The DC Comics Guide to Digitally Drawing Comics


Freddie E. Williams II - 2009
    Author Freddie E Williams is one of DC Comics' hottest artists and a leader in digital penciling and inking–and here, in clear, step-by-step directions, he guides readers through every part of the digital process, from turning on the computer to finishing a digital file of fully inked comic art, ready for print. Creating a template, sketching on the computer, penciling, and finally inking digitally are all covered in depth, along with bold, timesaving shortcuts created by Williams, tested by years of trial and error. Step into the digital age, streamline the drawing process, and leap over the limitations of mere physical drawing materials with The DC Guide to Digitally Drawing Comics.

Mingering Mike


Dori Hadar - 2007
    There he stumbled into the elaborate world of Mingering Mikea soul superstar of the 1960s and '70s who released an astonishing 50 albums and at least as many singles in just 10 years. But Hadar had never heard of him, and he realized why on closer inspection: every album in the crates was made of cardboard. Each package was intricately crafted, complete with gatefold interiors, extensive liner notes, and grooves drawn onto the "vinyl." Some albums were even covered in shrinkwrap, as if purchased at actual record stores. The crates contained nearly 200 LPs and 45s by Mingering Mike, as well as other artists like Joseph War, the Big "D," and Rambling Ralph, on labels such as Sex Records, Decision, and Ming/War. There were also soundtracks to imaginary films, a benefit album for sickle cell anemia, and a tribute to Bruce Lee. Hadar put his detective skills to work and soon found himself at the door of the elusive man responsible for this alternate universe of funk. Their friendship blossomed and Mike revealed the story of his life and his many albums, hit singles, and movie soundtracks. A solitary boy raised by his brothers, sisters, and cousins, Mike lost himself in a world of his own imaginary superstardom, basing songs and albums on his and his family's experiences. Early teenage songs obsessed with love and heartache soon gave way to social themes surrounding the turbulent era of civil rights protests and political upheavalbrought even closer to home when Mike himself went underground dodging the Vietnam War.In Mingering Mike, Hadar tells the story of a man and his myth: the kid who dreamed of being a star and the fantastical "careers" of the artists he created. All of Mingering Mike's best albums and 45s are presented in full color, finally bringing to the star the adoring audience he always imagined he had.

Landscape Painting: Essential Concepts and Techniques for Plein Air and Studio Practice


Mitchell Albala - 2009
    In Landscape Painting, Mitchell Albala shares his concepts and practices for translating nature's grandeur, complexity, and color dynamics into convincing representations of space and light.  Concise, practical, and inspirational, Landscape Painting focuses on the greatest challenges for the landscape artist, such as: •  Simplification and Massing: Learn to reduce nature's complexity by looking beneath the surface of a subject to discover the form's basic masses and shapes.•  Color and Light: Explore color theory as it specifically applies to the landscape, and learn the various strategies painters use to capture the illusion of natural light.•  Selection and Composition: Learn to select wisely from nature's vast panorama. Albala shows you the essential cues to look for and how to find the most promising subject from a world of possibilities. The lessons in Landscape Painting—based on observation rather than imitation and applicable to both plein air and studio practice—are accompanied by painting examples, demonstrations, photographs, and diagrams. Illustrations draw from the work of more than 40 contemporary artists and such masters of landscape painting as John Constable, Sanford Gifford, and Claude Monet.  Based on Albala's 25 years of experience and the proven methods taught at his successful plein air workshops, this in-depth guide to all aspects of landscape painting is a must-have for anyone getting started in the genre, as well as more experienced practitioners who want to hone their skills or learn new perspectives.

Drawing Words and Writing Pictures


Jessica Abel - 2008
    Highly recommended.” — Scott McCloudDrawing Words and Writing Pictures is a course on comic creation – for college classes or for independent study – that centers on storytelling and concludes with making a finished comic. With chapters on lettering, story structure, and panel layout, the fifteen lessons offered – each complete with homework, extra credit activities and supplementary reading suggestions – provide a solid introduction for people interested in making their own comics. Additional resources, lessons, and after-class help are available on the DW-WP website.

The Everything Labrador Retriever Book: A Complete Guide to Raising, Training, and Caring for Your Lab


Kim Campbell Thornton - 2004
    In fact, nearly three times as many Labs were registered in 2002 than any other breed. The Everything Labrador Retriever Book is the perfect introduction to America’s most popular pet. Written by dog expert Kim Campbell Thornton, The Everything Labrador Retriever Book is packed with professional, breed-specific advice that helps readers raise, care for, and train their Lab safely and successfully. Packed full of photos showing Labs in action, The Everything Labrador Retriever Book is perfect for new and seasoned dog owners!

Perspective! for Comic Book Artists: How to Achieve a Professional Look in your Artwork


David Chelsea - 1997
    This clever book teaches artists the unique skill of drawing perspective for spectacular landscapes, fantastic interiors, and other wildly animated backgrounds to fit comic-strip panels.

