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The Art of Titanfall by Andy McVittie
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The Art and Soul of Dune
Tanya Lapointe - 2021
The Art and Soul of Dune also features exclusive interviews with key members of the cast and crew, including Denis Villeneuve, Timothée Chalamet, Rebecca Ferguson, Oscar Isaac, and many more, delivering a uniquely candid account of the hugely ambitious international shoot.
Wayward Saint
J.S. Morin - 2018
She has her own ship. She even carries a blaster—not that she ever uses it.But she violates the cardinal rule of the galaxy’s most cold-blooded profession: get paid.At least she's not alone. Her partner Kubu is an alien who gets mistaken for a dog.One is a wizard on the run from her past. The other is a lovable eating machine. Between them, they haven’t got a ruthless bone in their bodies.But when a client hires them, they’ll do whatever it takes to bring a target home safely.This time, it’s a teenage kidnapping victim, and Esper and Kubu will crisscross the galaxy to track her down and make sure she’s safe.Wayward Saint is the first mission of Black Ocean: Mercy for Hire. It follows the exploits of a pair of do-gooder bounty hunters who care more about saving the day than getting a payday. Mercy for Hire builds on the rich Black Ocean universe and introduces a colorful cast for new and returning readers alike. Fans of vigilante justice and heroes who exemplify the word will love this series.Grab your copy and support the cause of justice.
Dunes Over Danvar
Michael Bunker - 2014
The word is out that the legendary city of Danvar has been found, and every diver, brigand, and pirate with a sarfer is racing to find it. But out in the dunes there's only one inarguable fact... The sand don't care, and it never did. Dunes Over Danvar is a short story set in New York Times Bestselling Author Hugh Howey's world of SAND, and is written and published with the permission of Hugh Howey.
The Art of Pixar
Amid Amidi - 2011
From classics such as Toy Story and A Bug's Life to recent masterpieces such as Up, Toy Story 3, and Cars 2, this comprehensive collection offers a behind-the-scenes tour of every Pixar film to date. Featuring a foreword by Chief Creative Officer John Lasseter, the complete color scripts for every film published in full for the first time as well as stunning visual development art, The Art of Pixar is a treasure trove of rare artwork and an essential addition to the library of animation fans and Pixar enthusiasts.
The Murder Complex
Lindsay Cummings - 2014
For fans of Moira Young’s Dust Lands series, La Femme Nikita, and the movie Hanna.Meadow Woodson, a fifteen-year-old girl who has been trained by her father to fight, to kill, and to survive in any situation, lives with her family on a houseboat in Florida. The state is controlled by The Murder Complex, an organization that tracks the population with precision.The plot starts to thicken when Meadow meets Zephyr James, who is—although he doesn’t know it—one of the MC’s programmed assassins. Is their meeting a coincidence? Destiny? Or part of a terrifying strategy? And will Zephyr keep Meadow from discovering the haunting truth about her family?Action-packed, blood-soaked, and chilling, this is a dark and compelling debut novel by Lindsay Cummings.
Steampunk: The Art of Victorian Futurism
Jay Strongman - 2011
Featured artists: Tom Banwell, Wayne Martin Belger, Greg Brotherton, Frank Buchwald, Chris Conte, Doktor A., Eric Freitas, Dr. Grordbort, Stéphane Halleux, Mike Libby, Pierre Matter, Kevin Mowrer, Kazuhiko Nakamura, James Ng, Sam Van Olffen, Nozomu Shibata, Haru Suekichi, Brian Poor, and Daniel Proulx.
The Game Console: A Photographic History from Atari to Xbox
Evan Amos - 2018
You'll start your journey with legendary consoles like the Magnavox Odyssey, Atari 2600, Nintendo Entertainment System, and the Commodore 64. The visual nostalgia trip continues with systems from the 1990s and 2000s, and ends on modern consoles like the Xbox One, PlayStation 4, and Wii U.Throughout the book, you'll also discover many consoles you never knew existed, and even find a rare peek at the hardware inside several of history's most iconic video game systems.
