The Seeds of Earth


Michael Cobley - 2009
    150 years later, planet Darien hosts humans at peace with indigenous scholarly Uvovo. Buried on the forest moon are secrets of an epic battle between ancient races. In a galactic war, what will Uvovo choose, when their nature is revealed, and the enemy comes?

The Book of Deacon


Joseph R. Lallo - 2010
    The find will change her life, sending her on an adventure of soldiers and rebels, wizards and warriors, and beasts both noble and monstrous. Each step will bring her closer to the truth of her potential, of the war, and of the fate of her world.

Little Fuzzy


H. Beam Piper - 1962
    Their charter was for a Class III uninhabited planet, which Zarathustra was, and it meant they owned the planet lock stock and barrel. They exploited it, developed it and reaped the huge profits from it without interference from the Colonial Government. Then Jack Holloway, a sunstone prospector, appeared on the scene with his family of Fuzzies and the passionate conviction that they were not cute animals but little people.

The Bro Code


Matt Kuhn - 2008
    Some call it morality. Others call it religion. But Bros in the know call this holy grail the Bro Code.Historically a spoken tradition passed from one generation to the next, the official code of conduct for Bros appears here in its published form for the first time ever. By upholding the tenets of this sacred and legendary document, any dude can learn to achieve Bro-dom.

Star Legions: The Ten Thousand Complete Series Box Set (Books 1 - 7)


Michael G. Thomas - 2017
    They have little in common, other than their love of wealth and adventure, and a bitter hatred for each other. Known simply as the Black Legion, they will blaze a trail of death and destruction that will be remembered for generations. This complete box set contains the full text of every Star Legions novel. That’s right, all seven books! Buy the box set today and read the entire series from start to finish: Battle for Cilicia For Xenophon, the Black Legion is an escape from the state that tried to kill him and his family. Exiled from his homeworld he joins the mercenaries, along with Glaucon, the rich playboy, Roxana, the veteran naval commander, and Tamara, the blue-haired castaway with a hidden past and a violent personality. Nothing will prepare them for the carnage awaiting them as they enter the borders of the Median Empire, the largest and most powerful entity in the known Galaxy, ruled with an iron fist by the tyrant, Emperor Artaxerxes and his legions of slave soldiers. Assault on Khorram Burning with rage from the combat losses at Cilicia, the Black Legion wants payment, and Lord Cyrus has a target that will satisfy even the most greedy of his warriors. It is a target so rich that he wonders if the mercenaries will even have enough ships to carry off the loot. Warlords of Cunaxa Xenophon and his comrades have proven their worth, and now the combined fleets of the Black Legion and their allies are poised to end the conflict. Both sides have mobilised every warrior and ship they can, for what will be a final apocalyptical battle between the Terrans and the Emperor himself. Last Stand With victory against the Emperor now impossible, the Legion finds itself lacking purpose and money. They came to the Empire with promises of glory and reward, but now they are trapped and surrounded on all sides by enemies. The massacre of the Legion’s officer corps leaves it vulnerable, and it falls to warriors like Xenophon to hold back their desire for revenge and to put them on a path home. Sea of Fire They must continue on to the Sea of Fire, the deadly border region between Hayastan and the Carduchian Wilderness, or face utter annihilation at the Emperor’s hands. Ancient stories tell of these dead sectors of space, vast ocean of emptiness, with few worlds or moons able to supply the fleet. The Eternal Fortress The long and bloody expedition has taken its toll on both the soldiers and the ships of the Legion. He is aware that a retreat into the Empire will mean a confrontation with the Emperor. A confrontation which they cannot win. There remains only one alternative. To run the gauntlet of the Eternal Fortress. Vengeance The Black Legion bursts out of the Median Empire laden with riches and leaving a trail of death and destruction in its wake. As the exhausted men and women breathe a sigh of relief upon reaching the Free Colonies of Trebizond, they are stunned to find themselves in the middle of a war.

