Book picks similar to
Transitions: The Art of Todd Lockwood by Todd Lockwood
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Serenity: The Official Visual Companion
Joss Whedon - 2005
Five hundred years in the future, Captain Mal Reynolds and the crew of the transport-for-hire ship Serenity take on two new passengers and soon find themselves in a crossfire between an invincible military force and cannibalistic savages.
Mindjack Origins Collection
Susan Kaye Quinn - 2012
It contains three novellas, two deleted scenes, mindjack flash fiction, and more. TOP 5 FINALIST for 2012 Best Indie Book, Young Adult Fiction - The Kindle Book ReviewThe Mindjack Origins Collection is comprised of THREE SHORT NOVELLAS which are companion stories to the Mindjack Saga (read after Free Souls), a young adult science fiction series. There are three novels in the original trilogy, five novellas that accompany the series, and plans for another trilogy in the works (see Susan’s latest novella, The Locksmith, for a peek at a new Mindjack character for the coming trilogy – or better yet, subscribe to her newsletter, and get The Locksmith for free!).READING ORDERMindjack Trilogy (novels): Open Minds, Closed Hearts, Free SoulsMindjack Origins (shorts): Mind Games, The Handler, The Scribe, KeeperThe Locksmith is a standalone novella that can be read independently of the trilogy and novellas.
Jessica Christ Volume 1: The Early Years
H. Claire Taylor - 2017
Lord help her…
NOTE: This volume contains the first three books of the Jessica Christ series, including ...
Book 1: The BeginningBook 2: And It Was GoodBook 3: It's a Miracle!*Plus* the first chapter of Book 4: Nu Alpha Omega The Beginning Jessica McCloud knows first-hand that it’s tough to fit in when you’re God’s only begotten daughter. While she has the power to smite, and she’s privy to most of the juicy gossip in her West Texas town, nobody is knocking on her door with frankincense and myrrh. The Messiah-in-the-making still has to contend with algebra tests, her first crush, and menstrual cramps with the power to spark lightning storms…As if dealing with her overbearing Father and a scheming preacher wasn’t enough, Jessica must face down the demons that lurk around every corner. No matter what she wants from life, everything seems to lead to a final showdown with the devil. The daughter of God has a choice: face the destiny thrust upon her or find some way to forge her own path…And It Was GoodAs she enters the uncharted territory of high school, Jessica McCloud could use a few more friends who believe in her. Of course, that means something entirely different for the daughter of God. After her two-millennia-dead half-brother visits her in a dream and tells her it’s time for her to stop messing around, Jessica begins the hunt to discover what miracles she can perform. And if one of them happens to win the heart of her long-time crush, Greg, then so be it. But when a reporter with a grudge against God catches wind of her first miracle, Jessica stumbles her way through one scandal after another until she wonders if the world wouldn’t be a much happier place with no miracles at all. It's a Miracle! Miracles happen when you least expect them. And if you’re Jessica McCloud, God’s only begotten daughter, they happen when you least want them. Is an uneventful senior year of high school too much for Jessica to hope for?Yes. Yes it is.Instead of focusing on college applications, Jessica must juggle Jimmy’s newest scheme, Eugene’s latest slander, and a gruesome (unpaid) internship at Midland Memorial Hospital. And just when she’s starting to get the hang of it, a serious PR blunder ignites a firestorm of brand new accusations. It would take nothing short of a miracle for Jessica to come out on top this round, and she isn’t holding her breath…
I'm the Evil Lord of an Intergalactic Empire! (Light Novel) Vol. 2
三嶋与夢 - 2022
Lineage
P.S. Power - 2015
There's nothing to lose now, and everything to gain, because things like this are far too incredible to miss out on. The world has been in turmoil for over ten years. Ancient beings from a time before memory nearly destroyed everything in an attempt to remove the regular people from the planet, simply to bring in their own golden age. They were defeated by the young of their own kind. Immortals that sacrificed nearly everything they had, to protect the innocent. Dareg Canton was one of those they saved. A mere child when the world was thrown into chaos, left alone by a killer storm that took the only parent he ever knew. To make his way he moved to the capital of Noram, a place of relative prosperity... and hope. Once there he finds that reality isn't what he was told, and that his entire future is about to be set into motion by the very people that once protected the entire world. Because the Young Ancients are returning from their exile in space, and like it or not, the job of getting ready to greet them is being dumped on him. The lowest of the low. It's a chance to gain everything, if he can work it right. If not, then he stands to lose more than he ever would have thought possible.
