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Thieves World Roleplaying Game (Boxed Set) by Greg Stafford
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Dwellers of the Forbidden City
David Zeb Cook - 1981
Somewhere in the heart of the steaming jungle lies the answer to the whispered tales - rumors of a magnificent city and foul, horrid rituals! Here a brave party might find riches and wonders - or death! Is your party brave enough to face the terrors of the unknown and find - the Forbidden City!
The Toybox
Jackie Cassada - 1991
But to San Francisco's changelings, it's a haven where they may abandon their mortal guises. An unlikely group of companions -- a waitress, a nomad, a street performer, a tramp and two children -- band together to prevent the wizard Malacar from claiming vengeance.
Domains of Dread: Ravenloft Campaign:
Steve Miller - 1997
Features new rules for creating heroes native to the domains, adapting magic to the demiplane, and dealing with fear and horror checks when the characters experience the true terror that dominates the Ravenloft "RM" campaign.Night is Falling. The Mists are RisingEmbrace the Darkness.Enter the dark and macabre world of Ravenloft.But beware -once you begin to walk among the mists and shadows,you can never leave.Domains of Dread is the core rulebook for the second edition of the award-winning RAVENLOFT campaign setting - the original fantasy horror role-playing game. Within the pages of this book, players and Dungeon Masters will discover the darkest secrets of the Land of the Mists, including many never-before-seen features:Detailed guidelines on designing anything from short-term horror adventures to long-running campaigns of twisted terror.Complete rules for generating player characters native to the Demiplane of Dread.Four new character classes specifically designed for use in RAVENLOFT campaigns - the avenger, the anchorite, the gypsy, and the arcanist!An all-new player character race - the half-Vistani!Updated and expanded descriptions of the Demiplane and the foul lords who rule its tortured domains!Revised fear, horror, and madness checks to enhance the terror.New rules for power checks, plus thirteen detailed steps that lead from grace to absolute corruption!Summary of content:1: The Demiplane of Dread: general description of Ravenloft, as well as a history and theories about the nature of the dark powers, and an overview of the technological levels in Ravenloft (from Stone Age to Renaissance)2: Domains of the Core3: Islands of Terror (Bluetspur, G´Henna, I´Cath, Kalidnay, Nosos, Odiare, Souragne and Vorostokov)4: Clusters (Amber Wastes (Har'Akir, Sebua and Pharazia), Zherisia (Paridon and Timor), the Burning Peaks (Vecna and Kas's domains) and Pockets (Davion, The House of Lament, The Nightmare Lands and Scaena)5: Secret Societies - short chapter on nine secret societies - Keepers of the Black Feather, Green Hand, Circle, Church of Ezra, Vistani, Carnival, Kargatane, Fraternity of Shadows, Unholy Order of the rave)6: Fear, Horror, and Madness rules7: Powers Checks rules8: The Path of the Priest - changes in the priest class9: The Way of the Wizard - changes for wizards.10: Mazes of the Mind - changes for psionics11: Forged of Darkness - changes for magical items12: The Whispered Evil - curses.13: Tenets of Terror - discussion about the general nature of Ravenloft adventures and campaignsAppendix: ability scores, character races, character classes (some new: Avengers (paladins), Arcanist (wizards), Anchorites (priest of Ezra), gypsy (bard)
The Dream Stitcher
Deborah Gaal - 2018
Hard times are forcing Maude Fields to take in her estranged mother, Bea, whose secrets date to World War II. Bea arrives with a hand-embroidered recreation of La Tapisserie de la Reine Mathilde, the iconic 11th century Bayeux Tapestry. The replica contains clues to the identity of Maude’s father and the mythical Dream Stitcher, Goldye, a Jewish freedom fighter who helped launch the 1943 Warsaw Ghetto Uprising. With the help of her pregnant daughter Rosie, Maude is determined to unravel decades of family deception to learn the truth about her parentage. With Poland on the brink of invasion by Nazi Germany, Goldye discovers—with the guidance of imaginary friend Queen Mathilda—that she can embroider dreams that come true. She becomes an apprentice at Kaminski Fine Fabrics, where she gains a reputation for creating wedding dresses for Aryan brides that bring their dreams to reality. She becomes known as the Dream Stitcher. Goldye meets and falls in love with Lev, a freedom fighter who wants to unite Jews and Poles to fight the Germans. Goldye sews images to help him. And she creates a powerful symbol for the resistance of the common people: a stitched hummingbird that spreads hope. Goldye leaves the ghetto to live with her sewing mentor, Jan Kaminski, who gains identity papers for Goldye as his Aryan niece. A Nazi commandant takes Jan and Goldye on a dangerous trip to France to decipher the symbols in The Bayeux Tapestry. The Nazis hope images in the Bayeux will reinforce Germany’s right to world domination. In California, Maude’s quest for the truth leads to family she didn’t know she had, and perhaps, love.
Release the Dogs of War / Sued for Peace / We Have Contact
Michael Anderle - 2017
(Kneel Or Die - TKG 07 Review) What you know about Vampires and Werewolves is wrong. So Very, Very Wrong! Continue the adventures of one of Amazon's best loved series (Top 20 Kindle Unlimited series, over 94,000,000 pages read, over 170,000 books sold.)
