Jason Cosmo


Dan McGirt - 1989
    Even the aid of the wizard Mercury Boltblaster is not enough to combat the Demon Lords and the Dark Magic Society. And to make matters even more dangerous, the Gods decide that Jason must become the Mighty Champion in deed as well as name. He must Overcome All Odds to wrest the magic Superwand from Deadly Enemies. For no one else would be foolish enough to stand against the magical forces to restore the dread power of the long-vanquished Evil Empire!

The Elric Saga Part I


Michael Moorcock - 1983
    Includes first 3 volumes in the series: Elric of Melnibone, The Sailor on the Seas of Fate and The Weird of the White Wolf.

Hope Rearmed


S.M. Stirling - 2014
    A young hero overcomes implacable foes to lead a planet fallen into a dark age back to the high point of its lost technological civilization. Contains The Anvil and The Steel in the General series.  Series relaunched in The Heretic and continuing in The Savior.After the collapse of the galactic Web, civilizations crumbled and chaos reigned on thousands of planets. Only on planet Bellevue was there a difference. There, a Fleet Battle Computer named Center had survived from the old civilization. When it found Raj Whitehall, the man who could execute its plan for reviving human civilization, he and Center started Bellevue back on the road leading to the stars. Now Raj Whitehall has come close to reuniting the entire planet of Bellevue. Because of his victories and because of the way he won them, Raj is loved by the people—and his army would follow him to Hell. Even those closest to him, his band of sworn companions and his wickedly subtle but utterly loyal wife, hold him in awe. And that's the problem. For though Raj battles only in the name of his emperor and has proven his loyalty again and again, still the half-mad jealousy and fear of that emperor Clerett is about to give Raj no choice but to revolt or face death and the loss of all he has gained for freedom.About prequel omnibus volume, Hope Reborn:"The various battles and intrigues–all of them very clever and some of them very unexpected–make up the core of these extremely well-written and unabashedly fun books. And really, the action never stops. I highly recommend them to you as they’ve come out in a tasty trade format that’s very easy to hold and lug around (they are, in other words, backpackable)."—Amazing Stories About the Raj Whitehall series:“[T]old with knowledge of military tactics and hardware, and vividly described action. . .devotees of military SF should enjoy themselves.”—Publishers Weekly“[A] thoroughly engrossing military sf series. . .superb battle scenes, ingenious weaponry and tactics, homages to Kipling, and many other goodies. High fun.”—Booklist

The Lives of Tao


Wesley Chu - 2013
    He wasn’t. He now has a passenger in his brain – an ancient alien life-form called Tao, whose race crash-landed on Earth before the first fish crawled out of the oceans. Now split into two opposing factions – the peace-loving, but under-represented Prophus, and the savage, powerful Genjix – the aliens have been in a state of civil war for centuries. Both sides are searching for a way off-planet, and the Genjix will sacrifice the entire human race, if that’s what it takes. Meanwhile, Roen is having to train to be the ultimate secret agent. Like that’s going to end up well…

The Warslayer: The Incredibly True Adventures of Vixen the Slayer, the Beginning


Rosemary Edghill - 2002
    The wizards of Erchanen have been searching all the worlds to find a hero, and Vixen the Slayer is the last name on their list.The Warmother, imprisoned a thousand years before by Ginnas the Warkiller, has broken free of her ancient chains. If a hero can't be found somewhere in all the universes to fight for them, the people of Erchanen are toast. But is it Glory they're looking for... or Vixen?It all seemed to be a perfectly straightforward misunderstanding when Belegir was explaining it in Glory's dressing room. The reality—if you could call it that—isn't just fighting for her life. Faced with a challenge like that, what can a girl do but pick up her magic sword and her stuffed elephant and give her trademark battle cry:"Hi-yi-yi-yi! Come, Camrado! Evil wakes!"At the publisher's request, this title is sold without DRM (DRM Rights Management).Can be found online at Baen Free Library

Miles, Mutants, and Microbes


Lois McMaster Bujold - 1986
    Leo Graf was just your typical efficient engineer: mind your own business and do the job. But all that changed on his assignment to the Cay Habitat, where children had been bio-engineered to have four arms (and no legs) to function in zero gravity. Now that they’re no longer needed, a heartless mega corporation is getting rid of them before they eat into the profit margin. Leo Graf adopted 1000 quaddies—now he had to teach them to be free. “Labyrinth”—When Miles Vorkosigan is captured while on a secret mission to a lawless world, his only hope of escape is an unlikely pair of allies: a quaddie and a teenage werewolf. Diplomatic Immunity— Miles Vorkosigan and his wife were heading home for the births of their first children, but a major diplomatic disaster is looming at Graf Station, colonized by the descendants of the original quaddies, and duty calls. Unfortunately, diplomatic immunity doesn’t carry over to immunity from a very nasty biological weapon. The downside of being a troubleshooter comes when trouble starts shooting back. . . .

