The Seven Sisters: Forgotten Realms Accessory


Ed Greenwood - 1995
    Another is Elminster's beloved and the infamous Witch-Queen of Aglarond. The third is the Lady Mage of Waterdeep, peer and consort of Khelben "Blackstaff" Arunsun, and the fourth is a Harper and one of the famous Knights of Myth Drannor. The fifth is a leader of the Harpers and a legendary bard in her own right, and the sixth is a dead - perhaps undead - witch. And the seventh? She's the one who wild tales are whispered about all across Faerûn around many a fireside late at night.But who are they, really? Their very names conjure up romance, allure, and power - Storm Silverhand, the Simbul, High Lady Alustriel. Sages say they are among the Chosen of Mystara, archmages who wield magic few can dare to stand against. Yet these seven do not seek to rule the world, and they often stay quiet and hidden for generations.That hints at another thing. These seven seem immortal, never aging as the long years pass. Just who are these Seven Sisters, and what are their secrets?Read this tome, and learn what the Zhentarim, the Red Wizards of Thay, and the Cult of the Dragon could not, despite performing many fell deeds in the attempt. Learn the stories of these great ladies, and their aims and strivings - and browse among over a hundred new and spectacular spells! Dungeon Masters and players alike will find this volume an essential sourcebook of Realmslore, and a handy guide to archsorceresses peerless in power.

Domains of Dread: Ravenloft Campaign:


Steve Miller - 1997
    Features new rules for creating heroes native to the domains, adapting magic to the demiplane, and dealing with fear and horror checks when the characters experience the true terror that dominates the Ravenloft "RM" campaign.Night is Falling. The Mists are RisingEmbrace the Darkness.Enter the dark and macabre world of Ravenloft.But beware -once you begin to walk among the mists and shadows,you can never leave.Domains of Dread is the core rulebook for the second edition of the award-winning RAVENLOFT campaign setting - the original fantasy horror role-playing game. Within the pages of this book, players and Dungeon Masters will discover the darkest secrets of the Land of the Mists, including many never-before-seen features:Detailed guidelines on designing anything from short-term horror adventures to long-running campaigns of twisted terror.Complete rules for generating player characters native to the Demiplane of Dread.Four new character classes specifically designed for use in RAVENLOFT campaigns - the avenger, the anchorite, the gypsy, and the arcanist!An all-new player character race - the half-Vistani!Updated and expanded descriptions of the Demiplane and the foul lords who rule its tortured domains!Revised fear, horror, and madness checks to enhance the terror.New rules for power checks, plus thirteen detailed steps that lead from grace to absolute corruption!Summary of content:1: The Demiplane of Dread: general description of Ravenloft, as well as a history and theories about the nature of the dark powers, and an overview of the technological levels in Ravenloft (from Stone Age to Renaissance)2: Domains of the Core3: Islands of Terror (Bluetspur, G´Henna, I´Cath, Kalidnay, Nosos, Odiare, Souragne and Vorostokov)4: Clusters (Amber Wastes (Har'Akir, Sebua and Pharazia), Zherisia (Paridon and Timor), the Burning Peaks (Vecna and Kas's domains) and Pockets (Davion, The House of Lament, The Nightmare Lands and Scaena)5: Secret Societies - short chapter on nine secret societies - Keepers of the Black Feather, Green Hand, Circle, Church of Ezra, Vistani, Carnival, Kargatane, Fraternity of Shadows, Unholy Order of the rave)6: Fear, Horror, and Madness rules7: Powers Checks rules8: The Path of the Priest - changes in the priest class9: The Way of the Wizard - changes for wizards.10: Mazes of the Mind - changes for psionics11: Forged of Darkness - changes for magical items12: The Whispered Evil - curses.13: Tenets of Terror - discussion about the general nature of Ravenloft adventures and campaignsAppendix: ability scores, character races, character classes (some new: Avengers (paladins), Arcanist (wizards), Anchorites (priest of Ezra), gypsy (bard)

Colony One


T.L. Ford - 2018
    She may be smart enough to create a battery that never needs charging, but can she outmaneuver those who don't share her vision of community and create something that really lasts? How far is Alex willing to go to achieve her goal? Accessibility featured: All graphics and illustrations have detailed descriptions in their alt-text so if you are reading using voiceover, you will not miss anything.

Crystal Throne


D.W. Jackson - 2015
    Thad and his companions must brave the wrath of the scions if they have any hope of saving their land from becoming a desolate waste.

फाशी बखळ [Phashi Bakhal]


Ratnakar Matkari - 1974
    How did he allow the other person to die? How did he help the other person to hang himself to death? He was terribly upset about this. The moment his eyes saw a rope in any form he used to remember everything.........

The Valley of Horses: A Novel by Jean M. Auel | Summary & Study Guide


BookRags - 2011
    

The Complete Paladin's Handbook


Rick Swan - 1994
    Create or enhance your paladin with new proficiencies and equipment, new rules for bonded mounts, and paladin kits like the divinate, envoy, ghosthunter, skyrider, and the indomitable wyrmslayer.

Complete Ninja's Handbook


Aaron Allston - 1995
    This 128-page accessory gives you all the information you need to role-play exotic ninja, lone wolf operatives, and other character types - new character kits, special rules, and descriptions of the ninja's unique weapons and equipment. The Complete Ninja's Handbook brings life to these shadowy figures of myth and legend.

