Elementary Analysis: The Theory of Calculus


Kenneth A. Ross - 1980
    It is highly recommended for anyone planning to study advanced analysis, e.g., complex variables, differential equations, Fourier analysis, numerical analysis, several variable calculus, and statistics. It is also recommended for future secondary school teachers. A limited number of concepts involving the real line and functions on the real line are studied. Many abstract ideas, such as metric spaces and ordered systems, are avoided. The least upper bound property is taken as an axiom and the order properties of the real line are exploited throughout. A thorough treatment of sequences of numbers is used as a basis for studying standard calculus topics. Optional sections invite students to study such topics as metric spaces and Riemann-Stieltjes integrals.

A Beautiful Math: John Nash, Game Theory, and the Modern Quest for a Code of Nature


Tom Siegfried - 2006
    Today Nash's beautiful math has become a universal language for research in the social sciences and has infiltrated the realms of evolutionary biology, neuroscience, and even quantum physics. John Nash won the 1994 Nobel Prize in economics for pioneering research published in the 1950s on a new branch of mathematics known as game theory. At the time of Nash's early work, game theory was briefly popular among some mathematicians and Cold War analysts. But it remained obscure until the 1970s when evolutionary biologists began applying it to their work. In the 1980s economists began to embrace game theory. Since then it has found an ever expanding repertoire of applications among a wide range of scientific disciplines. Today neuroscientists peer into game players' brains, anthropologists play games with people from primitive cultures, biologists use games to explain the evolution of human language, and mathematicians exploit games to better understand social networks. A common thread connecting much of this research is its relevance to the ancient quest for a science of human social behavior, or a Code of Nature, in the spirit of the fictional science of psychohistory described in the famous Foundation novels by the late Isaac Asimov. In A Beautiful Math, acclaimed science writer Tom Siegfried describes how game theory links the life sciences, social sciences, and physical sciences in a way that may bring Asimov's dream closer to reality.

The Calculus Gallery: Masterpieces from Newton to Lebesgue


William Dunham - 2004
    This book charts its growth and development by sampling from the work of some of its foremost practitioners, beginning with Isaac Newton and Gottfried Wilhelm Leibniz in the late seventeenth century and continuing to Henri Lebesgue at the dawn of the twentieth--mathematicians whose achievements are comparable to those of Bach in music or Shakespeare in literature. William Dunham lucidly presents the definitions, theorems, and proofs. Students of literature read Shakespeare; students of music listen to Bach, he writes. But this tradition of studying the major works of the masters is, if not wholly absent, certainly uncommon in mathematics. This book seeks to redress that situation.Like a great museum, The Calculus Gallery is filled with masterpieces, among which are Bernoulli's early attack upon the harmonic series (1689), Euler's brilliant approximation of pi (1779), Cauchy's classic proof of the fundamental theorem of calculus (1823), Weierstrass's mind-boggling counterexample (1872), and Baire's original category theorem (1899). Collectively, these selections document the evolution of calculus from a powerful but logically chaotic subject into one whose foundations are thorough, rigorous, and unflinching--a story of genius triumphing over some of the toughest, most subtle problems imaginable.Anyone who has studied and enjoyed calculus will discover in these pages the sheer excitement each mathematician must have felt when pushing into the unknown. In touring The Calculus Gallery, we can see how it all came to be.

The Perfect Bet: How Science and Math Are Taking the Luck Out of Gambling


Adam Kucharski - 2015
    In The Perfect Bet, mathematician and award-winning writer Adam Kucharski tells the astonishing story of how the experts have succeeded, revolutionizing mathematics and science in the process. The house can seem unbeatable. Kucharski shows us just why it isn't. Even better, he demonstrates how the search for the perfect bet has been crucial for the scientific pursuit of a better world.

Sid James: A Biography


Cliff Goodwin - 1995
    Covering Sid's early years in South Africa and life as a ladies' hairdresser, his obsession with gambling and women, his questioning by Scotland Yard in a murder case, Hancock's Half Hour and the Carry On films, and Sid's death on stage at the age of 63, Cliff Goodwin reveals the amazing truth behing the legend.

Painless Algebra


Lynette Long - 1998
    The author defines all terms, points out potential pitfalls in algebraic calculation, and makes problem solving a fun activity. New in this edition are painless approaches to understanding and graphing linear equations, solving systems of linear inequalities, and graphing quadratic equations. Barron’s popular Painless Series of study guides for middle school and high school students offer a lighthearted, often humorous approach to their subjects, transforming details that might once have seemed boring or difficult into a series of interesting and mentally challenging ideas. Most titles in the series feature many fun-to-solve “Brain Tickler” problems with answers at the end of each chapter.

Q.E.D.: Beauty in Mathematical Proof


Burkard Polster - 2004
    presents some of the most famous mathematical proofs in a charming book that will appeal to nonmathematicians and math experts alike. Grasp in an instant why Pythagoras's theorem must be correct. Follow the ancient Chinese proof of the volume formula for the frustrating frustum, and Archimedes' method for finding the volume of a sphere. Discover the secrets of pi and why, contrary to popular belief, squaring the circle really is possible. Study the subtle art of mathematical domino tumbling, and find out how slicing cones helped save a city and put a man on the moon.

Go To: The Story of the Math Majors, Bridge Players, Engineers, Chess Wizards, Maverick Scientists, and Iconoclasts-- the Programmers Who Created the Software Revolution


Steve Lohr - 2001
    Lohr maps out the unique seductions of programming, and gives us an intimate portrait of the peculiar kind of genius that is drawn to this blend of art, science, and engineering, introducing us to the movers and shakers of the 1950s and the open-source movement of today. With original reporting and deft storytelling, Steve Lohr shows us how software transformed the world, and what it holds in store for our future.

