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Web Scalability for Startup Engineers
Artur Ejsmont - 2015
With a focus on core concepts and best practices rather than on individual languages, platforms, or technologies, Web Scalability for Startup Engineers describes how infrastructure and software architecture work together to support a scalable environment.You'll learn, step by step, how scalable systems work and how to solve common challenges. Helpful diagrams are included throughout, and real-world examples illustrate the concepts presented. Even if you have limited time and resources, you can successfully develop and deliver robust, scalable web applications with help from this practical guide.Learn the key principles of good software design required for scalable systemsBuild the front-end layer to sustain the highest levels of concurrency and request ratesDesign and develop web services, including REST-ful APIsEnable a horizontally scalable data layerImplement caching best practicesLeverage asynchronous processing, messaging, and event-driven architectureStructure, index, and store data for optimized searchExplore other aspects of scalability, such as automation, project management, and agile teams
The Huge Book of Amazing Facts - 1000+ Interesting Facts that Will Shock, Amuse and Amaze You!: The Ultimate Fun Facts Book
Jenny Kellett - 2013
Compiled by self-confessed trivia junkie and author, Jenny Kellett, this bumper book of over 1,000 unbelievable facts has something for everyone. Interesting facts Topics covered include: - Entertainment facts - Geography facts - History facts - Science facts - Human body facts - Maths facts - Animal facts - Weird facts - Crazy facts .... and more! Did you know that the oldest known vegetable is the pea? Or that humans are actually radioactive? Having a good general knowledge is useful in all aspects of life - not only to impress people - but can help improve job opportunities and give you an overall better understanding of the world around you. Trivia books are a fun and easy way to become smarter! You'll find hundreds of interesting facts that you can use when conversation gets a bit slow at a dinner party or over drinks. What better conversation starter than bringing out fun facts such as that you can't sneeze with your eyes open. (Watch how many people try to prove you wrong!). Fun facts Other general knowledge you'll find in this HUGE book of fun facts include: - The space between your eyebrows is called the Glabella. - The geographical center of the USA is Butte County, South Dakota. - There are 365 different languages spoken in Indonesia. So grab the latest (and biggest!) book in the popular series of interesting fact books from Jenny Kellett today and feel smarter tomorrow :)
JavaScript for Kids: A Playful Introduction to Programming
Nick Morgan - 2014
With the help of kid-friendly examples, author Nick Morgan teaches the essentials of JavaScript. Morgan starts with the basics of strings, arrays, and loops, then moves on to show readers how to modify elements with jQuery and draw graphics with canvas. By the end of the book, you'll be ready to create your own fun animations and games and you'll have a solid understanding of the fundamentals of JavaScript.
Professional JavaScript for Web Developers
Nicholas C. Zakas - 2005
This 4-book set includes:Professional JavaScript for Web Developers (ISBN: 0764579088) Professional Ajax 2nd edition (ISBN: 0470109491) Professional Web 2.0 Programming (ISBN: 0470087889) Professional Rich Internet Applications: Ajax and Beyond (ISBN: 0470082801)
System Design Interview – An Insider's Guide
Alex Xu - 2020
This book provides a step-by-step framework on how to tackle a system design question. It includes many real-world examples to illustrate the systematic approach with detailed steps that you can follow.What’s inside?- An insider’s take on what interviewers really look for and why.- A 4-step framework for solving any system design interview question.- 15 real system design interview questions with detailed solutions.- 188 diagrams to visually explain how different systems work.Table Of ContentsChapter 1: Scale From Zero To Millions Of UsersChapter 2: Back-of-the-envelope EstimationChapter 3: A Framework For System Design InterviewsChapter 4: Design A Rate LimiterChapter 5: Design Consistent HashingChapter 6: Design A Key-value StoreChapter 7: Design A Unique Id Generator In Distributed SystemsChapter 8: Design A Url ShortenerChapter 9: Design A Web CrawlerChapter 10: Design A Notification SystemChapter 11: Design A News Feed SystemChapter 12: Design A Chat SystemChapter 13: Design A Search Autocomplete SystemChapter 14: Design YoutubeChapter 15: Design Google DriveChapter 16: The Learning Continues
The Society of Mind
Marvin Minsky - 1985
Mirroring his theory, Minsky boldly casts The Society of Mind as an intellectual puzzle whose pieces are assembled along the way. Each chapter -- on a self-contained page -- corresponds to a piece in the puzzle. As the pages turn, a unified theory of the mind emerges, like a mosaic. Ingenious, amusing, and easy to read, The Society of Mind is an adventure in imagination.
Specification by Example: How Successful Teams Deliver the Right Software
Gojko Adzic - 2011
In this book, author Gojko Adzic distills interviews with successful teams worldwide, sharing how they specify, develop, and deliver software, without defects, in short iterative delivery cycles.About the Technology Specification by Example is a collaborative method for specifying requirements and tests. Seven patterns, fully explored in this book, are key to making the method effective. The method has four main benefits: it produces living, reliable documentation; it defines expectations clearly and makes validation efficient; it reduces rework; and, above all, it assures delivery teams and business stakeholders that the software that's built is right for its purpose.About the Book This book distills from the experience of leading teams worldwide effective ways to specify, test, and deliver software in short, iterative delivery cycles. Case studies in this book range from small web startups to large financial institutions, working in many processes including XP, Scrum, and Kanban.This book is written for developers, testers, analysts, and business people working together to build great software.Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.What's InsideCommon process patterns How to avoid bad practices Fitting SBE in your process 50+ case studies For additional resources go to specificationbyexample.com.
