Book picks similar to
Freax by Tamás Polgár


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CSS and Documents


Eric A. Meyer - 2012
    

The Best of 2600: A Hacker Odyssey


Emmanuel Goldstein - 2008
    Find the best of the magazine's writing in Best of 2600: A Hacker Odyssey, a collection of the strongest, most interesting, and often most controversial articles covering 24 years of changes in technology, all from a hacker's perspective. Included are stories about the creation of the infamous tone dialer "red box" that allowed hackers to make free phone calls from payphones, the founding of the Electronic Frontier Foundation, and the insecurity of modern locks.

Brian Eno's Another Green World (33 1/3 Book 67)


Geeta Dayal - 2009
    It was the first Brian Eno album tobe composed almost completely in the confines of a recording studio,over a scant few months in the summer of 1975. The album was a proofof concept for Eno's budding ideas of "the studio as musicalinstrument," and a signpost for a bold new way of thinking aboutmusic.In this book, Geeta Dayal unravels Another Green World's abundantmysteries, venturing into its dense thickets of sound. How was analbum this cohesive and refined formed in such a seemingly ad hoc way?How were electronics and layers of synthetic treatments used to createan album so redolent of the natural world? How did a deck of cardsfigure into all of this? Here, through interviews and archivalresearch, she unearths the strange story of how Another Green Worldformed the link to Eno's future -- foreshadowing his metamorphosisfrom unlikely glam rocker to sonic painter and producer.

Twisty Little Passages: An Approach to Interactive Fiction


Nick Montfort - 2003
    Twisty Little Passages (the title refers to a maze in Adventure, the first interactive fiction) is the first book-length consideration of this form, examining it from gaming and literary perspectives. Nick Montfort, an interactive fiction author himself, offers both aficionados and first-time users a way to approach interactive fiction that will lead to a more pleasurable and meaningful experience of it.Twisty Little Passages looks at interactive fiction beginning with its most important literary ancestor, the riddle. Montfort then discusses Adventure and its precursors (including the I Ching and Dungeons and Dragons), and follows this with an examination of mainframe text games developed in response, focusing on the most influential work of that era, Zork. He then considers the introduction of commercial interactive fiction for home computers, particularly that produced by Infocom. Commercial works inspired an independent reaction, and Montfort describes the emergence of independent creators and the development of an online interactive fiction community in the 1990s. Finally, he considers the influence of interactive fiction on other literary and gaming forms. With Twisty Little Passages, Nick Montfort places interactive fiction in its computational and literary contexts, opening up this still-developing form to new consideration.

To the Gate of Hell: A Memoir of a Panzer Crewman


Armin Bottger - 2012
    In his very personal account, Bttger relates in a sober and realistic manner the fighting and experiences on and behind the front. He details his involvement in battles across Europe in honest terms. He describes vividly the cruelty and senselessness of war, along with the injustices and irritations of army life. The author was by no means a hero: he admits that he volunteered for the Wehrmacht to avoid sitting his school leaving exams (but obtain his Abitur leaving certificate). He also concedes that he lied about his health in an attempt to avoid being sent to the Eastern Front and was determined to stay alive at all cost.The book features almost 200 photographs taken by the author during the war and includes images taken in action.

The Great Book of American Trivia: Fun Random Facts & American History (Trivia USA 2)


Bill O'Neill - 2017
    A quick read packed with information from cover to cover. Here you will find out: Which US president survived an assassination attempt - and didn’t even pause his speech? What holiday’s origin story was actually just a tall tale to unite a country at war? Where in the world can you find an American mountain range - that isn’t in America? How did an earthquake lead to the Trail of Tears? What First Lady gossip shook up an entire presidential cabinet? Overstuffed like the Thanksgiving turkey with answers to these questions and more facts - sometimes fun, sometimes serious, but always as true as we can confirm amongst America’s fables - The Great Book of American Trivia takes on the real drama behind the quaint stories we found as students in US history books. A novelty amongst trivia books, here you’ll learn the real stories, the mysteries, and the fascinating tidbits about American history from its first inhabitants to present day.Whether you know nothing about America’s past or you consider yourself an expert, you’ll learn something new and find yourself entertained as you discover or relive the nation’s troubles, mistakes, triumphs, and challenges. Dig in now and start learning the interesting stories that shaped America into what it is today.

Software Tools


Brian W. Kernighan - 1976
    The programs contained in the book are not artificial, but are actual programs ae tools which have proved valuable in the production of other programs.Modern programming techniques such as structured programming and top-down design are emphasized and applied to every program. The programs are presented in a structured language called Ratfor ("Rational Fortran") which can be easily understood by anyone familiar with Fortran or PL/I, Algol, PASCAL, or similar languages. (Ratfor translates readily into Fortran or PL/I. One of the tools presented is a preprocessor to translate Ratfor into Fortran). All of the programs are complete and have been tested directly from the text. The programs are available in machine-readable form from Addison-Wesley.Software Tools is ideal for use in a "software engineering" course, for a second course in programming, or as a supplement in any programming course. All programmers, professional and student, will find the book invaluable as a source of proven, useful programs for reading and study. Numerous exercises are provided to test comprehension and to extend the concepts presented in the text.

