Book picks similar to
Computer Coding for Kids by Carol Vorderman
children-s
kids
non-fiction
australian
Sea Turtles - Animals Explored in Pictures and Words
Ann Lawrence - 2013
With an ancestry dating back to the early days of the dinosaurs here on earth, the book looks at:
The king of the marine turtles - the leatherback.
The stunningly beautiful hawksbill sea turtle.
The big-headed loggerhead sea turtle.
The grazing green sea turtle.
The heart-shaped olive Ridley sea turtle.
The Australian sea turtle - the flatback.
The baby of the marine turtles - the Kemp's Ridley.
After a lifetime spent studying the animal kingdom at first hand as she has traveled the globe, Ann Lawrence brings the world of these marine creatures to life with some of the most amazing pictures you will find anywhere.Pick up this beautiful interesting and informative book today at the low price that you will find only for Kindle readers!*** Download your copy of Sea Turtles today! ***
Men's Health Ultimate Dumbbell Guide: More Than 21,000 Moves Designed to Build Muscle, Increase Strength, and Burn Fat
Myatt Murphy - 2007
In Men's Health Ultimate Dumbbell Guide, Myatt Murphy, a fitness expert and longtime contributor to Men's Health, shows readers how to use dumbbells to develop just about every part of their bodies.For anyone who believes that dumbbells can be used only for arms and shoulders, Myatt Murphy proves them wrong. Featuring 200 photographs, Men's Health Ultimate Dumbbell Exercises demonstrates how to perform a total body workout and get maximum results. There are exercises here—lunges, squats, dead lifts, curls, shrugs, kickbacks, presses, and more—that develop abs, arms, chest, legs, and shoulders, along with innovative new ways to get the most of this versatile piece of strength-training equipment.With instructions for creating literally thousands of dumbbell exercises for the novice to advanced lifter, Men's Health Ultimate Dumbbell Exercises will be an indispensable addition to any home gym.
Sams Teach Yourself C++ in One Hour a Day
Siddhartha Rao - 2008
Master the fundamentals of C++ and object-oriented programming Understand how C++11 features help you write compact and efficient code using concepts such as lambda expressions, move constructors, and assignment operators Learn the Standard Template Library, including containers and algorithms used in most real-world C++ applications Test your knowledge and expertise using exercises at the end of every lesson Learn on your own time, at your own pace: No previous programming experience required Learn C++11, object-oriented programming, and analysis Write fast and powerful C++ programs, compile the source code with a gcc compiler, and create executable files Use the Standard Template Library's (STL) algorithms and containers to write feature-rich yet stable C++ applications Develop sophisticated programming techniques using lambda expressions, smart pointers, and move constructors Learn to expand your program's power with inheritance and polymorphism Master the features of C++ by learning from programming experts Learn C++11 features that allow you to program compact and high-performance C++ applications TABLE OF CONTENTSPART I: THE BASICS LESSON 1: Getting Started with C++11 LESSON 2: The Anatomy of a C++ Program LESSON 3: Using Variables, Declaring Constants LESSON 4: Managing Arrays and Strings LESSON 5: Working with Expressions, Statements, and Operators LESSON 6: Controlling Program Flow LESSON 7: Organizing Code with Functions LESSON 8: Pointers and References Explained PART II: FUNDAMENTALS OF OBJECT-ORIENTED C++ PROGRAMMING LESSON 9: Classes and Objects