Anatomy for the Artist


Sarah Simblet - 2001
    This superb drawing guide helps you unravel its complexity and capture its aesthetic on paper. Packed with instructive illustrations and specially-commissioned photographs of male and female models, Anatomy for the Artist unveils the extraordinary construction of the human body and celebrates its continuing prominence in Western Art today. Through her detailed sketches, acclaimed artist Sarah Simblet shows you how to look inside the human frame to map its muscle groups, skeletal strength, balance, poise, and grace.Selected drawings superimposed over photographs reveal fascinating relationships between external appearance and internal structure. Six drawing classes guide you through human anatomy afresh, offering techniques for observing and drawing the skeleton, including the head, ribcage, pelvis, hands, and feet. By investigating a series of masterworks juxtaposed against photographs of real-life models, Dr. Simblet also traces the visions of different artists across time, from Holbein's Christ Entombed to Edward Hopper's Hotel Room.For any artist, learning about the human body is always a palpable delight. This imaginative reference guide will enhance your anatomical drawing and painting techniques at every level.

Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design


Chris Solarski - 2012
    It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” — John Romero, co-founder of id Software and CEO of Loot Drop, Inc."Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more artful gaming experience ... if I were an artist planning to do video game work, I’d have a copy of this on my shelf."— Marc Mason, Comics Waiting RoomVideo games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas—or a computer screen—the artist’s challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different.  Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills—light, value, color, anatomy, concept development—as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression. Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it’s equally accessible for those interested to learn about gaming’s future, and potential as an artistic medium.Also available as an eBook

Ansel Adams: A Biography


Mary Street Alinder - 1996
    Here, Mary Street Alinder--who collaborated with Adams on his memoir and was his assistant in later life--is not reticent about the major emotional episodes in Adams's life, including his marriage and extramarital affairs, and his not-altogether-successful fatherhood. She explores the major artistic influences on his work and gives in-depth profiles of the significant figures in his circle. She also explains the technique and style Adams developed to obtain his unique vision, as well as his uneasiness at becoming a commodity. Ansel Adams: A Biography is an intimate and provocative portrait of the world's most famous photographer.

The Art of Frozen


Charles Solomon - 2013
    Encountering Everest-like conditions, mystical trolls, and a hilarious snowman named Olaf, Anna and Kristoff battle the elements in a race to save the kingdom.Taking inspiration from Hans Christian Andersen's fairy tale "The Snow Queen" and the culture and landscape of Norway, the artists of Frozen have created a dynamic, other-worldly icy setting filled with striking background work and detailed costumes. Featuring stunning artwork from the film's creation—including sketches, storyboards, colorscripts, and much more—The Art of Frozen is the ultimate behind-the-scenes look at the research and artistry that went into the making of this wintry action-packed adventure.

Character Animation Crash Course!


Eric Goldberg - 2008
    Classic animation techniques are analyzed and brought to life through thisunique book and its accompanying website companion that offers readers animated movie examples that show, in real time or frame-by-frame, the author's principles at work. Add to this Goldberg's discussions of classiccartoons and his witty, informative observations based on the wealth of knowledge he's gained during his 30-plus years in professional animation, and you have a tour-de-force guide to character animation with the classictouch.

Perspective Made Easy


Ernest Norling - 1939
    This easy-to-follow book — the first devoted entirely to clarifying the laws of perspective — remedies the situation. In it, the author uses over 250 simple line drawings to illustrate the concepts involved.Beginning with clear, concise, immediately applicable discussions of the horizon, vanishing point, and the crucial relationship of eye level to perspective drawing, you'll learn how to place figures and objects in a drawing, depict interiors, create shade and shadows, and achieve all the other elements necessary for a successful perspective drawing. By repeatedly stressing important points, Mr. Norling teaches you to make them second-nature. Moreover, his approach is so simple and direct that no matter how little raw talent or experience you have, you will soon be able to apply these techniques almost instinctively.Mastery of perspective is a basic skill every artist must have. This simple, nontechnical guide will enable you to master its essentials in a relatively short time. Clear and concise, this book is an essential addition to any artist's bookshelf.

Hal Leonard Bass Method - Complete Edition


Ed Friedland - 1996
    Bass MethodThe critically acclaimed Hal Leonard Electric Bass Method Second Edition in a handy composite edition Contains 3 books and 3 CDs for Levels 1, 2 and 3.

I'm In the Band: Backstage Notes from the Chick in White Zombie


Sean Yseult - 2010
    The band became a multiplatinum, two-time Grammy nominee with the release of their 1992 album, La Sexorcisto. But while most people will remember their bizarre look and macabre lyrics, what many failed to realize was that their lanky, high-octane bass player was a woman.I’m In the Band combines eleven years of tour diaries, flyers, and personal photos and ephemera to chart White Zombie’s rise from the gritty music scene of New York’s Lower East Side in the eighties to arena headliners during the nineties. It also shares the unlikely story of a female musician who won the respect and adoration of male metal musicians and fans. From 1985 to 1996, Sean Yseult was the sole woman not only in White Zombie, but in the entire metal scene.With I’m In the Band, Yseult has created both a coffee table book and a striking visual memoir. Her personal memorabilia offers fans a unique vantage on the life of a mega-band during rock’s last golden age.

How to Keep a Naturalist's Notebook


Susan Leigh Tomlinson - 2009
    Pages from actual field notebooks clearly illustrate what works and why. Hints and advice for outdoorspeople with even limited artistic skills. For nature-lovers, birders, and students of wildlife and biology, keeping a field notebook is essential to accurately recording outdoor observations. This unique guide offers instruction on how to do it--what to look for, what information should be recorded and how to organize it, basic drawing skills using line and color, and incorporating maps and charts, as well as advice on equipment to take in the field and using conventional field guides. A colorful book that will teach and inspire.