Neverwinter Campaign Setting: A 4th edition Dungeons & Dragons Supplement


Matt Sernett - 2011
    Yet even as its citizens return and rebuild, hidden forces pursue their own goals and vendettas, any one of which could tear the city apart. Neverwinter has long been one of the most popular locations in the Forgotten Realms® campaign world. This book presents a complete heroic-tier campaign setting that plunges players into the politics, skullduggery, and peril of a city on the brink of destruction or greatness. A wealth of information about Neverwinter and its environs is provided: maps, quests, encounters, and statistics -- everything a Dungeon Master needs for his heroic tier adventures.

The Worlds of Dungeons & Dragons, Volume 1


R.A. Salvatore - 2008
    Salvatore's Drizzt Do'Urden and Margaret Weis and Tracy Hickman's Raistlin Majere. This volume also features an original Eberron tale by Keith Baker, creator of that world of magic-fueled technology and action-packed intrigue.

Blood Omen Book I: The Vampire Wars


Katie Ruth Davies - 2012
    The vampire world is divided: there are the Ko-eks, defenders of a continued peaceful co-existence with humans, and the Apophi who want to end the age of human domination; to claim the daylight and to take control of a world they see as rightfully theirs. A war is brewing between the two factions; a war Dea's blood is prophesized to start.Seventeen year old Dea must fight to survive in a world where even the hunters are hunted and where she is the prize. Dependent on a Coven of deadly but beautiful blood-drinkers, she begins to unravel the mystery of her past. At all costs, they must keep her out of Apophi hands. The future of the world depends on it.Set in and around modern-day London, Blood Omen Book I: The Vampire Wars follows Dea through an exciting four weeks of twists, turns, heartbreak, horror and surprises.Let the darkness draw you in… http://www.amazon.co.uk/Blood-Omen-Bo...

Griefing (King Henry Shorts, #5)


Richard Raley - 2013
    He returns to the Asylum adrift, unsure how to process the situation. But one thing is a constant: he's the Foul Mouth, he won't be grieving, he'll be GRIEFING, and it will be up to Ultra Class '09 to bear the brunt of the onslaught.

Dragonlance Dragons of Winter (Dragonlance)


Clark Valentine - 2007
    introduced some revolutionary concepts in the game industry. Never before had the D&D rules been used to tell an epic fantasy tale using full-realized pre-generated characters. It was also the first time that roleplaying adventures would match a story being told in fantasy novels on mass-market shelves. Since MWP began publishing DRAGONLANCE game produts for the revised d20 System, the most often-asked question from fans is "When do we get to see the original modules?" By popular demand, we are presenting all-new versions of the classic adventures. The second in the trilogy, Dragons of Winter, continues the epic War of the Lance. The heroes visit the haunted forests of Silvanesti, the landlocked port city of Tarsis, and the mighty stronghold known as the High Clerist's Tower. The adventures are being completely revised, drawing on twenty years of DRAGONLANCE history, incorporating material most recently featured in the Silver Anniversary edition of the adventures. They will include new character statistics featuring the popular Heroes of the Lance.

Queen of Thieves: Books 1-3


Andy Peloquin - 2018
    The ultimate girl-power series were Ilanna must deal with betrayal, murder, cruelty, and wicked intentions... and survive. Child of the Night Guild - Book One Viola, a child sold to pay her father's debts, has lost everything: her mother, her home, and her identity. Thrown into a life among criminals, she has no time for grief as she endures the brutal training of an apprentice thief. She has only one choice: steal enough to pay her debts. The cutthroat streets of Praamis will test her mettle, and she must learn to dodge the City Guards or swing from a hangman's rope. A sadistic rival apprentice, threatened by her strength, is out for blood. What hope does one girl have in a world of ruthless men? Thief of the Night Guild - Book Two A cunning thief of unrivaled ingenuity, Ilanna is determined to secure her freedom. Commanding a crew of pickpockets, bounty hunters, poisoners, and assassins, Ilanna schemes to disgrace the Duke. She must survive blackmail, a bloodthirsty rival syndicate, and enemies within her own House to claim her spoils: vengeance for the deaths of her friends and gold to buy independence. But all Ilanna's skill may not suffice to protect the one person who matters most: her son. Queen of the Night Guild - Book Three Ilanna has lost everything: her friends, her home, her family, her dreams of freedom. All that remains is a burning desire to find the bastards who burned down her city and tried to kill her. But a traitor hides among the ranks of the Night Guild, poisoning her friends and allies with lies. Cast out and condemned to death, Ilanna has no choice but to turn to old enemies to save not only her life, but her Guild and city in the process. Enjoy this limited edition set - read for FREE in Kindle Unlimited.

Dragons of Summer Tide


Robert Barton - 2014
    Elves and dwarves also had both passed into legend. And very few believed that any of the ancient tales were true or even could be true. There had assuredly never been dragons in the skies, or elves in the mountain forests and dwarves in their deep halls under The Elder Mountains – The Dragon Mountains. There were those from time to time who claimed to have caught a glimpse of a dragon but everyone knew that was as ridiculous as believing in real mages.Then a young man from the folk who live on the edge of the Kingdom in the hills at the feet of the ancient mountain finds that legends are coming to life. In a day he sees his first dragon, finds his home and family destroyed, sets out on a journey and is attacked by a dragon. Then he is bonded by another dragon and he finds that wondrous gifts are bestowed on him.In his journey he befriends other orphans and he is being followed by orphaned baby dragons and they begin to bond his new friends to save their lives. Each dragon bestows a special skill, magic, tracking, warrior, leader and more. Soon each orphan has a special skill. As their journey continues, their opponents mount and the odds of success seem to dwindle. And then new allies step out of legend……Show less