The Lifebox, the Seashell, and the Soul: What Gnarly Computation Taught Me About Ultimate Reality, the Meaning of Life, and How to Be Happy


Rudy Rucker - 2005
    This concept is at the root of the computational worldview, which basically says that very complex systems — the world we live in — have their beginnings in simple mathematical equations. We've lately come to understand that such an algorithm is only the start of a never-ending story — the real action occurs in the unfolding consequences of the rules. The chip-in-a-box computers so popular in our time have acted as a kind of microscope, letting us see into the secret machinery of the world. In Lifebox, Rucker uses whimsical drawings, fables, and humor to demonstrate that everything is a computation — that thoughts, computations, and physical processes are all the same. Rucker discusses the linguistic and computational advances that make this kind of "digital philosophy" possible, and explains how, like every great new principle, the computational world view contains the seeds of a next step.

Mathematics and the Imagination


Edward Kasner - 1940
    But your pleasure and prowess at games, gambling, and other numerically related pursuits can be heightened with this entertaining volume, in which the authors offer a fascinating view of some of the lesser-known and more imaginative aspects of mathematics.A brief and breezy explanation of the new language of mathematics precedes a smorgasbord of such thought-provoking subjects as the googolplex (the largest definite number anyone has yet bothered to conceive of); assorted geometries — plane and fancy; famous puzzles that made mathematical history; and tantalizing paradoxes. Gamblers receive fair warning on the laws of chance; a look at rubber-sheet geometry twists circles into loops without sacrificing certain important properties; and an exploration of the mathematics of change and growth shows how calculus, among its other uses, helps trace the path of falling bombs.Written with wit and clarity for the intelligent reader who has taken high school and perhaps college math, this volume deftly progresses from simple arithmetic to calculus and non-Euclidean geometry. It “lives up to its title in every way [and] might well have been merely terrifying, whereas it proves to be both charming and exciting." — Saturday Review of Literature.

When Languages Die: The Extinction of the World's Languages and the Erosion of Human Knowledge


K. David Harrison - 2007
    The phenomenon known as language death has started to accelerate as the world has grown smaller.This extinction of languages, and the knowledge therein, has no parallel in human history. K. David Harrison's book is the first to focus on the essential question, what is lost when a language dies? What forms of knowledge are embedded in a language's structure and vocabulary? And how harmful is it to humanity that such knowledge is lost forever?Harrison spans the globe from Siberia, to North America, to the Himalayas and elsewhere, to look at the human knowledge that is slowly being lost as the languages that express it fade from sight. He uses fascinating anecdotes and portraits of some of these languages' last remaining speakers, in order to demonstrate that this knowledge about ourselves and the world is inherently precious and once gone, will be lost forever. This knowledge is not only our cultural heritage (oral histories, poetry, stories, etc.) but very useful knowledge about plants, animals, the seasons, and other aspects of the natural world--not to mention our understanding of the capacities of the human mind. Harrison's book is a testament not only to the pressing issue of language death, but to the remarkable span of human knowledge and ingenuity. It will fascinate linguists, anthropologists, and general readers.

The Nature of Code


Daniel Shiffman - 2012
    Readers will progress from building a basic physics engine to creating intelligent moving objects and complex systems, setting the foundation for further experiments in generative design. Subjects covered include forces, trigonometry, fractals, cellular automata, self-organization, and genetic algorithms. The book's examples are written in Processing, an open-source language and development environment built on top of the Java programming language. On the book's website (http://www.natureofcode.com), the examples run in the browser via Processing's JavaScript mode.

Elementary Number Theory and Its Applications


Kenneth H. Rosen - 1984
    The Fourth Edition builds on this strength with new examples, additional applications and increased cryptology coverage. Up-to-date information on the latest discoveries is included.Elementary Number Theory and Its Applications provides a diverse group of exercises, including basic exercises designed to help students develop skills, challenging exercises and computer projects. In addition to years of use and professor feedback, the fourth edition of this text has been thoroughly accuracy checked to ensure the quality of the mathematical content and the exercises.

