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The Apocalypse and Satan's Glory Hole
Timothy W. Long - 2010
After their appearance on The Kayla Mangrabler talk show, they decided to go their separate ways and cause as much havoc as possible. Jesus has been stuck at the craps table for three days, sipping vodka and Red Bull, completely missing the end of the world. But he is about to meet up with Death and go on a road trip that will test their resolve and their blood alcohol content. Meanwhile, an unlikely band of heroes are headed to Las Vegas to fight the Apocalypse. Creepy Chuzz and his one-armed, addict monkey Phil are flying there in an ice cream truck. Chuzz's best friend Leon plans to lend a hand, assuming he can escape the clutches of the insane Father Maniwhore not to mention Pestilence, who has designs on the janitor's bathtub-LSD-addled brain. Along the way they will encounter bouncing glory hole boxes, militant lesbians, an undead general, a flying demon named Princess Sally, hordes of zombies, and a trio of secret agents hellbent on delivering a Cease and Desist order to Lucifer himself. They'd better hurry, because the Devil is rising in the desert, and he is hungry to start the Apocalypse that his son could not. But only if he can get it on with his giant floating glory hole.
They Don't Play Hockey in Heaven: A Dream, A Team, and My Comeback Season
Ken Baker - 2003
. . colorful descriptions make this a fun read." -Los Angeles Times "One of the best sports books of the year." -Booklist Ken Baker wanted nothing more than to play ice hockey with the pros-until a brain tumor cut his dreams short while in college. After surgery and several years of rehab, Baker, who in high school was a top prospect for the U.S. Olympic team, put his successful journalism career on hold to attempt the seemingly impossible: a comeback. He moved away from his family to become the third-string goalie for the Bakersfield Condors, an AA-level minor-league team in the dusty oil town of Bakersfield, California. At the age of thirty-one, Baker became the oldest rookie in all of pro-hockey, facing 100-m.p.h. slap shots and long bus rides, hostile fans and cheap motel rooms, body bruises, and battle-worn teammates. From his visit to an NHL training camp to his first nerve-rattled minutes as a pro, Baker joins the rookies who still dream of making it to the Show, the veterans long past their prime, and the obsessive fans who keep them going. When the season is over, Baker's pro-hockey adventure ends up teaching him nearly everything he will ever need to know about life.
The Lord of the Rings Sketchbook
Alan Lee - 2005
These images would prove so powerful and evocative that they would eventually define the look of Peter Jackson's movie trilogy and earn him a coveted Academy Award.The book is filled with more than 150 of his sketches and early conceptual pieces showing how the project progressed from idea to finished art. It also contains a selection of full-page paintings reproduced in full color, together with numerous examples of previously unseen conceptual art produced for the films and many new works drawn specially for this book.The Lord of the Rings Sketchbook provides a fascinating insight into the imagination of the man who painted Tolkien's vision, first on the page and then in three dimensions on the movie screen. It will also be of interest to many of the thousands of people who have bought the illustrated Lord of the Rings as well as to budding artists who want to unlock the secrets of book illustration.
The Witch Watch
Shamus Young - 2012
The first is that he died. The second is that he didn't stay dead. Now he's hunted by the Church, the cult that revived him, and Her Majesty's Department of Ethereal Affairs. Gilbert must keep his head long enough to save London, the Queen, and his brassy and opinionated mother from the forces of evil and good alike.
The Last Boy On Earth
Thomas M. Burby - 2011
As far as his eyes could see, he was the only one left alive. You might think he was pretty upset about the whole situation and he was, for awhile. There were dead bodies and nothing but desolation and it's true that he sat around a lot and wished that he was dead, too. For a long time he wondered why he remained and all the others were taken. Then he thought, it doesn't matter. It just is. Anyway, sitting around just got boring. So he equipped himself with tools and weapons and set out with his faithful sidekick so see what there was left to see and do what there was left to do. He wasn't disappointed, because since the fall of Humanity, the world had changed in a thousand different ways too small to notice at first and some so fantastic he couldn't believe it. As the days passed into weeks, he discovered something amazing: there really are monsters in the dark." What if a pandemic plague struck the planet and when you woke up one morning, everyone else was dead? What if you were a fourteen year old boy with an excellent imagination and the will to survive? What if you found that something else was out there, hunting you? This is the story of Brady, a teenager who quickly discovers that although people may be scarce in the world of the Abandonment, other things are arising to take their place. He is master of all he surveys but discovers that the world has changed and that he has gained some new exciting abilities. With no adults to tell him what to do and no peers to judge him, Brady discovers that he is capable of great deeds and this is a good thing, because things long quiet are waking up from the sleep of ages. With his faithful dog, Max, and a host of non-human assistants, Brady discovers that there are monsters in the dark and that deep within his own heart, a hero dwells. This post-apocalyptic novel straddles the line between fantasy and magic surrealism and is intended for teenage audiences and beyond. Half survival tale and half magical odyssey, this is a hero's journey into the darkness of the monster's lair and back out again. Action, horror, and mystery blend together with a sense of wonder and loss at a world gone forever. If the world ended tomorrow and you were still alive, then what? In this novel, the main character decides to survive and finds that, aside from food, water and a safe place to sleep, his most necessary tool for survival is imagination and a good, sharp sword! This novel is lavishly illustrated with 50 beautifully crafted drawings by Brian Estes. The story is set in the present-day cities of Bangor and Brewer in central Maine after the advent of an airborne virus has destroyed all but a few humans on earth. Unless these people can find each other, the species is doomed to extinction. This reconnection of the few straggling survivors becomes one of the central themes of the story. Perfect for readers looking for adventure, ghosts, werewolves, and things coming to life that were never meant to do so. A ripping good tale!
