The Legend of Zelda: Hyrule Historia


NintendoHeidi Plechl - 2011
    This handsome hardcover contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga - Akira Himekawa!

Last Descendants


Matthew J. Kirby - 2016
    Monroe, the IT guy at school, might finally bring Owen the means to clear his father's name by letting him use an Animus—a device that lets users explore the genetic memories buried within their own DNA. The experience brings Owen more than he bargained for. During a simulation, Owen uncovers the existence of an ancient and powerful relic long considered legend—the Trident of Eden. Now two secret organizations will stop at nothing to take possession of this artifact—the Brotherhood of Assassins and the Templar Order. It soon becomes clear to Owen that the only way to save himself is to find the Trident first.Under the guidance of Monroe, Owen and a group of other teenagers go into a memory they all share within their DNA: the 1863 Draft Riots in New York City. Owen and his companions will find themselves tested on the gritty streets of New York, and their experiences in the past will have far-reaching consequences in the present.

Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture


David Kushner - 2003
    Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history—Doom and Quake— until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it's like to be young, driven, and wildly creative.

Destiny Limited Edition Strategy Guide


Phillip Marcus - 2014
    Deluxe print treatments create a must-have collectible for Destiny fans.Two Exclusive Lithographs - Each LE guide includes two high-quality lithographs depicting Destiny artwork produced by artists at Bungie, both enclosed in a custom linen-textured sleeve.Strategy Guide FeaturesThe Mission - Your guide to the missions, patrols, public events, and strikes within the solar system of Destiny. Reclaim hidden chests and Ghosts.The Field Manual - Learn the best ways to outfit your Guardian to suit your playstyle. Tips and strategies for creating your build and maximizing your performance in both player-vs.-player and player-vs.-environment gametypes.The Armory - Discover the hidden values associated with all types of in-game gear. Equip yourself with the best gear for your playstyle and learn how each item mod affects your weapons and armor.The Multiplayer Crucible - Tips and tactics learned on site at Bungie. Learn how to adjust your Guardian’s abilities and gear to dish out maximum carnage in multiplayer games.Bonus - Includes access to a digital version of the strategy guide!

The Sims 3: Prima Official Game Guide


Catherine Browne - 2009
    Design: Our new design section will supply tips and tricks from the pro's to build the most elaborate homes and yards.Customization: Learn how to update your décor with tutorials to help you customize your own chairs, walls, and floors. Wishes: Detailed walkthroughs and tutorials will help you learn how to achieve your short term and long term wishes.

Dragon Age Inquisition


David Knight - 2014
      Also includes 3 digital in-game items.Mobile friendly eGuide access – Digital strategy content optimized for a second screen experience.Multiple play styles presented – Identify tactics, explore hidden caves, defeat monumental creatures, and shape the world around you based on advice for your own style of play and combat.Make the right decision – Your actions and choices will shape a multitude of story outcomes along with the tangible, physical aspects of the world itself. Tough choices define your experience, and even one decision can change the course of what's to come.Be the finest Inquisitor – Choose your class based on recommended character loadouts that take advantage of a unique set of abilities, weaponry, special moves, and even class-reactive story content. Completely control the appearance and abilitiesGet the best out of your team – Connect and communicate with a cast of unique, memorable characters to develop dynamic relationships that will benefit you and your party. Where to go next – Illustrated maps serve as a guide to the next adventure allowing informed exploration of a diverse, visually stunning, and immersive living world.

Console Wars: Sega, Nintendo, and the Battle that Defined a Generation


Blake J. Harris - 2014
    Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about videogames and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo.The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan.Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It's the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry.

My Name is Victoria


Lucy Worsley - 2017
    'Never forget it. I love you like a sister, and you are my only friend in all the world.' Miss V. Conroy is good at keeping secrets. She likes to sit as quiet as a mouse, neat and discreet. But when her father sends her to Kensington Palace to become the companion to Princess Victoria, Miss V soon finds that she can no longer remain in the shadows. Miss V's father has devised a strict set of rules for the young princess, which he calls the Kensington System. It governs her behaviour and keeps her locked away from the world. He says it is for the princess's safety, but Victoria herself is convinced that it is to keep her lonely, and unhappy. Torn between loyalty to her father and her growing friendship with the wilful and passionate Victoria, Miss V has a decision to make: to continue in silence, or to speak out. By turns thrilling, dramatic and touching, this is the story of Queen Victoria's childhood as you've never heard it before.

Fatal Throne


Candace Fleming - 2018
    Fleming and six other authors will each contribute a story from different points of view: M.T. Anderson, Jennifer Donnelly, Stephanie Hemphill, Deborah Hopkinson, Linda Sue Park, and Lisa Ann Sandell.

Vanderbilt's Biltmore


Robert Wernick - 2012
    But ambition quickly took wing. The house swelled to 225 rooms and became - until 2012 when it was topped by the home of a billionaire in Mumbai, India – the world’s largest residence ever built for a private citizen. Here’s the story of the house that Vanderbilt built - from the gardens by Frederick Law Olmsted to the John Singer Sargent portraits that adorn its walls.

