RuneQuest


Steve Perrin - 1978
    These early chapters show the secret workings of the 'world machine.'• Combat Skills - contains information on use, cost, training, and problems with weaponry. It provides a unique combat system free of ambiguities.• Battle Magic - everyday spells available to all characters. You can enhance weapons or armor, detect items, or combat spirits• Other Skills - available in a wide variety are such useful personal skills as Riding, Tracking, and Picking Pockets.• Rune Magic - provides spells which deliver the power of the the gods to their devoted followers; also discusses the cults which channel such powers and the deadly tribal shamans.• Monsters — from Aldryami to zombies, this extensive chapter gives stat' guidelines for a menagerie of beast (dumb and smart) which can menace players and make life difficult.• Treasure - there are complete guidelines for compiling treasure which is commensurate with the comparative 'toughness' of the monsters to be dealt with.• Referee Notes - useful guidelines for the novice or professional referee, including optional rules.• Charts and Tables - included are play-aids for running a campaign in the Dragon Pass area; among others are encounter, reaction, and experience tables.• Convenient Pull-outs - the center sheets of the book make up a digest of the most important charts, tables, rules, and procedures, which can be lifted from the book for easy access.

Itchy, Tasty: An Unofficial History of Resident Evil


Alex Aniel - 2021
    Itchy, Tasty narrates the development of each Resident Evil game released between 1996 and 2006, interspersed with fascinating commentary from the game creators themselves, offering unique insight into how the series became the world-conquering franchise it is today.

Game Project Completed: How Successful Indie Game Developers Finish Their Projects


Thomas Schwarzl - 2014
    They teach you how to make games. This book does not show you how to make games. It shows you how to take your game project to the finish line. Many game projects never make it beyond the alpha state.Game Development Success Is All About The Inner Game.Being a successful game developer does not (just) mean being a great programmer, a smart game designer or a gifted artist. It means dominating the inner game of game making. This separates the pros from the wannabes. It's the knowledge of how to stay focused, motivated and efficient during your game projects. It's the skillset of keeping things simple and avoiding misleading dreams of the next overnight success. Finally it's about thinking as a salesperson, not just as a designer, programmer or artist.

XDM X-Treme Dungeon Mastery


Tracy Hickman - 2009
    (Do-it-yourself secret initiation rites included.)Master the secrets of designing adventures that tell stories.Create magic illusions that can even make your players disappear!Use actual fire in your game properly.Hijack the game as a player, and how to deal with a player revolution as an XDM.Plus loads more!If I could go back in time and rewrite Dragonlance, it would be this book...only with more dragons in it. --Tracy HickmanI can say without any shame or bias, that this is one of the best books ever written and should be in every hotel room next to the bible. --Curtis HickmanPossessed by the spirits of Da Vinci, Van Gogh, and Jack Fred, I illustrated a book that you should buy two of...one to read and one to hang on your wall.--Howard Tayler

H. P. Lovecraft's Dreamlands


Chris Williams - 1986
    Lovecraft's Dreamlands provides everything needed for Call of Cthulhu investigators to travel down the seven hundred steps, through the Gates of Deeper Slumber, and into the realm of dreams. Includes a travelogue of the dreamlands, a huge gazetteer, dreamlands character creation rules, over thirty prominent NPC's, over 60 monsters who dwell within the dreamlands, descriptions of the dreamlands gods and their cults, six adventures to help jump start a dreamlands campaign, and a new fold-out map of the Dreamlands by Andy Hopp.

World of Warcraft Master Guide


Michael Lummis - 2006
    BradyGames’ World of Warcraft Master Guide, Second Edition includes the following: Class strategies, abilities and talents.Essential stats and updated strategies for each of the 8 races and 9 classes for both the Horde and Alliance.Updated must-have quest data--contacts, objectives, item rewards and more.Updated profession sections provide data on created items, requirements and item components.Weapon, armor and item tables, ability and spell lists, and bestiary.Updated maps of each city and region, with call outs for characters, quest locations, dungeons, and more.Platform: PC Genre: Role-Playing GameThis product is available for sale worldwide.