Twilight
Brendan DuBois - 2007
Seeking adventure, he volunteers to become a records keeper for a UN war-crimes investigation team at work in upper New York State. Months earlier, a crippling terrorist attack against the United States resulted in its cities being emptied, its countryside set afire, and its government shaken to its knees.In the aftermath of this attack, a virtual civil war broke out, until UN peacekeepers arrived to establish an uneasy peace. While Samuel and his team travel through the New York countryside, searching for evidence of an atrocious war crime, he promptly realizes that death is quick to strike from any farmhouse, road corner, or rest area. Even more chillingly, he begins to suspect that there is a traitor in his team, trying not only to conceal important evidence, but working to betray and kill them all, including the woman he loves.Award-winning author Brendan DuBois paints a disturbing and poignant portrait in this smart, fast-paced thriller.
Metal Gear Solid V: The Phantom Pain: The Complete Official Guide Collector's Edition
Piggyback - 2015
A Must Have for the Metal Gear Solid Collector!!EXCLUSIVE TO THE COLLECTOR’S EDITION GUIDE: A lithograph by Yoji Shinkawa, an art gallery, an exclusive hardcover and additional content.THE ULTIMATE GUIDE TO 100% COMPLETION: All missions, all side quests, all secrets, all collectibles, all Achievements and Trophies – at your fingertips!TURNKEY WALKTHROUGH: An at-a-glance, map-based walkthrough steers you through the entire adventure supported by annotated hi-res screenshots.ALL GAME SYSTEMS DECODED: Statistics, diagrams and analysis from our experts provide a comprehensive understanding of all game systems and features, including the Mother Base management metagame.
A WEALTH OF EXTRAS:
Includes an extensive story recap, a poster covering the immense game area and much more!DEVELOPMENT: Developed directly with Kojima Productions in Tokyo.
MAINTAINING TRADITION:
From the same team that brought you the highly acclaimed guides to Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater, Metal Gear Solid 4: Guns of the Patriots and Metal Gear Rising: Revengeance.QUALITY CONTROL: Carefully designed to avoid unnecessary story spoilers.
The Art of Point-and-Click Adventure Games
Steve Jarrett - 2018
It will also contain extensive and exclusive interviews with the key developers, designers and artists behind some of the most beloved games and characters in the history of the medium. The book starts with a foreword by Gary Whitta (PC Gamer magazine/Rogue One: A Star Wars Story).Interviewees for the book include (in no particular order) Tim Schafer, Robyn Miller, Ron Gilbert, David Fox, Aric Wilmunder, Richard Hare, Hal Barwood, Gary Winnick, Noah Falstein, Mark Ferrari, Dave Gibbons, Jane Jensen, Simon Woodroffe, Steve Stamatiadis, Louis Castle, Gregg Barnett, Al Lowe, Brian Moriarty, Charles Cecil and Paul Cuisset - plus plenty more…As you can see from the list, the book covers titles such as King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, The Flight of the Amazon Queen, Simon the Sorcerer and of course other classics, such as The Secret of Monkey Island, The Dig, Maniac Mansion and Full Throttle. All of the most famous and iconic point-and-click adventures are going to be covered, as well as some lesser-known games and home-brew efforts.
Lost Constellations: The Art of Tara McPherson, Volume II
Tara McPherson - 2009
Altered forms and transfigured ideas. Power and vulnerability. Parallel universes of the heart and mind. Space and time. In a few brief years, the stunning visual oeuvre of Tara McPherson has grown and evolved at thrilling speed. Expanding beyond the limits of rock poster art into the worlds of commercial illustration and fine art, her paintings, drawings, toys, sculptures, and installations have pushed her influence and authority across the breadth of creative expression and helped redefine the boundaries of pop surrealism. Lost Constellations: The Art of Tara McPherson Volume 2 is the compelling road map to the artist's most recent and ambitious journeys in paint, pencil, and vinyl.