Schrodingers Caterpillar
Zane Stumpo - 2012
One morning he misses his bus when he stops to put a strange caterpillar in a matchbox. As the bus passes he’s shocked to spot himself inside. Like Schrödinger’s Cat in the famous quantum thought experiment, the caterpillar's spawned parallel possibilities. This comic novel explores Graham’s search for a better life among the various overlapping alternatives.Another clone, Grim Dupeint, is a loathsome international arms dealer. Graham infiltrates Grim’s corporation, then embezzles cash for charity. When a furious Grim realises, Graham must act fast. And right now he's acting like fish food.Graham launches upon a new lifestyle (and sex life) as he dons the designer suits of power. But sinister figures soon see through Graham’s clothing. Now Graham’s under attack from the corporation, the police, his ex-wife’s private detective, and an infuriatingly pompous water-colourist who Graham might have been if he’d gone to art college rather than business school. To survive (and steal the artist’s wonderful woman) Graham needs to find hidden resources. By definition Dopplegraham’s equally resourceful. Bugger...Schrödinger's Caterpillar - a stupid book for brainy people!
The Art of BioShock Infinite
Ken Levine - 2013
See the evolution of Sky-Hooks, Heavy Hitters, the populace of Columbia, Vigors, airships, and much more! * BioShock Infinite won over 75 video game awards, including Best Original Game and Best of Show! * Introduction by creative director Ken Levine.
The Legend of Zelda: Hyrule Historia
NintendoHeidi Plechl - 2011
This handsome hardcover contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga - Akira Himekawa!
Fantasy: An Artist's Realm
Ben Boos - 2010
In this lavish volume, Ben Boos welcomes us to a land of his own creation, a land replete with beings of fantasy and folklore, including elves, dwarves, minotaurs, hobgoblins, and undead horrors. From the windy forests where elves and healers dwell to the misty coastal fortresses of Paladins and the towering libraries of Mages, each mysterious region comes alive in Ben Boos’s extraordinary art and descriptive text. Filled with exquisite detail on every page, this is an absorbing and inspiring fantasy experience not to be missed.
Funny Science Fiction
Alex ShvartsmanShaenon Garrity - 2015
Fiction by Hugo and Nebula award winners and nominees as well as talented newcomers. Stories were selected by the Unidentified Funny Objects series curator Alex Shvartsman.
Wonderbook: The Illustrated Guide to Creating Imaginative Fiction
Jeff VanderMeer - 2013
Employing an accessible, example-rich approach, Wonderbook energizes and motivates while also providing practical, nuts-and-bolts information needed to improve as a writer. Aimed at aspiring and intermediate-level writers, Wonderbook includes helpful sidebars and essays from some of the biggest names in fantasy today, such as George R. R. Martin, Lev Grossman, Neil Gaiman, Michael Moorcock, Catherynne M. Valente, and Karen Joy Fowler, to name a few.Praise for Wonderbook: “Jammed with storytelling wisdom.” —Fast Company’s Co.Create blog“This is the kind of book you leave sitting out for all to see . . . and the kind of book you will find yourself picking up again and again.” —Kirkus Reviews online“If you’re looking for a handy guide to not just crafting imaginative fiction like sci-fi, fantasy, and horror, but to writing in general, be sure to pick up a copy of Steampunk Bible author Jeff Vandermeer’s lovingly compiled Wonderbook." —Flavorwire“Jeff Vandermeer and Jeremy Zerfoss have created a kaleidoscopically rich and beautiful book about fiction writing.” —Star Tribune“Because it is so layered and filled with text, tips, and links to online extras, this book can be read again and again by both those who want to learn the craft of writing and those interested in the process of others.” —Library Journal
The Fata Morgana
Leo Frankowski - 1999
Two skeptical, modern engineers find their lives turned upside down when they accidentally stumble upon the legendary Western Isles, the mythical home of King Arthur's father, Uther Pendragon.
Ashley Wood's Art of Metal Gear Solid
Ashley Wood - 2009
And it's little wonder why. The story follows infiltration expert Solid Snake as he attempts to save the world.In addition to showcasing art from Ashley Wood's graphic novel adaptations of Metal Gear Solid and Metal Gear Solid: Sons of Liberty, this all-new collection features the work Ash did for the Metal Gear Solid: Mobile Portable Ops video game.
The Art of Halo
Eric Trautmann - 2004
This action-packed science fiction—military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamers–and scored numerous awards for its innovations, irresistibility, and sheer thrills. The Art of Halo is a showcase of its stunning visual style, a fascinating guided tour through the making of the phenomenon–from bright idea to brilliant result–and a testament to the creativity of the artists at Bungie Studios.• Meet the brains behind Bungie, the birthplace of Halo• Feast your eyes on a panorama of all-new artwork from its spectacular sequel Halo 2–one of the most eagerly-awaited games of 2004• Discover the art of game design from the inside out, in interviews with–and illustrations by–the Halo creative team• Learn the secrets of designing gear from the artists themselves• Follow the construction of a crucial sequence from storyboard to completion, along with pages from the actual script• Thrill to a gallery of glorious Halo artwork, including action figure designs, game packaging, cartoon strips, posters, T-shirts, and moreIt’s all here–the story behind the sensation that GamePro declares “above and beyond what console gamers have come to expect”–in one virtuoso volume!