Luminous


Greg Egan - 1995
    Greg Egan's short fiction is at the cutting edge of the genre. His stories range from near future predictions to far future, far space improvisations. His grasp of the latest scientific breakthroughs is unparalleled in science fiction. The stories include 'Transition Dreams', 'Cocoon', 'Our Lady of Chernobyl', the title story 'Luminous' and 'The Planck Drive'. Egan's particular interests range from the farther shores of chaos theory and black hole science to bio-technology and cloning.Contents:Chaff (1993)Mitochondrial Eve (1995)Luminous (1995)Mister Volition (1995)Cocoon (1994)Transition Dreams (1993)Silver Fire (1995)Reasons to Be Cheerful (1997)Our Lady of Chernobyl (1994)The Planck Dive (1998)

Zima Blue and Other Stories


Alastair Reynolds - 2006
    Short story collection by the critically acclaimed author of Revelation Space and Diamond Dogs, Turquoise Days.

Duel


Richard Matheson - 1971
    It was Thursday and unseasonably hot for April. He had his suitcoat off, his tie removed and shirt collar opened, his sleeve cuffs folded back. There was sunlight on his left arm and on part of his lap. He could feel the heat of it through his dark trousers as he drove along the two-lane highway. For the past twenty minutes, he had not seen another vehicle going in either direction.Then he saw the truck...

The Dark Tower: And Other Stories


C.S. Lewis - 1977
    S. Lewis’s adult religious books, a repackaged edition of the revered author’s definitive collection of short fiction, which explores enduring spiritual and science fiction themes such as space, time, reality, fantasy, God, and the fate of humankind.From C.S. Lewis—the great British writer, scholar, lay theologian, broadcaster, Christian apologist, and author of Mere Christianity, The Screwtape Letters, The Great Divorce, The Chronicles of Narnia, and many other beloved classics—comes a collection of his dazzling short fiction.This collection of futuristic fiction includes a breathtaking science fiction story written early in his career in which Cambridge intellectuals witness the breach of space-time through a chronoscope—a telescope that looks not just into another world, but into another time. As powerful, inventive, and profound as his theological and philosophical works, The Dark Tower reveals another side of Lewis’s creative mind and his longtime fascination with reality and spirituality. It is ideal reading for fans of J. R. R. Tolkien, Lewis’s longtime friend and colleague.

Tales of Nevèrÿon


Samuel R. Delany - 1979
    Delany appropriated the conceits of sword-and-sorcery fantasy to explore his characteristic themes of language, power, gender, and the nature of civilization. Wesleyan University Press has reissued the long-unavailable Nevèrÿon volumes in trade paperback. The eleven stories, novellas, and novels in Return to Nevèrÿon's four volumes chronicle a long-ago land on civilization's brink, perhaps in Asia or Africa, or even on the Mediterranean. Taken slave in childhood, Gorgik gains his freedom, leads a slave revolt, and becomes a minister of state, finally abolishing slavery. Ironically, however, he is sexually aroused by the iron slave collars of servitude. Does this contaminate his mission - or intensify it? Presumably elaborated from an ancient text of unknown geographical origin, the stories are sunk in translators' and commentators' introductions and appendices, forming a richly comic frame.

Dreams Underfoot


Charles de Lint - 1993
    Come meet Jilly, painting wonders in the rough city streets; and Geordie, playing fiddle while he dreams of a ghost; and the Angel of Grasso Street gathering the fey and the wild and the poor and the lost. Gemmins live in abandoned cars and skells traverse the tunnels below, while mermaids swim in the grey harbor waters and fill the cold night with their song.Contents:Uncle Dobbin's Parrot FairThe Stone DrumTimeskipFreewheelingThat Explains PolandRomano DromThe Sacred FireWinter Was HardPity the MonstersGhosts of Wind and ShadowThe Conjure ManSmall DeathsThe Moon is Drowning While I SleepIn the House of My EnemyBut for the Grace Go IBridgesOur Lady of the HarbourPaperjackTallulah

Tales from the White Hart


Arthur C. Clarke - 1957
    But if, by chance, an insider led you to the White Hart on a Wednesday night, you would have found yourself in the midst of a select gathering or writers, editors, scientists and interested laymen—drinking, swapping odd bits of information, and, like as not, listening to Harry Purvis' memorable stories. A scientist by profession, Harry Purvis has had or heard about some of the most astonishing experiences—like the story of the carnivorous orchid that was used in a murder plot, or the one about the military computer that was converted to pacifism. There's SILENCE PLEASE, involving a spurned lover and a device that was supposed to destroy sound; and BIG GAME HUNT, in which an ambitious researcher becomes so wrapped up in his latest projest—controlling animal behavior with electrical impulses— that he overlooks one tiny important detail. Such stories may challenge your powers of logic and strain your imagination. Yet even if you doubt their veracity, they're guaranteed to provide you with hours of SF reading. Baron Munchausen, step aside.Contains: Silence Please; Big Game Hunt; Patent Pending; Armaments Race; Critical Mass; The Ultimate Melody; The Pacifist; The Next Tenants; Moving Spirit; The Man Who Ploughed the Sea; The Reluctant Orchid; Cold War; What Goes Up; Sleeping Beauty & The Defenestration of Ermintrude

Somewhere Beneath Those Waves


Sarah Monette - 2011
    Readers cannot resist journeying with her into realms-dangerously dark or illuminatingly revelatory-they could never imagine without her as their guide. From ghost stories in the tradition of M. R. James to darkly poetic tales to moving fictional examinations of the most basic of human emotion-fear, love, hate, loneliness-Monette's pen produces stories that are invariably unforgettable . . .

