Book picks similar to
Dux Bellorum: Arthurian Wargaming Rules AD 367–793 (Osprey Wargames, #1). by Daniel Mersey
history
wargaming
gaming
osprey-wargames
Whiteblade
H.A. Culley - 2016
He becomes a staunch Christian on Iona and trains to be a warrior, making a name for himself in the frequent wars in Ulster and in a divided Scotland. Having earned himself the nickname of ‘Whiteblade’, he establishes himself as the greatest war leader in his adopted homeland. However, he is beset by enemies on all sides and is betrayed by those he should be able to trust the most. After playing a leading role in deposing the treacherous Connad, King of Dalriada, he helps his successor to extend Dalriada to include the Isles of Skye, Arran and Bute. When King Edwin is killed in battle and those who try to succeed him are also killed by Cadwallon and his invading Welsh army, Oswald decided that his moment of destiny has arrived; he sets out with his warriors to confront Cadwallon and win back the throne of Northumbria.
SAS Operation Storm: Nine men against four hundred
Roger Cole - 2011
The tipping point, Mirbat, South Oman, 19 July 1972 is one of the least-known yet most crucial battles of modern times. If the SAS had been defeated at Mirbat, the Russian and Chinese plan for a communist foothold in the Middle East would have succeeded, with catastrophic consequences for the oil-hungry West. OPERATION STORM is a page-turning account of courage and resilience. Mirbat was a battle fought and won by nine SAS soldiers and a similar number of brave local people - some as young as ten years old - outnumbered by at least twenty-five to one. Roger Cole, one of the SAS soldiers who took part, and writer Richard Belfield have interviewed every SAS survivor who fought in the battle from the beginning to the end - the first time every single one of them has revealed their experience. OPERATION STORM is a classic story of bravery against impossible odds, minute by minute, bullet by bullet.
Warhammer Fantasy Roleplay
Hogshead Publishing - 1986
On the surface, it is a civilized and cultured place, where only the occasional conspiracy, assassination, revolution or invasion by orcs, goblins, beastmen, or mutants disrupts the feudal order. Yet a shadow hangs over the world, cast by the corrupting hand of Chaos. From the Imperial court in Altdorf to the pirate-ridden coast of south Tilea, a few heroes strive to hold back the forces of howling Chaos, while it's hidden servants scheme from within to bring the world to it's knees before the Dark Gods." Warhammer FRP is a role-playing game set in the Warhammer world, a background developed by Games Workshop and used in the best-selling Warhammer Fantasy Battles and Warhammer Quest games. The three games are compatible, and characters can be transferred between them with a little fiddling. The Warhammer world is a grim place of perilous adventure. It's a little like Europe at the time of the early Renaissance, with all its corruption, villainy and opportunities for adventure; but this is a world of inhuman races, wizards, mutants, terrifying monsters and the dread shadow of Chaos, which stretches over the entire land. In WFRP, Chaos is not just a force of nature, but a living, malevolent thing supported by demonic princes who will not rest until the entire world has been enslaved or destroyed. It's a dark game with an atmosphere of psychological and visceral horror, and a subtle seam of dark humour at its heart.
Unreliable Sources: How The Twentieth Century Was Reported
John Cody Fidler-Simpson - 2010
With his new book he turns his eye to how Great Britain has been transformed by its free press down the years. He shows how, while the press likes to pretend it's independent, they have enjoyed the power they have over the events they report and have at times exercised it irresponsibly. He examines how it changed the world and changed itself over the course of the last hundred years, from the creation of the Daily Mail and the first stokings of anti-German sentiment in the years leading up to the First World War, to the Sun's propping up of the Thatcher government, and beyond. In this self-analysis from one of the pillars of modern journalism some searching questions are asked, including whether the press can ever be truly free and whether we would desire it to be so.Always incisive, brilliantly readable and never shy of controversy, "Lies Like Truth "sees John Simpson at the height of his game as one of Britain's foremost commentators.
Gettysburg: The Story of the Battle with Maps
Stackpole Books - 2013
70 color maps and insightful text tell the hour-by-hour story of the 3-day Battle of Gettysburg.
Simulating War:Studying Conflict through Simulation Games
Philip Sabin - 2012
Playing at the World: A History of Simulating Wars, People, and Fantastic Adventure from Chess to Role-Playing Games
Jon Peterson - 2012
From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the story of how gamers first decided fictional battles with boards and dice, and how they moved from simulating wars to simulating people. The invention of role-playing games serves as a touchstone for exploring the ways that the literary concept of character, the lure of fantastic adventure and the principles of gaming combined into the signature cultural innovation of the late twentieth century.
Proud of You
Mary Wood - 2014
Together they discover that they have a connection to the same man, Ralph D'Olivier, and vow to unravel the mystery of his death.After narrowly escaping capture by the Germans, Alice is lifted out of France and taken to a hospital for wounded officers where she meets Lil, a working-class northern girl, working as a nurse. Though worlds apart, Alice and Lil form a friendship, and Alice discovers Lil is also linked to Ralph D'Olivier.Soon, the war irrevocably changes each of these women and they are thrust into a world of heartache and strife beyond anything they have had to endure before. Can they clear Ralph's name and find a lasting love and happiness for themselves?
