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The Dreaming City


Michael Moorcock - 1972
    At his side was a five-foot broadsword that was said to have belonged to the human hero. Aubec. Resting on the deck was the great round war-board, his shield, bearing the sign of the swooping dragon. A black helm crowned him, with a dragon's head on the peak and dragon's wings flaring backward, a dragon's tail curling down. All about him was black, but for the white shadow within the helm, from which glared two crimson orbs. Wisps of milk-white hair strayed from beneath the helm, and in the scant light the fine, handsome features of the albino emperor suddenly stood out. He listened for the first sound of the approaching battle.....(This book was later reprinted under the title of Elric of Melibone)

Last Horizon: Beta


Daniel Schinhofen - 2016
    Join David and his oldest friends as they sign up to beta test the first game of it's kind. Last Horizon will give the old gamers the chance to live out one last adventure together. (This is a light LITRPG: in the fact that there is not the crunchy numbers you find in other books of the genre. This is more driven by character then numbers. The book still revolves around a game world and the characters do level up and gain new abilities.)

Sing Me a Secret


Julie Houston - 2020
    There are too many memories she doesn't need to face – or need re-surfacing.Meanwhile, Juno Sutherland just wants a little peace and quiet. As the local village doctor, she's got her priorities in order; kids, job, husband, tenacious pony, a role in the village musical... So when the sexy new locum turns up – and steals her office – the last thing she needed was to be hit with rising temperatures and an over-active imagination.Will these sisters be able to uncover the past, deal with the future and put on the performance of a lifetime?Return to Westenbury this spring and find out.

Game Boys: Professional Videogaming's Rise from the Basement to the Big Time


Michael Kane - 2008
    Red Sox. Lakers vs. Celtics. And now . . . Team 3D vs. CompLexity. That would be America’s next celebrated rivalry if the men in Game Boys had their way. 3D and CompLexity are two of the top professional “e-sports” teams in the U.S. Their battle for dominance, as juicy as any feud in “real” sports, leads the action in Michael Kane’s engaging and lively chronicle of the lifestyle and business of gaming. We’ve come a long way since Pac-Man. Today’s games are more elaborate, popular, and addictive than ever. For the elite players, gaming is a full-fledged career that pays big money in prizes and corporate sponsorships. Gamers win, lose, strategize, fight, sign with rival teams, get berated by sideline-pacing coaches. Some use performance-enhancing drugs. And now they’re going on TV. Are they really the “athletes” of tomorrow? They act like they are. Game Boys is a pioneering narrative of the rivalries, quirks, and dramas of a subculture on the cusp of big things. At its most personal, it’s a classic sports tale of victory and defeat, punched up for the millennial generation. It’s also an engrossing business-meets-popculture narrative that reveals the entrepreneurial ingenuity involved in bringing gaming onto broadcast TV, in the vein of the X-Games or televised poker. Game Boys is an engrossing read for technophiles, gamers, parents, and anyone interested in the business of sports and trends in pop culture.

Legend of the Five Rings RPG


Shawn Carman - 2010
    Bushido’s staunch and unyielding code of conduct binds samurai to duty, strengthening their character and defining their choices. While some samurai serve the greater good, others use the strictures of Bushido to manipulate the lower ranks and advance their own power.Eight Great Clans form the heart of Rokugan’s culture. Each is defined by its own principles, values, and agendas. Each sees the Code of Bushido in its own way. Each seeks to serve the Emperor with its own unique talents. Take up the soul of your ancestors — the samurai’s daisho — and fight for the glory and honor of your family and Clan. Now is the time for heroes, in a world where Honor is a force more powerful than Steel.The Fourth Edition of L5R is the ultimate edition of the award-winning role-playing game. Inside this tome, you will find:• A game unlike any you’ve played elsewhere. Honor and service are valued more than magic swords taken from wandering ogres. Prepare for the glorious life of the samurai!• A unique Character Sheet. Legend of the Five Rings rules have never been more easy to learn and to play. No more need to flip through pages of rules while fighting your enemies!• A toolbox approach to role-playing in Rokugan. Fourth Edition encourages gamemasters of Legend of the Five Rings to customize their game, adding or removing from their campaigns as they see fit, customizing the game to fit their story lines and players.• A broad history of the Emerald Empire and the beliefs of all the Great Clans, with play options not only the major clans but also for outlying groups such as Imperials, Minor Clans, and the infamous Spider Clan.Draw your blade and join the fight for Rokugan.

High Heels in the Highlands


Liz Hurley - 2021
    Not bad for a girl brought up in poverty in a tiny house in East London…However, Lady Clem quickly finds out that Ruacoddy Castle is falling to pieces, the neighbours – especially grumpy young farmer, Rory – are suspicious of her and the eccentric housekeeper, Ottoline, is still in residence.But just as Clem starts to embrace her new life in the Highlands, growing closer to Rory and forming a friendship with Ottoline, she stumbles upon a secret in the attic that could destroy the Hiverton family. Can she save the castle as well as her family’s reputation?And will she ever find a pair of high-heeled wellies…?

