Desperate Steps: Life, Death, and Choices Made in the Mountains of the Northeast


Peter W Kick - 2015
    Or it could mean that you don't make it home at all. In this all-new collection from the publisher of Not Without Peril and No Limits But the Sky, author Peter W. Kick recounts twenty true tales of backcountry misadventure and misfortune, including incidents along the famed Appalachian Trail, and seeks the lessons learned in each. From close-calls to unsolved mysteries, these stories illuminate the realities faced by outdoorspeople across the Northeast. Weather is unpredictable. The best laid plans go awry. And in the worst of times, even the best decision may not be enough to turn the tides. In the tradition of Appalachia journal's renowned "Accidents" section, Kick reports on the facts as they were known on the ground--with the help of first-hand accounts of victims, families, witnesses, and Search-and-Rescue professionals. As each story unfolds, Kick and his sources in the SAR community offer a retrospective analysis to help readers discover for themselves what went wrong and how disasters, big and small, might be averted in the future. Route maps and photos further bring each misadventure to life. Readers who immerse themselves in these near misses, methodical searches, and the gut-wrenching clarity of hindsight will be better prepared for whatever the wilderness brings.

Mount Rainier: A Climbing Guide


Mike Gauthier - 1999
    Name any route on Rainier, and he can describe its rewards and specific challenges (he's summited Rainier more than 170 times during all seasons and under intense conditions). Whether you choose the classic Liberty Ridge route, the drama of Success Cleaver, or the rarely attempted Mowich Face, Gauthier provides all the details you'll need for a successful and enjoyable climb.This edition presents the information on logistics, regulations, and permits. It includes expanded material on understanding and surmounting Rainier's famed glaciers; tips on selecting a guide service; excellent mountaineering training sites around Rainier for those bound for the world's highest peaks; and bonus routes on adjacent Little Tahoma, Washington's third highest peak.

Widow Maker: A Novel of World War II


E.R. Johnson - 2012
    The B-26--dubbed Widow Maker by the press and the aircrews who flew her--was one of the most controversial aircraft produced in the United States during the war. These young men find themselves confronted not only with doubts about the airplane they are given to fly, but also the sometimes fatal choices made by a military organization unprepared to employ them in combat. Against the setting of World War II Europe, the heart and minds of these young men are revealed as they are forces to make a swift and frequently terrifying journey into manhood. The differences between them, seemingly irreconcilable at first, fade away as they form the ancient bond between men whose lives must depend upon one another in combat. But even after these young Americans make the transition into seasoned warriors, they are still faced with the grim reality that some of them will survive--and some will not.

Microsoft Project 2010 Step by Step


Carl Chatfield - 2010
    With Step By Step, you set the pace-building and practicing the skills you need, just when you need them! Topics include building a project plan and fine-tuning the details; scheduling tasks, assigning resources, and managing dependencies; monitoring progress and costs; keeping projects on track; communicating project data through Gantt charts and other views.

Guerrilla Home Recording: How to Get Great Sound from Any Studio {No Matter How Weird or Cheap Your Gear Is}


Karl Coryat - 2004
    The revised edition is updated with a greater focus on digital recording techniques, the most powerful tools available to the home recordist. There are chapters devoted to instrument recording, humanizing drum patterns, mixing with plug-ins and virtual consoles, and a new section on using digital audio skills. And since, many true "Guerrillas" still record to analog tape, we have retained the best of that world. This edition features many more graphics than in the original edition, further enforcing Guerrilla Home Recording's reputation as the most readable, user-frienly recording title on the market.

To Be Brave


Royal Robbins - 2009
    In "To Be Brave", learn about his oppressive childhood and his first climb, an ascent from the hardships of his youth when he discovered the beauty and intensity associated with America's mountains and rock walls. In his second installment, "Fail Falling", you can follow Robbins through his first ascents at Half Dome in 1957 and Yosemite Valley's Sentinel Rock.

Revelations


Jerry Moffatt - 2009
    Fiercely ambitious, even as a boy Moffatt was focussed on one thing: being the best in the world. This title tells the story of his meteoric rise to stardom, and how he overcame injury to stay at the top.

The Complete Book of Chess Strategy: Grandmaster Techniques from A to Z


Jeremy Silman - 1998
    Each strategic concept is listed alphabetically and followed by a clear, easy-to-absorb explanation accompanied by examples of how this strategy is used in practice.