Computer Networking: A Top-Down Approach
James F. Kurose - 2000
Building on the successful top-down approach of previous editions, this fourth edition continues with an early emphasis on application-layer paradigms and application programming interfaces, encouraging a hands-on experience with protocols and networking concepts.
Security Engineering: A Guide to Building Dependable Distributed Systems
Ross J. Anderson - 2008
Spammers, virus writers, phishermen, money launderers, and spies now trade busily with each other in a lively online criminal economy and as they specialize, they get better. In this indispensable, fully updated guide, Ross Anderson reveals how to build systems that stay dependable whether faced with error or malice. Here's straight talk on critical topics such as technical engineering basics, types of attack, specialized protection mechanisms, security psychology, policy, and more.
Managing Humans: Biting and Humorous Tales of a Software Engineering Manager
Michael Lopp - 2007
Drawing on Lopp's management experiences at Apple, Netscape, Symantec, and Borland, this book is full of stories based on companies in the Silicon Valley where people have been known to yell at each other. It is a place full of dysfunctional bright people who are in an incredible hurry to find the next big thing so they can strike it rich and then do it all over again. Among these people are managers, a strange breed of people who through a mystical organizational ritual have been given power over your future and your bank account.Whether you're an aspiring manager, a current manager, or just wondering what the heck a manager does all day, there is a story in this book that will speak to you.
Make: AVR Programming: Learning to Write Software for Hardware (Make : Technology on Your Time)
Elliot Williams - 2013
In this book you'll set aside the layers of abstraction provided by the Arduino environment and learn how to program AVR microcontrollers directly. In doing so, you'll get closer to the chip and you'll be able to squeeze more power and features out of it.Each chapter of this book is centered around projects that incorporate that particular microcontroller topic. Each project includes schematics, code, and illustrations of a working project.
Program a range of AVR chips
Extend and re-use other people’s code and circuits
Interface with USB, I2C, and SPI peripheral devices
Learn to access the full range of power and speed of the microcontroller
Build projects including Cylon Eyes, a Square-Wave Organ, an AM Radio, a Passive Light-Sensor Alarm, Temperature Logger, and more
Understand what's happening behind the scenes even when using the Arduino IDE
Doing Math with Python
Amit Saha - 2015
Python is easy to learn, and it's perfect for exploring topics like statistics, geometry, probability, and calculus. You’ll learn to write programs to find derivatives, solve equations graphically, manipulate algebraic expressions, even examine projectile motion.Rather than crank through tedious calculations by hand, you'll learn how to use Python functions and modules to handle the number crunching while you focus on the principles behind the math. Exercises throughout teach fundamental programming concepts, like using functions, handling user input, and reading and manipulating data. As you learn to think computationally, you'll discover new ways to explore and think about math, and gain valuable programming skills that you can use to continue your study of math and computer science.If you’re interested in math but have yet to dip into programming, you’ll find that Python makes it easy to go deeper into the subject—let Python handle the tedious work while you spend more time on the math.
Machine Learning: A Probabilistic Perspective
Kevin P. Murphy - 2012
Machine learning provides these, developing methods that can automatically detect patterns in data and then use the uncovered patterns to predict future data. This textbook offers a comprehensive and self-contained introduction to the field of machine learning, based on a unified, probabilistic approach.The coverage combines breadth and depth, offering necessary background material on such topics as probability, optimization, and linear algebra as well as discussion of recent developments in the field, including conditional random fields, L1 regularization, and deep learning. The book is written in an informal, accessible style, complete with pseudo-code for the most important algorithms. All topics are copiously illustrated with color images and worked examples drawn from such application domains as biology, text processing, computer vision, and robotics. Rather than providing a cookbook of different heuristic methods, the book stresses a principled model-based approach, often using the language of graphical models to specify models in a concise and intuitive way. Almost all the models described have been implemented in a MATLAB software package—PMTK (probabilistic modeling toolkit)—that is freely available online. The book is suitable for upper-level undergraduates with an introductory-level college math background and beginning graduate students.
Neural Networks for Pattern Recognition
Christopher M. Bishop - 1996
After introducing the basic concepts, the book examines techniques for modeling probability density functions and the properties and merits of the multi-layerperceptron and radial basis function network models. Also covered are various forms of error functions, principal algorithms for error function minimalization, learning and generalization in neural networks, and Bayesian techniques and their applications. Designed as a text, with over 100exercises, this fully up-to-date work will benefit anyone involved in the fields of neural computation and pattern recognition.
The Manga Guide to Databases
Mana Takahashi - 2005
With the king and queen away, she has to manage the Kingdom of Kod's humongous fruit-selling empire. Overseas departments, scads of inventory, conflicting prices, and so many customers! It's all such a confusing mess. But a mysterious book and a helpful fairy promise to solve her organizational problems-with the practical magic of databases.In The Manga Guide to Databases, Tico the fairy teaches the Princess how to simplify her data management. We follow along as they design a relational database, understand the entity-relationship model, perform basic database operations, and delve into more advanced topics. Once the Princess is familiar with transactions and basic SQL statements, she can keep her data timely and accurate for the entire kingdom. Finally, Tico explains ways to make the database more efficient and secure, and they discuss methods for concurrency and replication.Examples and exercises (with answer keys) help you learn, and an appendix of frequently used SQL statements gives the tools you need to create and maintain full-featured databases.(Of course, it wouldn't be a royal kingdom without some drama, so read on to find out who gets the girl-the arrogant prince or the humble servant.)This EduManga book is a translation of a bestselling series in Japan, co-published with Ohmsha, Ltd., of Tokyo, Japan.