The Hidden Art of Disney's Golden Age: The 1930s


Didier Ghez - 2015
    They Drew as They Pleased showcases four of these early pioneers and features artwork developed by them for the Disney shorts from the 1930s, including many unproduced projects, as well as for Snow White and the Seven Dwarfs, Pinocchio, and some early work for later features such as Alice in Wonderland and Peter Pan. Introducing new biographical material about the artists and including largely unpublished artwork from the depths of the Walt Disney Archives and the Disney Animation Research Library, this volume offers a window into the most inspiring work created by the best Disney artists during the studio's early golden age.They Drew as They Pleased is the first in what promises to be a revealing and fascinating series of books about Disney's largely unexamined concept artists, with six volumes spanning the decades between the 1930s and 1990s. Copyright ©2015 Disney Enterprises, Inc. All rights reserved.

Rothko: The Color Field Paintings


Christopher Rothko - 2017
    This collection presents fifty large-scale artworks from the American master's color field period (1949–1970) alongside essays by Rothko's son, Christopher Rothko, and San Francisco Museum of Modern Art curator of painting and sculpture Janet Bishop. Featuring illuminating details about Rothko's life, influences, and legacy, and brimming with the emotional power and expressive color of his groundbreaking canvases, this essential volume brings the renowned artist's luminous work to light for both longtime Rothko fans and those discovering his work for the very first time. A textured case and large-scale tip-on on the front cover round out this sumptious package.

Deco Devolution: The Art of BioShock 2


Jordan Thomas - 2010
    Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits

Wagnerism: Art and Politics in the Shadow of Music


Alex Ross - 2020
    Around 1900, the phenomenon known as Wagnerism saturated European and American culture. Such colossal creations as The Ring of the Nibelung, Tristan und Isolde, and Parsifal were models of formal daring, mythmaking, erotic freedom, and mystical speculation. A mighty procession of artists, including Virginia Woolf, Thomas Mann, Paul Cézanne, Isadora Duncan, and Luis Buñuel, felt his impact. Anarchists, occultists, feminists, and gay-rights pioneers saw him as a kindred spirit. Then Adolf Hitler incorporated Wagner into the soundtrack of Nazi Germany, and the composer came to be defined by his ferocious antisemitism. For many, his name is now almost synonymous with artistic evil.In Wagnerism, Alex Ross restores the magnificent confusion of what it means to be a Wagnerian. A pandemonium of geniuses, madmen, charlatans, and prophets do battle over Wagner's many-sided legacy. As readers of his brilliant articles for The New Yorker have come to expect, Ross ranges thrillingly across artistic disciplines, from the architecture of Louis Sullivan to the novels of Philip K. Dick, from the Zionist writings of Theodor Herzl to the civil-rights essays of WEB Du Bois, from O Pioneers! to Apocalypse Now.In many ways, Wagnerism tells a tragic tale. An artist who might have rivaled Shakespeare in universal reach is undone by an ideology of hate. Still, his shadow lingers over twenty-first century culture, his mythic motifs coursing through superhero films and fantasy fiction. Neither apologia nor condemnation, Wagnerism is a work of passionate discovery, urging us toward a more honest idea of how art acts in the world.

Best. Movie. Year. Ever.: How 1999 Blew Up the Big Screen


Brian Raftery - 2019
    The Matrix. Office Space. Election. The Blair Witch Project. The Sixth Sense. Being John Malkovich. Star Wars: The Phantom Menace. American Beauty. The Virgin Suicides. Boys Don’t Cry. The Best Man. Three Kings. Magnolia. Those are just some of the landmark titles released in a dizzying movie year, one in which a group of daring filmmakers and performers pushed cinema to new limits—and took audiences along for the ride. Freed from the restraints of budget, technology (or even taste), they produced a slew of classics that took on every topic imaginable, from sex to violence to the end of the world. The result was a highly unruly, deeply influential set of films that would not only change filmmaking, but also give us our first glimpse of the coming twenty-first century. It was a watershed moment that also produced The Sopranos; Apple’s Airport; Wi-Fi; and Netflix’s unlimited DVD rentals. Best. Movie. Year. Ever. is the story of not just how these movies were made, but how they re-made our own vision of the world. It features more than 130 new and exclusive interviews with such directors and actors as Reese Witherspoon, Edward Norton, Steven Soderbergh, Sofia Coppola, David Fincher, Nia Long, Matthew Broderick, Taye Diggs, M. Night Shyamalan, David O. Russell, James Van Der Beek, Kirsten Dunst, the Blair Witch kids, the Office Space dudes, the guy who played Jar-Jar Binks, and dozens more. It’s the definitive account of a culture-conquering movie year none of us saw coming…and that we may never see again.

Populuxe: The Look and Life of America in the '50s and '60s, from Tailfins and TV Dinners to Barbie Dolls and Fallout Shelters


Thomas Hine - 1986
    This was the push-button age when the flick of a finger promised the end of domestic drudgery and was also described as the Jet Age when cars sprout ed tail-fins.

Building a Dream: The Art of Disney Architecture


Beth Dunlop - 1996
    With the aid of extensive interviews with architects, designers and executives, this book sets out to show how a range of architects, from leading professionals to theme-part designers originally trained as animators, have integrated spectacular buildings into the far-flung Disney empire of theme parks, film studios and resorts.

Teenage Mutant Ninja Turtles: The Ultimate Visual History


Andrew Farago - 2014
    Bringing together the rarest art and artifacts from three decades of TMNT comics, TV shows, and films, Teenage Mutant Ninja Turtles: The Ultimate Visual History leaves no shell unturned!