Espresso Lessons: [From the Rock Warrior's Way]


Arno Ilgner - 2009
    Espresso Lessons takes the material into practical climbing situations - it is the 'how to' application of The Rock Warrior's Way intended to build upon and complement it. The most challenging moment in rock climbing is when your mind doubts whether or not you can continue climbing, knowing when it is appropriate to push through this doubt and when to back off is critical for taking "appropriate risks"

Archery: Steps to Success


Kathleen M. Haywood - 1989
    Describes the skills, techniques, and strategies to shoot safely, accurately, and consistently, using recurve or compound bows, in target and hunting situations. Through step-by-step, progressive instruction, each phase of the shot is covered: stance, draw, aim, release, and follow-through. New to this edition are full color photographs which clarify detailed written descriptions of proper techniques for shooting form, sighting and aiming, and anchoring. Drills and assessment exercises allow readers to apply and develop the physical and mental skills while a scoring system for each exercise promotes progressive skill development. "

Chess: 5334 Problems, Combinations and Games


László Polgár - 1994
    Organized by problem type, each combination, or game is keyed to an easy-to-follow solution at the back of the book.. More than 6,000 illustrations make it easy to see the possibilities regardless of where your pieces are on the board. The book also includes the basic rules of the game and an international bibliography. Chess is the ultimate book on winning the game.

The Ogre: Biography of a mountain and the dramatic story of the first ascent


Doug K. Scott - 2017
    Few are both.On the afternoon of 13 July 1977, having become the first climbers to reach the summit of the Ogre, Doug Scott and Chris Bonington began their long descent. In the minutes that followed, any feeling of success from their achievement would be overwhelmed by the start of a desperate fight for survival. And things would only get worse.Rising to over 7,000 metres in the centre of the Karakoram, the Ogre – Baintha Brakk – is notorious in mountaineering circles as one of the most difficult mountains to climb. First summited by Scott and Bonington in 1977 – on expedition with Paul ‘Tut’ Braithwaite, Nick Estcourt, Clive Rowland and Mo Anthoine – it waited almost twenty-four years for a second ascent, and a further eleven years for a third. The Ogre, by legendary mountaineer Doug Scott, is a two-part biography of this enigmatic peak: in the first part, Scott has painstakingly researched the geography and history of the mountain; part two is the long overdue and very personal account of his and Bonington’s first ascent and their dramatic week-long descent on which Scott suffered two broken legs and Bonington smashed ribs. Using newly discovered diaries, letters and audio tapes, it tells of the heroic and selfless roles played by Clive Rowland and Mo Anthoine. When the desperate climbers finally made it back to base camp, they were to find it abandoned – and themselves still a long way from safety.The Ogre is undoubtedly one of the greatest adventure stories of all time.

Training for the Uphill Athlete: A Manual for Mountain Runners and Ski Mountaineers


Steve House - 2019
    Distance running, ski mountaineering, skimo, and skyrunning are becoming increasingly popular all over the world, and are often undertaken by the same person during a single year. This book collects the scientifically backed and athlete-tested wisdom and experience of three of the best uphill athletes and coaches and extrapolates both to educate outdoor athletes of all stripes to perform their best.RUNNING TIME ⇒ 9hrs. and 41mins.©2019 Patagonia Works (P)2020 Tantor

The Existential Pleasures of Engineering


Samuel C. Florman - 1976
    In the process, they have remade the fabric of the world into newly functional objects that are also works of art to be admired. In this second edition of his popular Existential Pleasures of Engineering, Samuel Florman explores how engineers think and feel about their profession.A deeply insightful and refreshingly unique text, this book corrects the myth that engineering is cold and passionless. Indeed, Florman celebrates engineering not only crucial and fundamental but also vital and alive; he views it as a response to some of our deepest impulses, an endeavor rich in spiritual and sensual rewards. Opposing the "anti-technology" stance, Florman gives readers a practical, creative, and even amusing philosophy of engineering that boasts of pride in his craft.

Game Project Completed: How Successful Indie Game Developers Finish Their Projects


Thomas Schwarzl - 2014
    They teach you how to make games. This book does not show you how to make games. It shows you how to take your game project to the finish line. Many game projects never make it beyond the alpha state.Game Development Success Is All About The Inner Game.Being a successful game developer does not (just) mean being a great programmer, a smart game designer or a gifted artist. It means dominating the inner game of game making. This separates the pros from the wannabes. It's the knowledge of how to stay focused, motivated and efficient during your game projects. It's the skillset of keeping things simple and avoiding misleading dreams of the next overnight success. Finally it's about thinking as a salesperson, not just as a designer, programmer or artist.