Assassin's Creed: The Complete Visual History


Matthew Miller - 2015
    A sweeping and visually rich narrative covering the Crusades in medieval Jerusalem, the pirate-infested oceans of the Caribbean, the height of the French Revolution, and more, Assassin’s Creed immerses fans in the most dramatic periods in human history and brings to life some of its most intriguing and influential characters. This comprehensive book explores the history and legacy of Assassin’s Creed, its rich mythology, and the vivid artwork of the entire franchise, including works created for the graphic novels and downloadable content. With never-before-seen concept and character art, Assassin’s Creed: The Complete Visual History reveals the creative process behind the immersive historical settings as well as the development of such iconic characters as Altair, Ezio, Connor, and Arno, to name a few, chronicling how the franchise has evolved over the years while retaining its bold, signature look. Written by gaming journalist Matthew Miller and featuring commentary from key Ubisoft developers and artists, this comprehensive visual history offers unparalleled insight into one of the industry’s most acclaimed franchises. The ultimate word on the blockbuster gaming phenomenon, Assassin’s Creed: The Complete Visual History is a must read for fans of the franchise and those interested in discovering the astounding artistry behind the creation of a major contemporary video game series.

World War One: The Unheard Stories of Soldiers on the Western Front Battlefields: First World War stories as told by those who fought in WW1 battles (Soldier Stories of World War 1 Book 2)


Various - 2016
    Evocative and vivid descriptions of the early stages of the conflict populate these pages, from which the reader can gain lessons of the conditions of the stagnant front.Originally published in 1915, the set of tales within this book offer sobering accounts from various battlefields which took place during the early stages of the war. Although the war was not even halfway over by the time these stories found publication, the horrors of the conflict were already a fact of life, with casualties rapidly mounting on both sides.At that time public opinion hadn’t yet fully turned against the war, and in Britain – the nationality of all the soldiers here – the need for showing progress was essential to sustain civilian and military morale. All of the soldiers in these pages were already serving in their regiments, or had volunteered for service, when the war commenced. They were commonly professional soldiers, possessed of a natural – even ingrained - patriotism, and more accepting of the official narrative than the increasingly sceptical and fearful citizenry back home. There is however no doubt that many were already disillusioned, and that the stories here are taken from an already thinning group of soldiers still possessed of some shred of belief in the war as a noble, or even glorious, conflict.Despite the mood which underpins the pages here, one can read between the lines for a picture. The stories are honest: thing got worse between those elated first weeks wherein the French welcomed their allies so gladly, and the war that was to be over by Christmas 1914 was nowhere near ending, and it is in these stories that we witness the germinal seeds of disillusion and hatred of conflict. The majority of the illustrations which originally accompanied these accounts prioritise the heroism of their subjects, while a few offer a toned down presentation of the horrific battlefields. In this modern edition, we include a number of relevant photographic illustrations alongside the original drawings which accompanied the stories when they were first published. While the imagery of World War I is generally quite ingrained in our minds, these supplementary pictures are designed as on-the-spot reminders of how war was more than a century ago, as well as to provide demonstration of the weapons and technology of the era.

Ferdinand and Isabella


Malveena McKendrick - 2015
    But the historic landfall of October 1492 was only a secondary event of the year. The preceding January, they had accepted the surrender of Muslim Granada, ending centuries of Islamic rule in their peninsula. And later that year, they had ordered the expulsion or forced baptism of Spain's Jewish minority, a cruel crusade undertaken in an excess of zeal for their Catholic faith. Europe, in the century of Ferdinand and Isabella, was also awakening to the glories of a new age, the Renaissance, and the Spain of the "Catholic Kings" - as Ferdinand and Isabella came to be known - was not untouched by this brilliant revival of learning. Here, from the noted historian Malveena McKendrick, is their remarkable story.

The Passion of Marie Romanov


Laura Rose - 2014
    Midnight, in bed with her sister, Anastasia (Shvybz), in the Ipatiev Mansion in Ekaterinburg, during the last night of their lives. So much of my story unfolds by moonlight. This is a tale of midnight wakings and forced marches before dawn. Since this nightmare began, I do not dare undress, even to go to bed. I wear my dressing gown, my hair is prepared, and my shoes are set beside me. I have no idea when we will be summoned to rise. We have moved, as in the worst of dreams, slowly toward this place. There is no logic other than the sleepwalker’s obedience—to follow instruction which we cannot resist: an actual lunacy. Now, I have control only of this—my record of what happened to us, to me. I have committed a single sin, my one terrible transgression. I pray to be absolved. In this recording of memory lies all meaning to my life. Let my will prevail in this, my ultimate wish, to salvage something of value from this tragedy. The rest, as my mother says, is in God’s hands. When I look back, as I must in the short time allotted to me now, I can see the exact moment when our lives changed: at last light, on the thirteenth of March, 1917." Here, in startling new historical detail, based on original diaries and letters, is the Romanov tragedy told from the point of view of the Tsar's third daughter, Marie, Anastasia's closest, older sister. Marie's story is unique-only Marie crossed the frozen Siberian river with her parents, and only Marie shared the full 78 days and nights in 'The House of Special Purpose.' About the Author: Laura Rose is a popular playwright in Russia and is of Russian descent. She has extensively researched the history and explored the Alexander Palace and the site of the Ipatiev mansion.

All Aboard: The Complete North American Train Travel Guide


Jim Loomis - 1995
    Written both for veteran train travelers and those considering their first rail journey, it will make any trip smoother and more enjoyable with its insightful travel trips and information about how railroads operate. With trains attracting new riders in record numbers because of the economy, the price of gasoline, and the delays and crowding that are now the norm when traveling by air, the time is perfect for a new edition of All Aboard. Here you can learn how and why the first railroads came about, the building of America's trans-continental railroad, and how individual trains are operated. The author also offers advice that can only come from a veteran traveler: booking trips, finding the lowest fares, avoiding pitfalls, packing for an overnight trip, what to do on board, whom to tip and how much. All Aboard is the ultimate guide to American train travel and its unique history and culture.