Book picks similar to
Breakthrough by Ken Grimwood
fiction
science-fiction
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Heroes and Villains
Angela Carter - 1969
Rational civilization rests with the Professors in their steel and concrete villages; marauding tribes of Barbarians roam the surrounding jungles; mutilated Out People inhabit the burnt scars of cities. But Marianne, a Professor's daughter, is carried away into the jungle--a grotesque vegetable paradise--where she will become the captive bride of Jewel, the proud and beautiful Barbarian. There she will witness the savage rituals of the snake worshippers, indulge her voluptuous, virginal fantasies, taste the forbidden fruit of chaos... Erotic, exotic, and bizarre, HEROES AND VILLAINS is a post-apocalyptic romance, a gripping adventure story, a colourful embroidery of religion and magic and, not least, a dispassionate vision of life beyond our brave nuclear world.
The Misplaced Legion
Harry Turtledove - 1987
At the moment they touched, the two found themselves under a strange night sky where no stars were familiar and where Gaul and Rome were unknown. They were in an outpost of the embattled Empire of Videssos--in a world where magic and dark sorcery would test their skill and courage as no Roman legion had ever been tested before.
Go-Go Girls of the Apocalypse
Victor Gischler - 2008
Go-Go Girls of the Apocalypse begins nine years later, when he emerges into a bizarre landscape filled with hollow reminders of an America that no longer exists. The highways are lined with abandoned automobiles; electricity is generated by indentured servants pedaling stationary bicycles. What little civilization remains revolves around Joey Armageddon's Sassy A-Go-Go strip clubs, where the beer is cold, the lap dancers are hot, and the bouncers are armed with M16s. Accompanied by his cowboy sidekick Buffalo Bill, the gorgeous stripper Sheila, and the mountain man Ted, Mortimer journeys to the lost city of Atlanta -- and a showdown that might determine the fate of humanity.
The Silver Eyes
Scott Cawthon - 2015
It’s been exactly ten years since the murders at Freddy Fazbear’s Pizza, and Charlotte, who goes by the name Charlie, has spent the last ten years trying to forget. Her father had owned Freddy Fazbear’s Pizza and had built its four adult-sized animatronic animals. After meeting up with her friends, curiosity leads them back to the old pizza place, and they find it hidden, but still standing. They discover a way inside, but things are not as they used to be: the four mascots that delighted and entertained them as children have changed. The animatronic animals have a dark secret and a murderous agenda.
Redshirts
John Scalzi - 2012
It’s a prestige posting, and Andrew is thrilled all the more to be assigned to the ship’s Xenobiology laboratory.Life couldn’t be better…until Andrew begins to pick up on the fact that: (1) every Away Mission involves some kind of lethal confrontation with alien forces (2) the ship’s captain, its chief science officer, and the handsome Lieutenant Kerensky always survive these confrontations (3) at least one low-ranked crew member is, sadly, always killed.Not surprisingly, a great deal of energy below decks is expended on avoiding, at all costs, being assigned to an Away Mission. Then Andrew stumbles on information that completely transforms his and his colleagues’ understanding of what the starship Intrepid really is…and offers them a crazy, high-risk chance to save their own lives.
Girlfriend in a Coma
Douglas Coupland - 1998
She only took a couple of valium washed down with a cocktail, but now she's locked away in suspended animation, oblivious to the passage of time. What if she were to wake up decades later - a 17-year-old girl in a distant future, a future where the world has gone dark?
The House of Rumour
Jake Arnott - 2012
But as the Second World War hangs in the balance, the lines between imagination and reality are starting to blur.
