Book picks similar to
PHP, MySQL, & JavaScript All-in-One For Dummies (For Dummies (Computer/Tech)) by Richard Blum
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Astrology For Dummies
Rae Orion - 1999
You'll learn how to construct your birth chart, interpret its component parts, and use that information to gain insight into yourself and others. With easy-to-follow, hands-on guidance, you'll discover how to:Identify the signs of the zodiac Understand the Sun, the Moon, the planets, the rising sign, and the 12 houses Discover the rulers of the signs Map your own horoscope (or a friend's) Use astrology in daily life Capture the heart of each sign of the zodiac, and more! Astrology for Dummies, Second Edition demystifies astrological charts and uses plain English to show you how you can take advantage of the wisdom of the stars. Whether you're looking to assess relationships, examine your potential, or make some basic decisions -- like, when to go on a first date -- Astrology for Dummies, Second Edition helps you discover how understanding your position in the cosmos illuminates the secret corners of the self, provides a key to understanding others, and even offers a glimpse into the future.
Basics of Web Design: HTML5 & CSS3
Terry Felke-Morris - 2011
"Basics of Web Design: HTML5 and CSS3, 2e "covers the basic concepts that web designers need to develop their skills: Introductory Internet and Web concepts Creating web pages with HTML5 Configuring text, color, and page layout with Cascading Style Sheets Configuring images and multimedia on web pages Web design best practices Accessibility, usability, and search engine optimization considerations Obtaining a domain name and web host Publishing to the Web
Lessons in Stoicism: What Ancient Philosophers Teach Us about How to Live
John Sellars - 2019
But what exactly did the Stoics believe? In Lessons in Stoicism, philosopher John Sellars weaves together the key ideas of the three great Roman Stoics -- Seneca, Epictetus and Marcus Aurelius -- with snapshots of their fascinating lives, to show us how their ideas can help us today. In vivid prose, Sellars shows how the works of these three Stoics have inspired readers ever since, speaking as they do to some of the perennial issues that face anyone trying to navigate their way through life. Their works, fundamentally, are about how to live -- how to understand one's place in the world, how to cope when things don't go well, how to manage one's emotions and how to behave towards others. Consoling and inspiring, Lessons in Stoicism is a deeply thoughtful guide to the philosophy of a good life.
Effective JavaScript: 68 Specific Ways to Harness the Power of JavaScript
David Herman - 2012
His walk through the syntax and semantics of JavaScript is both charming and hugely insightful; reminders of gotchas complement realistic use cases, paced at a comfortable curve. You'll find when you finish the book that you've gained a strong and comprehensive sense of mastery." --Paul Irish, developer advocate, Google Chrome "This is not a book for those looking for shortcuts; rather it is hard-won experience distilled into a guided tour. It's one of the few books on JS that I'll recommend without hesitation." --Alex Russell, TC39 member, software engineer, Google In order to truly master JavaScript, you need to learn how to work effectively with the language's flexible, expressive features and how to avoid its pitfalls. No matter how long you've been writing JavaScript code,
Effective JavaScript
will help deepen your understanding of this powerful language, so you can build more predictable, reliable, and maintainable programs. Author David Herman, with his years of experience on Ecma's JavaScript standardization committee, illuminates the language's inner workings as never before--helping you take full advantage of JavaScript's expressiveness. Reflecting the latest versions of the JavaScript standard, the book offers well-proven techniques and best practices you'll rely on for years to come.
Effective JavaScript
is organized around 68 proven approaches for writing better JavaScript, backed by concrete examples. You'll learn how to choose the right programming style for each project, manage unanticipated problems, and work more successfully with every facet of JavaScript programming from data structures to concurrency. Key features include Better ways to use prototype-based object-oriented programming Subtleties and solutions for working with arrays and dictionary objects Precise and practical explanations of JavaScript's functions and variable scoping semantics Useful JavaScript programming patterns and idioms, such as options objects and method chaining In-depth guidance on using JavaScript's unique "run-to-completion" approach to concurrency
Everything You Need to Ace Computer Science and Coding in One Big Fat Notebook: The Complete Middle School Study Guide
Grant Smith - 2020
Now introducing
Everything You Need to Ace Computer Science and Coding
, an essential new title with the potential to run hand-in-hand with—or even outrun—Math (over 1.3 million copies in print) and Science (925,000 copies in print) as the next critical STEM companion. Instruction is presented in the simple but powerful format of the previous
Big Fat Notebooks
. The key concepts of coding and computer science easily digested and summarized, with critical ideas clearly explained, doodles that illuminate tricky concepts, and quizzes to recap it all. Kids will explore the concepts of computer science, learn how websites are designed and created, and understand the fundamentals of coding with Scratch, Python, HTML, and CSS. Written by Grant Smith, a computer science education expert—and vetted by an award-winning computer-science teacher—this
Big Fat Notebook
is for every student who is either taking computer science in school or is a passionate code warrior.
