Book picks similar to
Statistical Analysis with Excel for Dummies by Joseph Schmuller
reference
non-fiction
math
technical-books
Balanced Scorecards and Operational Dashboards with Microsoft Excel
Ron Person - 2008
This book serves as the first guide to focus on combining the benefits of balanced scorecards, operational dashboards, performance managements, and data visualization and then implement them in Microsoft Excel.
Why's (Poignant) Guide to Ruby
Why The Lucky Stiff - 2005
It won’t crush you. It’s light as a feather (because I haven’t finished it yet—hehe). And there’s a reason this book will stay light: because Ruby is simple to learn.[Why’s (Poignant) Guide to Ruby is released under the Attribution-ShareAlike License. So, yes, please distribute it and print it and read it leisurely in your housecoat.]
Physics for Game Developers
David M. Bourg - 2001
Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. "Physics for Game Developers" serves as the starting point for those who want to enrich games with physics-based realism.Part one is a mechanics primer that reviews basic concepts and addresses aspects of rigid body dynamics, including kinematics, force, and kinetics. Part two applies these concepts to specific real-world problems, such as projectiles, boats, airplanes, and cars. Part three introduces real-time simulations and shows how they apply to computer games. Many specific game elements stand to benefit from the use of real physics, including: The trajectory of rockets and missiles, including the effects of fuel burn offThe collision of objects such as billiard ballsThe stability of cars racing around tight curvesThe dynamics of boats and other waterborne vehiclesThe flight path of a baseball after being struck by a batThe flight characteristics of airplanesYou don't need to be a physics expert to learn from "Physics for Game Developers, " but the author does assume you know basic college-level classical physics. You should also be proficient in trigonometry, vector and matrix math (reference formulas and identities are included in the appendixes), and college-level calculus, including integration and differentiation of explicit functions. Although the thrust of the book involves physics principles and algorithms, it should be noted that the examples are written in standard C and use Windows API functions.
Machine Learning
Tom M. Mitchell - 1986
Mitchell covers the field of machine learning, the study of algorithms that allow computer programs to automatically improve through experience and that automatically infer general laws from specific data.
Graph Databases
Ian Robinson - 2013
With this practical book, you’ll learn how to design and implement a graph database that brings the power of graphs to bear on a broad range of problem domains. Whether you want to speed up your response to user queries or build a database that can adapt as your business evolves, this book shows you how to apply the schema-free graph model to real-world problems.Learn how different organizations are using graph databases to outperform their competitors. With this book’s data modeling, query, and code examples, you’ll quickly be able to implement your own solution.Model data with the Cypher query language and property graph modelLearn best practices and common pitfalls when modeling with graphsPlan and implement a graph database solution in test-driven fashionExplore real-world examples to learn how and why organizations use a graph databaseUnderstand common patterns and components of graph database architectureUse analytical techniques and algorithms to mine graph database information
Programming in Haskell
Graham Hutton - 2006
This introduction is ideal for beginners: it requires no previous programming experience and all concepts are explained from first principles via carefully chosen examples. Each chapter includes exercises that range from the straightforward to extended projects, plus suggestions for further reading on more advanced topics. The author is a leading Haskell researcher and instructor, well-known for his teaching skills. The presentation is clear and simple, and benefits from having been refined and class-tested over several years. The result is a text that can be used with courses, or for self-learning. Features include freely accessible Powerpoint slides for each chapter, solutions to exercises and examination questions (with solutions) available to instructors, and a downloadable code that's fully compliant with the latest Haskell release.
Raspberry Pi User Guide
Eben Upton - 2012
And now you can learn how to use this amazing computer from its co-creator, Eben Upton, in Raspberry Pi User Guide. Cowritten with Gareth Halfacree, this guide gets you up and running on Raspberry Pi, whether you're an educator, hacker, hobbyist, or kid. Learn how to connect your Pi to other hardware, install software, write basic programs, and set it up to run robots, multimedia centers, and more.Gets you up and running on Raspberry Pi, a high-tech computer the size of a credit card Helps educators teach students how to program Covers connecting Raspberry Pi to other hardware, such as monitors and keyboards, how to install software, and how to configure Raspberry Pi Shows you how to set up Raspberry Pi as a simple productivity computer, write basic programs in Python, connect to servos and sensors, and drive a robot or multimedia center Adults, kids, and devoted hardware hackers, now that you've got a Raspberry Pi, get the very most out of it with Raspberry Pi User Guide.
Perl in a Nutshell
Nathan Patwardhan - 1998
This book covers all the core features of the language. It ranges widely through the Perl programmer's universe, gathering together in convenient form a wealth of information about Perl itself and its application to CGI scripts, network programming, database interaction, and graphical user interfaces. It also gives detailed coverage about using Perl within a Win32 environment.This book assembles more information about the language in one place than any other reference work. Here are just some of the topics covered in the book:Basic language reference Introduction to using Perl modules Perl and CGI: CGI basics, CGI.pm, mod_perl DBI, the database-independent API for Perl Sockets programming in Perl LWP, the library for World Wide Web programming in Perl The Net::* modules As part of the successful "in a Nutshell" series of books from O'Reilly & Associates, Perl in a Nutshell is for readers who want a single reference for all their needs.
Concrete Mathematics: A Foundation for Computer Science
Ronald L. Graham - 1988
"More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems."
RESTful Web Services Cookbook
Subbu Allamaraju - 2010
This cookbook includes more than 100 recipes to help you take advantage of REST, HTTP, and the infrastructure of the Web. You'll learn ways to design RESTful web services for client and server applications that meet performance, scalability, reliability, and security goals, no matter what programming language and development framework you use.Each recipe includes one or two problem statements, with easy-to-follow, step-by-step instructions for solving them, as well as examples using HTTP requests and responses, and XML, JSON, and Atom snippets. You'll also get implementation guidelines, and a discussion of the pros, cons, and trade-offs that come with each solution.Learn how to design resources to meet various application scenariosSuccessfully design representations and URIsImplement the hypertext constraint using links and link headersUnderstand when and how to use Atom and AtomPubKnow what and what not to do to support cachingLearn how to implement concurrency controlDeal with advanced use cases involving copying, merging, transactions, batch processing, and partial updatesSecure web services and support OAuth
Head First SQL
Lynn Beighley - 2007
Using the latest research in neurobiology, cognitive science, and learning theory to craft a multi-sensory SQL learning experience, Head First SQL has a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep. Maybe you've written some simple SQL queries to interact with databases. But now you want more, you want to really dig into those databases and work with your data. Head First SQL will show you the fundamentals of SQL and how to really take advantage of it. We'll take you on a journey through the language, from basic INSERT statements and SELECT queries to hardcore database manipulation with indices, joins, and transactions. We all know "Data is Power" - but we'll show you how to have "Power over your Data". Expect to have fun, expect to learn, and expect to be querying, normalizing, and joining your data like a pro by the time you're finished reading!