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Tales from the Crypt: The Official Archives
Digby Diehl - 1996
Contains the official biograpy of the Crypt Keeper, a history of EC Horror Comics, 105 covers, and other stories, facts, and features relating to Tale from the Crypt.
Implementing Domain-Driven Design
Vaughn Vernon - 2013
Vaughn Vernon couples guided approaches to implementation with modern architectures, highlighting the importance and value of focusing on the business domain while balancing technical considerations.Building on Eric Evans’ seminal book, Domain-Driven Design, the author presents practical DDD techniques through examples from familiar domains. Each principle is backed up by realistic Java examples–all applicable to C# developers–and all content is tied together by a single case study: the delivery of a large-scale Scrum-based SaaS system for a multitenant environment.The author takes you far beyond “DDD-lite” approaches that embrace DDD solely as a technical toolset, and shows you how to fully leverage DDD’s “strategic design patterns” using Bounded Context, Context Maps, and the Ubiquitous Language. Using these techniques and examples, you can reduce time to market and improve quality, as you build software that is more flexible, more scalable, and more tightly aligned to business goals.
The Essential Batman Encyclopedia
Robert Greenberger - 2008
. . and the mythology behind the man.“Criminals are a superstitious, cowardly lot. So my disguise must be able to strike terror into their hearts. I must be a creature of the night, black, terrible. . . . I shall become a bat!” So declared millionaire industrialist Bruce Wayne, orphaned as a boy by a murderous thug and driven as a man to battle the scourge of crime by becoming Batman. Batman swooped into popular culture in 1939–and for nearly seventy years has thrilled audiences in countless comics, live-action and animated television programs, and seven feature films. Prowling the darkened rooftops of Gotham City, roaring through the teeming streets in the sleek, high-powered Batmobile, and leaping into action when the iconic Bat-Signal pierces the night sky, the Caped Crusader is a larger-than-life legend. And now, for the first time in more than thirty years, everything there is to know about Batman–from the beginning to the present, and from A to Z–is collected in one comprehensive new sourcebook. More than 500 pages of entries and illustrations include:• fascinating details and the complete background on Batman’s origins • biographies of every major character in the Batman universe–including his closest allies, from Robin the Boy Wonder and faithful butler Alfred Pennyworth to Commissioner Gordon; and his countless enemies, from the Joker, Penguin, Catwoman, and the Riddler to Scarecrow, Two-Face, Ra’s al Ghul and Poison Ivy• classic black-and-white comic book artwork throughout• two sixteen-page full-color artwork insertsEven an all-access pass to the Batcave couldn’t rival former DC Comics editor and Batman scholar extraordinaire Robert Greenberger’s exhaustive ultimate archive. The Essential Batman Encyclopedia is a must for every Batman fan’s bookshelf.BATMAN, the DC Logo, and all related names, characters and elements are trademarks of DC Comics © 2008. All rights reserved.
7th Sea Core Rulebook
John WickShen Fei - 2016
Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Theah from murderous villains.Save the Queen of Avalon from treacherous blackmail!Thwart a dastardly assassination attempt on the Cardinal of Castille!Raid the villainous fleets of Vodacce Merchant Princes!Free the Prince of the Sarmatian Commonwealth from a mysterious curse!Make decisions that alter the very course of Thean history!In 7th Sea, you are a Hero, an icon of Theah ready to live and die for causes that matter. You bravely take on a dozen thugs with swords, knives and guns all on your own. You are the trusted knight, a loyal bodyguard or even an adventuring queen herself.In other words—you are d’Artagnan, Milady de Winter, the Dread Pirate Roberts, Jack Sparrow, Julie d’Aubigney, and the Scarlet Pimpernel all rolled up in one!This is a game of high adventure, mystery and action. This is a game of intrigue and romance.This is 7th Sea.
Dungeons & Dragons Core Rulebook Gift Set
Jonathan Tweet - 2003
In the 30-year history of the Dungeons & Dragons game, this type of boxed set has never been available -- until now. Enjoy the foundation of the Dungeons & Dragons roleplaying game in one product that is a great gift for someone you want to introduce to the hobby or as a gift to yourself. With these three books in one case, the entire world of Dungeons & Dragons is yours to explore and share with others.
