills and talentsConvenient charts of weapons, gear, devices, starships, and vehiclesRules for conflict, combat, and Force Sensitive Emergents in an Age of Rebellion campaignExtensive background information on the Star Wars universe, including a history of the Rebel Alliance and its tactics, as well as pertinent information on the powerful EmpireA wealth of advice for GMs on how to create and run an Age of Rebellion campaignA complete, introductory adventure to launch players into action!

Marvel Heroic Roleplaying Basic Game


Cam Banks - 2012
    It's one thing to stop an alien invasion or throw down with the Juggernaut, but sometimes you have to make the hard choices when you're saving the world. With the Marvel Heroic Roleplaying Game books, that great power and great responsibility is yours! Based on the Cortex Plus system, Marvel Heroic Roleplaying takes the award-winning events in the history of the Marvel Universe and gives you all of the heroes, villains, key decision points, and rich background you need to fight your own battles and forge a new destiny!

Empire in Crisis


Dietmar Arthur Wehr - 2016
    But the Empire is getting old and creaky. Its government is riddled with corruption and is choking on red tape. The Space Force is bloated with the incompetent who have risen to high rank due to nepotism and patronage. The Emperor has been assassinated and the Empire is surrounded by alien races that are becoming more hostile and more powerful as time goes on. When an exploration fleet in the rift between sections of the spiral arm are attacked by an unknown race, the dead Emperor’s clone-son, now on the throne, recognizes that the Empire is standing at the edge of an abyss and must find a way to not only win this new war against the alien aggressors but also overcome the inertia of the arrogant Space Force officers who are more ready to overthrow their Emperor than fight the war. Fans of military SF action will find it in this book. Excerpt: “Ah, not so fast, Ren. We’ve just picked up five, I repeat, five unidentified ships heading this way at point eight cee. If they maintain this speed, they’ll get here in about thirteen minutes. Here’s the interesting thing. They’re coming from the same direction as your longitudinal signal. I think it’s highly likely that they came out of that same wormhole just a short while before you found it. Standby while we try to make contact with the rest of the squadron.” Logan stepped closer to Montoya’s Command Chair. When Montoya turned his head in Logan’s direction, Logan leaned over and said, “If they came out of this wormhole, there may be more of them emerging at any moment. I recommend we pull back to extreme detection range.” Montoya nodded. “See to it immediately, SubCommander.” Logan went over to the Helm Station and told the Helm Officer what he wanted done. Detection of ships using warp drive was limited to a range of just under 11 light minutes or 200 million kilometers. At Bird of Prey’s maximum speed of 4.4 times the speed of light, travelling that distance would take just 2.5 minutes. The trick was to stay in contact with the relay ship by longitudinal wave transmission. That wasn’t a problem for Logan’s ship since they knew exactly where to point their transmitter, but the relay ship had to be kept updated via data transmission as to what Bird of Prey was doing so that it could adjust its transmitter to compensate. Logan checked the chronometer for elapsed time since the relay ship had begun detecting the bogeys. Almost four minutes had gone by. He wondered about the bogey’s speed. If they were capable of faster speeds, why not do so? Could it be that their detection range was shorter than the squadron’s light cruisers’? His thoughts were interrupted by the voice of Black Eagle’s commander. “Oh Christ! Ren, those five bogeys have just boosted to four point six cee! They’ll be here within ninety seconds! We haven’t been able to make contact with any other ship yet! I’m taking us to Battle Stations, Ren! Stand by!” “XO, bring us to Battle Stations too.” Montoya’s voice had been calm. Logan wondered if his CO’s stomach was churning just as much as his own was right now. Logan put his Command helmet back on and used the virtual controls to sound the Battle Stations alarm. “We’re at Battle Stations, Comma—“ Logan’s sentence was cut off by Magnasson’s voice.