Secrets of Xen'drik (Eberron Supplement)


Keith Baker - 2006
    and More There's an old saying in Stormreach: "Great power rests in the ruins of the past." The shattered cities and vast dungeons of Xen'drik hold the secrets of countless fallen empires. Legends speak of titanic landmarks, sunken treasure vaults, and forgotten places suffused with powerful magic. Beyond the walls of Stormreach, an entire continent waits to be rediscovered. But beware! Terrible monsters rule Xen'drik now, and explorers searching for gold or glory often find death instead. Inside this book, you'll find everything you need to adventure in the shattered continent of Xen'drik: * Comprehensive overview of the continent of Xen'drik and the gateway city of Stormreach* New feats, prestige classes, spells, equipment, and magic items* Encounters and magical locations you can drop into your existing campaign* Ready-to-play adventures, monsters, and villains For use with these Dungeons & Dragons(R) products"Player's Handbook(TM) Dungeon Master's Guide(TM) Monster Manual(TM)Eberron"(R)" Campaign Setting"

Apex Predator: Hunter's Moon


D.A. Roberts - 2020
    

The World of Critical Role


Liz Marsham - 2020
    These pages chronicle how a circle of friends who all happen to be talented voice actors built the most-watched tabletop role-playing livestream of all time.Discover dazzling new illustrations and richly written insights into the locations, characters, and adventures featured in the hundreds of episodes across Critical Role’s two campaigns, Vox Machina and the Mighty Nein. Go behind the scenes with archival photos and exclusive interviews with Dungeon Master Matt Mercer and the entire Critical Role cast as they explore their characters’ most triumphant moments and darkest hours. And celebrate the massive community of Critters who support and expand the show’s world through a highlighted tour of the crafts, cosplay, and art they create every day. Featuring a foreword from the cast, lush illustrations, and the inside story you won’t find anywhere else, this book is your indispensable guide to Critical Role. The adventure begins!

The War of the Lance (Dragonlance TSR)


Margaret Weis - 2004
    The War of the Lance contains a number of short stories by popular Dragonlance authors as well as two stories by Weis and Hickman.

First Encounters


Scott R. Kurtz - 2015
    All that stands between the Titans and the Winotaur is a new Dungeon Master, a rival gaming group, and their own insecurities.The world's mightiest adventurers just rolled initiative on their First Encounter! A terrible beast is plaguing the City of Haverford. Citizens are going missing nightly, the garrison is lost, and help is out of reach. Can the Table Titans put aside their pride to save the fictional town of Haverford-and in the process, their friendships?Table Titans Volume 1: First Encounters collects the first year of the hit online comic from Eisner and Harvey Award winning cartoonist, Scott Kurtz. It is a spin-off of Kurtz's other webcomic, PvP. It chronicles their adventures of playing Dungeons & Dragons (D&D). D&D publisher, Wizards of the Coast, have partnered with Kurtz so that Table Titans can feature official D&D products.

Cradle of Death


Matthew James - 2020
    The object, the “Cradle,” isn’t a mythological container filled with the evils of the world as the Greek poet, Hesiod, once described. Pandora’s Box is, in reality, an advanced energy core mightier than any weapon imaginable.Shortly after the Cradle’s unearthing, its discoverer, Special Forces veteran turned archaeologist, Elliot Oxley, is thrust into a centuries-old war that still rages on within the shadows of the world’s governments. He and a small team are forced to survive attacks by murderous zealots and well-armed mercenaries while also preventing the Cradle from falling into the hands of someone who intends to use it to fulfill a terrible prophecy.Matt James’ CRADLE OF DEATH is Indiana Jones, James Bond, and the X-Files rolled into one. This action-packed adventure is an exciting experience for all audiences, especially those that enjoy the “what if” of ancient history.

Harry Heron Midshipman's Journey


Patrick G. Cox - 2015
    Cox weaves the exciting, authentic tale of Harry Nelson-Heron, a young midshipman in the British Navy in the early 1800s. Born in 1789 during the Irish Rebellion, Harry must overcome the prejudice against the Irish and the usual hazards of an active and inquisitive youth to realise his dream of becoming an officer in Britain’s Royal Navy. When he and his childhood friend Ferghal make the treacherous journey to London to be commissioned to a ship, fate smiles on them. Harry is appointed a midshipman on the HMS Bellerophon, and Ferghal joins him as a seaman. Corsairs, diplomacy, and exploration challenge their skills as the seafaring life takes Harry and Ferghal across the seas to worlds they never imagined and engages their ship in sea fights with the French during the Napoleonic Wars.

The Forgotten Temple Of Tharizdun


E. Gary Gygax - 1982
    It contains background information, referee's notes, encounter keys, outdoor and dungeon level maps, and new monsters and treasures. While it is designed to interface with THE LOST CAVERNS OF TSOJCANTH, this module is capable of standing alone. Likewise, while it is played within the Greyhawk Campaign, it can easily be adapted to play in any individual campaign which employs the ADVANCED DUNGEONS & DRAGONS game system.

Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It


David M. Ewalt - 2013
    Even if you’ve never played Dungeons & Dragons, you probably know someone who has: The game has had a profound influence on our culture. Released in 1974—decades before the Internet and social media—Dungeons & Dragons is one of the original ultimate nerd subcultures, and is still revered by more than thirty million fans. Now, the authoritative history and magic of the game is revealed by an award-winning journalist and life-long dungeon master.From its origins on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, and to its apotheosis as father of the modern video game industry, Of Dice and Men recounts the development of a game played by some of the most fascinating people in the world. Chronicling the surprising history of D&D’s origins (one largely unknown even to hardcore players) while examining the game’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences. An enticing blend of history, journalism, narrative, and memoir, Of Dice and Men sheds light on America’s most popular (and widely misunderstood) form of collaborative entertainment.

Legend of the Five Rings RPG


John Wick - 1997
    The game uses the Legend of the Five Rings setting, and primarily the nation of Rokugan which is based on feudal Japan with influences from other East Asian cultures.Like most role-playing games, Legend of the Five Rings is played by one or more players and a game master, who controls the events that happen during the game as well as thenon-player characters (also called "NPCs"). An aspect that sets Legend of the Five Rings apart from other games is the inclusion of courtiers and other non-combatant character types as valid player character types. Most role-playing games focus heavily on combat and non-combatants are generally only given as non-player characters, whereas in Legend of the Five Rings it is possible (although unlikely) to play an entire game with no scenes of combat at all.In 1998, Legend of the Five Rings won the Origins Award for Best Roleplaying Game of 1997.

Nightblade


Liane Merciel - 2014
    Now, his unique heritage makes him perfect for a dangerous mission into an ancient dungeon said to hold a magical weapon capable of slaying demons and devils by the thousands and freeing the world of their fiendish taint. Accompanied by companions ranging from a righteous paladin to mercantile mercenaries, Isiem will lead the expedition back into shadowed lands that are all too familiar. And what the adventurers find at the dungeon’s heart will change them all forever.From acclaimed author Liane Merciel comes a dark tale of survival, horror, and second chances, set in the award- winning world of the Pathfinder Roleplaying Game.

Michener's South Pacific


Stephen J. May - 2011
    Michener was an obscure textbook editor working in New York. Within three years, he was a naval officer stationed in the South Pacific. By the end of the decade, he was an accomplished author, well on the way to worldwide fame. Michener’s first novel, Tales of the South Pacific, won the Pulitzer Prize. Richard Rodgers and Oscar Hammerstein used it as the basis for the Broadway musical South Pacific, which also won the Pulitzer. How this all came to be is the subject of Stephen May’s Michener’s South Pacific.An award-winning biographer of Michener, May was a featured interviewee on the fiftieth-anniversary DVD release of the film version of the musical. During taping, he realized there was much he didn’t know about how Michener’s experiences in the South Pacific shaped the man and led to his early work.May delves deeply into this formative and turbulent period in Michener’s life and career, using letters, journal entries, and naval records to examine how a reserved, middle-aged lieutenant known as "Prof" to his fellow officers became one of the most successful writers of the twentieth century.

Lost with Directions: Ambling Around America


Rob Erwin - 2016
     Aside from the bipolar hillbillies, unfriendly wild animals, run-ins with the law, a mental breakdown, a bad first date, and a near-death experience . . . things actually went pretty well. Taking plenty of detours along the way, Rob’s contagious and hilarious sense of wanderlust carries him on a whirlwind road trip from the Smoky Mountains in the East, to Yellowstone, the Tetons, and Colorado’s snow-covered peaks in the West. In a refreshing style that brings these incredible wild places to life like no travel guide ever could, on seemingly every page we’re reminded of the one universal truth of travel . . . the best parts of any journey are the adventures we least expect.

Code Name Camille: A story of trust, love and betrayal


Kathryn Gauci - 2019
    Code Name Camille, now a standalone book. 1940: Paris under Nazi occupation. A gripping tale of resistance, suspense and love. When the Germans invade France, twenty-one-year-old Nathalie Fontaine is living a quiet life in rural South-West France. Within months, she heads for Paris and joins the Resistance as a courier helping to organise escape routes. But Paris is fraught with danger. When several escapes are foiled by the Gestapo, the network suspects they are compromised. Nathalie suspects one person, but after a chance encounter with a stranger who provides her with an opportunity to make a little extra money by working as a model for a couturier known to be sympathetic to the Nazi cause, her suspicions are thrown into doubt. Using her work in the fashionable rue du Faubourg Saint-Honoré, she uncovers information vital to the network, but at the same time steps into a world of treachery and betrayal which threatens to bring them all undone. Time is running out and the Gestapo is closing in. Code Name Camille is a story of courage and resilience that fans of The Nightingale and The Alice Network will love.

Malibu Hills Murder


Deborah Brown - 2018
    Yet here he is in SoCal, launching a private investigations firm with two ex-SEAL buddies, settling into a long-term relationship with L.A. county’s hottest assistant district attorney, Avalon Rossi. Figures he’d be the one to flush ZSI’s make-or-break job down the toilet. Now his rich, powerful client’s allegedly unfaithful wife is dead. And the evidence isn’t the only thing with gaping holes in it. Avalon has never seen Zach blow his cool, until the lid blows off this latest can of worms. Her gift for thinking on her feet keeps him out of trouble—for now—though lately she’s wondering if his knee-melting kisses haven’t melted all her good sense. When it turns out one of ZSI’s own is a suspect, it’ll take more than fast talking to keep him from taking the fall. And another victim from landing in the morgue.