Hoka! Hoka! Hoka!


Poul Anderson - 1983
    Two Hokas are a menace to civilization. And three Hokas . . . Heaven help the galaxy, in this hilarious science fiction adventure from two of the best writers in the genre.Contents:Prologue"The Sheriff of Canyon Gulch"Interlude I"Don Jones"Interlude II"In Hoka Signo Vinces"Interlude III"The Adventure of the Misplaced Hound"Interlude IV"Yo Ho Hoka!"Interlude V"The Tiddlywink Warriors"Interlude VI"Joy in Mudville""Undiplomatic Immunity"Mysterious Message

Digital Knight


Ryk E. Spoor - 2003
    The a body with two holes in its neck and no blood left turned up at his back door, and he found himself dealing with the kind of information that can get a man killed, or worse, much worse.Being chased by things out of myth and nightmare, Jason has only two weapons: his best friend, and his won quick wits.In a battle against darkness, the brightest weapon is the light of reason.

Mute


Piers Anthony - 1981
    The protagonist, Knot, is a double mutant: he has a physical deformity, and the psi power to make others forget him. He's satisfied with his life--until the lovely Finesse walks into his life to recruit him for a dangerous galactic mission. She is aided by two small animal mutants: a telepathic weasel and a clairvoyant crab. Knot tries to resist, aided by his psi, but the woman's beauty and the animals' powers doom him to a phenomenal adventure. The prior edition was cut; this is the complete version.

Critical Failures


Robert Bevan - 2012
    The next minute, they're in a horse-drawn cart surrounded by soldiers pointing crossbows at them. Tim now has the voice and physique of a prepubescent girl. Dave finds that while he lost a foot or two in height, he somehow acquired a suit of armor and a badass beard. Julian's ears have grown ridiculously long and pointy. And Cooper... well Cooper has gotten himself a set of tusks, a pair of clawed hands, and a bad case of the shits. He also finds that he's carrying a bag with a human head in it - a head that he had chopped off when they were still just playing a game.Shit just got real, and if they want to survive, these four friends are going to have to tap into some baser instincts they didn't even know existed in their fast-food and pizza delivery world.It's fight, flight, or try to convince the people who are trying to kill them that they don't really exist.Meanwhile, a sadistic game master sits back in the real world eating their fried chicken.

The Creatures of Man


Howard L. Myers - 2003
    But even if the lost home world can be found, there may be no place for humans on it anymore. The once-lowly creatures who are now the sole inhabitants, and which mankind dominated in ages past, have been raised to a high level of intelligence and the future they plan is not one with any room for the former rulers of the planet. This future saga is here assembled for the first time, as well as several bonus short novels in a huge volume of highly original space adventure.

Night of Power


Spider Robinson - 1985
    The revolutionaries have high technology and careful planning on their side, their soldiers are well trained and sworn to secrecy, and their plans are unsuspected . . . until the Night of Power. Caught in the middle of the insurrection are Russell and Dena Grant and their daughter Jennifer, a 13-year-old whose genius-level intelligence saves her lifer more than once after insurrection breaks out. As an interracial couple, the Grants face the problems every couple does-but the Night of Power becomes the ultimate test, of their loyalty to each other and to their separate races.

Her Majesty's Wizard


Christopher Stasheff - 1986
    Imprisoned by evil sorcerer Malingo, Matt tries for a light, gets dragon Stegoman, drunk on fire, in need of dentist. They rescue Princess Alisande, rightful ruler, and fight to restore her kingdom with helpful Sir Guy, lust witch Sayeesa and werewolf priest Brunel.

The Android's Dream


John Scalzi - 2006
    Earth is on the verge of war with a vastly superior alien race. A lone man races against time and a host of enemies to find the one object that can save our planet and our people from alien enslavement...A sheep.That's right, a sheep. And if you think that's the most surprising thing about this book, wait until you read Chapter One. Welcome to The Android's Dream.For Harry Creek, it's quickly becoming a nightmare. All he wants is to do his uncomplicated mid-level diplomatic job with Earth's State Department. But his past training and skills get him tapped to save the planet--and to protect pet store owner Robin Baker, whose own past holds the key to the whereabouts of that lost sheep. Doing both will take him from lava-strewn battlefields to alien halls of power. All in a day's work. Maybe it's time for a raise.Throw in two-timing freelance mercenaries, political lobbyists with megalomaniac tendencies, aliens on a religious quest, and an artificial intelligence with unusual backstory, and you've got more than just your usual science fiction adventure story. You've got The Android's Dream.

The First Book of Swords


Fred Saberhagen - 1983
    Play begins in grand and gloriously violent fashion as Swords are gathered and used to control chance, enhance fortune, and change destiny. The holder of a Sword wields power undreamed... power to change the world and the holder.To add to the enjoyment, foolish mortals are invited to join, risking their puny lives. Demons and elementals need no invitation. But something had gone wrong in the forging, and the Game...