HTML and CSS: Design and Build Websites
Jon Duckett - 2011
Joining the professional web designers and programmers are new audiences who need to know a little bit of code at work (update a content management system or e-commerce store) and those who want to make their personal blogs more attractive. Many books teaching HTML and CSS are dry and only written for those who want to become programmers, which is why this book takes an entirely new approach. • Introduces HTML and CSS in a way that makes them accessible to everyone—hobbyists, students, and professionals—and it’s full-color throughout • Utilizes information graphics and lifestyle photography to explain the topics in a simple way that is engaging • Boasts a unique structure that allows you to progress through the chapters from beginning to end or just dip into topics of particular interest at your leisureThis educational book is one that you will enjoy picking up, reading, then referring back to. It will make you wish other technical topics were presented in such a simple, attractive and engaging way!
Make: More Electronics: Learning Through Discovery
Charles Platt - 2013
Right away, you'll start working on real projects, and you'll explore all the key components and essential principles through the book's collection of experiments. You'll build the circuits first, then learn the theory behind them! This book picks up where Make: Electronics left off: you'll learn about power amplification, switching, and motors. This book also covers analog integrated circuits, randomicity, and an assortment of sensors. With step-by-step instructions, and hundreds of color photographs and illustrations, this book will help you use -- and understand -- intermediate to advanced electronics concepts and techniques.
Weapons: An International Encyclopedia From 5000 B.C. to 2000 A.D.
The Diagram Group - 1980
This definitive guide covers the entire history of weapons, from the earliest, most primitive instruments up to remarkable advances in modern defense and warfare, including:Riot-control devicesElectrified nightsticksInfantry weaponsMultiple-launch rocketsFiber-optic misslesWire-guided torpedoes"Stealth" technology
Eloquent Ruby
Russ Olsen - 2011
In
Eloquent Ruby,
Russ Olsen helps you write Ruby like true Rubyists do-so you can leverage its immense, surprising power. Olsen draws on years of experience internalizing the Ruby culture and teaching Ruby to other programmers. He guides you to the "Ah Ha!" moments when it suddenly becomes clear why Ruby works the way it does, and how you can take advantage of this language's elegance and expressiveness.
Eloquent Ruby
starts small, answering tactical questions focused on a single statement, method, test, or bug. You'll learn how to write code that actually looks like Ruby (not Java or C#); why Ruby has so many control structures; how to use strings, expressions, and symbols; and what dynamic typing is really good for. Next, the book addresses bigger questions related to building methods and classes. You'll discover why Ruby classes contain so many tiny methods, when to use operator overloading, and when to avoid it. Olsen explains how to write Ruby code that writes its own code-and why you'll want to. He concludes with powerful project-level features and techniques ranging from gems to Domain Specific Languages. A part of the renowned Addison-Wesley Professional Ruby Series,
Eloquent Ruby
will help you "put on your Ruby-colored glasses" and get results that make you a true believer.
Singing for Dummies
Pamelia S. Phillips - 2003
The acoustics are perfect and you don't sound half bad, if you do say so yourself. In fact, with a little practice you could be the next "American Idol" platinum-selling recording artist, or stage sensation. It's time for Pavarotti to step down and for you to step up as monarch of songdom.Whether you're a beginning vocalist or a seasoned songster, "Singing for Dummies" makes it easy for you to achieve your songbird dreams. "Singing for Dummies" gives you step-by-step instructions and lots of helpful tips, hints, vocal exercises, reminders, and warnings for both men and women, including advice on: The mechanics of singingDiscovering your singing voiceDeveloping techniqueSinging in performanceMaintaining vocal healthPerforming like a pro"Singing for Dummies" is written by Dr. Pamelia Phillips, Chair of Voice and Music at New York University's Undergraduate Drama Department. Dr. Phillips shares all of her professional expertise to help you sing your way to the top. She gives you all the information you need to know about: Proper posture and breathingPerfecting your articulationFinding the right voice teacher for youHow to train for singingSelecting your music materialsActing the songOvercoming stage frightAuditioning for musical theaterIn addition to Dr. Phillips' wisdom, "Singing for Dummies" comes with a CD packed full of useful instruction and songs, including: Demonstrations of proper techniqueExercises to develop technique and strengthScales and pitch drillsPractice songs for beginning, intermediate, and advanced singers"Singing for Dummies" contains all the information, practices, techniques, and expert advice you need to hone your vocal skills with ease.