Cradle of Death


Matthew James - 2020
    The object, the “Cradle,” isn’t a mythological container filled with the evils of the world as the Greek poet, Hesiod, once described. Pandora’s Box is, in reality, an advanced energy core mightier than any weapon imaginable.Shortly after the Cradle’s unearthing, its discoverer, Special Forces veteran turned archaeologist, Elliot Oxley, is thrust into a centuries-old war that still rages on within the shadows of the world’s governments. He and a small team are forced to survive attacks by murderous zealots and well-armed mercenaries while also preventing the Cradle from falling into the hands of someone who intends to use it to fulfill a terrible prophecy.Matt James’ CRADLE OF DEATH is Indiana Jones, James Bond, and the X-Files rolled into one. This action-packed adventure is an exciting experience for all audiences, especially those that enjoy the “what if” of ancient history.

Star Guild Saga Boxed Set: The Complete Series


Brandon Ellis - 2020
    

Not Alone: The Evolution Trilogy: Complete Sci-Fi Box Set


Craig A. Falconer - 2021
    

Prairie Justice (The Bounty Hunter Book 3)


G. Michael Hopf - 2018
    Oscar Milke and other settlers are rejoicing in the land they’ve claimed and have plans for its future. However, they soon discover that it’s occupied by two outlaw brothers who declare the land theirs. The dispute sets in motion a violent series of events that will end in a deadly clash.

The Accidental Explorer


George Deeb - 2015
    It was twenty-six years, and a lot of preparation later before the technology was advanced enough to take the risk. The six mission specialists assigned to the Trailblazer mission had only a short window of time to make it to their destination, or risk dying in space. What they had not expected to find when they finally arrived was that someone else was already there - and that they were more capable and technologically advanced than the Trailblazer team.

Cosmic Destinies (Course of the Worlds Book 3)


J.A. Hawkings - 2015
    A crew that desperately wants to find its way home, revolutionary physics, space battles with a powerful superweapon, and a showdown between two civilizations which definitively intertwines the destinies of multiple universes.Course of the Worlds:Book 1 - The Last SpaceshipBook 2 - New WorldBook 3 - Cosmic Destinies

The Complete Masks of Nyarlathotep


Larry DiTillio - 1984
    Horrifying deeds and dangerous sorcery dog those who attempt to unravel the fate of the Carlyle Expedition. The non-linear narrative keeps players baffled and on their toes. This new edition is reset and corrected, and features many new illustrations, four new episodes, added keeper support material, and a new version of the lost Australia chapter.

Birthright: The Complete Trilogy


Rick Partlow - 2016
     Caleb Mitchell is a human weapon, engineered into a biologically enhanced killing machine in the war with the alien Tahni. The war is long over and now he just wants to live a normal life as a constable on his homeworld of Canaan...but his life is torn apart when a Corporate Council mineral scout comes to him with a tale of discovering incredibly advanced alien technology from the fabled race known only as the Predecessors. Someone in the monolithic, power-hungry Corporate Council doesn't want that story to get out...and they'll kill anyone to stop it, including Caleb and his family. Cal is drawn into a star-spanning conspiracy which lead him and the people he loves across the galaxy and back, and might plunge the human Commonwealth into a devastating war. The complete collection of the Birthright trilogy: Birthright, Northwest Passage and Enemy of My Enemy.

The Martian: A Novel by Andy Weir | Summary & Analysis


aBookaDay - 2015
    If you have not yet bought the original copy, make sure to purchase it before buying this unofficial summary from aBookaDay. SPECIAL OFFER $2.99 (Regularly priced: $3.99) Mark Watney is a dead man walking. As a member of the Ares 3 Mars mission, he landed with five crewmates for an assignment meant to be a month long. Then the storm came, and the crew was forced to evacuate. Watney, presumed dead by the rest of his team, was left behind. Watney made it through the storm, but with communications wiped out, he has no way of telling Earth that he’s alive. Even if he did, outfitting a mission to collect him would take years. He’s run the numbers, and the odds are literally impossible. On Earth, and on the ship Hermes, friends and strangers alike grieve for a fallen hero, while alone on an alien planet where even the smallest mistake means certain death, the man they mourn struggles to survive. Read more.... Download your copy today! for a limited time discount of only $2.99! Available on PC, Mac, smart phone, tablet or Kindle device. © 2015 All Rights Reserved