Sword & Flame
Jonathan Moeller - 2020
He has crushed every enemy…but it will take more than swords to defeat his new foe. When the dreaded necromancer Lucan Mandragon returns from the grave, Mazael will need to rally all his allies and followers to face the threat. But the things hunting Lucan are far more dangerous…
Clanbook: Followers of Set Revised
Dean Shomshak - 2001
The Followers of Set are scattered all over the world, seducing mortals into cults and enslaving other Kindred through their own vices. Yet the Setites do not exist for excess alone: They gather secrets from the darkness that spawned them, secrets that can be yours for a price.Blasphemies and DebasementAs the next entry in the revised lineup of clanbooks, Setite takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.
Fortune's Favors
Sharon Lee - 2019
His very presence can determine the fall of a card, the spin of a wheel, or whether the bread will rise or fall. In fact, Mar Tyn eys'Ornstahl isn't merely lucky. Mar Tyn is a Luck; a focal point for the elemental force of random event. While most people think that there is good luck and bad, Mar Tyn knows better. Luck is Luck; only the aftermath of Luck's presence can be found to be good or bad. Mar Tyn's Luck, for instance, has recently cost him his home, and his savings. He has only one thing left to gamble. And his life might not be enough. ALL NEW! NEVER BEFORE PUBLISHED!
Dream
R.W. Krpoun - 2015
They did their time in Iraq, hold regular jobs, and spend some of their free time playing RPGs on their game platforms and at the table. Until the day they wake up in a different world, caught up in a half-understood web of events and personalities, hatreds and loyalties that goes back millennia. All wrapped up in a place where magic is real and far too many concepts of the role-playing game are not just real, but also a deadly serious business. Dropped into a world with little in the way of personal resources and a surplus of powerful enemies and dangerous strangers, the four must find their way home while learning all too well the concept of ‘first-level abilities’. Very little is certain in their new environment save that death is very real and the opportunities to meet it are commonplace. Four gamers with military backgrounds are thrust into a world where magic is real and the five toughest individuals on the planet want them dead: it is the worst campaign hook imaginable.
Bog Roll Battles (Clovenhoof: The Isolation Chronicles #1)
Haide Goody & Iain Grant - 2020
100% of author profits from this edition of the book will go to The Trussel Trust, a charity that supports 1,200 UK food banks and provides emergency food and support to people locked in poverty, people who need help more than ever at this time.
Player's Handbook
James Wyatt - 2014
It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D® races and classes. Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions. The world needs heroes. Will you answer the call?
The Complete Paladin's Handbook
Rick Swan - 1994
Create or enhance your paladin with new proficiencies and equipment, new rules for bonded mounts, and paladin kits like the divinate, envoy, ghosthunter, skyrider, and the indomitable wyrmslayer.
Victory Conditions, Part 2
Elizabeth Moon - 2011
Now Commander Vatta is backlocked and loaded and ready to win the fight against the marauding forces of ruthless space pirate Gammis Turek. For Ky, its not just about liberating the star systems subjugated by Turek and defending the rest of the galaxys freedom. Theres also a score to be settled and payback to be meted out for the obliteration of the Vatta Transport dynasty . . . and the slaughter of Kys family. But the enemy have their own escalation efforts under wayincluding the placement of covert agents among the allies with whom Ky and the surviving Vattas are collaborating in the war effort. And when a spy ring linked to a wealthy businessman is exposed, a cracked pirate code reveals a galaxywide conspiracy fueling the proliferation of Tureks warship fleet. Matching the invaders swelling firepower will mean marshaling an armada of battle-ready ships for Ky to lead into combat. But a violent skirmish leaves Ky reelingand presumed dead by her enemies. Now, as Turek readies an all-out attack on the Nexus systema key conquest that could seal the rest of the galaxys doomKy must rally to the challenge, draw upon every last reserve of her strategic skills, and reach deep if she is to tear from the ashes of tragedy her most decisive victory.
The Beginning After the End: Publisher's Pack #3-4
TurtleMe - 2020
Beckoning Fates (book 3):Was I taking this life for granted? Having this amount of power at my age had made me lose some of the sense of rationality I’d had in my former life. No longer a king, no longer tied down by rules and politics, I’d become careless. In this world, my potential was boundless.Though Arthur Leywin would like nothing more than to pursue his studies at the esteemed Xyrus Academy, where he hopes to push his already potent magical abilities to new plateaus and perhaps discover something more about his reincarnation into this world, he finds the politics of the school’s halls even more challenging to navigate than those of the council chambers he once inhabited as King Grey. Arthur faces inept professors, jealous classmates, and an overeager director while fending off the affection of an old friend and the aggression of an old enemy. Then a routine class trip into a low-level dungeon turns out to be anything but, and Arthur discovers something that will change his life forever.Horizon's Edge (book 4):In my past life I hadn’t had anyone I would have given my life to protect. I had that now, but I didn’t have the strength to protect them - not against what was about to come.In another life, Arthur Leywin was a king and no stranger to war. He was not ready, however, to find himself at the heart of a conflict that will reshape his entire new world. Despite his abilities, it seems as if the danger only increases with every discovery he makes. His oldest friend succumbs to a power that may destroy her, a power Arthur gave her. His most constant foe accepts a dark gift to challenge Arthur’s strength, an act that threatens all of Xyrus Academy. How can he keep his family safe if his very presence is the thing that draws danger to them? Can he dispel the specters of war before it is too late?©2016 TurtleMe (P)2020 Podium Publishing