The Starlit Wood


Dominik ParisienKarin Tidbeck - 2016
    It’s how so many of our most beloved stories start.Fairy tales have dominated our cultural imagination for centuries. From the Brothers Grimm to the Countess d’Aulnoy, from Charles Perrault to Hans Christian Anderson, storytellers have crafted all sorts of tales that have always found a place in our hearts.Now a new generation of storytellers have taken up the mantle that the masters created and shaped their stories into something startling and electrifying.Packed with award-winning authors, this anthology explores an array of fairy tales in startling and innovative ways, in genres and settings both traditional and unusual, including science fiction, western, and post-apocalyptic as well as traditional fantasy and contemporary horror.From the woods to the stars, The Starlit Wood: New Fairy Tales takes readers on a journey at once unexpected and familiar, as a diverse group of writers explore some of our most beloved tales in new ways across genres and styles.

Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.

Mean Streets


Jim Butcher - 2009
    Green.Kat Richardson’s Greywalker finds herself in too deep when a “simple job” goes bad and Harper Blaine is enmeshed in a tangle of dark secrets and revenge from beyond the grave.For centuries, the being that we know as Noah lived among us. Now he is dead, and fallen-angel-turned-detective Remy Chandler has been hired to find out who killed him in a whodunit by Thomas E. Sniegoski.

The Collected Stories of Greg Bear


Greg Bear - 2002
    He has a powerful voice, combining the intense rationality of science with the intensely passionate characters that can only be created by a writer who loves humanity. Bear’s novel Moving Mars won the Nebula Award in 1994, and he did it again, in 2000, with Darwin’s Radio. He has been honored with Hugo and Nebula nominations for novel-length work eight more times.But Greg Bear’s short fiction is even more astounding, as this powerful career retrospective demonstrates. This collection contains Bear’s earliest published fiction from the late 1960s and early 1970s as well his remarkable award-winning work from the ‘80s and ‘90s—stories like the Hugo and Nebula Award-winning novella- length version of “Blood Music” and the Hugo and Nebula Award-winner “Tangents.”This Collection is enhanced by brand-new introductions for each story, commentary, and reminiscences by Greg Bear.

Mother Aegypt and Other Stories


Kage Baker - 2004
    A brand new short story collection from Kage Baker, including an original novella set in her ongoing series of The Company, "Mother Aegypt." The Company novels are being released by Tor, and include The Graveyard Game and The Life of the World to Come.

Otherness


David Brin - 1994
    Pak's Preschool" a woman discovers that her baby has been called upon to work while still in the womb.  In "NatuLife" a married couple finds their relationship threatened by the wonders of sex by simulation.  In "Sshhh . . . " the arrival of benevolent aliens on Earth leads to frenzy, madness . . . and unimaginable joy.  In "Bubbles" a sentient starcraft reaches the limits of the universe--and dares to go beyond.  These are but a few of the challenging speculations in Otherness, from the pen of an author whose urgent and compelling imaginative fiction challenges us to wonder at the shape and the nature of the universe--as well as at its future.• The Giving Plague • (1988)• Myth Number 21 • (1990)• Story Notes (Transitions) • (1994)• Dr. Pak's Preschool • (1989)• Detritus Affected • (1993)• The Dogma of Otherness • [Editorial (Analog)] • (1986)• Sshhh ... • (1988)• Story Notes (Contact) • (1994)• Those Eyes • (1994)• What to Say to a UFO • (1994)• Bonding to Genji • (1992)• The Warm Space • (1985)• Whose Millennium? • (1994)• NatuLife ® • (1994)• Piecework • (1990)• Science versus Magic • (1990)• Bubbles • (1987)• Story Notes (Cosmos) • (1994)• Ambiguity • (1989)• What Continues ... And What Fails ... • (1991)• The Commonwealth of Wonder • (1990)

Fancies and Goodnights


John Collier - 1951
    They stand out as one of the pinnacles in the critically neglected but perennially popular tradition of weird writing that includes E.T.A. Hoffmann and Charles Dickens as well as more recent masters like Jorge Luis Borges and Roald Dahl. With a cast of characters that ranges from man-eating flora to disgruntled devils and suburban salarymen (not that it's always easy to tell one from another), Collier's dazzling stories explore the implacable logic of lunacy, revealing a surreal landscape whose unstable surface is depth-charged with surprise.