Raising Hell: Backstage Tales from the Lives of Metal Legends


Jon Wiederhorn - 2020
    The book contains the crazy, funny and sometimes horrifying anecdotes musicians have told about a lifestyle both invigorating and at times self-destructive. The metal genre has always been populated by colorful individuals who have thwarted convention and lived by their own rules. For many, vice has been virtue, and the opportunity to record albums and tour has been an invitation to push boundaries and open a Pandora ’s Box of wild experiences. Even before they joined bands, the urge for metalheads to rebel and a seemingly contradictory need to belong was ingrained in their DNA. Whether they were oddballs who didn’t fit in or angry kids from troubled backgrounds, metal gave them a sense of identity and became more than a form of music. From the author of the classic collection of Metal music-making tales Louder Than Hell comes a collection that goes behind the music with the lead singers, guitarists, bassists, drummers, stage hands, roadies, groupies, fans, and more. These are the stories of the parties, the tours, the rage, the joy, . . . the Heavy Metal life!

Facing the Other Way: The Story of 4AD


Martin Aston - 2013
    In this comprehensive account of the label’s first two decades (up to the point that Russell left), music journalist Martin Aston explores the fascinating story with unique access to all the key players and pretty much every artist who released a record on 4AD during that time, and to its notoriously reclusive founder.With a cover designed by Vaughan Oliver this is an essential book for all 4AD fans and anyone who loved the music of that time.

Boring Postcards


Martin Parr - 1999
    Stale, often dully composed images of corporate headquarters, roadways, bus-station parking lots, convalescent-home dayrooms, hospital cafeterias, and undistinguished motels. But look carefully, and the cards - culled from the collection of artist Martin Parr --are filled with fascinating little details. As a group, they offer readers the interesting opportunity to puzzle over the collective psyche of the people of the 1950s and '60s (the approximate vintage of the images) who were inclined to create, buy, and send these cards. What, one can't help but wonder, could be so scintillating about a room at the Fortes Excelsior Motor Lodge near Pontefract, Yorkshire? The singular force of the orange bedspreads, carpet, drapes, and walls punctuated by the inexplicably white leather upholstered panel attached to the wall unit behind each of the room's beds.The exterior of the Mirfield Modern School, shot at a distance and unimaginatively placed dead in the centre of the grey sky and green playing field? The building's Bauhaus-like lines. The tarmac of Luton Airport in London? The pink jumbo jet being towed into the frame from the left. The uniformly shaped trailers parked at the Freshwater Caravan Camp? The handwritten X that presumably marks the sender's location. The Chalets at Llandanwg? Arguably, not much. The few hundred images here, unfettered by any explanatory text, offer a far from dull diversion for any readers interested in mid-century design or the mundane details of daily life.

Meet Mr. Product: The Art of the Advertising Character


Warren Dotz - 2003
    Product youll find a vibrantly colorful tribute to such pop-culture icons as the Jolly Green Giant, natty Mr. Peanut, the cute little Morton Salt Girl, and the countless other advertising characters who have been helping us navigate the grocery aisles and choose our products for years. Offering up a bustling gallery of over 500 spokescharacters, this chunky compendium charts the origins and development of the advertising character and gives brief glimpses into some of their most intimate secrets. (Did you know that the Michelin Man has been spotted with glamorous ladies on his arm? Or that Bordens Elsie the Cow was married to Elmer of household glue fame?) Famous faces and a host of recently rediscovered characters fill Meet Mr. Products pages to bursting.

Goth-Icky: A Macabre Menagerie of Morbid Monstrosities


Michael J. Nelson - 2005
    What is it about vampires, zombies, skeletons, and other mutants brought to life in the darkest recesses of the imagination? Goth-Icky celebrates modern-day goths, their culture, and the morbid monstrosities that inspire them. Containing over 200 images from the print and advertising archives of the Charles S. Anderson Design Company in combination with a hilarious text by the legendary Michael J. Nelson, this book is an amazingly rich and weird testament to the pervasiveness of goth aesthetics, the appeal of kitsch, and our love of horror.

TV (the Book): Two Experts Pick the Greatest American Shows of All Time


Alan Sepinwall - 2016
    Sepinwall and Seitz have identified and ranked the 100 greatest scripted shows in American TV history. Using a complex, obsessively all- encompassing scoring system, they've created a Pantheon of top TV shows, each accompanied by essays delving into what made these shows great. From vintage classics like The Twilight Zone and I Love Lucy to modern masterpieces like Mad Men and Friday Night Lights, from huge hits like All in the Family and ER to short-lived favorites like Firefly and Freaks and Geeks, TV (THE BOOK) will bring the triumphs of the small screen together in one amazing compendium.Sepinwall and Seitz's argument has ended. Now it's time for yours to begin!

The Caped Crusade: Batman and the Rise of Nerd Culture


Glen Weldon - 2016
    For more than three quarters of a century, he has cycled from a figure of darkness to one of lightness and back again; he’s a bat-shaped Rorschach inkblot who takes on the various meanings our changing culture projects onto him. How we perceive Batman’s character, whether he’s delivering dire threats in a raspy Christian Bale growl or trading blithely homoerotic double-entendres with partner Robin on the comics page, speaks to who we are and how we wish to be seen by the world. It’s this endlessly mutable quality that has made him so enduring.And it’s Batman’s fundamental nerdiness—his gadgets, his obsession, his oath, even his lack of superpowers—that uniquely resonates with his fans who feel a fiercely protective love for the character. Today, fueled by the internet, that breed of passion for elements of popular culture is everywhere. Which is what makes Batman the perfect lens through which to understand geek culture, its current popularity, and social significance.In The Caped Crusade, with humor and insight, Glen Weldon, book critic for NPR and author of Superman: The Unauthorized Biography, lays out Batman’s seventy-eight-year cultural history and shows how he has helped make us who we are today and why his legacy remains so strong.