Giovanni Civardi's Complete Guide to Drawing


Giovanni Civardi - 2006
    This comprehensive guide brings together the six books from the successful Art of Drawing series: Drawing Techniques, Drawing Portraits, Drawing the Clothes Figure, Drawing Hands & Feet, Drawing Scenery and Drawing Light & Shade.

How to Draw: Drawing and Sketching Objects and Environments from Your Imagination


Scott Robertson - 2012
    

Talking Music: Conversations With John Cage, Philip Glass, Laurie Anderson, And 5 Generations Of American Experimental Composers


William Duckworth - 1995
    Herein, John Cage recalls the turning point in his career; Ben Johnston criticizes the operas of his teacher Harry Partch; La Monte Young attributes his creative discipline to a Morman childhood; and much more. The results are revelatory conversations with some of America's most radical musical innovators.

The Elements of Drawing


John Ruskin - 1857
    The exercises become more difficult, developing greater and greater skills until Ruskin feels his reader is ready for watercolors and finally composition, which he treats in detail as to the laws of principality, repetition, continuity, curvature, radiation, contrast, interchange, consistency, and harmony. All along the way, Ruskin explains, in plain, clear language, the artistic and craftsmanlike reasons behind his practical advice — underlying which, of course, is Ruskin's brilliant philosophy of honest, naturally observed art which has so much affected our aesthetic. Three full-page plates and 48 woodcuts and diagrams (the latter from drawings by the author) show the student what the text describes. An appendix devotes many pages to the art works which may be studied with profit.

Devils, Demons, and Witchcraft: 244 Illustrations for Artists


Ernst Lehner - 1971
    Reproductions from Dürer, Holbein, Cranach, Rembrandt, and many other lesser-known or unknown artists illustrate the fascinating history. The fifteenth, sixteenth, and seventeenth centuries are stressed.The book is divided into 12 chapters, each with a separate introduction. Most of the illustrations are collected in five of these chapters: Devils and Demons, including Belial, Beelzebub, and the Anti-Christ; Witches and Warlocks, their animals, forms, and rituals; The Danse Macabre, with the Dance of Death Alphabet by Holbein and representations of all classes leveled by the common force of death; Memento Mori, including a skull clock, a macabre representation of the Tree of Knowledge and Death, and the winged hourglass and scythe; and Religio-Political Devilry, the fight between the Papists and the Reformers, and symbols of devils in other political disputes. There are also chapters on the Fall of Lucifer, Faust and Mephistopheles, Hell and Damnation, The Apocalyptic Horsemen, Witch-Hunting, The Art of Dying, and Resurrection and Reckoning.Anyone curious about witchcraft, death, and devils will be interested in this book. It is particularly useful to teachers, artists, and illustrators who need clear reproductions for the classroom, for models, or for commercial uses. Death, devils, and their history are very much with us today.

How to Draw Anime & Game Characters, Vol. 1: Basics for Beginners and Beyond


Tadashi Ozawa - 1999
    Book by Tadashi Ozawa

Illustration School: Let's Draw Cute Animals


Sachiko Umoto - 2008
    Sachiko Umoto’s engaging, relaxing techniques include a primer on drawing basics, plus detailed steps for creating animals from start to finish, including deer, sheep, horses, giraffes, dolphins, and more. Learn about essential materials, then discover the best methods for starting and adding onto a drawing, and incorporating shading and color. Sachiko’s instructions are so easy to follow, you’ll be creating a whole menagerie in your sketchbook in no time. Create a marching dog, a sleepy bear, and a bouncy bunny. Trace or copy the designs, then enhance them with unique doodles and details to make them your own. Add color for even more punch. Sachiko’s illustrations will inspire you to incorporate drawings into art journal pages, book art, planners, scrapbooks, and cards. Connect with the world and share your creations with friends and family. Using these techniques, you’ll discover how to:Draw cute character faces that come aliveEasily incorporate details such as fur, patterns, wings, and hornsGet ideas for taking your illustrations further with cute poses and facial expressionsBe inspired by ideas for drawing animals in their surroundingsAdd fun scene-setting extras, such as footprints, food, plants, and moreTake this book with you wherever you, and have fun practicing drawing the cutest animals around. Grab a pencil and get started! Discover how the Illustration School series of books makes drawing enjoyable and stress-free. Using Sachiko Umoto’s fun, easy techniques for sketching quirky animals, plants, landscapes, and people in the Japanese character style, you’ll fill pages with charming illustrations that are uniquely you.

Let Them Eat Cheesecake: The Art of Olivia Volume I


Olivia De Berardinis - 1993
    Now, for the first time, Olivia's work has been compiled into one deluxe book. Included are over 100 drawings and paintings, many previously unpublished, spanning the past fifteen years.

Ed Emberley's Drawing Book: Make a World


Ed Emberley - 1972
    Emberley shows young artists how drawing simple shapes can lead to more complex renderings of objects in the world around them.