The End is Nigh


John Joseph AdamsNancy Kress - 2014
    Death. War. Pestilence. These are the harbingers of the biblical apocalypse, of the End of the World. In science fiction, the end is triggered by less figurative means: nuclear holocaust, biological warfare/pandemic, ecological disaster, or cosmological cataclysm.But before any catastrophe, there are people who see it coming. During, there are heroes who fight against it. And after, there are the survivors who persevere and try to rebuild. THE APOCALYPSE TRIPTYCH will tell their stories.Edited by acclaimed anthologist John Joseph Adams and bestselling author Hugh Howey, THE APOCALYPSE TRIPTYCH is a series of three anthologies of apocalyptic fiction. THE END IS NIGH focuses on life before the apocalypse. THE END IS NOW turns its attention to life during the apocalypse. And THE END HAS COME focuses on life after the apocalypse.THE END IS NIGH features all-new, never-before-published works by Hugh Howey, Paolo Bacigalupi, Jamie Ford, Seanan McGuire, Tananarive Due, Jonathan Maberry, Robin Wasserman, Nancy Kress, Charlie Jane Anders, Ken Liu, and many others.

Necroscope


Brian Lumley - 1986
    And what they tell him is horrifying.In the Balkan mountains of Rumania, a terrible evil is growing. Long buried in hallowed ground, bound by earth and silver, the master vampire schemes and plots. Trapped in unlife, neither dead nor living, Thibor Ferenczy hungers for freedom and revenge.The vampire's human tool is Boris Dragosani, part of a super-secret Soviet spy agency. Dragosani is an avid pupil, eager to plumb the depthless evil of the vampire's mind. Ferenczy teaches Dragosani the awful skills of the necromancer, gives him the ability to rip secrets from the mind and bodies of the dead. Dragosani works not for Ferenczy's freedom but world domination. He will rule the world with knowledge raped from the dead.His only opponent: Harry Koegh, champion of the dead and the living.To protect Harry, the dead will do anything--even rise from their graves!

The Tenth Island: Finding Joy, Beauty, and Unexpected Love in the Azores


Diana Marcum - 2018
    A long-buried personal sadness is enfolding her—and her career is stalled—when she stumbles upon an unusual group of immigrants living in rural California. She follows them on their annual return to the remote Azorean islands in the Atlantic Ocean, where bulls run down village streets, volcanoes are active, and the people celebrate festas to ease their saudade, a longing so deep that the Portuguese word for it can’t be fully translated.Years later, California is in a terrible drought, the wildfires seem to never end, and Diana finds herself still dreaming of those islands and the chuva—a rain so soft you don’t notice when it begins or ends.With her troublesome Labrador retriever, Murphy, in tow, Diana returns to the islands of her dreams only to discover that there are still things she longs for—and one of them may be a most unexpected love.

The Inheritance


Robin Hobb - 2011
    "Robin Hobb" and "Megan Lindholm" are both pseudonyms used by California-born Margaret Ogden, who from 1983 to 1992, published exclusively as Lindholm. This generous, 400-page hardcover original brings together short stories and novellas penned under both authorial bylines. As Hobb herself notes, "their" writing and styles differ in significant ways. (P.S. This collection includes stories previously unpublished in the United States.)

Machine of Death: A Collection of Stories About People Who Know How They Will Die


Ryan NorthArryn Diaz - 2010
    It didn't give you the date and it didn't give you specifics. It just spat out a sliver of paper upon which were printed, in careful block letters, the words DROWNED or CANCER or OLD AGE or CHOKED ON A HANDFUL OF POPCORN. It let people know how they were going to die." Machine of Death tells thirty-four different stories about people who know how they will die. Prepare to have your tears jerked, your spine tingled, your funny bone tickled, your mind blown, your pulse quickened, or your heart warmed. Or better yet, simply prepare to be surprised. Because even when people do have perfect knowledge of the future, there's no telling exactly how things will turn out. Featuring stories by: * Randall Munroe* Ben "Yahtzee" Croshaw* Tom Francis* Camille Alexa* Erin McKean* James L. Sutter* Douglas J. Lane* and many others.Featuring illustrations by: * Kate Beaton* Kazu Kibuishi* Aaron Diaz* Jeffrey Brown* Scott C.* Roger Langridge* Karl Kerschl* Cameron Stewart* and many others

Rotherweird


Andrew Caldecott - 2017
    Some say they are the golden generation; some say the devil's spawn. But everyone knows they are something to be revered - and feared.Four and a half centuries on, cast adrift from the rest of England by Elizabeth I and still bound by its ancient laws, Rotherweird's independence is subject to one disturbing condition: nobody, but nobody, studies the town or its history.Then an Outsider arrives, a man of unparallelled wealth and power, enough to buy the whole of Rotherweird - deeply buried secrets and all...