Prisoner's Dilemma: John von Neumann, Game Theory, and the Puzzle of the Bomb


William Poundstone - 1992
    Though the answers may seem simple, their profound implications make the prisoner's dilemma one of the great unifying concepts of science. Watching players bluff in a poker game inspired John von Neumann--father of the modern computer and one of the sharpest minds of the century--to construct game theory, a mathematical study of conflict and deception. Game theory was readily embraced at the RAND Corporation, the archetypical think tank charged with formulating military strategy for the atomic age, and in 1950 two RAND scientists made a momentous discovery.Called the prisoner's dilemma, it is a disturbing and mind-bending game where two or more people may betray the common good for individual gain. Introduced shortly after the Soviet Union acquired the atomic bomb, the prisoner's dilemma quickly became a popular allegory of the nuclear arms race. Intellectuals such as von Neumann and Bertrand Russell joined military and political leaders in rallying to the preventive war movement, which advocated a nuclear first strike against the Soviet Union. Though the Truman administration rejected preventive war the United States entered into an arms race with the Soviets and game theory developed into a controversial tool of public policy--alternately accused of justifying arms races and touted as the only hope of preventing them.A masterful work of science writing, Prisoner's Dilemma weaves together a biography of the brilliant and tragic von Neumann, a history of pivotal phases of the cold war, and an investigation of game theory's far-reaching influence on public policy today. Most important, Prisoner's Dilemma is the incisive story of a revolutionary idea that has been hailed as a landmark of twentieth-century thought.

The Mathematical Tourist: New & Updated Snapshots of Modern Mathematics


Ivars Peterson - 1988
    Now the journey continues in a new, updated edition that includes all the latest information on mathematical proofs, fractals, prime numbers, and chaos, as well as new material on* the relationship between mathematical knots and DNA* how computers based on quantum logic can significantly speed up the factoring of large composite numbers* the relationship between four-dimensional geometry and physical theories of the nature of matter* the application of cellular automata models to social questions and the peregrinations of virtual ants* a novel mathematical model of quasicrystals based on decagon-shaped tilesBlazing a trail through rows of austere symbols and dense lines of formulae, Peterson explores the central ideas behind the work of professional mathematicians-- how and where their pieces of the mathematical puzzle fit in, the sources of their ideas, their fountains of inspiration, and the images that carry them from one discovery to another.

A Short Account of the History of Mathematics


W.W. Rouse Ball - 1900
    From the early Greek influences to the Middle Ages and the Renaissance to the end of the 19th century, trace the fascinating foundation of mathematics as it developed through the ages. Aristotle, Galileo, Kepler, Newton: you know the names. Now here's what they really did, and the effect their discoveries had on our culture, all explained in a way the layperson can understand. Begin with the basis of arithmetic (Plato and the introduction of geometry), and discover why the use of Arabic numerals was critical to the development of both commerce and science. The development of calculus made space travel a reality, while the abacus prefigured the computer. The greats examined in depth include Leonardo da Vinci, a brilliant mathematician as well as artist; Pascal, who laid out the theory of probabilities; and Fermat, whose intriguing theory has only recently been solved.

How to read and do proofs


Daniel Solow - 1982
    Shows how any proof can be understood as a sequence of techniques. Covers the full range of techniques used in proofs, such as the contrapositive, induction, and proof by contradiction. Explains how to identify which techniques are used and how they are applied in the specific problem. Illustrates how to read written proofs with many step-by-step examples. Includes new, expanded appendices related to discrete mathematics, linear algebra, modern algebra and real analysis.

