The Lazy Intellectual: Maximum Knowledge, Minimal Effort


Richard J. Wallace - 2010
    They want their information. And they want it now. This book fills that void next to the recliner as the go-to reference whenever work conversations or bar trivia have you feeling stupid. The top ten academic subjects are broken into digestible pieces such as:Fast Facts: One-liners that delivers important informationRepeatable Quotables: Smart words by smart people to make readers look smart by repeatingVisual Aids: Graphs, charts, and tables for when even a few words are way too muchCheat Sheets: Chapter-ending recaps that reinforce the major points to take awayWhether they want an answer to a biology question, or to brush up on their Spanish during a commercial break, this book is perfect for people who couldn't bother paying attention the first time.

Pocket Guide to APA Style


Robert Perrin - 2006
    In addition to step-by-step coverage of documentation, the book includes an overview of the research-writing process entitled "Writing Scholarly Papers" and three useful appendices. Thorough and practical, this convenient reference guide is also less expensive and easier for undergraduates to use than the APA Manual. The Second Edition features expanded coverage of electronic sources to keep students up-to-date on using and evaluating Internet references in their research. In addition, this new edition provides more guidance on avoiding plagiarism. The two sample APA-style papers--one argumentative and one experimental--are carefully annotated to give students extra support as they master the elements of manuscript preparation and documentation principles.

Botany for Degree Students


A.C. Dutta - 1964
    

Marshall Brain's How Stuff Works


Marshall Brain - 2001
    Marshall Brain's How Stuff Works is a lavish, full-color, highly visual resource for those with hungry minds who crave an understanding of the way things work around them-from submarine ships to digital technology to toilets With over 1,000 full-color illustrations and photos showing step-by-step images of how stuff works, these easy-to-understand explanations cover the most popular and interesting subject areas, including Technology, Science, Health, Fitness, Transportation, and more Sample topics include: How CDs Work, How Car Engines Work, and How Nuclear Radiation and Power Work.

History of Political Philosophy


Leo Strauss - 1963
    Written by specialists on the various philosophers, this third edition has been expanded significantly to include both new and revised essays.

Wacky Packages


The Topps Company Inc. - 2008
    In fact, for the first two years they were published, Wacky Packages were the only Topps product to achieve higher sales than their flagship line of baseball cards. The series has been relaunched several times over the years, most recently to great success in 2007.Known affectionately among collectors as “Wacky Packs,” as a creative force with artist Art Spiegelman, the stickers were illustrated by such notable comics artists as Kim Deitch, , Bill Griffith, Jay Lynch, and Norm Saunders.This first-ever collection of Series One through Series Seven (from 1973 and 1974) celebrates the 35th anniversary of Wacky Packages and is sure to amuse collectors and fans young and old.

Backpack Literature (Kennedy/Gioia Literature Series)


X.J. Kennedy - 2005
    Like its bigger, bestselling predecessors, Backpack Literature features the authors' collective poetic voice which brings personal warmth and a human perspective to the discussion of literature, adding to students' interest in the readings.

Strategic Management: Text and Cases


Gregory G. Dess - 1995
    The text is rounded off by rich, relevant, and teachable cases. This text's accessible writing style and wealth of new and updated illustrations, which clarify the most difficult topics, make this text the best resource for your students. The new case selections emphasize variety, currency, and familiar company names. The cases are up-to-date in terms of both financial data and strategic issues. This group of cases gives both instructors and students unparalleled quality and variety. Based on consistent reviewer feedback, these selections combine comprehensive and shorter length cases about well known companies.

Game Programming Patterns


Robert Nystrom - 2011
    Commercial game development expert Robert Nystrom presents an array of general solutions to problems encountered in game development. For example, you'll learn how double-buffering enables a player to perceive smooth and realistic motion, and how the service locator pattern can help you provide access to services such as sound without coupling your code to any particular sound driver or sound hardware. Games have much in common with other software, but also a number of unique constraints. Some of the patterns in this book are well-known in other domains of software development. Other of the patterns are unique to gaming. In either case, Robert Nystrom bridges from the ivory tower world of software architecture to the in-the-trenches reality of hardcore game programming. You'll learn the patterns and the general problems that they solve. You'll come away able to apply powerful and reusable architectural solutions that enable you to produce higher quality games with less effort than before. Applies classic design patterns to game programming. Introduces new patterns specific to game programming. Brings abstract software architecture down to Earth with approachable writing and an emphasis on simple code that shows each pattern in practice. What you'll learn Overcome architectural challenges unique to game programming Apply lessons from the larger software world to games. Tie different parts of a game (graphics, sound, AI) into a cohesive whole. Create elegant and maintainable architecture. Achieve good, low-level performance. Gain insight into professional, game development. Who this book is forGame Programming Patterns is aimed at professional game programmers who, while successful in shipping games, are frustrated at how hard it sometimes is to add and modify features when a game is under development. Game Programming Patterns shows how to apply modern software practices to the problem of game development while still maintaining the blazing-fast performance demanded by hard-core gamers. Game Programming Patterns also appeals to those learning about game programming in their spare time. Hobbyists and aspiring professionals alike will find much to learn in this book about pathfinding, collision detection, and other game-programming problem domains.