The Complete Western Stories of Elmore Leonard


Elmore Leonard - 1975
    And no story about a young writer struggling to launch his career ever matched its subject matter better than the tale behind Leonard's Western oeuvre.In 1950, fresh out of college -- having written two "pointless" stories, as he describes them -- Leonard decided he needed to pick a market, a big one, which would give him a better chance to be published while he learned to write. In choosing between crime and Westerns, the latter had an irresistible pull -- Leonard loved movies set in the West. As he researched deeper into settings, Arizona in the 1880s captured his imagination: the Spanish influence, the standoffs and shootouts between Apache Indians and the U.S. cavalry ...His first dozen stories sold for 2 cents a word, for $100 each. The rest is history.This first-ever complete collection of Leonard's thirty Western tales will thrill lovers of the genre, his die-hard fans, and everyone in between -- and makes a terrific study of the launch of a phenomenal career.From his very first story ever published -- "The Trail of the Apache" -- through five decades of classic Western tales, The Complete Western Stories of Elmore Leonard demonstrates again and again the superb talent for language and gripping narrative that has made Leonard one of the most acclaimed and influential writers of our time.

Geek Wisdom: The Sacred Teachings of Nerd Culture


Stephen H. Segal - 2011
    Clearly, geeks know something about life in the 21st century that other folks don’t—something we all can learn from. Geek Wisdom takes as gospel some 200 of the most powerful and oft-cited quotes from movies (“Where we’re going, we don’t need roads”), television (“Now we know—and knowing is half the battle”), literature (“All that is gold does not glitter”), games, science, the Internet, and more. Now these beloved pearls of modern-day culture have been painstakingly interpreted by a diverse team of hardcore nerds with their imaginations turned up to 11. Yes, this collection of mini-essays is by, for, and about geeks—but it’s just so surprisingly profound, the rest of us would have to be dorks not to read it. So say we all.

The Calling


James Frey - 2014
    They descended from the sky amid smoke and fire, and created humanity and gave us rules to live by. They needed gold and they built our earliest civilizations to mine it for them. When they had what they needed, they left. But before they left, they told us someday they would come back, and when they did, a game would be played. A game that would determine our future.This is Endgame.For ten thousand years the lines have existed in secret. The 12 original lines of humanity. Each had to have a Player prepared at all times. They have trained generation after generation after generation. In weapons, languages, history, tactics, disguise assassination. Together the players are everything: strong, kind, ruthless, loyal, smart, stupid, ugly, lustful, mean, fickle, beautiful, calculating, lazy, exuberant, weak. They are good and evil. Like you. Like all.This is Endgame.When the game starts, the players will have to find three keys. The keys are somewhere on earth. The only rule of their Endgame is that there are no rules. Whoever finds the keys first wins the game. Endgame: The Calling is about the hunt for the first key. And just as it tells the story of the hunt for a hidden key, written into the book is a puzzle. It invites readers to play their own Endgame and to try to solve the puzzle. Whoever does will open a case filled with gold. Alongside the puzzle will be a revolutionary mobile game built by Google’s Niantic Labs that will allow you to play a real-world version of Endgame where you can join one of the lines and do battle with people around you.Will exuberance beat strength? Stupidity top kindness? Laziness thwart beauty? Will the winner be good or evil? There is only one way to find out.Play.Survive.Solve.People of Earth.Endgame has begun.

Qualify


Vera Nazarian - 2014
    You die, or you Qualify. The year is 2047. An extinction-level asteroid is hurtling toward Earth, and the descendents of ancient Atlantis have returned from the stars in their silver ships to offer humanity help.But there’s a catch.They can only take a tiny percent of the Earth’s population back to the colony planet Atlantis. And in order to be chosen, you must be a teen, you must be bright, talented, and athletic, and you must Qualify.Sixteen-year-old Gwenevere Lark is determined not only to Qualify but to rescue her entire family.Because there’s a loophole.If you are good enough to Qualify, you are eligible to compete in the brutal games of the Atlantis Grail, which grants all winners the laurels, high tech luxuries, and full privileges of Atlantis Citizenship. And if you are in the Top Ten, then all your wildest wishes are granted… Such as curing your mother’s cancer.There is only one problem.Gwen Lark is known as a klutz and a nerd. While she’s a hotshot in classics, history, science, and languages, the closest she’s come to sports is a backyard pool and a skateboard.This time she is in over her head, and in for a fight of her life, against impossible odds and world-class competition—including Logan Sangre, the most amazing guy in her class, the one she’s been crushing on, and who doesn’t seem to know she exists.Because every other teen on Earth has the same idea. You Qualify or you die. * * *EXCERPT!Now you can read Chapter One in its entirety (click here)!* * *