Fresh Cream: Contemporary Art in Culture


Phaidon Press - 2000
    Cream, published by Phaidon in 1998, was a sensational cultural event. Fresh Cream consolidates the biennial status of Cream as a frame of reference and an essential source of new art for art professionals and newcomers alike. Pursuing the theme of its predecessor, with 10 new world-class contemporary curators each choosing ten emerging artists, the book presents in its entirety the works of 100 artists and an up-to-the-minute global overview of the contemporary art world, not only for now but also for the future. These artists have risen to intense international acclaim since the 1990s or, in the opinion of the curators who have selected them, are about to emerge internationally in the near future. Fresh Cream contains the enormous breadth of ideas and forms that exist in contemporary art. The artists' spreads are arranged in an A-Z order, featuring numerous examples of each artist's work alongside a concise text from the selecting curator and vital biographical information about the artist. A conversation between the 10 curators and the commissioning editor gives a penetrative insight into their selections and of the key issues in contemporary art. The cultural context in which the artists work - from philosophy to fiction - is presented through recent texts from 10 contemporary writers, one selected by each curator. Itself embodying the creative originality and innovation of its content, Fresh Cream is packaged in an incredible, inflated, clear plastic pillow.

Draw 50 Buildings and Other Structures: The Step-by-Step Way to Draw Castles and Cathedrals, Skyscrapers and Bridges, and So Much More...


Lee J. Ames - 1980
    From the Eiffel Tower to the Taj Mahal -- 50 man-made and natural structures from around the world are drawn here.

Paul Strand: Masters of Photography Series


Paul Strand - 1987
    Purity, elegance, and passion are the hallmarks of Strand's imagery. This inaugural volume of Aperture's "Masters of Photography" series presents 41 of Strand's greatest photographs, drawn from a career that spanned six decades. Included are his earliest experimental efforts, created from 1915 to 1917, which Alfred Stieglitz declared had begun to redefine the medium. Subsequent photographs reveal the artist's impeccable vision in locales as diverse as New England and the Outer Hebrides, France and Ghana. During Strand's last years, he concentrated on still lifes and the poignant beauty of his own garden at Orgeval, France.In an introductory essay, Mark Haworth-Booth, Curator of Photography at the Victoria and Albert Museum, London, provides an overview of the artist's life and his enduring contribution to photography.

The Lost Painting


Jonathan Harr - 2005
    Here, a young graduate student from Rome, Francesca Cappelletti, makes a discovery that inspires a search for a work of art of incalculable value, a painting lost for almost two centuries.The artist was Caravaggio, a master of the Italian Baroque. He was a genius, a revolutionary painter, and a man beset by personal demons. Four hundred years ago, he drank and brawled in the taverns and streets of Rome, moving from one rooming house to another, constantly in and out of jail, all the while painting works of transcendent emotional and visual power. He rose from obscurity to fame and wealth, but success didn't alter his violent temperament. His rage finally led him to commit murder, forcing him to flee Rome a hunted man. He died young, alone, and under strange circumstances.Caravaggio scholars estimate that between sixty and eighty of his works are in existence today. Many others -- no one knows the precise number -- have been lost to time. Somewhere, surely, a masterpiece lies forgotten in a storeroom, or in a small parish church, or hanging above a fireplace, mistaken for a mere copy.Jonathan Harr embarks on a journey to discover the long-lost painting known as The Taking of Christ -- its mysterious fate and the circumstances of its disappearance have captivated Caravaggio devotees for years. After Francesca Cappelletti stumbles across a clue in that dusty archive, she tracks the painting across a continent and hundreds of years of history. But it is not until she meets Sergio Benedetti, an art restorer working in Ireland, that she finally manages to assemble all the pieces of the puzzle.

Alan Moore's Writing for Comics


Alan Moore - 2003
    An insightful and eye-opening look into a brilliant creative mind, perfect for Moore devotees and fiction writers of all literary forms looking to hone their craft.

The Human Machine


George B. Bridgman - 1939
    In over 400 drawings, George B. Bridgman demonstrates the machine through the presentations which made him a gifted lecturer and teacher in his nearly fifty years at the Art Students League in New York and which gave life to drawings by his many students during those years. All skeletal and muscular systems are fully identified, and all are shown in front, back, and side views.The Human Machine begins with the framework of bones. In each section (head, neck, hand, arm, forearm, elbow, trunk, shoulder, back, scapular region, pelvis, hip, thigh, leg, knee, foot, and toe as well as the combinations of the major sections working together), George Bridgman starts with the skeletal components of the system; then he adds the muscles, shows the changes in the muscles as the body moves and, finally, shows the appearance of the bodily section in action. At the title implies, Bridgman, throughout, supplements his anatomical work with comparative drawings of simple machines. The anatomical approach to figure drawing is the foundation for the study of human form, and as in his other books on figure drawing, Bridgman's Life Drawing and The Book of a Hundred Hands, Bridgman's approach to the subject is important and unique. The Human Machine will give students and serious artists the conception of the human structure as the complex of beautiful machines it is, and will show how bone and muscle structures are solely responsible for our movements and for the shapes which we, at various times, display.