The Poetics of Space
Gaston Bachelard - 1957
Bachelard takes us on a journey, from cellar to attic, to show how our perceptions of houses and other shelters shape our thoughts, memories, and dreams."A magical book. . . . The Poetics of Space is a prism through which all worlds from literary creation to housework to aesthetics to carpentry take on enhanced-and enchanted-significances. Every reader of it will never see ordinary spaces in ordinary ways. Instead the reader will see with the soul of the eye, the glint of Gaston Bachelard." -from the new foreword by John R. Stilgoe
Design as Art
Bruno Munari - 1966
Munari insisted that design be beautiful, functional and accessible, and this enlightening and highly entertaining book sets out his ideas about visual, graphic and industrial design and the role it plays in the objects we use everyday. Lamps, road signs, typography, posters, children's books, advertising, cars and chairs - these are just some of the subjects to which he turns his illuminating gaze.How do we see the world around us? The Penguin on Design series includes the works of creative thinkers whose writings on art, design and the media have changed our vision forever.Bruno Munari (1907-1998), born in Milan, was the enfant terrible of Italian art and design for most of the twentieth century, contributing to many fields of both visual (paint, sculpture, film, industrial design, graphics) and non-visual arts (literature, poetry). He was twice awarded the Compasso d'Oro design prize for excellence in his field.If you enjoyed Design as Art, you might like John Berger's Ways of Seeing, also available in Penguin Modern Classics.'One of the most influential designers of the twentieth century ... Munari has encouraged people to go beyond formal conventions and stereotypes by showing them how to widen their perceptual awareness'International Herald Tribune
John Lennon: The New York Years
Bob Gruen - 2005
Presents a summary of the innovative musician's life during his nine years in New York City, together with a collection of 150 full-color photographs and reminiscences on the stories behind the photographs.
Where the Stress Falls: Essays
Susan Sontag - 2001
"Reading" offers ardent, freewheeling considerations of talismanic writers from her own private canon, such as Marina Tsvetaeva, Randall Jarrell, Roland Barthes, Machado de Assis, W. G. Sebald, Borges and Elizabeth Hardwick. "Seeing" is a series of luminous and incisive encounters with film, dance, photography, painting, opera, and theatre. And in the final section, "There and Here," Sontag explores some of her own commitments: to the work (and activism) of conscience, to the concreteness of historical understanding, and to the vocation of the writer. Where the Stress Falls records a great American writer's urgent engagement with some of the most significant aesthetic and moral issues of the late twentieth century, and provides a brilliant and clear-eyed appraisal of what is at stake, in this new century, in the survival of that inheritance.
Aim For The Head: The Zombie Hunters Guide To Poetry
Rob Sturma - 2011
TV nerds have "The Walking Dead." Fiction fans have World War Z. Now, a cross-section of some of the best contemporary poets from the stage and the page rise up and shamble their way through an anthology of post-apocalyptic zombie poetry edited by Write Bloody author and GeekWeek.com personality Rob "Ratpack Slim" Sturma. Funny, creepy, shocking, and even poignant, this collection challenges award winning authors like Scott Woods, Laura Yes Yes, and Khary Jackson to shake the dust off of old conventions, pull the triggers on their imaginations, and...Aim For The Head.
1001 Movies You Must See Before You Die
Steven Jay SchneiderFrank Lafond - 2003
New in this edition are entries to describe such film hits as "Lord of the Rings", "Mystic River", "Fahrenheit 9/11", and "Million Dollar Baby". But in fact, this volume's team of critics goes back to 1902, describing such films as "The Great Train Robbery", and progressing chronologically across the decades to cover the best cinematic dramas, comedies, westerns, musicals, suspense and horror films, gangster classics, "films noirs", sci-fi epics, documentaries, and adaptations of novels and stage plays made by filmmakers around the world. Movie fans will find descriptions of great musicals like "Singing in the Rain", westerns like "High Noon", science-fiction classics like "Star Wars", dramas like "Chinatown" and "Schindler's List", and international classics from master directors who include Fellini, Antonioni, Resnais, Truffaut, Eisenstein, Kurosawa, and many others.Each entry includes a full list of cast and credits, awards won by the film, an essay summarizing the story line and screen-history, and still shots of the film's memorable scenes. At the back of the book, both an alphabetical index and a genre index will help readers find any film they're looking for. The book is illustrated with hundreds of movie still shots in color and black and white.
Thinking with Type
Ellen Lupton - 2004
What type of font to use? How big? How should those letters, words, and paragraphs be aligned, spaced, ordered, shaped, and otherwise manipulated? In this groundbreaking new primer, leading design educator and historian Ellen Lupton provides clear and concise guidance for anyone learning or brushing up on their typographic skills. Thinking with Type is divided into three sections: letter, text, and grid. Each section begins with an easy-to-grasp essay that reviews historical, technological, and theoretical concepts, and is then followed by a set of practical exercises that bring the material covered to life. Sections conclude with examples of work by leading practitioners that demonstrate creative possibilities (along with some classic no-no's to avoid).
Unveiling
Suzanne M. Wolfe - 2004
As she uncovers layers of grime on what could prove to be a lost Flemish masterpiece, Rachel finds that layers of her own soul—layers that she would rather have kept hidden—are being stripped away.Imbued with historical and artistic detail, Unveiling will appeal to readers of A.S. Byatt’s Possession and Tracy Chevalier’s Girl with a Pearl Earring. Beautifully written, it brings the venerable city of Rome vividly to life and illuminates the power of art, imagination, and beauty to speak directly to the heart.
The Healing Place
Sharon Downing Jarvis - 1994
She leaves behind the woman her ex-husband wanted her to be and hopes to find herself in a new, foreign place, a place to heal. Determined to isolate herself from relationships and practically the rest of the world, Liz settles in a small farming community south of Salt Lake City. She is gradually drawn into the lives of her neighbors, most of whom are LDS. She discovers wounds heal better in warmth and acceptance of friends.