Harold: The Last of the Saxon Kings
Edward Bulwer-Lytton - 1848
Due to its age, it may contain imperfections such as marks, notations, marginalia and flawed pages. Because we believe this work is culturally important, we have made it available as part of our commitment for protecting, preserving, and promoting the world's literature in affordable, high quality, modern editions that are true to the original work.
How Can Man Die Better: The Secrets of Isandlwana Revealed
Mike Snook - 2006
At noon a massive Zulu host attacked the 24th Regiment in its encampment at the foot of the mountain of Isandlwana, a distinctive feature that bore an eerie resemblance to the Sphinx badge of the outnumbered redcoats. Disaster ensued. Later that afternoon the victorious Zulus would strike the tiny British garrison at Rorke’s Drift. How Can Man Die Better is a unique analysis of Isandlwana – of the weapons, tactics, ground, and the intriguing characters who made the key military decisions. Because the fatal loss was so high on the British side there is still much that is unknown about the battle. This is a work of unparalleled depth, which eschews the commonly held perception that the British collapse was sudden and that the 24th Regiment was quickly overwhelmed. Rather, there was a protracted and heroic defence against a determined and equally heroic foe. The author reconstructs the final phase of the battle in a way that has never been attempted before. It was to become the stuff of legend, which brings to life so vividly the fear and smell the blood.
Gas! The Battle for Ypres, 1915
James L. McWilliams - 1985
Perfect for readers of Max Hastings, Martin Middlebrook and Tim Cook. By 1915, the Western Front had descended into deadlock. Near the town of Ypres, soldiers from Canada, Britain, India, France, Belgium, the French Colonies and Germany sat in long winding trenches facing each other. German commanders sought to break through the Allied lines by using a new weapon: chlorine gas. At five o’clock on 22nd April 1915, German troops opened the valves on their deadly steel cylinders and chemical warfare entered the First World War. As the thick, yellow-green cloud of smoke was carried by the wind into Allied trenches it overcame all those who breathed in its poisonous vapours. By the end of the Second Battle of Ypres, thousands of men had been killed and even more were injured as a result of gas. J. McWilliams and R. J. Steel uncover this horrifying battle from beginning to end and explore what it was like the for the French Algerians who first witnessed the gas clouds approaching them, how the Canadians stubbornly refused to retreat in the face of gas, what the British and Indians hoped to achieve with their tragic counterattacks, and ultimately why the German offensive failed. Gas! The Battle for Ypres, 1915 discusses the course of the battle, not just from the perspective of generals, but also drawing information from the accounts of field commanders and men who were there in the trenches witnessing these terrifying events first-hand.
Conscience of the King
Alfred Duggan - 1951
Cerdic Elesing, King of Wessex and ancestor of all subsequent British monarchs, narrates in this fictional biography how he murdered, cheated, looted and lied his way to the great position he ultimately held - and in the process served with the great Roman leader Ambrosius and the Saxon warlord Aella, and was the foe Arthur defeated at Mount Badon.
Little Wars
H.G. Wells - 1913
It can be played by boys of every age from twelve to one hundred and fifty - and even later if the limbs remain sufficiently supple - by girls of the better sort, and by a few rare and gifted women. This is to be a full History of Little Wars from its recorded and authenticated beginning until the present time, an account of how to make little warfare, and hints of the most priceless sort for the recumbent strategist.
Battletech Technical Readout: 3060
Herbert A. Beas IIBryan Nystul - 1997
But the Clan forces they face also have new BattleMechs, as well as vehicles constructed with the Clans' vastly superior technology, and some other surprises. Technical Readout: 3060 contains illustrations and complete game statistics for the latest Inner Sphere and Clan BattleMechs, tanks, hovercraft, VTOLS, and more.
Fatal Flight: The True Story of Britain's Last Great Airship
Bill Hammack - 2017
The British expected R.101 to spearhead a fleet of imperial airships that would dominate the skies as British naval ships, a century earlier, had ruled the seas. The dream ended when, on its demonstration flight to India, R.101 crashed in France, tragically killing nearly all aboard.Combining meticulous research with superb storytelling, Fatal Flight guides us from the moment the great airship emerged from its giant shed—nearly the largest building in the British Empire—to soar on its first flight, to its last fateful voyage. The full story behind R.101 shows that, although it was a failure, it was nevertheless a supremely imaginative human creation. The technical achievement of creating R.101 reveals the beauty, majesty, and, of course, the sorrow of the human experience.The narrative follows First Officer Noel Atherstone and his crew from the ship’s first test flight in 1929 to its fiery crash on October 5, 1930. It reveals in graphic detail the heroic actions of Atherstone as he battled tremendous obstacles. He fought political pressures to hurry the ship into the air, fended off Britain’s most feted airship pilot, who used his influence to take command of the ship and nearly crashed it, and, a scant two months before departing for India, guided the rebuilding of the ship to correct its faulty design. After this tragic accident, Britain abandoned airships, but R.101 flew again, its scrap melted down and sold to the Zeppelin Company, who used it to create LZ 129, an airship even more mighty than R.101—and better known as the Hindenburg. Set against the backdrop of the British Empire at the height of its power in the early twentieth century,Fatal Flight portrays an extraordinary age in technology, fueled by humankind’s obsession with flight.