The Pattern on the Stone: The Simple Ideas that Make Computers Work


William Daniel Hillis - 1998
    What they don't realize—and what Daniel Hillis's short book brilliantly demonstrates—is that computers' seemingly complex operations can be broken down into a few simple parts that perform the same simple procedures over and over again.Computer wizard Hillis offers an easy-to-follow explanation of how data is processed that makes the operations of a computer seem as straightforward as those of a bicycle. Avoiding technobabble or discussions of advanced hardware, the lucid explanations and colorful anecdotes in The Pattern on the Stone go straight to the heart of what computers really do.Hillis proceeds from an outline of basic logic to clear descriptions of programming languages, algorithms, and memory. He then takes readers in simple steps up to the most exciting developments in computing today—quantum computing, parallel computing, neural networks, and self-organizing systems.Written clearly and succinctly by one of the world's leading computer scientists, The Pattern on the Stone is an indispensable guide to understanding the workings of that most ubiquitous and important of machines: the computer.

Advanced Apex Programming for Salesforce.com and Force.com


Dan Appleman - 2012
    Intended for developers who are already familiar with the Apex language, and experienced Java and C# developers who are moving to Apex, this book starts where the Force.com documentation leaves off. Instead of trying to cover all of the features of the platform, Advanced Apex programming focuses entirely on the Apex language and core design patterns. You’ll learn how to truly think in Apex – to embrace limits and bulk patterns. You’ll see how to develop architectures for efficient and reliable trigger handling, and for asynchronous operations. You’ll discover that best practices differ radically depending on whether you are building software for a specific organization or for a managed package. And you’ll find approaches for incorporating testing and diagnostic code that can dramatically improve the reliability and deployment of Apex software, and reduce your lifecycle and support costs. Based on his experience both as a consultant and as architect of a major AppExchange package, Dan Appleman focuses on the real-world problems and issues that are faced by Apex developers every day, along with the obscure problems and surprises that can sneak up on you if you are unprepared.

Reflections on the Artist's Way


Julia Cameron - 1993
    Her unique system helps instill the creativity habit and yields powerful results. Cameron examines questions with lively wit and a helpful heart.God's greatest gift to you, she teaches, is your creativity. It is a divine expression, which can be repaid only through another creative act. Discussing creativity's unlimited capacity for transformation.

Building Java Programs: A Back to Basics Approach


Stuart Reges - 2007
    By using objects early to solve interesting problems and defining objects later in the course, Building Java Programs develops programming knowledge for a broad audience. Introduction to Java Programming, Primitive Data and Definite Loops, Introduction to Parameters and Objects, Conditional Execution, Program Logic and Indefinite Loops, File Processing, Arrays, Defining Classes, Inheritance and Interfaces, ArrayLists, Java Collections Framework, Recursion, Searching and Sorting, Graphical User Interfaces. For all readers interested in introductory programming.

The Sciences of the Artificial


Herbert A. Simon - 1969
    There are updates throughout the book as well. These take into account important advances in cognitive psychology and the science of design while confirming and extending the book's basic thesis: that a physical symbol system has the necessary and sufficient means for intelligent action. The chapter "Economic Reality" has also been revised to reflect a change in emphasis in Simon's thinking about the respective roles of organizations and markets in economic systems."People sometimes ask me what they should read to find out about artificial intelligence. Herbert Simon's book The Sciences of the Artificial is always on the list I give them. Every page issues a challenge to conventional thinking, and the layman who digests it well will certainly understand what the field of artificial intelligence hopes to accomplish. I recommend it in the same spirit that I recommend Freud to people who ask about psychoanalysis, or Piaget to those who ask about child psychology: If you want to learn about a subject, start by reading its founding fathers." -- George A. Miller

How the Internet Works (How It Works)


Preston Gralla - 1991
     The Internet has changed the world... and, with everything from blogs to podcasts, Internet phones to video, it's still changing the world. Now, it's easy to understand how it all works! This book's big, brilliant, full-color illustrations and clear explanations make it all incredibly simple! DISCOVER HOW THE INTERNET REALLY WORKS... IT'S AMAZINGLY EASY! This new edition has been completely updated for today's hottest Internet technologies, Web connections, hardware, communications and entertainment services, and much more! - See how the Internet can deliver any kind of information, anywhere: web pages, email, music, video, phone calls, and more! - Understand the most exciting new Internet technologies, from blogs and podcasting to wikis and BitTorrent - Discover how your connection to the Internet works... wireless, cable modem, DSL, even cellphones - Go behind the scenes with today's most sophisticated websites, applications, and services - Protect yourself from the latest Internet dangers, including phishing, web surveillance, and wireless hacking Preston Gralla is the award-winning author of more than 30 books, including How the Internet Works, Complete Idiot's Guide to Internet Privacy and Security, Complete Idiot's Guide to Protecting Your Child Online, and How Wireless Works. He has written frequently about security issues, computer technology, the Internet, and has been a columnist for many magazines, websites and newspapers.

Arduino Projects Book


Scott Fitzgerald - 2012
    Whether you're a rocket scientist or a poet, whether you're ten years old or ninety, we want to make it possible for you to build great projects using computers and electronics.The parts in this kit and the projects explained here form the skeleton of your projects. Arduino can make your projects responsive. It's up to you to make them beautiful.

100 Lost Rock Albums From The 1970s


Matthew Ingram - 2012
    From The Wire: "Matthew Ingram, aka Woebot, has published a book titled 100 Lost Rock Albums From The 1970s. The book takes in strands of metal, glam rock, French artists, punk and pub rock, and is released digitally as a self-published eBook via Amazon. Ingram says: 'Last year I started writing an article on the 100 Lost Rock Albums From The 1970s but it ballooned out of all proportions and I decided to turn it into an eBook.''Over time we have lost touch with the original character of the 70s. Using 'lost' records I've attempted to re-examinine the decade and redress what I see as imbalance. Beyond small reviews of a meticulously-selected 100 albums there's quite a lot of contemporary history, much theorising and lots of gags.'"