LESSON 10: Implementing Inheritance LESSON 11: Polymorphism LESSON 12: Operator Types and Operator Overloading LESSON 13: Casting Operators LESSON 14: An Introduction to Macros and Templates PART III: LEARNING THE STANDARD TEMPLATE LIBRARY (STL) LESSON 15: An Introduction to the Standard Template LibraryLESSON 16: The STL String ClassLESSON 17: STL Dynamic Array ClassesLESSON 18: STL list and forward_listLESSON 19: STL Set ClassesLESSON 20: STL Map ClassesPART IV: MORE STL LESSON 21: Understanding Function ObjectsLESSON 22: C++11 Lambda ExpressionsLESSON 23: STL AlgorithmsLESSON 24: Adaptive Containers: Stack and QueueLESSON 25: Working with Bit Flags Using STLPART V: ADVANCED C++ CONCEPTS LESSON 26: Understanding Smart PointersLESSON 27: Using Streams for Input and OutputLESSON 28: Exception HandlingLESSON 29: Going Forward APPENDIXES A: Working with Numbers: Binary and Hexadecimal B: C++ Keywords C: Operator Precedence D: Answers E: ASCII Codes
Morehouse Farm Critter Knits: 20 Easy Patterns & Designs for Animal Scarves, Hats & Mittens
Margrit Lohrer - 2013
From lobster-shaped mittens with moveable claws to a smoke-puffing dragon scarf with spikes, knitting critters is pure enjoyment. In this Collection you’ll discover scarves, hats, mittens and more, masquerading as wooly zoo critters with floppy ears, wiggling tails and googly-eyed faces.All you need are basic knitting skills and a few skeins of colorful yarn. Step-by-step instructions are written in easy-to-understand English without the usual knitting abbreviations or cryptic symbols. Plenty of tips are included to add a little extra flair, flourish and swagger to your creation and make it uniquely yours. Morehouse Farm Critter Knits make wonderful gifts: they are one-of-a-kind, totally unique, absolutely loveable, completely practical and functional and enjoyed by young and old. The critters you’ll encounter in this volume are:
Caterpillar Scarf
Kissing Fish Mittens
Gecko Scarf
Bear Paw Mittens with Honey-Dunked Scarf
Critter Scarves (Fox, Raccoon & Cat)
Dragon Scarf
Dragon Hat
Dragon LegWarmers
Panda Scarf
Snake Scarf and matching Cap
CatWrap
Owl Purse
Alligator Scarf (regular and mini-sized)
Gator Mitts
Loon BackPack
Lobster Claw Mittens
Lobster Tail Scarf
Pony Tail Hat
RatRace Scarf
Rooster Hat
Everything You Need to Ace Science in One Big Fat Notebook: The Complete Middle School Study Guide
Michael Geisen - 2016
Everything You Need to Ace Science . . . takes readers from scientific investigation and the engineering design process to the Periodic Table; forces and motion; forms of energy; outer space and the solar system; to earth sciences, biology, body systems, ecology, and more. The BIG FAT NOTEBOOK™ series is built on a simple and irresistible conceit—borrowing the notes from the smartest kid in class. There are five books in all, and each is the only book you need for each main subject taught in middle school: Math, Science, American History, English Language Arts, and World History. Inside the reader will find every subject’s key concepts, easily digested and summarized: Critical ideas highlighted in neon colors. Definitions explained. Doodles that illuminate tricky concepts in marker. Mnemonics for memorable shortcuts. And quizzes to recap it all. The BIG FAT NOTEBOOKS meet Common Core State Standards, Next Generation Science Standards, and state history standards, and are vetted by National and State Teacher of the Year Award–winning teachers. They make learning fun, and are the perfect next step for every kid who grew up on Brain Quest.
The Redwall Cookbook
Brian Jacques - 2005
A gift like no other for fans of the series, old or new.