Three Roads To Quantum Gravity


Lee Smolin - 2000
     "Provocative, original, and unsettling." -- The New York Review of Books "An excellent writer, a creative thinker." -- Nature

Quiddities: An Intermittently Philosophical Dictionary


Willard Van Orman Quine - 1987
    Quine's areas of interest are panoramic, as this lively book amply demonstrates.Moving from A (alphabet) to Z (zero), Quiddities roams through more than eighty topics, each providing a full measure of piquant thought, wordplay, and wisdom, couched in easy and elegant prose--"Quine at his unbuttoned best," in Donald Davidson's words. Philosophy, language, and mathematics are the subjects most fully represented; tides of entries include belief, communication, free will, idiotisms, longitude and latitude, marks, prizes, Latin pronunciation, tolerance, trinity. Even the more technical entries are larded with homely lore, anecdote, and whimsical humor.Quiddities will be a treat for admirers of Quine and for others who like to think, who care about language, and who enjoy the free play of intellect on topics large and small. For this select audience, it is an ideal book for browsing.

How to Study for a Mathematics Degree


Lara Alcock - 2012
    Many of these students are extremely intelligent and hardworking, but even the best will, at some point, struggle with the demands of making the transition to advanced mathematics. Some have difficulty adjusting to independent study and to learning from lectures. Other struggles, however, are more fundamental: the mathematics shifts in focus from calculation to proof, so students are expected to interact with it in different ways. These changes need not be mysterious - mathematics education research has revealed many insights into the adjustments that are necessary - but they are not obvious and they do need explaining.This no-nonsense book translates these research-based insights into practical advice for a student audience. It covers every aspect of studying for a mathematics degree, from the most abstract intellectual challenges to the everyday business of interacting with lecturers and making good use of study time. Part 1 provides an in-depth discussion of advanced mathematical thinking, and explains how a student will need to adapt and extend their existing skills in order to develop a good understanding of undergraduate mathematics. Part 2 covers study skills as these relate to the demands of a mathematics degree. It suggests practical approaches to learning from lectures and to studying for examinations while also allowing time for a fulfilling all-round university experience.The first subject-specific guide for students, this friendly, practical text will be essential reading for anyone studying mathematics at university.

Perrine's Literature: Structure, Sound, and Sense


Thomas R. Arp - 1956
    Written for students beginning a serious study of literature, the text introduces the fundamental elements of fiction, poetry, and drama in a concise and engaging way, addressing vital questions that other texts tend to ignore, such as "Is some literature better?" and "How can it be evaluated?" A remarkable selection of classic, modern, and contemporary readings serves to illustrate the elements of literature and ensure broad appeal to students of diverse backgrounds and interests.

The Cartoon Guide to Statistics


Larry Gonick - 1993
    Never again will you order the Poisson Distribution in a French restaurant!This updated version features all new material.

But How Do It Know? - The Basic Principles of Computers for Everyone


J. Clark Scott - 2009
    Its humorous title begins with the punch line of a classic joke about someone who is baffled by technology. It was written by a 40-year computer veteran who wants to take the mystery out of computers and allow everyone to gain a true understanding of exactly what computers are, and also what they are not. Years of writing, diagramming, piloting and editing have culminated in one easy to read volume that contains all of the basic principles of computers written so that everyone can understand them. There used to be only two types of book that delved into the insides of computers. The simple ones point out the major parts and describe their functions in broad general terms. Computer Science textbooks eventually tell the whole story, but along the way, they include every detail that an engineer could conceivably ever need to know. Like Momma Bear's porridge, But How Do It Know? is just right, but it is much more than just a happy medium. For the first time, this book thoroughly demonstrates each of the basic principles that have been used in every computer ever built, while at the same time showing the integral role that codes play in everything that computers are able to do. It cuts through all of the electronics and mathematics, and gets right to practical matters. Here is a simple part, see what it does. Connect a few of these together and you get a new part that does another simple thing. After just a few iterations of connecting up simple parts - voilà! - it's a computer. And it is much simpler than anyone ever imagined. But How Do It Know? really explains how computers work. They are far simpler than anyone has ever permitted you to believe. It contains everything you need to know, and nothing you don't need to know. No technical background of any kind is required. The basic principles of computers have not changed one iota since they were invented in the mid 20th century. "Since the day I learned how computers work, it always felt like I knew a giant secret, but couldn't tell anyone," says the author. Now he's taken the time to explain it in such a manner that anyone can have that same moment of enlightenment and thereafter see computers in an entirely new light.