Magritte
René Magritte - 1972
At least, that is, in the world of Magritte. And who wouldn't want to believe in that world, or at least take pleasure in the ability to recognize parts of it in our own? One of the most charming and beloved of the surrealists, Rena Magritte took a light, witty paintbrush and created a world both familiar and not--but always recognizable in our dreams. His plays on semiotics, identity, the idea of woman, the possibilities inherent in objects, and the idea that everything was not necessarily what it seemed--or what it was supposed to be--are celebrated here in an intelligent retrospective monograph, featuring more than 150 paintings, sculptures, objects, and works on paper. The organization of this catalogue paints Magritte as an innovator, and an artist who has had significant influence on contemporary creators. Accompanying essays, including an introduction by Alain Robbe-Grillet, inventor of the nouveau roman, consider Magritte's influence on modern and contemporary art. Magritte's relationships with his surrealist contemporaries Louis Scutenaire and Andra Breton, and the art dealers Edward James and Alexandre Iolas, are each revealed through individual art historical texts and a selection of unpublished letters. An illustrated chronology is included as well. This catalogue is published in conjunction with an exhibition at the Galerie Nationale du Jeu de Paume in Paris.
The Letters of a Post-Impressionist (Illustrated Edition)
Vincent van Gogh - 2012
First published in this English translation in 1913.
Tolkien's World: Paintings of Middle-Earth
J.R.R. TolkienTed Nasmith - 1992
Tolkien, whose timeless fantasy classics have literally taken readers to another place.And what a place it is! The Middle-earth so graphically depicted in The Hobbit, The Rings Trilogy, and The Silmarillion is a breathtaking world of misty valleys and craggy tors, placid lakes and raging rivers, steamy bogs and glad green glades -- a magical kingdom inhabited by such unforgettable characters as the Great Goblin, Smaug the dragon, and the great wizard Gandolf. Small wonder this wonderland has provided such a rich source of inspiration for artists!In this book nine talented painters contribute powerful interpretations of Middle-earth, each one accompanied by the text that inspired it. Artists include Inger Edelfeldt, Tony Galuidi, Roger Garland, Robert Goldsmith, Michael Hague, John Howe, Alan Lee, Ted Nasmith, and Carol Emery Phenix.
The Silver Brumby / Silver Brumby's Daughter
Elyne Mitchell - 2000
The Legend of the Villa Della Luna
Jana Fayne Kolpen - 1997
While a guest at a magnificent Italian seaside villa, Mlle. J. reaches out to a grieving man who has isolated himself inside a lighthouse after a tragic love affair. 200+ color & sepia-toned photos. Original watercolors, gatefold, envelope with letter & train ticket. 12 recipes.
Galactic Fist of Legend: Volume 1
Scottie Futch - 2016
Humanity as a whole was briefly introduced to a race of beings far beyond their understanding. During that brief interaction a proclamation was made, Defeat the Grand Emissary or become the eternal slaves of those who had arrived at Earth. The only chance for victory was for people all across the globe to make a choice. When prompted to become a champion and a play a bizarre game of life or death they could choose yes or no. Those who chose no, went about their lives afterward. All memory of the event was lost despite the fact that their very existence as a free species hung by a single thread. Will those who said yes manage to survive the horror of the game and become strong enough to defeat the Grand Emissary. Can one of them become... The Galactic Fist of Legend. Also, it's a comedy with significant parody elements. Pretty obvious, right? This litrpg story takes place in a setting that involves hopping between worlds. One moment the protagonist is fighting zombies, and the next he is facing down platform hopping challenges in a world where a single misstep could send him plummeting down through what appears to be an endless sky. Part of a multiverse project known as Project Scott, it features a main protagonist who's name is similar across multiple books but who is not the exact same character each time. It is a labor of love, and of goofy humor. Other stories in the project include Freelance Saga, Galataea Crystallim, and Origin ARS.
Jesus is Greater than Religion, Leader Guide (Student Edition)
Jefferson Bethke - 2014
Vertigo Tarot Deck Set
Rachel Pollack - 1995
Includes a black, velvet-like drawstring bag to hold the cards.
Alfons Mucha, 1860-1939: Master of Art Nouveau
Renate Ulmer - 1993
His photographic sketchbook and personal visual diary, comprising photographs from the mid-1880s until the end of his life, constitutes a unique and profound artistic statement. This mosaic of captured moments reveals the intimate and personal basis of both Mucha's own life as an artist and the time period in which he lived. The behind-the-scenes glimpses of his studio provided here prove that Mucha--the creator of the ideal of Art Nouveau beauty--was one of the pioneers of the classic nude in Czech photography. This is the first time such a large selection of Mucha's extensive photographic work has been assembled as a book. Many of the photos in this book, never before published, reveal hitherto unknown aspects of Mucha's work, which will be of interest to the general reader and the photographic connoisseur alike.