Real World OCaml: Functional programming for the masses
Yaron Minsky - 2013
Through the book’s many examples, you’ll quickly learn how OCaml stands out as a tool for writing fast, succinct, and readable systems code.Real World OCaml takes you through the concepts of the language at a brisk pace, and then helps you explore the tools and techniques that make OCaml an effective and practical tool. In the book’s third section, you’ll delve deep into the details of the compiler toolchain and OCaml’s simple and efficient runtime system.Learn the foundations of the language, such as higher-order functions, algebraic data types, and modulesExplore advanced features such as functors, first-class modules, and objectsLeverage Core, a comprehensive general-purpose standard library for OCamlDesign effective and reusable libraries, making the most of OCaml’s approach to abstraction and modularityTackle practical programming problems from command-line parsing to asynchronous network programmingExamine profiling and interactive debugging techniques with tools such as GNU gdb
History Year by Year: The History of the World from Stone Age to the Digital World
Peter Chrisp - 2011
Spreads highlight major historical eras including the Renaissance and the French Revolution, while quotations from primary and secondary sources provide further insight and give proper historical context. Kids will love the "child of the time" feature, which details the experience of children during important historical periods, including Ancient Egypt, Viking England, the Industrial Revolution, and World War II.Created in association with the Smithsonian Institution, History Year by Year is a visual journey throughout time and an invaluable reference for kids who want to connect the dots of history across the globe.
So You Want to Be an Owl
Jane Porter - 2021
Study hard, and soon you'll be a first-rate member of Team Owl! This engaging nonfiction picture book is full of vibrant, humorous illustrations and owl lessons that will have readers eagerly practicing their hoots, toe swivels, and alertness (even if they can't grow feathers).
Look at Me!: How to Attract Attention in the Animal World
Robin Page - 2018
This eye-catching, high-interest material is ideal for nature lovers, Jenkins fans, and even the most reluctant readers. Have you ever noticed that certain creatures have fur, feathers, and features designed to catch your eye? Chock-full of the fascinating facts and stunning art readers have come to expect from Jenkins and Page titles, Look at Me! is a pleasure to look at and an engrossing read. Showcasing the most attention-grabbing animals on the planet gathered together, Look at Me! helps readers understand the range of ways animals try to get one another's attention and why. From luring in prey to warning off predators, protecting themselves to attracting a mate, each animal has a remarkable display. These are animals you won't want to miss.
Careers: The Graphic Guide to Finding the Perfect Job for You
Sarah Pawlewski - 2015
Inspiring and imaginative as well as practical, Careers has charts and tables that help young people gauge interest about possible careers — it's like having a personal career advisor by your side whenever you need it!Speech pathologist? Check. Zookeeper? Check. Jewelry designer? Check.Nurse? Architect? Chef? Check, check, and check.Covering more than 400 jobs, Careers is organized in an easy-to-navigate, clear structure that helps guide teen and tween readers. Check at-a-glance summary panels for chosen careers to learn about salary, working hours, training, and career paths. Cross-referenced job matrix tables offer another way to learn about all the options. Tweens and teens with no idea of what kind of job to look for can start with their favorite school subjects or hobbies and find relevant careers from there. It may not be time for your teen or tween to prepare a resume and find a job, but the advice in Careers can help young people start thinking about the future!Reviews:"This is the prettiest, most well-organized, useful and up to date guide to careers that I have ever seen. It is a wonder, and it is a treasure. I haven't said this about any book, in the last twenty years." — Dick Bolles, author, What Color Is Your Parachute?
Small Animal Surgery
Theresa Welch Fossum - 1997
Coverage includes basic procedures such as spays, castrations, and declaws, as well as more advanced surgeries that might be referred to specialists such as craniotomy, ventral slots, and lung lobectomy. Discussions of general surgical procedures include sterile technique, surgical instrumentation, suturing, preoperative care, and antibiotic use. Key sections provide clinically relevant coverage of soft tissue surgery, orthopedic surgery, and neurosurgery.Over 1500 full color illustrations provide exceptionally clear representations of anatomy and currently accepted surgical techniques, including approaches and closure.Over 600 full color photographs and radiographs offer clear images of specific disorders, diseases, and procedures.Information on the most efficient and cost-saving sterilization techniques including scrubless and waterless preparation solutions.General considerations and clinically relevant pathophysiology sections provide practical information for case management.Step-by-step instructions for surgical techniques are presented in italicized blue type for quick and easy reference.Special icons identify advanced procedures that should be referred to an experienced surgeon or specialist.Color-coded tables and boxes call attention to specific data, offering at-a-glance access to key information such as drug dosages, clinical signs, and analgesic protocols.Anesthesia Protocols provide quick and easy access to recommendations for anesthetizing animals with particular diseases or disorders.A new chapter on Fundamentals of Physical Rehabilitation details the basics of physical rehabilitation for practitioners who want to integrate physical therapy into practice.A new chapter on Principles of Minimally Invasive Surgery that describes the principles of performing surgery with the least instrumentation possible, including instrument selection and care and basic techniques.A new chapter on Surgery of the Eye that discusses diseases and disorders of the eye, their medical management, and corrective surgical procedures.Expanded coverage of perioperative multimodal analgesic therapy.Updated coverage of arthroscopy, canine elbow dysplasia, joint replacement, and management of osteoarthritis.The latest information on state-of-the-art radiologic techniques.