30-Second Astronomy: The 50 most mindblowing discoveries in astronomy, each explained in half a minute
François Fressin - 2009
The Art of Video Games: From Pac-Man to Mass Effect
Chris Melissinos - 2012
Fueled by unprecedented advances in technology, boundless imaginations, and an insatiable addiction to fantastic new worlds of play, the video game has gone supernova, rocketing two generations of fans into an ever-expanding universe where art, culture, reality, and emotion collide. As a testament to the cultural impact of the game industry’s mega morph, the Smithsonian American Art Museum, with curator and author Chris Melissinos, conceived the forthcoming exhibition, The Art of Video Games, which will run from March 16 to September 30, 2012.* Welcome Books will release the companion book this March. Melissinos presents video games as not just mere play, but richly textured emotional and social experiences that have crossed the boundary into culture and art.Along with a team of game developers, designers, and journalists, Melissinos chose a pool of 240 games across five different eras to represent the diversity of the game world. Criteria included visual effects, creative use of technologies, and how world events and popular culture manifested in the games. The museum then invited the public to go online to help choose the games. More than 3.7 million votes (from 175 countries) later, the eighty winners featured in The Art of Video Games exhibition and book were selected.From the Space Invaders of the seventies to sophisticated contemporary epics BioShock and Uncharted 2, Melissinos examines each of the winning games, providing a behind-the-scenes look at their development and innovation, and commentary on the relevance of each in the history of video games. Over 100 composite images, created by Patrick O’Rourke, and drawn directly from the games themselves, illustrate the evolution of video games as an artistic medium, both technologically and creatively. Additionally, The Art of Video Games includes fascinating interviews with influential artists and designers–from pioneers such as Nolan Bushnell to contemporary innovators including Warren Spector, Tim Schafer and Robin Hunicke. The foreword was written by Elizabeth Broun, director of the Smithsonian American Art Museum and Mike Mika, noted game preservationist and prolific developer, contributed the introduction the introduction. *After Washington D.C., the exhibition travels to several cities across the United States, including Boca Raton (Museum of Art), Seattle (EMP Museum), Yonkers, NY (Hudson River Museum) and Flint, MI (Flint Institute of Arts). For the latest confirmed dates and venues, please visit the The Art of Video Games exhibition page at http://americanart.si.edu/taovg
30-Second Quantum Theory: The 50 most important thought-provoking quantum concepts, each explained in half a minute
Brian Clegg - 2014
Each idea, no matter how complex, is explained in 300 words and one picture, all digestible in 30 seconds.30-Second Quantum Theory tackles a mindbendingly mysterious area of physics, introducing the 50 most significant quantum quandaries and ideas. In a world where the quantum physics of electronics is an everyday essential and new quantum developments make headline news, you will visit Parallel Worlds, ride Wave Theory, and learn just enough to talk with certainty about Uncertainty Theory and to untangle the mysteries of quantum entanglement.
CSS Secrets: Better Solutions to Everyday Web Design Problems
Lea Verou - 2014
Based on two popular talks from author Lea Verou--including "CSS3 Secrets: 10 things you may not know about CSS"--this practical guide provides intermediate to advanced CSS developers with more than 40 undocumented techniques and tips for using CSS3 to create better websites.The talks that spawned this book have been top-rated by attendees in every conference they were presented, and praised in industry media such as ."net" magazine.Get information you won't find in any other bookLearn through small, easily digestible chaptersHelps you understand CSS more deeply so you can improve your own solutionsApply Lea's techniques to practically every CSS problem you faceGain tips from a rockstar author who serves as an Invited Expert in W3C's CSS Working Group
Microinteractions: Designing with Details
Dan Saffer - 2013
With this practical book, you’ll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a new email message?Through vivid, real-world examples from today’s devices and applications, author Dan Saffer walks you through a microinteraction’s essential parts, then shows you how to use them in a mobile app, a web widget, and an appliance. You’ll quickly discover how microinteractions can change a product from one that’s tolerated into one that’s treasured.Explore a microinteraction’s structure: triggers, rules, feedback, modes, and loopsLearn the types of triggers that initiate a microinteractionCreate simple rules that define how your microinteraction can be usedHelp users understand the rules with feedback, using graphics, sounds, and vibrationsUse modes to let users set preferences or modify a microinteractionExtend a microinteraction’s life with loops, such as “Get data every 30 seconds”