The Story of Mathematics


Anne Rooney - 2008
    Topics include the development of counting and numbers systems, the emergence of zero, cultures that don’t have numbers, algebra, solid geometry, symmetry and beauty, perspective, riddles and problems, calculus, mathematical logic, friction force and displacement, subatomic particles, and the expansion of the universe. Great mathematical thinkers covered include Napier, Liu Hui, Aryabhata, Galileo, Newton, Russell, Einstein, Riemann, Euclid, Carl Friedrich Gauss, Charles Babbage, Montmort, Wittgenstein, and many more. The book is beautifully illustrated throughout in full color.

Introduction to Graph Theory


Richard J. Trudeau - 1994
    This book leads the reader from simple graphs through planar graphs, Euler's formula, Platonic graphs, coloring, the genus of a graph, Euler walks, Hamilton walks, more. Includes exercises. 1976 edition.

Time: A Traveler's Guide


Clifford A. Pickover - 1998
    Clarke thinks big, but Cliff Pickover outdoes them both. In his newest book, Cliff Pickover outdoes even himself, probing a mystery that has baffled mystics, philosophers, and scientists throughout history--What is the nature of time?In Time: A Traveler's Guide, Pickover takes readers to the forefront of science as he illuminates the most mysterious phenomenon in the universe--time itself. Is time travel possible? Is time real? Does it flow in one direction only? Does it have a beginning and an end? What is eternity? Pickover's book offers a stimulating blend of Chopin, philosophy, Einstein, and modern physics, spiced with diverting side-trips to such topics as the history of clocks, the nature of free will, and the reason gold glitters. Numerous diagrams ensure readers will have no trouble following along. By the time we finish this book, we understand a wide variety of scientific concepts pertaining to time. And most important, we will understand that time travel is, indeed, possible.

The Haskell Road to Logic, Maths and Programming


Kees Doets - 2004
    Haskell emerged in the last decade as a standard for lazy functional programming, a programming style where arguments are evaluated only when the value is actually needed. Haskell is a marvellous demonstration tool for logic and maths because its functional character allows implementations to remain very close to the concepts that get implemented, while the laziness permits smooth handling of infinite data structures.This book does not assume the reader to have previous experience with either programming or construction of formal proofs, but acquaintance with mathematical notation, at the level of secondary school mathematics is presumed. Everything one needs to know about mathematical reasoning or programming is explained as we go along. After proper digestion of the material in this book the reader will be able to write interesting programs, reason about their correctness, and document them in a clear fashion. The reader will also have learned how to set up mathematical proofs in a structured way, and how to read and digest mathematical proofs written by others.

Symmetry: The Ordering Principle


David G. Wade - 2006
    In this little book Welsh writer and artist David Wade paints a picture of one of the most elusive and pervasive concepts known to man.

Game Changer: AlphaZero's Groundbreaking Chess Strategies and the Promise of AI


Matthew Sadler - 2019
    The artificial intelligence system, created by DeepMind, had been fed nothing but the rules of the Royal Game when it beat the world’s strongest chess engine in a prolonged match. The selection of ten games published in December 2017 created a worldwide sensation: how was it possible to play in such a brilliant and risky style and not lose a single game against an opponent of superhuman strength?For Game Changer, Matthew Sadler and Natasha Regan investigated more than two thousand previously unpublished games by AlphaZero. They also had unparalleled access to its team of developers and were offered a unique look ‘under the bonnet’ to grasp the depth and breadth of AlphaZero’s search. Sadler and Regan reveal its thinking process and tell the story of the human motivation and the techniques that created AlphaZero.Game Changer also presents a collection of lucidly explained chess games of astonishing quality. Both professionals and club players will improve their game by studying AlphaZero’s stunning discoveries in every field that matters: opening preparation, piece mobility, initiative, attacking techniques, long-term sacrifices and much more.The story of AlphaZero has a wider impact. Game Changer offers intriguing insights into the opportunities and horizons of Artificial Intelligence. Not just in solving games, but in providing solutions for a wide variety of challenges in society.With a foreword by former World Chess Champion Garry Kasparov and an introduction by DeepMind CEO Demis Hassabis.Matthew Sadler (1974) is a Grandmaster who twice won the British Championship and was awarded an individual Gold Medal at the 1996 Olympiad. He has authored several highly acclaimed books on chess and has been writing the famous ‘Sadler on Books’ column for New In Chess magazine for many years. Natasha Regan is a Women’s International Master from England who achieved a degree in mathematics from Cambridge University. Matthew Sadler and Natasha Regan won the English Chess Federation 2016 Book of the Award for their book Chess for Life.

Statistics in Plain English


Timothy C. Urdan - 2001
    Each self-contained chapter consists of three sections. The first describes the statistic, including how it is used and what information it provides. The second section reviews how it works, how to calculate the formula, the strengths and weaknesses of the technique, and the conditions needed for its use. The final section provides examples that use and interpret the statistic. A glossary of terms and symbols is also included.New features in the second edition include:an interactive CD with PowerPoint presentations and problems for each chapter including an overview of the problem's solution; new chapters on basic research concepts including sampling, definitions of different types of variables, and basic research designs and one on nonparametric statistics; more graphs and more precise descriptions of each statistic; and a discussion of confidence intervals.This brief paperback is an ideal supplement for statistics, research methods, courses that use statistics, or as a reference tool to refresh one's memory about key concepts. The actual research examples are from psychology, education, and other social and behavioral sciences.Materials formerly available with this book on CD-ROM are now available for download from our website www.psypress.com. Go to the book's page and look for the 'Download' link in the right-hand column.