The Return Of The Sorcerer: The Best Of Clark Ashton Smith


Clark Ashton Smith - 1931
    This work offers both readers and scholars a collection of short fiction and short novels by Clark Ashton Smith.Contains the stories The Return of the Sorcerer The City of the Singing Flame The Vaults of Yoh-Vombis The Double Shadow The Monster of the Prophecy The Hunters from Beyond The Isle of the Torturers A Night in Malnéant The Chain of Aforgomon The Dark Eidolon The Seven Geases The Holiness of Azédarac The Beast of Averoigne The Empire of the Necromancers The Disinterment of Venus The Devotee of Evil The Enchantress of Sylaire

Wilderness Survival Guide


Kim Mohan - 1986
    Opportunities and challenges await characters brave enough and hardy enough to take on the biggest "monster" of all --the wilderness!

A Practical Guide to Vampires


Lisa Trumbauer - 2009
    Sink your teeth into today's hottest fantasy topic with the next book in the New York Times best-selling series...How old is a vampire fledgling? Why do vampires avoid mirrors? What's the best way to slip into a vampire's home? New York Times best-selling author Lisa Trumbauer illuminates the twilight world of vampires in the next edition in the Practical Guide family of fantasy essentials.Book Details: Format: Hardcover Publication Date: 8/11/2009 Pages: 80 Reading Level: Age 6 and Up

Memento


Amie Kaufman - 2020
    The advanced AI system was supposed to protect a fleet of survivors who’d escaped the deadly attack on Kerenza IV. AIDAN was supposed to be infallible. But in the chaotic weeks and months that followed, it became clear that something was terribly, terribly wrong with AIDAN…

Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers (Dungeons & Dragons Accessory)


Mike Selinker - 2001
    Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers contains strategies for creating specific types of characters, as well as advice for Dungeon Masters and players on how these types of characters could impact a campaign world. This volume contains details of skills, feats, and equipment for players who want to play a specific type of character beyond the information available in the Player's Handbook.

The World of Critical Role


Liz Marsham - 2020
    These pages chronicle how a circle of friends who all happen to be talented voice actors built the most-watched tabletop role-playing livestream of all time.Discover dazzling new illustrations and richly written insights into the locations, characters, and adventures featured in the hundreds of episodes across Critical Role’s two campaigns, Vox Machina and the Mighty Nein. Go behind the scenes with archival photos and exclusive interviews with Dungeon Master Matt Mercer and the entire Critical Role cast as they explore their characters’ most triumphant moments and darkest hours. And celebrate the massive community of Critters who support and expand the show’s world through a highlighted tour of the crafts, cosplay, and art they create every day. Featuring a foreword from the cast, lush illustrations, and the inside story you won’t find anywhere else, this book is your indispensable guide to Critical Role. The adventure begins!

The Grand History of the Realms


Brian R. James - 2007
    Although not a game supplement, it serves as a handy reference guide for players and Dungeon Masters seeking information on specific historical events. In addition, the book features an exclusive Forgotten Realms short story by best-selling author R.A. Salvatore and new revelations for Realmslore aficionados.

Monster Manual (Dungeons & Dragons 3rd Edition)


Skip Williams - 2000
    This book, the third core rulebook for Dungeons & Dragons, contains stats for various monsters for the DM to use in his or her campaign.

Eberron Campaign Guide: A 4th Edition D&D Supplement


James WyattScott Fitzgerald Gray - 2009
    This exciting world is complete with soaring cities, viscious wars, and a gritty mean-streets style that harkens back to the traditions of film noir.The Eberron campaign setting is updated into the 4th edition D&D family with the Eberron Campaign Guide. Featuring all of the character elements from the core rulebooks, this updated version of the Eberron world is a must for any gamer that likes the magic-as-technology, film noir, high-adventure campaign setting that was chosen from over 15,000 game submissions.