The Art of Video Games: From Pac-Man to Mass Effect
Chris Melissinos - 2012
Fueled by unprecedented advances in technology, boundless imaginations, and an insatiable addiction to fantastic new worlds of play, the video game has gone supernova, rocketing two generations of fans into an ever-expanding universe where art, culture, reality, and emotion collide. As a testament to the cultural impact of the game industry’s mega morph, the Smithsonian American Art Museum, with curator and author Chris Melissinos, conceived the forthcoming exhibition, The Art of Video Games, which will run from March 16 to September 30, 2012.* Welcome Books will release the companion book this March. Melissinos presents video games as not just mere play, but richly textured emotional and social experiences that have crossed the boundary into culture and art.Along with a team of game developers, designers, and journalists, Melissinos chose a pool of 240 games across five different eras to represent the diversity of the game world. Criteria included visual effects, creative use of technologies, and how world events and popular culture manifested in the games. The museum then invited the public to go online to help choose the games. More than 3.7 million votes (from 175 countries) later, the eighty winners featured in The Art of Video Games exhibition and book were selected.From the Space Invaders of the seventies to sophisticated contemporary epics BioShock and Uncharted 2, Melissinos examines each of the winning games, providing a behind-the-scenes look at their development and innovation, and commentary on the relevance of each in the history of video games. Over 100 composite images, created by Patrick O’Rourke, and drawn directly from the games themselves, illustrate the evolution of video games as an artistic medium, both technologically and creatively. Additionally, The Art of Video Games includes fascinating interviews with influential artists and designers–from pioneers such as Nolan Bushnell to contemporary innovators including Warren Spector, Tim Schafer and Robin Hunicke. The foreword was written by Elizabeth Broun, director of the Smithsonian American Art Museum and Mike Mika, noted game preservationist and prolific developer, contributed the introduction the introduction. *After Washington D.C., the exhibition travels to several cities across the United States, including Boca Raton (Museum of Art), Seattle (EMP Museum), Yonkers, NY (Hudson River Museum) and Flint, MI (Flint Institute of Arts). For the latest confirmed dates and venues, please visit the The Art of Video Games exhibition page at http://americanart.si.edu/taovg
The Swords of Calth
Graham McNeill - 2021
Old enemies arise, as Ventris' past and present collide in brutal battle.READ IT BECAUSEOne of Black Library's longest-running series continues – and the hero's been given a new lease of life as a Primaris Space Marine. Discover how Ventris adapts to his new life even as his past comes back to haunt him.THE STORYUriel Ventris, newly ascended to the ranks of the Primaris, leads warriors of the Fourth Company from the Indomitus Crusade of Roboute Guilliman to a world on the frontiers of Ultramar. Once a battleground against the orks, Sycorax is now under furious assault from an enemy of ancient times – the necrons. The Ultramarines have faced these baleful xenos before, but Uriel senses the hand of a foe from his past at work on Sycorax, a tally unfinished and a debt to the Imperium finally come due.Trapped deep in a devastated city, Uriel leads the Swords of Calth into battle, and must adapt to his new incarnation as one of the Primaris – a challenge that will test his soul as much as it will test him as a warrior.
Persona 4: Official Design Works
Atlus - 2008
Featuring the character designs of Shigenori Soejima! Go behind the scenes of Persona 4, the final game of the landmark Persona series! Inside you'll find character designs, rough sketches, backgrounds and settings, an exclusive interview with the game's creators, and more!
Empress Book One
Mark Millar - 2017
That’s the life of Queen Emporia. All she has are her wits, her bodyguard, and three guns to get her kids across the galaxy — and her husband Morax’s forces are in hot pursuit. Easy, right? Their desperate race for their lives will take them through interplanetary war zones, across dead worlds and into the path of monstrous beasts! Danger piles upon danger when slavers circle, and a tribal priestess thirsts for a blood sacrifice! All the while, Morax executes anyone and everyone in his way. Welcome to EMPRESS, your new favorite comic! Collecting EMPRESS #1-7.