Metro 2033
Dmitry Glukhovsky - 2002
The world has been reduced to rubble. Humanity is nearly extinct. The half-destroyed cities have become uninhabitable through radiation. Beyond their boundaries, they say, lie endless burned-out deserts and the remains of splintered forests. Survivors still remember the past greatness of humankind. But the last remains of civilisation have already become a distant memory, the stuff of myth and legend. More than 20 years have passed since the last plane took off from the earth. Rusted railways lead into emptiness. The ether is void and the airwaves echo to a soulless howling where previously the frequencies were full of news from Tokyo, New York, Buenos Aires. Man has handed over stewardship of the earth to new life-forms. Mutated by radiation, they are better adapted to the new world. Man's time is over. A few score thousand survivors live on, not knowing whether they are the only ones left on earth. They live in the Moscow Metro - the biggest air-raid shelter ever built. It is humanity's last refuge. Stations have become mini-statelets, their people uniting around ideas, religions, water-filters - or the simple need to repulse an enemy incursion. It is a world without a tomorrow, with no room for dreams, plans, hopes. Feelings have given way to instinct - the most important of which is survival. Survival at any price. VDNKh is the northernmost inhabited station on its line. It was one of the Metro's best stations and still remains secure. But now a new and terrible threat has appeared. Artyom, a young man living in VDNKh, is given the task of penetrating to the heart of the Metro, to the legendary Polis, to alert everyone to the awful danger and to get help. He holds the future of his native station in his hands, the whole Metro - and maybe the whole of humanity.
The Moon Pool
A. Merritt - 1918
Merritt's writings. Set on the island of Ponape, full of ruins from ancient civilizations, the novel chronicles the adventures of a party of explorers who discover a previously unknown underground world full of strange peoples and super-scientific wonders. From the depths of this world, the party unwittingly unleashes the Dweller, a monstrous terror that threatens the islands of the South Pacific. Although Merritt did not invent the lost world novel, following in the footsteps of Sir Arthur Conan Doyle, Burroughs and others, he greatly elaborated upon that tradition. This new edition includes a biography of the author, and an introduction detailing Merritt's many sources and influences, including the occult, mythological, and scientific discourses of his day.
Worm
Wildbow - 2013
Her first attempt at taking down a supervillain sees her mistaken for one, thrusting her into the midst of the local ‘cape’ scene’s politics, unwritten rules, and ambiguous morals. As she risks life and limb, Taylor faces the dilemma of having to do the wrong things for the right reasons.The story, titled Worm, takes the form of a web serial, posted in bite-sized reads in much the same way that authors such as Mark Twain would release their works one chapter at a time in the days before full-fledged novels. Worm started in June 2011, updating twice a week, and finished in late November, 2013. It totals roughly 1,750,000 words; roughly 26 typical novels in length (or 10-11 very thick novels).
The Ugly Little Boy
Isaac Asimov - 1991
But there is much more to the story of the little Neanderthal boy plucked out of time and transferred to the 21st century. Now, Robert Silverberg--in this second collaboration with Asimov--has made this sf classic into an engrossing novel-length tale.
Bones of the Moon
Jonathan Carroll - 1987
Now, she has begun to dream dreams set in Rondua, a fantasy world of high adventure, full of tests of her courage and strength. Slowly and quietly, her dream world is spilling over into her New York City reality and beginning to threaten everything she loves in life. Her friends are gathered to help her-but even her newfound courage may not be enough.
Daughter of Regals and Other Tales
Stephen R. Donaldson - 1984
Enter a world of mystics and unicorns, angels and kings -- all realized with the same dazzling style and imagination that has made Stephen R. Donaldson a modern master of the fantasy genre.Daughter of Regals is a fantasy novella concerning a unique royal line and an unusual conception of magic.The Conqueror Worm is a deliciously creepy "horror" piece in which havoc is wreaked by one lowly centipede.Ser Visal's Tale begins as a simple story told over several flagons of wine at the local inn, this novella ends with a surprising twist.Gilden-Fire is the famous chapter about Korik of the Bloodguard and his mission to Seareach that was part of the original manuscript of The Illearth War, but omitted from the published version.
Dying Inside
Robert Silverberg - 1972
With reckless abandon, he used his talent in the pursuit of pleasure. Then, one day, his power began to die... Universally acclaimed as Robert Silverberg's masterwork, Dying Inside is a vivid, harrowing portrait of a man who squandered a remarkable gift, of a superman who had to learn what it was to be human.