Before We Grow Old


Clare Swatman - 2022
    For eleven years they were inseparable, but then, at the age of eighteen, Will just upped and disappeared.Twenty-five years later Will is back.Is fate trying to give them a second chance?Still nursing the heart break from all those years ago, Fran is reluctant to give Will the time of day. The price Will must pay is to tell the truth – the truth about why he left, the truth about why he’s back…And Fran has her own secrets to hide. The time has come to decide what Fran and Will really want from life – before it’s too late.

Christmas Grace


Mindy Steele - 2021
    Now alone except for the secret life growing inside her, she arrives in the unfamiliar small village of Walnut Ridge, Kentucky, to hide and hopefully gain forgiveness.She is pleasantly surprised, however, to find a tight-knit, welcoming group who help her heart grow right alongside her belly. And with the holidays around the corner, there’s plenty of preparations to occupy her mind. Also occupying her mind? Her strong, protective neighbor, Cullen Graber, the town’s blacksmith, who seems intent on not allowing her to ever suffer alone.Cullen Graber gave up on love after too many losses early in life. He planned to live out his days focusing on his smithy business, yet the beautiful and mysterious Grace refuses to leave his thoughts. But can they open their hearts to God’s grace and create a new family together before Grace must return home?

Kissing Sassy


Gracen Miller - 2016
    When Olivia Scott waltzes into Blue Creek's shifter bar seeking his expertise for help with a stalker, Cajun's convinced she's a thrill seeker and he scorns her request. Soon he realizes he might've just met his match in a human, who also happens to be his mate. Olivia's not just sassy, stubborn, and unpredictable, she has a temper to match his too.Then Olivia showed him what he was missing.Olivia Scott has had it with arrogant men. Cajun scoffing at her genuine need for help is the final straw. Determined to find another that'll take her seriously, she storms off only to be attacked in the parking lot. Playing the part of unlikely hero, Cajun defeats her assailants. Meeting her mate in the form of a snarly wolf-shifter with a bad attitude is rotten luck. He's also a weakness she can't afford.Trouble never looked so fun...Their troubles are only beginning. A new danger arises and Olivia's secrets are revealed. Can Cajun convince her to gamble on a mating so inconceivable it might just be a pairing that'll save the world? Or will all be lost?...or came with so much baggage.

Starcraft


Simon Furman - 2010
    An explosive, sci-fi action epic based on the hit video game from the creators of World of Warcraft!Join the WarPigs, a disbanded team of outlaws reunited by their former captain for one last job: the assassination of Jim Raynor! But before they can get anywhere fast, they first have to wrest their ship, the General Lee, from the hands of cutthroat pirates! Plus, who is Cole Hickson? And what dark secrets from his past and present does he harbor? One way or another, the War Pigs are in for a rough ride.

Dungeons & Dragons Core Rulebook Gift Set


Jonathan Tweet - 2003
    In the 30-year history of the Dungeons & Dragons game, this type of boxed set has never been available -- until now. Enjoy the foundation of the Dungeons & Dragons roleplaying game in one product that is a great gift for someone you want to introduce to the hobby or as a gift to yourself. With these three books in one case, the entire world of Dungeons & Dragons is yours to explore and share with others.

A Thousand Tiny Failures: Memoirs of a Pickup Artist


Tony D. - 2013
    Moving to Montreal, he stumbles into a world of parties, sex, drugs, and drama – only to emerge with a new, but questionable understanding of himself, women, and the human condition. Have you ever wondered, how long will it take to find success with women? Does this Pickup Artist stuff really work?What compels a man to relentlessly flirt for sport, and at what cost?Part instruction manual, part hipster-Unicorn sexual adventure story, A Thousand Tiny Failures is a hilarious and addicting novel, for men who want to improve, and women who want to understand.

Everything Scrabble


John D. Williams Jr. - 1995
    A guide for improving Scrabble skills discusses how to maximize scores with bonus squares, make more seven-letter plays, and increase scoring average using two-letter words, and includes a step-by-step guide to board strategy.

Zentangle


Jane Marbaix - 2015
    Accredited Zentangle teacher Jane Marbaix demonstrates a range of patterns one step at a time and offers a sourcebook of her own designs to inspire tanglers to try something different. Proven to reduce stress and enhance creativity in people of all ages, Zentangle does not require a background in practical art or expensive materials to produce pleasing results.

Dungeon Master for Dummies


Bill Slavicsek - 2006
    It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes:A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on:Using a DM binder to keep records such as an adventure log, PCs' character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack'n'slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer's Apprentice, that's the perfect way to foray into DMing. It includes everything you need for a great adventure--except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....