Divine Proportion: Phi In Art, Nature, and Science


Priya Hemenway - 2005
    But its myriad occurrences in art, nature, and science have been a source of speculation and wonder for thousands of years. Divine Proportion draws upon both religion and science to tell the story of Phi and to explore its manifestations in such diverse places as the structure of the inner ear, the spiral of a hurricane, the majesty of the Parthenon, and the elusive perfection of the Mona Lisa. A universal key to harmony, regeneration, and balance, Phi is at the heart of a tantalizing story begun on clay tablets in ancient Babylon, and which will continue to be written for centuries to come.

Bungalow Style


Treena Crochet - 2005
    This title shows a wide variety of interior details and describes how to add or restore elements that suggest a historic flair while keeping the home comfortable and functional.

Magnolia Table, Volume 2: A Collection of Recipes for Gathering


Joanna Gaines - 2020
    This insight inspired Joanna to get back in the kitchen and start from scratch, pushing herself beyond her comfort zone to develop new recipes for her family, and yours, to gather around.Magnolia Table, Volume 2 is filled with 145 new recipes from her own home that she shares with husband Chip and their five kids, and from the couple’s restaurant Magnolia Table, Silos Baking Co, and new coffee shop, Magnolia Press. From breakfast to dinner, plus breads, soups, and sides, Magnolia Table, Volume 2 gives readers abundant reasons to gather together.The book is beautifully photographed and filled with dishes you’ll want to bring into your own home, including: Mushroom-Gruyére Quiche, Pumpkin Cream Cheese Bread, Grilled Bruschetta Chicken, Zucchini-Squash Strata, Chicken-Pecan-Asparagus Casserole, Stuffed Pork Loin, Lemon-Lavender Tart, and Magnolia Press Chocolate Cake.

The Decoration of Houses


Edith Wharton - 2007
    Written in collaboration with celebrated American architect Ogden Codman, Jr., Wharton's first book is a comprehensive look at the history and character of turn-of-the-century interior design, moving from historical traditions to the distinctive styles of contemporary taste. Published in association with the Mount Press, this beautiful hardcover facsimile is carefully reproduced from the first edition published in 1897 and includes all 56 original plates-illustrating furniture, moldings, and interior styles of the 19th-century-and features décollage edges as well as a new introduction from renowned scholar Richard Guy Wilson. The Mount is a magnificent estate Edith Wharton designed and built in 1902 as a writer's retreat in the beautiful Berkshire Hills of western Massachusetts.

The Home Edit: A Guide to Organizing and Realizing Your House Goals


Clea Shearer - 2019
    From the Instagram-sensation home experts (with a serious fan club that includes Reese Witherspoon, Gwyneth Paltrow, and Mindy Kaling), here is an accessible, room-by-room guide to establishing new order in your home.Believe this: every single space in your house has the potential to function efficiently and look great. The mishmash of summer and winter clothes in the closet? Yep. Even the dreaded junk drawer? Consider it done. And the best news: it's not hard to do--in fact, it's a lot of fun.From the home organizers who made their orderly eye candy the method that everyone swears by comes Joanna and Clea's signature approach to decluttering. The Home Edit walks you through paring down your belongings in every room, arranging them in a stunning and easy-to-find way (hello, labels!), and maintaining the system so you don't need another do-over in six months. When you're done, you'll not only know exactly where to find things, but you'll also love the way it looks.A masterclass and look book in one, The Home Edit is filled with bright photographs and detailed tips, from placing plastic dishware in a drawer where little hands can reach to categorizing pantry items by color (there's nothing like a little ROYGBIV to soothe the soul). Above all, it's like having your best friends at your side to help you turn the chaos into calm.

The Architecture of Open Source Applications


Amy Brown - 2011
    In contrast, most software developers only ever get to know a handful of large programs well—usually programs they wrote themselves—and never study the great programs of history. As a result, they repeat one another's mistakes rather than building on one another's successes.This book's goal is to change that. In it, the authors of twenty-five open source applications explain how their software is structured, and why. What are each program's major components? How do they interact? And what did their builders learn during their development? In answering these questions, the contributors to this book provide unique insights into how they think.If you are a junior developer, and want to learn how your more experienced colleagues think, this book is the place to start. If you are an intermediate or senior developer, and want to see how your peers have solved hard design problems, this book can help you too.