The Game Maker's Apprentice: Game Development for Beginners
Jacob Habgood - 2006
This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the book—plus a host of professional-quality graphics and sound effects that you can use in your own games.
The Haskell School of Expression: Learning Functional Programming Through Multimedia
Paul Hudak - 2000
It has become popular in recent years because of its simplicity, conciseness, and clarity. This book teaches functional programming as a way of thinking and problem solving, using Haskell, the most popular purely functional language. Rather than using the conventional (boring) mathematical examples commonly found in other programming language textbooks, the author uses examples drawn from multimedia applications, including graphics, animation, and computer music, thus rewarding the reader with working programs for inherently more interesting applications. Aimed at both beginning and advanced programmers, this tutorial begins with a gentle introduction to functional programming and moves rapidly on to more advanced topics. Details about progamming in Haskell are presented in boxes throughout the text so they can be easily found and referred to.
The Legends of King Arthur and His Knights
James Knowles - 1860
The details of Arthur's story are mainly composed of folklore and literary invention, and his historical existence is debated and disputed by modern historians. The sparse historical background of Arthur is gleaned from various sources, including the Annales Cambriae, the Historia Brittonum, and the writings of Gildas. Arthur's name also occurs in early poetic sources such as Y Gododdin. The legendary Arthur developed as a figure of international interest largely through the popularity of Geoffrey of Monmouth's fanciful and imaginative 12th-century Historia Regum Britanniae (History of the Kings of Britain). However, some Welsh and Breton tales and poems relating the story of Arthur date from earlier than this work; in these works, Arthur appears either as a great warrior defending Britain from human and supernatural enemies or as a magical figure of folklore, sometimes associated with the Welsh Otherworld, Annwn. How much of Geoffrey's Historia (completed in 1138) was adapted from such earlier sources, rather than invented by Geoffrey himself, is unknown. Although the themes, events and characters of the Arthurian legend varied widely from text to text, and there is no one canonical version, Geoffrey's version of events often served as the starting point for later stories. Geoffrey depicted Arthur as a king of Britain who defeated the Saxons and established an empire over Britain, Ireland, Iceland, Norway and Gaul. In fact, many elements and incidents that are now an integral part of the Arthurian story appear in Geoffrey's Historia, including Arthur's father Uther Pendragon, the wizard Merlin, the sword Excalibur, Arthur's birth at Tintagel, his final battle against Mordred at Camlann and final rest in Avalon. The 12th-century French writer Chretien de Troyes, who added Lancelot and the Holy Grail to the story, began the genre of Arthurian romance that became a significant strand of medieval literature. In these French stories, the narrative focus often shifts from King Arthur himself to other characters, such as various Knights of the Round Table. Arthurian literature thrived during the Middle Ages but waned in the centuries that followed until it experienced a major resurgence in the 19th century. In the 21st century, the legend lives on, not only in literature but also in adaptations for theatre, film, television, comics and other media. The Sir James Knowles version of King Arthur is considered as the most accurate and well known original story of King Arthur and the Knights of the Round Table.